oops Level 1 of the Dungeon (0, 0, D:1) a +0 club 5 stones a kobold corpse (skeletalised by now) (10, -5, D:1) a +0 club (10, 7, D:1) a +0 short sword 3 large rocks a kobold skeleton (12, 10, D:1) a rat skeleton (13, -9, D:1) a +0 leather armour (17, 2, D:1) a +0 ring mail (20, 10, D:1) a goblin skeleton (23, 31, D:1) a frilled lizard corpse (skeletalised by now) (24, 29, D:1) a bat corpse (skeletalised by now) (26, 12, D:1) a rat corpse (skeletalised by now) (27, 17, D:1) a rat skeleton (28, 13, D:1) a +0 club (33, -4, D:1) a ball python corpse (skeletalised by now) (36, -13, D:1) a rat corpse (skeletalised by now) (40, -13, D:1) a +0 club a gnoll corpse (skeletalised by now) (44, -10, D:1) a +0 dagger (47, 8, D:1) a dwarf skeleton (47, 13, D:1) a dwarf skeleton (49, 5, D:1) a dwarf skeleton (53, 11, D:1) a dwarf skeleton (59, 34, D:1) a rat corpse (skeletalised by now) Level 2 of the Dungeon [Shop] Vumavi's Weapon Shoppe a +0 short sword of electrocution (114 gold) a +0 whip (30 gold) 4 boomerangs (96 gold) the +7 shortbow "Nief" {flame, ^Contam Fly Dex+2} (577 gold) ^Contam: It causes magical contamination when unequipped. Fly: It grants you flight. Dex+2: It affects your dexterity (+2). It cannot be enchanted further. the +8 hand axe "Embalmer" {holy, Str+5} (754 gold) Str+5: It affects your strength (+5). It cannot be enchanted further. a +0 spear (36 gold) a +0 spear (36 gold) 3 atropa-tipped darts (32 gold) a +0 hand axe (36 gold) [Shop] Qeiz Yru's Assorted Antiques a potion of curing (90 gold) a potion of resistance (300 gold) a potion of haste (300 gold) a potion of enlightenment (150 gold) a lightning rod (4/4) (1200 gold) a +0 dagger (60 gold) a box of beasts (1200 gold) [Shop] Suskoxt's Assorted Antiques a box of beasts (960 gold) a +0 mace (72 gold) a phantom mirror (960 gold) a condenser vane (960 gold) (1, -34, D:2) a bat corpse (skeletalised by now) (4, -17, D:2) a +0 dagger (6, -39, D:2) a +0 dagger (15, -34, D:2) a +0 dagger a goblin skeleton (20, -26, D:2) a gold piece (30, -28, D:2) a +0 dagger (34, -18, D:2) a ball python corpse (skeletalised by now) (34, -7, D:2) an adder corpse (skeletalised by now) (35, -13, D:2) an adder skeleton (37, -9, D:2) a +0 pair of boots (38, -36, D:2) a +0 leather armour a +0 sling (40, 2, D:2) an adder skeleton (43, -22, D:2) a +0 club (45, -31, D:2) a +0 club a goblin skeleton (58, -20, D:2) a +0 dagger Level 3 of the Dungeon (6, 1, D:3) a +0 short sword (9, 24, D:3) a +0 club (16, 4, D:3) a +0 mace (19, 36, D:3) a +0 whip (19, 38, D:3) a quokka corpse (skeletalised by now) (21, 24, D:3) a jackal skeleton (29, -8, D:3) a +0 halberd a gnoll corpse (skeletalised by now) (29, -7, D:3) a +0 flail a +0 whip (31, 1, D:3) a +0 dagger a +0 short sword an orc corpse (skeletalised by now) an orc corpse (skeletalised by now) (33, -12, D:3) a jackal corpse (skeletalised by now) (33, -9, D:3) a hound corpse (skeletalised by now) (34, -12, D:3) a jackal corpse (skeletalised by now) (34, -10, D:3) a hound corpse (skeletalised by now) (36, 27, D:3) a +0 short sword an orc skeleton (37, 19, D:3) a bat skeleton (38, -12, D:3) a jackal corpse (skeletalised by now) (38, 23, D:3) a +0 short sword (40, 8, D:3) a +0 club a jackal skeleton (41, 22, D:3) a +0 sling a +0 flail a +0 leather armour (42, 0, D:3) a +0 spear (42, 7, D:3) a +0 spear 4 boomerangs a +0 leather armour a gnoll skeleton (44, -9, D:3) a +0 robe (45, 3, D:3) a +0 hand axe a +0 leather armour (47, -7, D:3) a +0 club (47, 5, D:3) a +0 flail (47, 6, D:3) a +0 spear a +0 flail a +0 leather armour a gnoll skeleton (48, 0, D:3) a +0 spear (48, 5, D:3) a +0 club (48, 7, D:3) a +0 flail a +0 hand axe (49, -4, D:3) a +0 short sword a +0 leather armour (49, 0, D:3) a +0 trident a gnoll skeleton (49, 4, D:3) a +0 flail (50, 0, D:3) a +0 flail (50, 1, D:3) a +0 club a +0 club a +0 hand axe a gnoll skeleton an orc skeleton (50, 2, D:3) a gnoll skeleton (50, 7, D:3) a jackal skeleton (51, 1, D:3) a +0 spear a gnoll skeleton (52, -2, D:3) a +0 spear a gnoll corpse (skeletalised by now) (52, 6, D:3) a jackal skeleton (53, 7, D:3) a +0 flail a gnoll skeleton (54, -5, D:3) a +0 spear (54, -4, D:3) a +0 whip a +0 robe a +0 short sword a gnoll corpse (skeletalised by now) an orc corpse (skeletalised by now) (54, -3, D:3) a +0 short sword an orc corpse (skeletalised by now) (54, 6, D:3) a +0 club a gnoll skeleton (54, 16, D:3) a +0 short sword (55, 7, D:3) a +0 spear a gnoll skeleton (61, 3, D:3) the +8 hand axe "Alagoer" {freeze, rF+ rC- Will+ Str+3 Dex+4} rF+: It protects you from fire. rC-: It makes you vulnerable to cold. Will+: It increases your willpower. Str+3: It affects your strength (+3). Dex+4: It affects your dexterity (+4). It cannot be enchanted further. (64, 6, D:3) a +0 flail of draining (67, 2, D:3) a +0 whip Level 4 of the Dungeon (3, -27, D:4) a +0 hand axe (12, -4, D:4) a +0 rapier (16, -32, D:4) an adder skeleton (16, -17, D:4) 3 large rocks (17, -32, D:4) a +0 club a kobold skeleton (17, -13, D:4) a hound skeleton (20, -13, D:4) a +0 dagger (20, -12, D:4) an adder skeleton (43, -9, D:4) a water moccasin corpse (skeletalised by now) (51, -41, D:4) a +0 war axe Level 5 of the Dungeon (1, -25, D:5) a +0 club a +0 whip a +0 leather armour a +0 whip (2, -26, D:5) a +0 spear a gnoll corpse (skeletalised by now) (7, -26, D:5) a +0 club a gnoll corpse (skeletalised by now) (27, -24, D:5) the +3 leather armour "Cafiocw" {+Inv rC+ Regen+ Slay-4} +Inv: It lets you turn invisible. rC+: It protects you from cold. Regen+: It increases your rate of health regeneration. Slay-4: It affects your accuracy & damage with ranged weapons and melee (-4). It cannot be enchanted further. (27, 3, D:5) a book of Necromancy (28, -28, D:5) a +0 ring mail (28, 0, D:5) a +0 chain mail (43, -21, D:5) a +0 shortbow (57, 14, D:5) a +0 ring mail (59, 11, D:5) a +0 leather armour the Ecumenical Temple