Dungeon Crawl Stone Soup version 0.34-a0-1006-ga86d0c5963 (webtiles) character file. Game seed: 507482193612246117 11 oops the Firebug (level 2, -2/17 HPs) Began as an Octopode Fire Elementalist on Oct 24, 2025. Slain by a goblin ... wielding a +0 dagger (3 damage) ... on level 1 of the Dungeon. The game lasted 00:01:03 (324 turns). oops the Firebug (Octopode Fire Elementalist) Turns: 324, Time: 00:01:04 Health: -2/17 AC: 1 Str: 7 XL: 2 Next: 25% Magic: 2/5 EV: 12 Int: 17 God: Gold: 15 SH: 0 Dex: 12 Spells: 2/5 levels left rFire . . . (100%) a - +0 dagger rCold . . . (100%) (no offhand) rNeg . . . (100%) (no helmet) rPois . (100%) (no amulet) rElec . (100%) (no ring) rCorr . (100%) (no ring) SInv . (no ring) Will ..... (no ring) Stlth +++ (no ring) HPRegen 0.22/turn (no ring) MPRegen 0.09/turn (no ring) (no ring) %: no passive effects @: no status effects A: almost no armour, amphibious, 8 rings, camouflage 1, gelatinous body 1, (nimble swimmer 1), tentacles a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 15 gold pieces. Inventory: Hand Weapons a - a +0 dagger (weapon) Scrolls c - a scroll of noise {unknown} d - a scroll of vulnerability {unknown} e - 2 scrolls of identify {unknown} Potions g - a potion of magic f - a potion of moonshine {unknown} Skills: + Level 0.1 Fighting + Level 2.1 Dodging + Level 2.9 Stealth + Level 2.1 Spellcasting + Level 1.1 Conjurations + Level 3.3 Fire Magic You had 2 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Foxfire Conj/Fire 36% 2x1d5 8% 1 b - Scorch Fire 26% 2d6 8% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Inner Flame Hex/Fire 7% N/A 28% 3 Volatile Blastmotes Fire/Tloc 14% 2d11 28% 3 Flame Wave Conj/Fire 9% 2d6 58% 4 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You cannot wear most types of armour. You are amphibious. You can wear up to eight rings at the same time. Your skin changes colour to match your surroundings (Stealth+). Your rubbery body absorbs attacks. (AC +1, EV +1) (You are camouflaged when in or above water. (Stealth+)) You have tentacles for arms and can constrict up to eight enemies at once. Message History The jackal bites you. You closely miss the jackal. The frilled lizard hisses angrily. The jackal barks! x2 You grab the jackal. You squeeze the jackal, but do no damage. You constrict the jackal. The goblin hits you with a +0 dagger. The jackal bites you. You hit the jackal but do no damage. The jackal is severely wounded. You constrict the jackal. You kill the jackal! The frilled lizard bites you. The goblin hits you with a +0 dagger. You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! Casting: Foxfire (safe; 8% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You conjure some foxfire! The jackal misses you. The frilled lizard bites you. * * * LOW HITPOINT WARNING * * * The goblin closely misses you. The jackal bites you. * * * LOW HITPOINT WARNING * * * Casting: Foxfire (safe; 8% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You conjure some foxfire! The foxfire burns the frilled lizard. You kill the frilled lizard! The foxfire burns the jackal. The jackal is almost dead. The goblin hits you with a +0 dagger. * * * LOW HITPOINT WARNING * * * The jackal misses you. Casting: Foxfire (safe; 8% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You conjure some foxfire! The foxfire burns the jackal. You kill the jackal! The foxfire burns the jackal. The jackal is moderately wounded. The jackal closely misses you. The goblin hits you with a +0 dagger. You die... ............#... ............#........... ............#........... ............#........... ..##.##+##.##........... ..#.....##.##........... ..#..#####'##........... ...>........#..vvg...... ...#........#.§§@†...... ...+........'..h†§.##### ...##.......#......# ...##.......#......... .####.......#......### .# #.......#......# .# #.......#......# #.......#......# #.......#h.....# You could see a jackal (ally target) and a goblin (ally target). Vanquished Creatures 2 endoplasms (D:1) A hobgoblin (D:1) 2 jackals (D:1) A quokka (D:1) A ball python (D:1) A bat (D:1) 2 frilled lizards (D:1) A kobold (D:1) 2 rats (D:1) 13 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | oops the Octopode Fire Elementalist began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 11/11 MP: 3/3 225 | D:1 | Reached XP level 2. HP: 12/17 MP: 5/5 230 | D:1 | Learned a level 2 spell: Scorch 324 | D:1 | Slain by a goblin Illustrated notes Levels and vault maps discovered: D:1: tekkud_arrival_beachfront_property, layout_basic, serial_shops, nicolae_shop_gibbet_a_chance Action || total ---------------------------++------- Attack: Normal || 15 Melee: Dagger || 9 Constrict || 7 Tentacles || 7 Unarmed || 6 Punch || 1 Cast: Foxfire || 6 Stab: Sleeping || 2 Armour: None || 21 Dodge: Dodged || 15 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 323 | 323 | 0 | 0 | 254 | 1 | 323.0 | Dungeon | 323 | 323 | 0 | 0 | 254 | 1 | 323.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 323 daAuts