Dungeon Crawl Stone Soup version 0.34-a0-1048-g5e2657f105 (webtiles) character file. Game seed: 16985743332083770932 28 oops the Firebug (level 3, 0/21 HPs) Began as an Octopode Fire Elementalist on Oct 31, 2025. Slain by a gnoll ... wielding a +0 club (7 damage) ... on level 2 of the Dungeon. The game lasted 00:01:40 (967 turns). oops the Firebug (Octopode Fire Elementalist) Turns: 967, Time: 00:01:41 Health: 0/21 AC: 1 Str: 7 XL: 3 Next: 14% Magic: 6/6 EV: 12 Int: 19 God: Gold: 50 SH: 0 Dex: 12 Spells: 3/6 levels left rFire . . . (100%) b - +0 dagger rCold . . . (100%) (no offhand) rNeg . . . (100%) (no helmet) rPois . (100%) (no amulet) rElec . (100%) (no ring) rCorr . (100%) (no ring) SInv . (no ring) Will ..... (no ring) Stlth +++ (no ring) HPRegen 0.23/turn (no ring) MPRegen 0.10/turn (no ring) (no ring) %: no passive effects @: no status effects A: almost no armour, amphibious, 8 rings, camouflage 1, gelatinous body 1, (nimble swimmer 1), tentacles a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 50 gold pieces. Inventory: Hand Weapons b - a +0 dagger (weapon) Missiles a - 2 boomerangs (quivered) Scrolls c - a scroll of fog {unknown} e - a scroll of teleportation {unknown} h - 3 scrolls of enchant weapon {unknown} j - a scroll of poison {unknown} k - a scroll of identify {unknown} Potions g - a potion of magic d - 2 potions of curing {unknown} f - a potion of heal wounds {unknown} l - 2 potions of enlightenment {unknown} Skills: + Level 0.9 Short Blades + Level 2.1 Dodging + Level 3.1 Stealth + Level 0.1 Unarmed Combat + Level 2.4 Spellcasting + Level 1.0 Conjurations + Level 3.3 Fire Magic You had 3 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Foxfire Conj/Fire 40% 2x1d6 7% 1 b - Scorch Fire 28% 2d6 6% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Inner Flame Hex/Fire 8% N/A 24% 3 Volatile Blastmotes Fire/Tloc 16% 2d11 24% 3 Sigil of Binding Hex 2% N/A 43% 3 Flame Wave Conj/Fire 10% 2d6 54% 4 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Innate Abilities, Weirdness & Mutations You cannot wear most types of armour. You are amphibious. You can wear up to eight rings at the same time. Your skin changes colour to match your surroundings (Stealth+). Your rubbery body absorbs attacks. (AC +1, EV +1) (You are camouflaged when in or above water. (Stealth+)) You have tentacles for arms and can constrict up to eight enemies at once. Message History There is an open door here. You enter the deep water. You open the door. There is an open door here. There is an open door here. You see here a bat skeleton. You open the door. There is an open door here. Done exploring. Done exploring. You see here a +0 leather armour. There is a stone staircase leading down here. You climb downwards. There is a stone staircase leading up here. There are monsters nearby! A gnoll comes into view. It is wielding a +0 club. The gnoll shouts! x3 You hit the gnoll but do no damage. You grab the gnoll. You squeeze the gnoll. The gnoll is heavily wounded. You constrict the gnoll. The gnoll hits you with a +0 club. The gnoll closely misses you. You completely miss the gnoll. You squeeze the gnoll. The gnoll is almost dead. You constrict the gnoll. You kill the gnoll! The gnoll closely misses you. A gnoll comes into view. It is wielding a +0 spear. You have reached level 3! Your experience leads to an increase in your attributes! Increase (S)trength, (I)ntelligence, or (D)exterity? You feel clever. x2 You closely miss the gnoll. You grab the gnoll. You constrict the gnoll. You hit the gnoll. The gnoll is moderately wounded. You constrict the gnoll. The gnoll hits you with a +0 flail. The gnoll hits you with a +0 club. The gnoll misses you. You are too injured to fight recklessly! You release your grip on the gnoll. The gnoll attacks as it pursues you! The gnoll barely misses you. The gnoll hits you with a +0 club! You die... ### #<# #.# # #.# #j#@# #.jj# #.#.# #...# ##### You could see 2 gnolls. Vanquished Creatures A gnoll (D:2) 3 dart slugs (D:1) A hobgoblin (D:1) 6 ball pythons (D:1) 5 bats (D:1) A frilled lizard (D:1) A goblin (D:1) A kobold (D:1) 19 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | oops the Octopode Fire Elementalist began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 11/11 MP: 3/3 162 | D:1 | Reached XP level 2. HP: 13/17 MP: 5/5 170 | D:1 | Learned a level 2 spell: Scorch 965 | D:2 | Reached XP level 3. HP: 17/21 MP: 6/6 967 | D:2 | Slain by a gnoll Illustrated notes Levels and vault maps discovered: D:1: evilmike_arrival_rings, layout_basic, serial_rivers, chequers_serial_rivers_room_a, chequers_serial_rivers_room_b, chequers_serial_rivers_micro_c, chequers_serial_rivers_micro_d, chequers_serial_rivers_small_a D:2: layout_basic, basic_altar, minmay_hedge_maze, minivault_26, uniq_jessica Skill XL: | 1 2 | ---------------+-------+----- Stealth | 3 | 3.1 Short Blades | | 0.9 Dodging | | 2.1 Unarmed Combat | | 0.1 Spellcasting | | 2.4 Conjurations | | 1.0 Fire Magic | | 3.3 Action || total ---------------------------++------- Attack: Normal || 32 Melee: Unarmed || 16 Constrict || 13 Tentacles || 9 Dagger || 16 Cast: Foxfire || 1 Stab: Sleeping || 8 Armour: None || 13 Dodge: Dodged || 22 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 966 | 927 | 39 | 0 | 802 | 2 | 483.0 | Dungeon | 966 | 927 | 39 | 0 | 802 | 2 | 483.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 957 daAuts D:2: 8 daAuts