oops Level 1 of the Dungeon (0, 0, D:1) 3 poisoned darts (0, 6, D:1) a +0 club (6, 16, D:1) a bat skeleton (9, 5, D:1) a +0 club a goblin skeleton (15, -4, D:1) a +0 club (19, 5, D:1) a quokka skeleton (27, 10, D:1) a rat skeleton (28, 8, D:1) a frilled lizard skeleton (38, -1, D:1) a bat skeleton (40, 12, D:1) a bat skeleton (40, 27, D:1) 2 boomerangs a goblin corpse (skeletalised by now) (43, 15, D:1) a +0 club 2 stones (44, 37, D:1) 5 large rocks (49, 16, D:1) a +0 robe (60, 24, D:1) a bat corpse (skeletalised by now) (63, 11, D:1) a +0 sling Level 2 of the Dungeon (14, -8, D:2) a +0 dagger (17, -25, D:2) a +0 robe (17, -2, D:2) a +0 short sword (20, 22, D:2) a +0 whip (25, -26, D:2) a +0 pair of gloves (25, 24, D:2) a +0 dagger a goblin corpse (skeletalised by now) (26, -14, D:2) a +0 club (26, 6, D:2) a ball python corpse (skeletalised by now) (34, 17, D:2) an adder corpse (skeletalised by now) (37, -11, D:2) a quokka skeleton (41, -9, D:2) a +0 leather armour Level 3 of the Dungeon (0, 0, D:3) a +0 dagger (2, -8, D:3) a +0 trident (2, 35, D:3) a +0 chain mail (8, 15, D:3) a +0 hammer (10, 5, D:3) a +0 hammer (10, 6, D:3) a +0 hammer (28, 34, D:3) the +1 robe of the King of the Hill {Regen+ Archmagi} Regen+: It increases your rate of health regeneration. Archmagi: It increases the power of your magical spells. It cannot be enchanted further. (36, 24, D:3) an adder skeleton (37, 20, D:3) a +0 whip 3 stones a kobold skeleton (38, -12, D:3) a +0 dagger (43, 30, D:3) a +0 dagger (46, 0, D:3) a +0 dagger of venom a +0 buckler (55, 28, D:3) a +0 dagger Level 4 of the Dungeon (0, 0, D:4) the +0 ring mail of Compression {Int+4} Int+4: It affects your intelligence (+4). It cannot be enchanted further. (5, -50, D:4) a +0 war axe (9, -39, D:4) a ball python skeleton (12, -2, D:4) a +0 flail a +0 leather armour (23, -15, D:4) a +0 mace a boomerang a +0 pair of gloves an orc corpse (skeletalised by now) (24, -30, D:4) a +0 dagger (25, -29, D:4) a +0 whip a +0 mace a +0 leather armour a +0 falchion a +0 scale mail a +0 mace a +0 ring mail a kobold corpse (skeletalised by now) (25, -28, D:4) a jackal corpse (skeletalised by now) (25, -27, D:4) a jackal skeleton a hobgoblin skeleton (25, -26, D:4) a +0 short sword a +0 dagger an orc skeleton (25, -25, D:4) a +0 dagger an orc skeleton (30, -50, D:4) a ball python corpse (skeletalised by now) (30, -48, D:4) a +0 hand axe a +0 leather armour (33, -23, D:4) a +0 rapier a +0 leather armour the human corpse of Eustachio (skeletalised by now) (44, -20, D:4) a +0 short sword 2 stones a kobold corpse (skeletalised by now) Level 5 of the Dungeon (2, 5, D:5) a hound skeleton (17, 19, D:5) a +0 mace a +0 leather armour a +0 hand axe an orc skeleton (18, 18, D:5) a +0 dagger a +0 leather armour (20, 18, D:5) a +0 whip (22, 5, D:5) a +0 whip (23, 6, D:5) a +0 whip a gnoll corpse (skeletalised by now) (23, 7, D:5) a +0 halberd a +0 whip a gnoll corpse (skeletalised by now) (23, 19, D:5) a hound skeleton (24, 0, D:5) a parchment of Inner Flame (25, 0, D:5) a parchment of Construct Spike Launcher (32, 1, D:5) a +0 rapier a +0 ring mail the elf skeleton of Duvessa (33, -11, D:5) a jackal skeleton (33, 3, D:5) a +0 robe the elf skeleton of Dowan (34, 19, D:5) a +0 cloak of corrosion resistance (37, 5, D:5) a parchment of Construct Spike Launcher (47, 17, D:5) a +0 giant spiked club an ogre skeleton Level 6 of the Dungeon (4, 2, D:6) 13 gold pieces (8, 8, D:6) a +0 mace a +0 leather armour (12, 2, D:6) the +0 pair of boots of Temam {Rampage rC+ Dex+4} Rampage: It bestows one free step when moving towards enemies. rC+: It protects you from cold. Dex+4: It affects your dexterity (+4). It cannot be enchanted further.