Dungeon Crawl Stone Soup version 0.34-a0-1472-g0f89a3af8d (webtiles) character file. Game seed: 15197987179311983302 33 oops the Firebug (level 3, 2/21 HPs) Began as an Octopode Fire Elementalist on Nov 27, 2025. Quit the game on level 2 of the Dungeon. The game lasted 00:03:15 (1059 turns). oops the Firebug (Octopode Fire Elementalist) Turns: 1059, Time: 00:03:15 Health: 2/21 AC: 1 Str: 7 XL: 3 Next: 29% Magic: 1/6 EV: 12 Int: 19 God: Gold: 25 SH: 0 Dex: 12 Spells: 3/6 levels left rFire . . . (100%) a - +0 dagger rCold . . . (100%) (no offhand) rNeg . . . (100%) (no helmet) rPois . (100%) (no amulet) rElec . (100%) (no ring) rCorr . (100%) (no ring) SInv . (no ring) Will ..... (no ring) Stlth +++ (no ring) HPRegen 0.23/turn (no ring) MPRegen 0.10/turn (no ring) (no ring) %: no passive effects @: lethally poisoned (2 -> 0) A: almost no armour, amphibious, 8 rings, camouflage 1, gelatinous body 1, (nimble swimmer 1), tentacles a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 49 gold pieces. You spent 24 gold pieces at shops. Inventory: Hand Weapons a - a +0 dagger (weapon) Talismans b - the serpent talisman of Irphyuh {-Tele rN+ Int+3} (You found it on level 1 of the Dungeon) [serpent talisman] -Tele: It prevents most forms of teleportation. rN+: It protects you from negative energy. Int+3: It affects your intelligence (+3). Scrolls c - a scroll of acquirement {unknown} d - a scroll of enchant armour {unknown} w - a scroll of enchant weapon e - a scroll of teleportation {unknown} h - a scroll of vulnerability {unknown} Potions g - a potion of magic Skills: + Level 0.2 Short Blades + Level 2.2 Dodging + Level 3.2 Stealth + Level 0.6 Unarmed Combat + Level 2.3 Spellcasting + Level 1.0 Conjurations + Level 3.4 Fire Magic You had 3 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Foxfire Conj/Fire 40% 2x1d6 7% 1 b - Scorch Fire 30% 2d6 6% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Inner Flame Hex/Fire 8% N/A 24% 3 Volatile Blastmotes Fire/Tloc 16% 2d11 24% 3 Flame Wave Conj/Fire 10% 2d6 54% 4 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Shops: D:1 ? Annotations: D:2 Terence Innate Abilities, Weirdness & Mutations You cannot wear most types of armour. You are amphibious. You can wear up to eight rings at the same time. Your skin changes colour to match your surroundings (Stealth+). Your rubbery body absorbs attacks. (AC +1, EV +1) (You are camouflaged when in or above water. (Stealth+)) You have tentacles for arms and can constrict up to eight enemies at once. Message History Terence is lightly wounded. Terence screams, "Get out, before I make you get out!" Casting: Foxfire (safe; 7% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You don't have enough magic to cast this spell. The foxfire burns Terence. Terence is moderately wounded. The foxfire burns Terence but does no damage. Terence is moderately wounded. You barely miss the adder. Your grab misses the adder. The adder is moderately wounded. The adder closely misses you. x2 You hit the adder. Your grab misses the adder. You squeeze the adder, but do no damage. The adder is heavily wounded. The adder bites you. You are poisoned. The adder poisons you! Your magical contamination has completely faded away. You hit the adder. Your grab misses the adder. You squeeze the adder. The adder is almost dead. You feel sick. The adder bites you. You hit the adder. Your grab misses the adder. You squeeze the adder. You kill the adder! You feel sick. Casting: Foxfire (safe; 7% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You conjure some foxfire! You feel sick. Terence hits you with a +0 hand axe! * * * LOW HITPOINT WARNING * * * Terence hits your foxfire with a +0 hand axe. * * * LOW HITPOINT WARNING * * * You feel sick. The foxfire burns Terence. Terence is moderately wounded. The foxfire burns Terence but does no damage. Terence is moderately wounded. Terence attacks as he pursues you! Terence closely misses you. Okay, then. Are you sure you want to abandon this character and quit the game? (Confirm with "quit".) Okay, then. Are you sure you want to abandon this character and quit the game? (Confirm with "quit".) ###### #....# #....################# #.......[............. #....### #........... #......####.......###. #.[.@@............... #...§§#.............# ####)....##..##........# ..########........###.####....... .................# #............ #.....<.......# ##..##....... ######........................... .....†....>..........?........... ....##........######.. ##....... You could see Terence. Vanquished Creatures An adder (D:2) 3 endoplasms 6 hobgoblins (D:1) A quokka (D:1) A ball python (D:1) A bat (D:2) 3 frilled lizards (D:1) 4 goblins 3 kobolds (D:1) 3 rats (D:1) 26 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | oops the Octopode Fire Elementalist began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 11/11 MP: 3/3 124 | D:1 | Identified the serpent talisman of Irphyuh {-Tele rN+ | Int+3} 187 | D:1 | Reached XP level 2. HP: 9/17 MP: 5/5 194 | D:1 | Learned a level 2 spell: Scorch 669 | D:1 | Found Kutagh's Magic Scroll Emporium. 675 | D:1 | Bought a scroll of identify for 24 gold pieces 863 | D:1 | Found a faded altar of an unknown god. 1025 | D:2 | Reached XP level 3. HP: 21/21 MP: 6/6 1037 | D:2 | Encountered Terence 1059 | D:2 | Quit the game Illustrated notes Levels and vault maps discovered: D:1: onia_arrival_mini_maze, layout_basic, serial_shops, nicolae_shop_peninsula, shapermc_ecumenical_altar_mp_vishouse, minmay_box_of_dots D:2: layout_rooms, uniq_terence Skill XL: | 1 2 | ---------------+-------+----- Stealth | 3 | 3.2 Short Blades | | 0.2 Dodging | | 2.2 Unarmed Combat | | 0.6 Spellcasting | | 2.3 Conjurations | | 1.0 Fire Magic | | 3.4 Action || total ---------------------------++------- Attack: Normal || 41 Melee: Unarmed || 13 Tentacles || 13 Dagger || 28 Constrict || 11 Cast: Foxfire || 9 Read: Identify || 1 Stab: Sleeping || 7 Armour: None || 13 Dodge: Dodged || 25 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 1059 | 1019 | 40 | 39 | 820 | 2 | 529.5 | Dungeon | 1059 | 1019 | 40 | 39 | 820 | 2 | 529.5 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 998 daAuts D:2: 60 daAuts