Dungeon Crawl Stone Soup version 0.34-a0-1027-g1c17688385 (webtiles) character file. Game seed: 3803286380984441454 783 oops the Sneak (level 7, -6/43 HPs) Began as an Octopode Fire Elementalist on Oct 26, 2025. Mangled by an orc ... wielding a +0 mace (8 damage) ... on level 5 of the Dungeon on Oct 27, 2025. The game lasted 00:07:09 (3435 turns). oops the Sneak (Octopode Fire Elementalist) Turns: 3435, Time: 00:07:09 Health: -6/43 AC: 1 Str: 7 XL: 7 Next: 86% Magic: 9/11 EV: 13 Int: 20 God: Gold: 141 SH: 0 Dex: 18 Spells: 1/12 levels left rFire . . . (100%) a - +0 dagger rCold . . . (100%) (no offhand) rNeg . . . (100%) (no helmet) rPois . (100%) (no amulet) rElec . (100%) d - +4 ring of slaying rCorr . (100%) g - +6 ring of dexterity SInv . (no ring) Will ..... (no ring) Stlth +++++ (no ring) HPRegen 0.27/turn (no ring) MPRegen 0.12/turn (no ring) (no ring) %: no passive effects @: lethally poisoned (-6 -> -17) A: almost no armour, amphibious, 8 rings, camouflage 1, gelatinous body 1, (nimble swimmer 1), tentacles a: no special abilities You were on level 5 of the Dungeon. You visited 1 branch of the dungeon, and saw 5 of its levels. You collected 141 gold pieces. Inventory: Hand Weapons a - a +0 dagger (weapon) f - a +3 sling Missiles e - 8 boomerangs (quivered) Jewellery d - a +4 ring of slaying (worn) g - a +6 ring of dexterity (worn) h - the amulet "Hipar" {Faith rElec Will+} (You found it on level 5 of the Dungeon) [amulet of faith] Faith: It allows you to gain divine favour quickly. rElec: It insulates you from electricity. Will+: It increases your willpower. Talismans b - a wellspring talisman c - a quill talisman Scrolls c - 8 scrolls of identify {unknown} e - a scroll of poison {unknown} h - 4 scrolls of teleportation {unknown} k - 2 scrolls of vulnerability {unknown} l - a scroll of enchant armour {unknown} m - a scroll of revelation {unknown} n - a scroll of torment {unknown} o - a scroll of enchant weapon {unknown} u - 2 scrolls of amnesia {unknown} v - a scroll of acquirement {unknown} Potions g - a potion of magic c - a potion of curing f - a potion of cancellation {unknown} j - a potion of lignification {unknown} p - a potion of resistance {unknown} q - a potion of moonshine s - 2 potions of enlightenment {unknown} t - a potion of attraction {unknown} x - a potion of haste {unknown} Skills: + Level 1.5 Fighting + Level 2.8 Short Blades + Level 3.6 Dodging + Level 7.7 Stealth + Level 0.9 Unarmed Combat + Level 3.0 Spellcasting + Level 1.5 Conjurations + Level 4.5 Fire Magic You had one spell level left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Foxfire Conj/Fire 60% 2x1d7 4% 1 b - Scorch Fire 42% 2d6 3% 2 c - Flame Wave Conj/Fire 15% 2d7 38% 4 d - Sticky Flame Fire/Alch 12% 2d5 50% 4 Your spell library contained the following spells: Spells Type Power Damage Failure Level Inner Flame Hex/Fire 12% N/A 17% 3 Volatile Blastmotes Fire/Tloc 24% 2d12 17% 3 Fugue of the Fallen Necr 3% N/A 38% 3 Teleport Other Tloc 3% N/A 38% 3 Dungeon Overview and Level Annotations Branches: Dungeon (5/15) Temple: D:4-7 Altars: Ashenzari Dithmenos Ru Shops: D:4 ! Innate Abilities, Weirdness & Mutations You cannot wear most types of armour. You are amphibious. You can wear up to eight rings at the same time. Your skin changes colour to match your surroundings (Stealth+). Your rubbery body absorbs attacks. (AC +1, EV +1) (You are camouflaged when in or above water. (Stealth+)) You have tentacles for arms and can constrict up to eight enemies at once. Message History The scorpion is lightly wounded. The orc hits you with a +0 dagger. The scorpion completely misses you. You hit the scorpion. You grab the scorpion. You squeeze the scorpion. The scorpion is moderately wounded. You constrict the scorpion. The scorpion closely misses you. You hit the scorpion. The scorpion is severely wounded. You constrict the scorpion. You kill the scorpion! The orc hits you with a +0 dagger. You hit the orc. Your grab misses the orc. The orc is severely wounded. The orc closely misses you. The orc hits you with a +0 mace. You hit the orc. You kill the orc! The water moccasin bites you! The orc throws a boomerang. The boomerang misses you. You hit the water moccasin. Your grab misses the water moccasin. The water moccasin is lightly wounded. The water moccasin closely misses you. The orc misses you. The orc throws a boomerang. The boomerang closely misses you. The shadow imp puffs mist at you. Casting: Scorch (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Okay, then. Casting: Scorch (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Flames lash the shadow imp. The shadow imp is severely wounded. The shadow imp's fire resistance burns away. The water moccasin misses you. The water moccasin bites you. * * * LOW HITPOINT WARNING * * * You are lethally poisoned! The water moccasin poisons you! The orc hits you with a +0 mace! * * * LOW HITPOINT WARNING * * * You feel better. The water moccasin bites you! * * * LOW HITPOINT WARNING * * * You are lethally poisoned! The water moccasin poisons you! The orc hits you with a +0 mace! You die... ....# ##..#......# ##...# #..........# # ##...###..........#.. ##..>.##............. ............$........ ..##..#...##...###.. # .####....###.#.#?# #.# ..###....###...#.#...# ............###.@o# ..#.......#.# #S#o# ####..#.....##.#.#5# # #...#.###..# #.#.. # #.....# ..# #.#.. ## ..###.###. #..## .##..###.... ##. ###.......#. . # ##..........# #. # You could see a water moccasin, a shadow imp (combustible) and 2 orcs. Vanquished Creatures A water moccasin (D:5) A black bear (D:4) A phantom (D:4) 3 scorpions A bes kemwar (D:5) A bombardier beetle (D:5) A hound (D:4) A jelly (D:5) 2 orc priests (D:4) A clockroach (D:4) 4 adders A shadow imp (D:4) 2 ufetubi (D:4) 4 dart slugs 6 orcs A ribbon worm (D:2) 4 endoplasms 6 hobgoblins 2 jackals (D:1) A quokka (D:2) 5 ball pythons 8 bats 4 frilled lizards 9 goblins 6 kobolds 7 rats 83 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | oops the Octopode Fire Elementalist began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 11/11 MP: 3/3 116 | D:1 | Reached XP level 2. HP: 9/17 MP: 5/5 122 | D:1 | Learned a level 2 spell: Scorch 122 | D:1 | Upgraded the game from 0.34-a0-1019-g1f94a36935 to | 0.34-a0-1027-g1c17688385 864 | D:2 | Reached XP level 3. HP: 21/21 MP: 6/6 1085 | D:2 | Reached skill level 3 in Stealth 1282 | D:2 | Reached XP level 4. HP: 27/27 MP: 7/7 1930 | D:4 | Reached skill level 1 in Short Blades 2150 | D:4 | Found a sacrificial altar of Ru. 2290 | D:4 | Reached skill level 4 in Stealth 2290 | D:4 | Reached XP level 5. HP: 20/31 MP: 8/8 2340 | D:4 | Noticed a black bear 2348 | D:4 | Killed a black bear 2349 | D:4 | Reached skill level 5 in Stealth 2531 | D:4 | Noticed a phantom 2539 | D:4 | Killed a phantom 2540 | D:4 | Reached XP level 6. HP: 26/37 MP: 4/9 2699 | D:4 | Reached skill level 6 in Stealth 2703 | D:4 | Reached skill level 1 in Fighting 2886 | D:4 | Found Qodoew's Distillery. 2892 | D:4 | Reached XP level 7. HP: 43/43 MP: 2/10 2966 | D:4 | Learned a level 4 spell: Flame Wave 2971 | D:4 | Learned a level 4 spell: Sticky Flame 3056 | D:4 | Found a shadowy altar of Dithmenos. 3278 | D:5 | Entered Level 5 of the Dungeon 3373 | D:5 | Found a broken altar of Ashenzari. 3394 | D:5 | Reached skill level 7 in Stealth 3399 | D:5 | Identified the amulet "Hipar" {Faith rElec Will+} 3435 | D:5 | HP: 2/43 [water moccasin (8)] 3435 | D:5 | Mangled by an orc Illustrated notes Levels and vault maps discovered: D:1: elethiomel_arrival_maze, layout_rooms, minmay_hedge_maze D:2: layout_loops_ring D:3: layout_rooms D:4: layout_basic, overflow_temple_1_default, mainiacjoe_overflow_catwalk, serial_shops, shop, nicolae_hexahallways, minmay_liquid_box, nicolae_figureground_sparkle D:5: layout_cave_pools, nicolae_ashenzari_skybound, minmay_temple_entry_poolview, minmay_starry_boxes Skill XL: | 1 2 3 4 5 6 7 | ---------------+----------------------+----- Stealth | 3 4 5 6 7 | 7.7 Short Blades | 1 2 | 2.8 Fire Magic | 4 | 4.5 Fighting | 1 | 1.5 Dodging | 3 | 3.6 Spellcasting | 3 | 3.0 Unarmed Combat | | 0.9 Conjurations | | 1.5 Action | 1- 3 | 4- 6 | 7- 9 || total ---------------------------+-------+-------+-------++------- Attack: Normal | 57 | 53 | 19 || 129 Melee: Unarmed | 24 | | || 24 Constrict | 18 | 15 | 4 || 37 Tentacles | 10 | 18 | 3 || 31 Dagger | 33 | 53 | 19 || 105 Cast: Foxfire | 7 | 10 | || 17 Scorch | | 4 | 1 || 5 Drink: Curing | | 1 | 1 || 2 Moonshine | | 1 | || 1 Stab: Sleeping | 10 | 8 | 5 || 23 Armour: None | 18 | 29 | 12 || 59 Dodge: Dodged | 29 | 22 | 13 || 64 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 3427 | 3250 | 177 | 128 | 2639 | 5 | 685.4 | Dungeon | 3427 | 3250 | 177 | 128 | 2639 | 5 | 685.4 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:4: 1349 daAuts D:2: 800 daAuts D:1: 737 daAuts D:3: 385 daAuts D:5: 154 daAuts