oops Level 1 of the Dungeon (0, 0, D:1) a kobold corpse (skeletalised by now) (12, -34, D:1) a hobgoblin corpse (skeletalised by now) (15, -44, D:1) a rat corpse (skeletalised by now) (16, 14, D:1) a jackal corpse (skeletalised by now) (19, 14, D:1) a +0 chain mail (23, -44, D:1) a +0 ring mail (24, -19, D:1) a +0 sling (36, -9, D:1) a +0 leather armour (36, -4, D:1) a +0 hand axe (38, -24, D:1) a goblin skeleton (42, -12, D:1) a bat skeleton (48, -23, D:1) a +0 robe (48, 8, D:1) a bat skeleton (57, 16, D:1) a +0 ring mail (59, -3, D:1) a +0 sling (60, 5, D:1) a rat corpse (skeletalised by now) Level 2 of the Dungeon (0, 0, D:2) a +0 flail (7, 6, D:2) a +0 pair of gloves (11, -1, D:2) a +0 ring mail a +0 flail the human skeleton of Terence (11, 15, D:2) a ball python skeleton (12, -1, D:2) a ball python skeleton (13, 27, D:2) a +0 short sword (14, 29, D:2) a hobgoblin skeleton (16, 20, D:2) a +0 dagger (18, -1, D:2) a +0 mace (22, -2, D:2) a +0 robe (24, -17, D:2) a +0 leather armour (27, 21, D:2) a +0 pair of gloves (30, 20, D:2) a hobgoblin skeleton a frilled lizard skeleton (31, 27, D:2) a +0 plate armour (42, 0, D:2) a ball python skeleton (42, 2, D:2) a +0 club a +0 robe (43, 2, D:2) a +0 short sword 3 stones Level 3 of the Dungeon (0, 20, D:3) a +0 short sword a +0 leather armour an orc corpse (skeletalised by now) (1, 21, D:3) a +0 dagger a +0 robe (1, 23, D:3) a +0 whip a +0 leather armour an orc skeleton (8, 15, D:3) a +0 dagger 3 stones (12, 38, D:3) a +0 leather armour (15, 3, D:3) a +0 leather armour (16, 2, D:3) a +0 robe (26, 9, D:3) a +0 dagger a goblin corpse (skeletalised by now) (29, 11, D:3) a +0 club a goblin skeleton (33, 37, D:3) a +0 short sword (40, 43, D:3) a rat corpse (skeletalised by now) (42, 10, D:3) a rat corpse (skeletalised by now) (46, 41, D:3) a +0 quarterstaff (47, 32, D:3) an inkwell talisman (48, 51, D:3) a +0 cloak (52, 18, D:3) a +0 leather armour a +0 club (54, 31, D:3) a bat skeleton (55, 28, D:3) a +0 leather armour an orc skeleton (56, 30, D:3) an adder corpse (skeletalised by now) Level 4 of the Dungeon [Shop] Kuelykka's Antique Armour Boutique a +0 plate armour (396 gold) a +0 helmet (99 gold) a +2 robe of positive energy (327 gold) a +0 pair of gloves (99 gold) a +0 ring mail of cold resistance (242 gold) a +0 leather armour (44 gold) a +0 ring mail (88 gold) a +0 pair of boots (99 gold) (0, 0, D:4) a hound corpse (skeletalised by now) (12, 39, D:4) a +0 whip (18, 21, D:4) a +0 falchion (22, 13, D:4) a hobgoblin skeleton (23, 45, D:4) a +0 mace (24, 9, D:4) a quokka skeleton (36, 9, D:4) a +0 hand axe 2 boomerangs a +0 ring mail (37, 7, D:4) a +0 chain mail a hound corpse (skeletalised by now) (37, 8, D:4) a +0 club (38, 12, D:4) a +0 robe (48, 3, D:4) an adder skeleton (53, 24, D:4) a jackal corpse (skeletalised by now) (53, 26, D:4) a jackal corpse (skeletalised by now) Level 5 of the Dungeon (0, 0, D:5) a +0 club (7, 33, D:5) a +0 rapier (9, 31, D:5) a +0 rapier (16, 41, D:5) a +0 pair of boots (17, 21, D:5) a +0 whip (20, 1, D:5) a +0 plate armour (29, 10, D:5) a +0 trident an orc skeleton (29, 11, D:5) a +0 club a +0 falchion a +0 ring mail an orc skeleton (30, 9, D:5) a +0 hand axe (30, 10, D:5) a +0 flail a +0 leather armour a +0 trident a +0 ring mail an orc skeleton (31, 9, D:5) a +0 hand axe a +0 dagger a +0 leather armour an orc skeleton (34, 47, D:5) an adder skeleton Level 6 of the Dungeon [Shop] Barecits's Weapon Shop a +0 club (7 gold) 5 poisoned darts (42 gold) a +0 sling (21 gold) a +0 long sword (49 gold) a +3 rapier of draining (376 gold) a +0 short sword (42 gold) a throwing net (42 gold) a +0 quarterstaff (70 gold) the +2 halberd of Tehych {reap, rF+ Int+5 SInv} (597 gold) rF+: It protects you from fire. Int+5: It affects your intelligence (+5). SInv: It lets you see invisible. It cannot be enchanted further. (0, 0, D:6) a rimehorn talisman (8, 6, D:6) a +0 hand axe a +0 robe (12, 15, D:6) a +0 dagger (15, 34, D:6) a +0 spear (20, 22, D:6) a +0 war axe (22, 23, D:6) a +0 mace (26, 22, D:6) a +0 hat (32, 9, D:6) a +0 robe the barachi skeleton of Jeremiah (35, 11, D:6) a +0 ring mail a +0 flail of protection (41, 0, D:6) a howler monkey corpse (skeletalised by now) (45, 16, D:6) a hound corpse (skeletalised by now) (45, 18, D:6) a +0 dagger (46, 40, D:6) the +2 ring mail of the Trees {rElec rF- Dex+3 Stlth+} rElec: It insulates you from electricity. rF-: It makes you vulnerable to fire. Dex+3: It affects your dexterity (+3). Stlth+: It makes you more stealthy. It cannot be enchanted further. (48, 18, D:6) a +0 glaive (50, 5, D:6) a +0 helmet (63, -1, D:6) a +0 club a +0 spear a gnoll corpse (skeletalised by now) (64, -1, D:6) a +1 antimagic halberd a gnoll corpse (skeletalised by now) Level 7 of the Dungeon (3, 40, D:7) a +0 leather armour (5, 36, D:7) a centaur corpse (skeletalised by now) (7, 26, D:7) a +0 ring mail (8, 2, D:7) a wyvern corpse (skeletalised by now) (12, 19, D:7) a +2 battleaxe a +0 robe (12, 20, D:7) a +4 flail a +0 robe (13, 19, D:7) a +0 robe (15, 32, D:7) a parchment of Volatile Blastmotes (15, 45, D:7) the inkwell talisman of Teeg {rElec SInv} [inkwell talisman] rElec: It insulates you from electricity. SInv: It lets you see invisible. (18, 6, D:7) a bullfrog skeleton (26, 16, D:7) the +1 war axe "Ehua" {pain, rPois} rPois: It protects you from poison. It cannot be enchanted further. (27, 16, D:7) a parchment of Forge Lightning Spire (31, -7, D:7) a wyvern skeleton (37, 41, D:7) a +0 whip (40, 15, D:7) +0 steam dragon scales a steam dragon skeleton (41, 28, D:7) an iguana corpse (skeletalised by now) (48, 17, D:7) a +0 long sword Level 8 of the Dungeon (7, -24, D:8) a +0 dagger (8, -22, D:8) a parchment of Dimensional Bullseye (9, -25, D:8) a +0 dagger a +0 robe an orc corpse (skeletalised by now) (9, -9, D:8) a +0 short sword 4 stones a kobold corpse (skeletalised by now) (10, -25, D:8) a +0 short sword a +0 leather armour an orc corpse (skeletalised by now) (10, -9, D:8) a +0 short sword a +0 robe a +3 short sword a +0 robe (11, -26, D:8) an orc corpse (skeletalised by now) (11, -9, D:8) a +0 dagger 2 stones a +0 club a kobold corpse (skeletalised by now) (12, -9, D:8) a +0 battleaxe a +0 robe (13, -27, D:8) a +0 dagger (13, -9, D:8) a +0 mace (14, 20, D:8) a +0 ring mail (16, 20, D:8) a +3 war axe a +0 robe (17, -23, D:8) an electric eel skeleton (17, -22, D:8) a +0 whip a +0 dire flail a +2 robe of resistance a kobold skeleton (17, 17, D:8) a +2 flail a +0 robe a +2 heavy mace a +0 robe a +0 battleaxe a +0 robe (19, -20, D:8) the human skeleton of Prince Ribbit (19, 16, D:8) a +0 club (20, 16, D:8) a +3 long sword a +0 robe (21, 16, D:8) a +0 hand axe (22, -24, D:8) a steam dragon skeleton (23, 16, D:8) a +1 dagger of venom an orc corpse (skeletalised by now) (24, 16, D:8) a +0 trident an orc corpse (skeletalised by now) (26, -21, D:8) a +2 whip of flaming a +0 chain mail (28, -25, D:8) a +0 scale mail (37, 5, D:8) a +0 long sword (38, -17, D:8) a komodo dragon corpse (skeletalised by now) (42, 10, D:8) a +0 dagger a +0 leather armour a +0 flail an orc corpse (skeletalised by now) (43, 10, D:8) a +0 mace a +0 short sword a +0 club (50, 3, D:8) 8 gold pieces (50, 4, D:8) 14 gold pieces (50, 5, D:8) 15 gold pieces (51, 3, D:8) 13 gold pieces (51, 4, D:8) 7 gold pieces (51, 5, D:8) 22 gold pieces (52, 3, D:8) 13 gold pieces (52, 4, D:8) 4 gold pieces (52, 5, D:8) 16 gold pieces (54, -4, D:8) a +0 plate armour Level 9 of the Dungeon (0, 0, D:9) a +0 trident (1, -9, D:9) 11 gold pieces a potion of mutation (10, 8, D:9) a +3 battleaxe of freezing a +0 robe (11, 6, D:9) a +0 scimitar a +2 robe of willpower (11, 7, D:9) a +0 mace a +0 robe (12, 4, D:9) a +3 war axe a +0 robe (15, 3, D:9) a +0 robe the Ecumenical Temple