oops Level 1 of the Dungeon (19, -12, D:1) a rat corpse (skeletalised by now) (21, -22, D:1) a +0 whip (23, 18, D:1) a bat corpse (skeletalised by now) (30, -1, D:1) a bat corpse (skeletalised by now) (35, -8, D:1) a ball python skeleton (35, -1, D:1) a +0 club a kobold skeleton (37, -2, D:1) 3 stones a +0 short sword Level 2 of the Dungeon (1, -3, D:2) a jackal skeleton (1, -2, D:2) a jackal skeleton a jackal skeleton (4, 14, D:2) a +0 short sword a stone (6, 24, D:2) a +0 ring mail (16, -17, D:2) a +0 ring mail (16, -14, D:2) a +0 club a +1 robe of fire resistance (16, -13, D:2) a bat skeleton (16, -12, D:2) a ball python skeleton a bat skeleton (16, 19, D:2) a +0 whip 5 stones a kobold corpse (skeletalised by now) (17, -20, D:2) a +0 hand axe (28, -6, D:2) a +0 dagger (30, -7, D:2) a frilled lizard corpse (skeletalised by now) (32, 24, D:2) an adder corpse (skeletalised by now) (35, 25, D:2) a +2 war axe of distortion (37, 14, D:2) a +0 dagger (42, 11, D:2) a ball python corpse (skeletalised by now) (49, 1, D:2) a +0 dagger (58, -12, D:2) the +0 leather armour "Makaal" {rF++ rN+ Stlth-} rF++: It greatly protects you from fire. rN+: It protects you from negative energy. Stlth-: It makes you less stealthy. Level 3 of the Dungeon (7, -4, D:3) a bat corpse (8, -11, D:3) a +0 long sword (13, -9, D:3) a +2 war axe of venom