Dungeon Crawl Stone Soup version 0.34-a0-812-g7fd328712a (webtiles) character file. Game seed: 15701002920437588412 44 oops the Sneak (level 3, -1/21 HPs) Began as an Octopode Fire Elementalist on Sept 19, 2025. Slain by Terence ... wielding a +0 flail (9 damage) ... on level 2 of the Dungeon. The game lasted 00:02:11 (1095 turns). oops the Sneak (Octopode Fire Elementalist) Turns: 1095, Time: 00:02:11 Health: -1/21 AC: 1 Str: 7 XL: 3 Next: 62% Magic: 0/6 EV: 12 Int: 19 God: Gold: 28 SH: 0 Dex: 12 Spells: 3/6 levels left rFire . . . (100%) a - +0 short sword rCold . . . (100%) (no offhand) rNeg . . . (100%) (no helmet) rPois . (100%) (no amulet) rElec . (100%) (no ring) rCorr . (100%) (no ring) SInv . (no ring) Will ..... (no ring) Stlth +++ (no ring) HPRegen 0.23/turn (no ring) MPRegen 0.10/turn (no ring) (no ring) %: no passive effects @: no status effects A: almost no armour, amphibious, 8 rings, camouflage 1, gelatinous body 1, (nimble swimmer 1), tentacles a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 28 gold pieces. Inventory: Hand Weapons a - a +0 short sword (weapon) Missiles b - 6 datura-tipped darts (quivered) Wands b - a wand of acid (6) Scrolls c - a scroll of teleportation {unknown} e - a scroll of fear {unknown} h - a scroll of identify {unknown} Potions g - a potion of magic d - a potion of heal wounds {unknown} f - a potion of moonshine {unknown} Skills: + Level 2.2 Dodging + Level 3.7 Stealth + Level 1.0 Unarmed Combat + Level 2.2 Spellcasting + Level 1.0 Conjurations + Level 3.5 Fire Magic You had 3 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Foxfire Conj/Fire 40% 2x1d6 6% 1 b - Scorch Fire 30% 2d6 6% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Poisonous Vapours Alch/Air 8% 1d1 17% 1 Inner Flame Hex/Fire 8% N/A 24% 3 Volatile Blastmotes Fire/Tloc 16% 2d11 24% 3 Passwall Erth 2% N/A 45% 3 Teleport Other Tloc 2% N/A 45% 3 Flame Wave Conj/Fire 10% 2d6 54% 4 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Shops: D:1 ( Annotations: D:2 Terence Innate Abilities, Weirdness & Mutations You cannot wear most types of armour. You are amphibious. You can wear up to eight rings at the same time. Your skin changes colour to match your surroundings (Stealth+). Your rubbery body absorbs attacks. (AC +1, EV +1) (You are camouflaged when in or above water. (Stealth+)) You have tentacles for arms and can constrict up to eight enemies at once. Message History Flames lash the kobold. You kill the kobold! Things that are here: a +2 whip of freezing; 4 stones Terence the Veteran comes into view. He is wielding a +0 flail. A ball python comes into view. The helpless Terence fails to defend himself. You hit Terence but do no damage. Your grab misses Terence. Terence screams, "Your supposed skill won't protect you!" Terence barely misses you. You hit Terence but do no damage. You grab Terence. You constrict Terence. The ball python hisses angrily. Terence closely misses you. Casting: Scorch (safe; 6% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Flames lash the ball python. You kill the ball python! You constrict Terence. You hear an angry hiss. Terence hits you with a +0 flail. Casting: Scorch (safe; 6% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You miscast Scorch. Nothing appears to happen. You constrict Terence. Terence hits you with a +0 flail! Ouch! That really hurt! Casting: Scorch (safe; 6% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Flames lash Terence. Terence is heavily wounded. Terence's fire resistance burns away. You constrict Terence. An adder comes into view. Terence misses you. Casting: Scorch (safe; 6% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You don't have enough magic to cast this spell. You hit Terence but do no damage. Terence is severely wounded. You constrict Terence. Terence hits you with a +0 flail! You die... Terence says, "Finally, peace and quiet." #.#.####...## ###.#.# ##.## #...#.# #.# # #.###.# #.# #.##.###.# ##'## #........# ##...## ####S#######.....## ####.### ##.......## #..†@..# #.........## #..@.....+.........'. #.#....###.........## #.#..#.# ##.......## # #.##.# ##.....## #. .# ##...## .. .# ##+## #. You could see Terence (combustible) and an adder. Vanquished Creatures An adder (D:2) A dart slug (D:1) 2 adder zombies (D:2) A ribbon worm (D:2) 4 endoplasms (D:1) 4 jackals (D:1) 2 quokkas (D:1) 2 ball pythons 3 bats 2 frilled lizards (D:1) 3 goblins (D:1) 2 hobgoblins (D:1) 3 kobolds 2 rats 32 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | oops the Octopode Fire Elementalist began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 11/11 MP: 3/3 191 | D:1 | Reached XP level 2. HP: 17/17 MP: 5/5 198 | D:1 | Learned a level 2 spell: Scorch 665 | D:1 | Reached XP level 3. HP: 21/21 MP: 6/6 665 | D:1 | Found Veshryll's Antique Weapon Shop. 670 | D:1 | Reached skill level 1 in Unarmed Combat 1083 | D:2 | Noticed Terence 1095 | D:2 | Slain by Terence Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_arbitrary_c, layout_basic, serial_shops, shop, minmay_pentomino_u2 D:2: layout_loops_corners, serial_undead, serial_undead_c, serial_undead_e, serial_undead_a, serial_undead_f, serial_undead_d, dreamdust_princess_bridge, uniq_terence Skill XL: | 1 2 3 | ---------------+----------+----- Stealth | 3 | 3.7 Unarmed Combat | 1 | 1.0 Dodging | | 2.2 Spellcasting | | 2.2 Conjurations | | 1.0 Fire Magic | | 3.5 Action || total ---------------------------++------- Attack: Normal || 67 Melee: Unarmed || 47 Tentacles || 17 Constrict || 19 Punch || 2 Short sword || 20 Cast: Scorch || 5 Foxfire || 3 Stab: Sleeping || 15 Armour: None || 22 Dodge: Dodged || 35 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 1093 | 1055 | 38 | 0 | 862 | 2 | 546.5 | Dungeon | 1093 | 1055 | 38 | 0 | 862 | 2 | 546.5 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 768 daAuts D:2: 325 daAuts