Dungeon Crawl Stone Soup version 0.34-a0-744-gf63fd7415a (webtiles) character file. Game seed: 16489532822464561502 21 oops the Firebug (level 2, -7/17 HPs) Began as an Octopode Fire Elementalist on Sept 9, 2025. Mangled by Terence ... wielding a +0 trident of protection (12 damage) ... on level 2 of the Dungeon. The game lasted 00:02:28 (824 turns). oops the Firebug (Octopode Fire Elementalist) Turns: 824, Time: 00:02:29 Health: -7/17 AC: 1 Str: 7 XL: 2 Next: 83% Magic: 1/5 EV: 12 Int: 17 God: Gold: 34 SH: 0 Dex: 18 Spells: 2/5 levels left rFire . . . (100%) a - +0 dagger rCold . . . (100%) (no offhand) rNeg . . . (100%) (no helmet) rPois . (100%) (no amulet) rElec . (100%) b - +6 ring of dexterity rCorr . (100%) (no ring) SInv . (no ring) Will ..... (no ring) Stlth +++ (no ring) HPRegen 0.22/turn (no ring) MPRegen 0.09/turn (no ring) (no ring) %: no passive effects @: no status effects A: almost no armour, amphibious, 8 rings, camouflage 1, gelatinous body 1, (nimble swimmer 1), tentacles a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 34 gold pieces. Inventory: Hand Weapons a - a +0 dagger (weapon) Missiles c - 2 poisoned darts (quivered) Jewellery b - a +6 ring of dexterity (worn) Scrolls c - a scroll of teleportation {unknown} d - a scroll of identify {unknown} e - a scroll of immolation {unknown} h - a scroll of enchant weapon {unknown} Potions g - a potion of magic f - 2 potions of heal wounds {unknown} j - a potion of attraction {unknown} Skills: + Level 0.3 Short Blades + Level 2.1 Dodging + Level 3.1 Stealth + Level 2.2 Spellcasting + Level 1.2 Conjurations + Level 3.4 Fire Magic You had 2 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Foxfire Conj/Fire 36% 2x1d5 8% 1 b - Scorch Fire 26% 2d6 7% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Apportation Tloc 2% N/A 19% 1 Inner Flame Hex/Fire 7% N/A 28% 3 Volatile Blastmotes Fire/Tloc 14% 2d11 28% 3 Flame Wave Conj/Fire 9% 2d6 58% 4 Summon Hydra Summ 0% N/A 100% 7 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Ashenzari Annotations: D:2 Terence Innate Abilities, Weirdness & Mutations You cannot wear most types of armour. You are amphibious. You can wear up to eight rings at the same time. Your skin changes colour to match your surroundings (Stealth+). Your rubbery body absorbs attacks. (AC +1, EV +1) (You are camouflaged when in or above water. (Stealth+)) You have tentacles for arms and can constrict up to eight enemies at once. Message History The endoplasm is severely wounded. The endoplasm barely misses you. You barely miss the endoplasm. You squeeze the endoplasm. You kill the endoplasm! No target in view! No target in view! HP restored. Terence the Veteran comes into view. He is wielding a +0 trident of protection and wearing a +4 scale mail of fire resistance. The helpless Terence fails to defend himself. You puncture Terence! Your grab misses Terence. Terence is heavily wounded. Terence hits you with a +0 trident of protection! Cast which spell? (? or * to list) Flames lash Terence but do no damage. Terence closely misses you. Casting: Scorch (safe; 7% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Flames lash Terence but do no damage. Terence hits you with a +0 trident of protection! * * * LOW HITPOINT WARNING * * * You closely miss Terence. You grab Terence. Terence is heavily wounded. You constrict Terence, but do no damage. Terence closely misses you. You hit Terence but do no damage. Terence is heavily wounded. You constrict Terence, but do no damage. Terence misses you. You hit Terence but do no damage. Terence is heavily wounded. You constrict Terence. Terence closely misses you. You hit Terence but do no damage. Terence is heavily wounded. You constrict Terence. Terence misses you. You hit Terence. You squeeze Terence, but do no damage. Terence is almost dead. You constrict Terence. Terence hits you with a +0 trident of protection! Ouch! That really hurt! You die... Terence says, "And stay out!" # #. .## ..## #.#... .=# #.#..♣ .P.P ########.####...P♣ P... ......@@......... ♣..... #########.#....P♣ P..... #.#.#.#.♣♣.##... #........PP..... ######............... ...................### ##.................# # #.................# # #.................### You could see Terence. Vanquished Creatures An endoplasm (D:2) A giant cockroach (D:1) A hobgoblin (D:1) 3 jackals (D:1) A quokka (D:2) A ball python (D:1) 4 bats 4 frilled lizards 4 goblins (D:1) 2 kobolds (D:1) A rat (D:1) 23 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | oops the Octopode Fire Elementalist began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 11/11 MP: 3/3 160 | D:1 | Found a faded altar of an unknown god. 161 | D:1 | Noticed a golden eye 167 | D:1 | Noticed a shining eye 171 | D:1 | Noticed a shining eye 189 | D:1 | Reached XP level 2. HP: 8/17 MP: 5/5 241 | D:1 | Learned a level 2 spell: Scorch 646 | D:1 | Noticed a shining eye 774 | D:2 | Found a broken altar of Ashenzari. 814 | D:2 | Noticed Terence 824 | D:2 | Mangled by Terence Illustrated notes Levels and vault maps discovered: D:1: eino_arrival_water_star, layout_loops_ring, hellmonk_ecumenical_altar_watching_god, chequers_serial_rivers_small_a D:2: layout_basic, serial_forest, infiniplex_forest_clump_tiny, infiniplex_forest_clump_curved, infiniplex_forest_end_3, infiniplex_forest_clump_medium, infiniplex_forest_clump_double, infiniplex_forest_zigzag_1, basic_altar, uniq_terence, uniq_natasha, uniq_crazy_yiuf_cottage Skill XL: | 1 2 | ---------------+-------+----- Stealth | 3 | 3.1 Short Blades | | 0.3 Dodging | | 2.1 Spellcasting | | 2.2 Conjurations | | 1.2 Fire Magic | | 3.4 Action || total ---------------------------++------- Attack: Normal || 46 Melee: Dagger || 46 Tentacles || 10 Constrict || 9 Cast: Scorch || 2 Stab: Sleeping || 11 Armour: None || 15 Dodge: Dodged || 27 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 821 | 753 | 68 | 0 | 600 | 2 | 410.5 | Dungeon | 821 | 753 | 68 | 0 | 600 | 2 | 410.5 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 717 daAuts D:2: 104 daAuts