Dungeon Crawl Stone Soup version 0.34-a0-1927-gb82f2e44eb (webtiles) character file. Game seed: 13528958659093787296 2 oops the Firebug (level 1, 0/11 HPs) Began as an Octopode Fire Elementalist on Dec 31, 2025. Slain by a quokka (4 damage) ... on level 1 of the Dungeon. The game lasted 00:00:32 (64 turns). oops the Firebug (Octopode Fire Elementalist) Turns: 64, Time: 00:00:33 Health: 0/11 AC: 1 Str: 7 XL: 1 Next: 30% Magic: 0/3 EV: 12 Int: 17 God: Gold: 5 SH: 0 Dex: 12 Spells: 3/4 levels left rFire . . . (100%) a - +0 dagger (venom) rCold . . . (100%) (no offhand) rNeg . . . (100%) (no helmet) rPois . (100%) (no amulet) rElec . (100%) (no ring) rCorr . (100%) (no ring) SInv . (no ring) Will ..... (no ring) Stlth +++ (no ring) HPRegen 0.21/turn (no ring) MPRegen 0.08/turn (no ring) (no ring) %: no passive effects @: no status effects A: almost no armour, amphibious, 8 rings, camouflage 1, gelatinous body 1, (nimble swimmer 1), tentacles a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 5 gold pieces. Inventory: Hand Weapons a - a +0 dagger of venom (weapon) Potions g - a potion of magic d - 2 potions of enlightenment {unknown} Skills: + Level 2.0 Dodging + Level 2.6 Stealth + Level 2.0 Spellcasting + Level 1.0 Conjurations + Level 3.1 Fire Magic You had 3 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Foxfire Conj/Fire 32% 2x1d5 9% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Scorch Fire 24% 2d6 9% 2 Magic Dart Conj 20% 1d4 13% 1 Searing Ray Conj 10% 2d4 19% 2 Inner Flame Hex/Fire 7% N/A 30% 3 Volatile Blastmotes Fire/Tloc 14% 2d11 30% 3 Flame Wave Conj/Fire 8% 2d5 63% 4 Fulminant Prism Conj/Alch 1% 3d5 83% 4 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You cannot wear most types of armour. You are amphibious. You can wear up to eight rings at the same time. Your skin changes colour to match your surroundings (Stealth+). Your rubbery body absorbs attacks. (AC +1, EV +1) (You are camouflaged when in or above water. (Stealth+)) You have tentacles for arms and can constrict up to eight enemies at once. Message History You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! Casting: Foxfire (safe; 9% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You don't know that spell. Casting: Foxfire (safe; 9% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You conjure some foxfire! The foxfire burns the bat. The bat is moderately wounded. The bat barely misses you. The kobold hits you with a +0 dagger. * * * LOW HITPOINT WARNING * * * The bat barely misses you. Casting: Foxfire (safe; 9% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You conjure some foxfire! The foxfire burns the bat but does no damage. The bat is moderately wounded. The bat barely misses you. You encounter a quokka. The kobold hits you but does no damage. You hit the kobold. You kill the kobold! The foxfire burns the bat. The bat is heavily wounded. The bat barely misses you. The quokka twitches its whiskers. Casting: Foxfire (safe; 9% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You conjure some foxfire! The foxfire burns the bat. You kill the bat! You closely miss the quokka. Your grab misses the quokka. The foxfire burns the quokka. The quokka is heavily wounded. The foxfire burns the quokka. The quokka is almost dead. The quokka bites you. You die... ##### .... ##.#.## ###...§.### #...§)#§..# #..r@§#.####### ##.#§§......... # ####.###### #.# #.# #.# #.# #.# #.# You could see a quokka. Vanquished Creatures A bat (D:1) 2 kobolds (D:1) 3 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | oops the Octopode Fire Elementalist began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 11/11 MP: 3/3 41 | D:1 | Found a faded altar of an unknown god. 64 | D:1 | Slain by a quokka Illustrated notes Levels and vault maps discovered: D:1: wander_arrival_abandoned_jail, layout_loops_ring, hellmonk_ecumenical_altar_heavens_door Action || total ---------------------------++------- Attack: Normal || 4 Melee: Dagger || 3 Unarmed || 1 Constrict || 1 Tentacles || 1 Cast: Foxfire || 3 Stab: Sleeping || 1 Armour: None || 5 Dodge: Dodged || 7 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 63 | 63 | 0 | 0 | 43 | 1 | 63.0 | Dungeon | 63 | 63 | 0 | 0 | 43 | 1 | 63.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 63 daAuts DLua errors: Table legend: A = God B = Rank C = Start time D = Start piety E = Piety gained F = Piety on gifts G = Piety on penance H = Piety on stepdowns I = Piety decays J = Piety lost (inc. decay) A B C D E F G H I J +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+ +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+