Dungeon Crawl Stone Soup version 0.34-a0-843-gd1d6a90be8 (webtiles) character file. Game seed: 1686740131377704235 21 oops the Firebug (level 2, -8/17 HPs) Began as an Octopode Fire Elementalist on Sept 23, 2025. Mangled by Terence ... wielding a +0 flail (11 damage) ... on level 2 of the Dungeon. The game lasted 00:02:24 (1025 turns). oops the Firebug (Octopode Fire Elementalist) Turns: 1025, Time: 00:02:24 Health: -8/17 AC: 1 Str: 7 XL: 2 Next: 87% Magic: 0/5 EV: 12 Int: 17 God: Gold: 6 SH: 0 Dex: 12 Spells: 2/5 levels left rFire . . . (100%) b - +3 dagger rCold . . . (100%) (no offhand) rNeg . . . (100%) (no helmet) rPois . (100%) (no amulet) rElec . (100%) (no ring) rCorr . (100%) (no ring) SInv . (no ring) Will ..... (no ring) Stlth +++ (no ring) HPRegen 0.22/turn (no ring) MPRegen 0.09/turn (no ring) (no ring) %: no passive effects @: no status effects A: almost no armour, amphibious, 8 rings, camouflage 1, gelatinous body 1, (nimble swimmer 1), tentacles a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 6 gold pieces. Inventory: Hand Weapons a - a +0 dagger b - a +3 dagger (weapon) Scrolls c - a scroll of identify {unknown} Potions g - a potion of magic Skills: + Level 2.0 Dodging + Level 3.4 Stealth + Level 0.5 Unarmed Combat + Level 2.0 Spellcasting + Level 1.0 Conjurations + Level 3.4 Fire Magic You had 2 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Foxfire Conj/Fire 36% 2x1d5 8% 1 b - Scorch Fire 26% 2d6 7% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Jinxbite Hex 2% 2d2 28% 2 Inner Flame Hex/Fire 7% N/A 28% 3 Volatile Blastmotes Fire/Tloc 14% 2d11 28% 3 Flame Wave Conj/Fire 9% 2d6 58% 4 Fulminant Prism Conj/Alch 1% 3d5 83% 4 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Annotations: D:2 Terence Innate Abilities, Weirdness & Mutations You cannot wear most types of armour. You are amphibious. You can wear up to eight rings at the same time. Your skin changes colour to match your surroundings (Stealth+). Your rubbery body absorbs attacks. (AC +1, EV +1) (You are camouflaged when in or above water. (Stealth+)) You have tentacles for arms and can constrict up to eight enemies at once. Message History Confirm with . or Enter, or press ? or * to list all spells. Flames lash Terence. Terence is lightly wounded. Terence's fire resistance burns away. You hear an angry hiss. The foxfire burns Terence. Terence is lightly wounded. The foxfire burns Terence but does no damage. Terence is lightly wounded. Casting: Scorch (safe; 7% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You don't have enough magic to cast this spell. Casting: Scorch (safe; 7% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You conjure some foxfire! You hit Terence but do no damage. You grab Terence. You squeeze Terence. Terence is moderately wounded. You constrict Terence. Terence is no longer more vulnerable to fire. The foxfire burns Terence but does no damage. Terence is heavily wounded. The foxfire burns Terence but does no damage. Terence is heavily wounded. An adder comes into view. Terence barely misses you. You hit Terence but do no damage. Terence is heavily wounded. You constrict Terence. Terence hits you with a +0 flail. You hit Terence but do no damage. Terence is heavily wounded. You constrict Terence, but do no damage. Terence hits you with a +0 flail! Ouch! That really hurt! * * * LOW HITPOINT WARNING * * * You hit Terence. You squeeze Terence, but do no damage. Terence is severely wounded. You constrict Terence. Terence hits you with a +0 flail! Ouch! That really hurt! You die... Terence says, "And stay out!" #.....# #.....# #.....# #.?...# #...S.# #.....# #...@.# ..###..@.# .........########### .........†##........ #.....##...'<...# ....#......#....# ..#.#......+....# . # #......##.### ......... .# .#.........## You could see Terence and an adder. Vanquished Creatures 5 endoplasms (D:1) 2 hobgoblins (D:1) A quokka (D:1) 3 ball pythons (D:1) 2 bats 3 frilled lizards (D:1) 2 goblins (D:1) 2 kobolds (D:1) 3 rats (D:1) 23 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | oops the Octopode Fire Elementalist began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 11/11 MP: 3/3 181 | D:1 | Reached XP level 2. HP: 17/17 MP: 0/5 184 | D:1 | Learned a level 2 spell: Scorch 1016 | D:2 | Noticed Terence 1025 | D:2 | Mangled by Terence Illustrated notes Levels and vault maps discovered: D:1: minmay_arrival_widening_spiral_wide, layout_loops_corners D:2: layout_basic, due_unseen_surprise, uniq_crazy_yiuf_cottage, uniq_sigmund, uniq_terence Skill XL: | 1 | ---------------+----+----- Stealth | 3 | 3.4 Dodging | | 2.0 Unarmed Combat | | 0.5 Spellcasting | | 2.0 Conjurations | | 1.0 Fire Magic | | 3.4 Action || total ---------------------------++------- Attack: Normal || 31 Melee: Unarmed || 10 Constrict || 5 Dagger || 21 Tentacles || 4 Cast: Foxfire || 11 Scorch || 1 Stab: Sleeping || 13 Armour: None || 8 Dodge: Dodged || 8 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 1024 | 948 | 76 | 0 | 803 | 2 | 512.0 | Dungeon | 1024 | 948 | 76 | 0 | 803 | 2 | 512.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 1008 daAuts D:2: 15 daAuts