Dungeon Crawl Stone Soup version 0.34-a0-758-g93f52a107a (webtiles) character file. Game seed: 15872907443031157350 19 oops the Firebug (level 2, 0/19 HPs) Began as a Demonspawn Fire Elementalist on Sept 12, 2025. Slain by a jackal (3 damage) ... on level 1 of the Dungeon. The game lasted 00:02:51 (638 turns). oops the Firebug (Demonspawn Fire Elementalist) Turns: 638, Time: 00:02:52 Health: 0/19 AC: 2 Str: 8 XL: 2 Next: 55% Magic: 0/5 EV: 11 Int: 15 God: Gold: 13 SH: 0 Dex: 13 Spells: 2/5 levels left rFire . . . (100%) - Nothing wielded rCold . . . (100%) (no offhand) rNeg . . . (100%) a - +0 robe rPois . (100%) (no helmet) rElec . (100%) (no cloak) rCorr . (100%) (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.23/turn (no ring) MPRegen 0.09/turn %: no passive effects @: no status effects A: powered by death 1 a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 13 gold pieces. Inventory: Missiles b - 11 poisoned darts (quivered) Armour a - a +0 robe (worn) Scrolls c - a scroll of enchant armour {unknown} e - a scroll of identify {unknown} Potions g - a potion of magic d - a potion of mutation {unknown} Skills: + Level 1.8 Dodging + Level 1.9 Stealth + Level 2.0 Spellcasting + Level 1.4 Conjurations + Level 3.2 Fire Magic You had 2 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Foxfire Conj/Fire 32% 2x1d5 9% 1 b - Scorch Fire 22% 2d5 9% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Inner Flame Hex/Fire 6% N/A 34% 3 Volatile Blastmotes Fire/Tloc 12% 2d11 34% 3 Launch Clockwork Bee Frge 1% N/A 54% 3 Summon Ice Beast Ice/Summ 1% N/A 54% 3 Flame Wave Conj/Fire 8% 2d5 63% 4 Vhi's Electric Charge Tloc/Air 2% N/A 91% 4 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Shops: D:1 ( Innate Abilities, Weirdness & Mutations You regenerate a little health from kills. Message History The jackal is almost dead. The jackal bites you but does no damage. The jackal closely misses you. The kobold barely misses you. You hit the jackal but do no damage. The jackal is almost dead. The jackal bites you. The jackal closely misses you. The kobold hits you with a +0 club. The jackal bites you. x2 You barely miss the jackal. The jackal is almost dead. The jackal bites you. The jackal bites you but does no damage. The kobold hits you with a +0 club. You hit the jackal. You kill the jackal! The jackal bites you. The kobold hits you with a +0 club. The jackal bites you. Casting: Foxfire (safe; 9% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You conjure some foxfire! The jackal closely misses you. The kobold barely misses you. You barely miss the kobold. The foxfire burns the kobold. The kobold is moderately wounded. The foxfire burns the jackal. The jackal is heavily wounded. The jackal bites you but does no damage. The kobold closely misses you. You hit the kobold. The kobold is heavily wounded. The jackal barely misses you. The kobold hits you but does no damage. The jackal completely misses you. You hit the kobold. The kobold is severely wounded. The jackal barely misses you. The kobold hits you but does no damage. You hit the kobold but do no damage. The kobold is severely wounded. The jackal bites you. The kobold closely misses you. The jackal bites you. * * * LOW HITPOINT WARNING * * * You barely miss the kobold. The kobold is severely wounded. The jackal bites you. You die... ..........†..........# ......#.####+####.#..##### ......##..##.##..##......######## ##.....###.....###............... #......####.#####............... #.......#.#.#................... ####.#####.................††.... .....##########.................. ...........†...K@................ ...#.##########h.)............... #..#.####### ###########........ .........# #........ .........# ######### #.#.......############ #.#....... #.........# ##.#..... #.........# .......######.........# #### You could see a jackal and a kobold. Vanquished Creatures A dart slug (D:1) 2 endoplasms (D:1) 2 hobgoblins (D:1) 2 jackals (D:1) A quokka (D:1) 4 ball pythons (D:1) A bat (D:1) 2 goblins (D:1) 3 rats (D:1) 18 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | oops the Demonspawn Fire Elementalist began the quest for | the Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 3/3 87 | D:1 | Found Owynwip's Weapon Boutique. 207 | D:1 | Reached skill level 3 in Fire Magic 257 | D:1 | Gained mutation: You regenerate a little health from kills. | [demonic ancestry] 257 | D:1 | Reached XP level 2. HP: 19/19 MP: 0/5 260 | D:1 | Learned a level 2 spell: Scorch 638 | D:1 | Slain by a jackal Illustrated notes Levels and vault maps discovered: D:1: sevenhm_arrival_forest_fort_small_6, layout_basic, serial_shops, shop, interstate_on_off Skill XL: | 1 | ---------------+----+----- Fire Magic | 3 | 3.2 Dodging | | 1.8 Stealth | | 1.9 Spellcasting | | 2.0 Conjurations | | 1.4 Action || total ---------------------------++------- Attack: Normal || 28 Melee: Unarmed || 28 Cast: Foxfire || 31 Stab: Sleeping || 2 Armour: Robe || 41 Dodge: Dodged || 40 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 638 | 638 | 0 | 0 | 511 | 1 | 638.0 | Dungeon | 638 | 638 | 0 | 0 | 511 | 1 | 638.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 638 daAuts