oops Level 1 of the Dungeon (3, 5, D:1) a +0 dagger (27, 1, D:1) a +0 ring mail (29, 1, D:1) a +0 dagger a kobold corpse (skeletalised by now) (29, 2, D:1) a ball python corpse (skeletalised by now) (29, 13, D:1) a +0 spear (31, 14, D:1) a goblin skeleton (37, 11, D:1) a quokka skeleton (43, 21, D:1) a +0 whip a kobold skeleton (46, -4, D:1) a +0 short sword 2 stones a kobold skeleton (47, 35, D:1) a +0 club (47, 50, D:1) a bat skeleton (47, 51, D:1) a +0 club a goblin skeleton (51, 17, D:1) a bat skeleton (54, 1, D:1) the quill talisman of Proximity {rElec rCorr Str-4 Slay-6} [quill talisman] rElec: It insulates you from electricity. rCorr: It protects you from acid and corrosion. Str-4: It affects your strength (-4). Slay-6: It affects your accuracy & damage with ranged weapons and melee (-6). Level 2 of the Dungeon [Shop] Wyniwnug's Distillery a potion of lignification (unknown) (39 gold) a potion of haste (unknown) (130 gold) a potion of attraction (unknown) (39 gold) 2 potions of mutation (unknown) (208 gold) a potion of heal wounds (unknown) (104 gold) a potion of heal wounds (unknown) (104 gold) a potion of might (unknown) (52 gold) 2 potions of berserk rage (unknown) (130 gold) [Shop] Yseal's General Store a parchment of Passage of Golubria (175 gold) a +0 robe (11 gold) a staff of necromancy (unknown) (325 gold) a +0 kite shield (91 gold) a scroll of identify (26 gold) a tin of tremorstones (2/2) (520 gold) [Shop] Ijem's Weapon Shop a +0 flail (45 gold) a +1 heavy sling (126 gold) a +0 mace (39 gold) 6 poisoned darts (46 gold) a +2 morningstar of protection (249 gold) a +0 trident (45 gold) a +0 sling (19 gold) a +0 war axe (45 gold) a +0 quarterstaff (65 gold) (7, 34, D:2) a bat corpse (skeletalised by now) (11, 17, D:2) a +0 dagger (11, 36, D:2) a rat corpse (skeletalised by now) (11, 38, D:2) an iguana corpse (skeletalised by now) (12, 38, D:2) a +0 spear (15, -4, D:2) a ball python corpse (skeletalised by now) (15, 17, D:2) a bat skeleton (21, 15, D:2) a hobgoblin skeleton (22, 26, D:2) a frilled lizard corpse (skeletalised by now) (23, 24, D:2) a jackal corpse (skeletalised by now) (34, 15, D:2) a +0 dagger (37, -2, D:2) an adder corpse (skeletalised by now) (47, 11, D:2) a +0 robe (57, 7, D:2) a +0 robe (59, 3, D:2) an adder corpse (skeletalised by now) (60, 21, D:2) a +0 short sword Level 3 of the Dungeon (23, 30, D:3) a +0 barding (23, 31, D:3) a +0 mace (27, 18, D:3) a +0 whip (27, 19, D:3) a +0 dagger