Dungeon Crawl Stone Soup version 0.34-a0-1989-gd38d1f0726 (webtiles) character file. Game seed: 4856737833266493891 1348 oops the Covert (level 8, -7/47 HPs) Began as an Octopode Fire Elementalist on Jan 10, 2026. Was an Initiate of Vehumet. Mangled by a two-headed ogre ... wielding a +0 giant club (18 damage) ... on level 7 of the Dungeon. The game lasted 00:16:39 (5157 turns). oops the Covert (Octopode Fire Elementalist) Turns: 5157, Time: 00:16:40 Health: -7/47 AC: 5 Str: 7 XL: 8 Next: 62% Magic: 8/13 EV: 12 Int: 20 God: Vehumet [......] Gold: 247 SH: 0 Dex: 12 Spells: 7/14 levels left rFire . . . (100%) o - +1 dagger (drain) rCold . . . (100%) r - orb {Mesmerism} rNeg . . . (100%) (helmet unavailable) rPois . (100%) d - amulet of magic regeneration rElec . (100%) f - +4 ring of protection rCorr + (50%) n - ring of wizardry SInv . j - ring of resist corrosion Will ..... s - ring of flight Stlth +++++ (no ring) HPRegen 0.27/turn (no ring) MPRegen 0.53/turn (no ring) (no ring) l - quill talisman %: clarity, wizardry (x1) @: quill-form, on mesmerism cooldown, flying A: quills, almost no armour, amphibious, 8 rings, camouflage 1, gelatinous body 1, (nimble swimmer 1), tentacles, clarity a: Renounce Religion (0%) You were on level 7 of the Dungeon. You worshipped Vehumet. Vehumet was noncommittal. You were covered in sharp quills. You visited 2 branches of the dungeon, and saw 8 of its levels. You collected 427 gold pieces. You spent 180 gold pieces at shops. Inventory: Hand Weapons c - a +0 dagger h - a +0 short sword of electrocution m - a +0 shortbow o - a +1 dagger of draining (weapon) Missiles e - 13 poisoned darts (quivered) p - 2 javelins q - 4 silver javelins Armour r - an orb of mesmerism (worn) Magical Staves k - a staff of necromancy Jewellery a - an amulet of regeneration d - an amulet of magic regeneration (worn) f - a +4 ring of protection (worn) j - a ring of resist corrosion (worn) n - a ring of wizardry (worn) s - a ring of flight (worn) Talismans b - the medusa talisman "Maivvor" {Harm rC+ Str+3 Stlth+} (You found it on level 1 of the Dungeon) [medusa talisman] Harm: It increases damage dealt and taken. rC+: It protects you from cold. Str+3: It affects your strength (+3). Stlth+: It makes you more stealthy. g - the maw talisman of the Illusory Deaths {*Corrode Int+3 Stlth+} (You found it on level 2 of the Dungeon) [maw talisman] *Corrode: It may corrode you when you take damage. Int+3: It affects your intelligence (+3). Stlth+: It makes you more stealthy. i - a scarab talisman l - a quill talisman (worn) Wands a - a wand of flame (10) Scrolls c - 2 scrolls of noise {unknown} d - 3 scrolls of poison {unknown} h - 4 scrolls of teleportation {unknown} j - a scroll of immolation {unknown} l - a scroll of brand weapon {unknown} m - 2 scrolls of torment {unknown} q - a scroll of vulnerability {unknown} u - a scroll of enchant weapon {unknown} e - 2 scrolls of summoning {unknown} v - a scroll of fear {unknown} Potions g - 3 potions of magic C - 2 potions of cancellation f - a potion of attraction {unknown} k - 2 potions of haste {unknown} n - a potion of moonshine {unknown} o - 2 potions of might {unknown} p - 2 potions of heal wounds {unknown} s - a potion of brilliance {unknown} e - a potion of enlightenment t - a potion of curing {unknown} Skills: + Level 0.3 Fighting + Level 2.0 Short Blades + Level 2.3 Dodging + Level 9.9 Stealth + Level 0.3 Unarmed Combat + Level 3.6 Spellcasting + Level 2.0 Conjurations + Level 4.8 Fire Magic * Level 1.0 Evocations * Level 3.7 Shapeshifting You had 7 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Foxfire Conj/Fire 68% 2x1d7 1% 1 b - Scorch Fire 46% 2d6 1% 2 c - Flame Wave Conj/Fire 17% 2d7 13% 4 Your spell library contained the following spells: Spells Type Power Damage Failure Level Magic Dart Conj 44% 1d5 2% 1 Mercury Arrow Conj/Alch 14% 2d6 5% 2 Static Discharge Conj/Air 14% 3-4/arc 5% 2 Apportation Tloc 6% N/A 6% 1 Freeze Ice 12% 1d3 6% 1 Kinetic Grapnel Frge 12% 1d4 6% 1 Poisonous Vapours Alch/Air 12% 1d1 6% 1 Slow Hex 12% N/A 6% 1 Soul Splinter Necr 12% N/A 6% 1 Summon Small Mammal Summ 12% N/A 6% 1 Inner Flame Hex/Fire 13% N/A 6% 3 Volatile Blastmotes Fire/Tloc 26% 2d12 6% 3 Construct Spike Launche Frge 6% 2d3 9% 2 Confusing Touch Hex 3% N/A 16% 3 Frozen Ramparts Ice 6% 1d1 16% 3 Summon Ice Beast Ice/Summ 3% N/A 16% 3 Forge Lightning Spire Air/Frge 3% 3d4 45% 4 Summon Seismosaurus Egg Summ/Erth 3% N/A 45% 4 Summon Mana Viper Hex/Summ 3% N/A 80% 5 Spellspark Servitor Conj/Frge 3% N/A 100% 7 Sphinx Sisters Hex/Summ 1% N/A 100% 7 Dungeon Overview and Level Annotations Branches: Dungeon (7/15) Temple (1/1) D:6 The Realm of Zot is guarded by orbs of winter. Altars: Ashenzari Dithmenos Fedhas Gozag Hepliaklqana Kikubaaqudgha Makhleb Nemelex Xobeh Sif Muna Uskayaw Vehumet Xom Zin Shops: D:7 [ Annotations: D:7 4 transporters Innate Abilities, Weirdness & Mutations You are covered in sharp quills. Your quills sometimes injure those who attack you in melee. Your auxiliary armour is melded. You cannot wear most types of armour. You are amphibious. You can wear up to eight rings at the same time. Your skin changes colour to match your surroundings (Stealth+). Your rubbery body absorbs attacks. (AC +1, EV +1) (You are camouflaged when in or above water. (Stealth+)) You have tentacles for arms and can constrict up to eight enemies at once. You possess an exceptional clarity of mind. Message History No target in view! Things that are here: a +0 club; an orc corpse You encounter a two-headed ogre. It is wielding a +0 giant club and a +0 giant spiked club. Casting: Scorch (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You conjure some foxfire! Casting: Foxfire (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You conjure some foxfire! The foxfire burns the two-headed ogre. The two-headed ogre is lightly wounded. Casting: Foxfire (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Flames lash the two-headed ogre. The two-headed ogre is lightly wounded. The two-headed ogre's fire resistance burns away. The foxfire burns the two-headed ogre. The two-headed ogre is burned terribly! The two-headed ogre is moderately wounded. The foxfire burns the two-headed ogre. The two-headed ogre is moderately wounded. The foxfire burns the two-headed ogre. The two-headed ogre is burned terribly! The two-headed ogre is moderately wounded. The two-headed ogre barely misses you. The two-headed ogre hits you with a +0 giant spiked club! Your orb emits a pulse of dizzying energy. Casting: Scorch (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Flames lash the two-headed ogre. The two-headed ogre is burned terribly! The two-headed ogre snaps out of its daze. The two-headed ogre is severely wounded. Casting: Scorch (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Flames lash the two-headed ogre. The two-headed ogre is burned terribly! The two-headed ogre is severely wounded. The two-headed ogre is struck by your quills. The two-headed ogre hits you with a +0 giant club!! Ouch! That really hurt! * * * LOW HITPOINT WARNING * * * The two-headed ogre hits you with a +0 giant spiked club!! You die... ####......... ##.##.####. # #.....# #. ###. #.....# ## ... ##.#.#.# #.. #..#...# ### #.# #######.# #.. #.O## ##...#...# #.. #.@###).).#...# #.. ##...).##...### #.. #########.## #.. #.# #.. .#. #.# #.. .... #.. ##. ....# ### #.###. ..... #..... #...# ######## #:#### You could see a two-headed ogre (combustible). Vanquished Creatures A kobold geomancer (D:5) 2 ice beasts (D:5) An ogre (D:4) A phantom (D:6) A bullfrog (D:6) 2 rock fish (D:6) A howler monkey (D:5) A bombardier beetle (D:6) 5 hounds A jelly (D:4) 2 sleepcaps A water moccasin draugr (D:4) 2 clockroaches An iguana (D:6) 5 orc wizards 9 adders A shadow imp (D:5) A hound zombie (D:4) 2 dart slugs 2 ribbon worms 23 orcs 10 endoplasms 4 hobgoblins 9 jackals 8 quokkas 13 ball pythons 10 bats 3 frilled lizards 7 goblins 10 kobolds 11 rats 150 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | oops the Octopode Fire Elementalist began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 11/11 MP: 3/3 139 | D:1 | Identified the medusa talisman "Maivvor" {Harm rC+ Str+3 | Stlth+} 199 | D:1 | Reached XP level 2. HP: 17/17 MP: 5/5 204 | D:1 | Reached skill level 3 in Stealth 812 | D:1 | Reached XP level 3. HP: 19/21 MP: 6/6 1277 | D:2 | Reached skill level 4 in Stealth 1374 | D:2 | Learned a level 2 spell: Scorch 1395 | D:2 | Identified the maw talisman of the Illusory Deaths | {*Corrode Int+3 Stlth+} 1466 | D:2 | You fall into a shaft and drop 2 floors! 1487 | D:4 | Reached skill level 5 in Stealth 1487 | D:4 | Reached skill level 1 in Shapeshifting 1487 | D:4 | Reached XP level 4. HP: 19/27 MP: 7/7 1743 | D:3 | Reached XP level 5. HP: 31/31 MP: 8/8 2656 | D:4 | Reached skill level 6 in Stealth 2694 | D:4 | Found an ancient bone altar of Kikubaaqudgha. 2755 | D:4 | Encountered an ogre 2760 | D:4 | Killed an ogre 2761 | D:4 | Reached XP level 6. HP: 36/36 MP: 4/10 3070 | D:4 | Reached skill level 7 in Stealth 3152 | D:5 | Entered Level 5 of the Dungeon 3166 | D:5 | Learned a level 4 spell: Flame Wave 3194 | D:5 | Reached skill level 1 in Short Blades 3194 | D:5 | Reached skill level 8 in Stealth 3194 | D:5 | Reached XP level 7. HP: 41/41 MP: 4/11 3421 | D:5 | Gained mutation: You are weak. (Str -3) [potion of | mutation] 3422 | D:5 | Lost mutation: You are weak. (Str -3) [potion of mutation] 3422 | D:5 | Gained mutation: You expend magic power (3 MP) to | strengthen your wands. [potion of mutation] 3422 | D:5 | Gained mutation: You are strong. (Str +4, Int/Dex -1) | [potion of mutation] 3422 | D:5 | Gained mutation: You are robust. (+10% HP) [potion of | mutation] 3423 | D:5 | Lost mutation: You expend magic power (3 MP) to strengthen | your wands. [potion of mutation] 3423 | D:5 | Lost mutation: You are robust. (+10% HP) [potion of | mutation] 3423 | D:5 | Lost mutation: You are strong. (Str +4, Int/Dex -1) [potion | of mutation] 3423 | D:5 | Gained mutation: You possess an exceptional clarity of | mind. [potion of mutation] 3832 | D:6 | Found a staircase to the Ecumenical Temple. 3834 | D:6 | Reached XP level 8. HP: 46/46 MP: 12/12 3834 | D:6 | Found a statue of an orb of winter. 3834 | D:6 | Found a statue of an orb of winter. 3853 | D:6 | Reached skill level 9 in Stealth 3854 | Temple | Found a transporter. 3854 | Temple | Found a transporter. 3854 | Temple | Found a transporter. 3854 | Temple | Found a transporter. 3854 | Temple | Entered the Ecumenical Temple 3874 | Temple | Became a worshipper of Vehumet 3874 | Temple | Offered knowledge of Magic Dart by Vehumet. 4913 | D:7 | Found a transporter. 4915 | D:7 | Found a transporter. 4916 | D:7 | Found an opulent altar of Gozag. 4918 | D:7 | Found a transporter. 4919 | D:7 | Found a transporter. 4920 | D:7 | Found a transporter. 5057 | D:7 | Found Mouwk's Armour Shoppe. 5067 | D:7 | Bought an orb of mesmerism for 180 gold pieces 5148 | D:7 | Reached skill level 1 in Evocations 5150 | D:7 | Encountered a two-headed ogre 5157 | D:7 | Mangled by a two-headed ogre Illustrated notes Levels and vault maps discovered: D:1: onia_arrival_handbag, layout_basic D:2: layout_rooms, grunt_decor_mini_mirrors, minmay_joined_circles D:3: layout_basic D:4: layout_basic, nicolae_kikubaaqudgha_piles_of_ancient_bones D:5: layout_loops_cross, hex_medium D:6: layout_cave_pods, minmay_temple_entry_mist D:7: minmay_inner_zag, layout_loops_cross, grunt_temple_overflow_holy_war, nicolae_overflow_soul_deal_at_the_crossroads, nzn_wu_jian_council_hall, index_necropolis_entry_repeat_visits, serial_shops, nicolae_shop_temple_entry_statues_fountains, minmay_fire_ice_demons Temple: hellmonk_temple_divided_pantheon Skill XL: | 1 2 3 4 5 6 7 8 | ---------------+-------------------------+----- Stealth | 3 5 6 8 9 | 9.9 Shapeshifting | 1 2 3 | 3.7 Short Blades | 1 2 | 2.0 Fire Magic | 4 | 4.8 Spellcasting | 3 | 3.6 Conjurations | 2 | 2.0 Evocations | 1 | 1.0 Fighting | | 0.3 Dodging | | 2.3 Unarmed Combat | | 0.3 Action | 1- 3 | 4- 6 | 7- 9 || total ---------------------------+-------+-------+-------++------- Attack: Normal | 76 | 52 | 58 || 186 Melee: Unarmed | 18 | | || 18 Tentacles | 16 | 5 | 11 || 32 Constrict | 12 | 12 | 14 || 38 Dagger | 58 | 1 | 5 || 64 Short sword | | 51 | 53 || 104 Throw: Dart | | 1 | 1 || 2 Cast: Foxfire | 15 | 26 | 67 || 108 Scorch | | 12 | 16 || 28 Drink: Mutation | | | 3 || 3 Read: Identify | | | 3 || 3 Stab: Sleeping | 24 | 17 | 16 || 57 Armour: None | 19 | 20 | 23 || 62 Dodge: Dodged | 22 | 27 | 31 || 80 Form: Quill | | 1 | || 1 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 5151 | 4647 | 504 | 107 | 3535 | 8 | 643.9 | Dungeon | 5114 | 4642 | 472 | 107 | 3535 | 7 | 730.6 | Temple | 37 | 5 | 32 | 0 | 0 | 1 | 37.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 1219 daAuts D:6: 1004 daAuts D:3: 818 daAuts D:5: 677 daAuts D:4: 611 daAuts D:2: 501 daAuts D:7: 280 daAuts Temple: 37 daAuts DLua errors: Table legend: A = God B = Rank C = Start time D = Start piety E = Piety gained F = Piety on gifts G = Piety on penance H = Piety on stepdowns I = Piety decays J = Piety lost (inc. decay) A B C D E F G H I J +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+ Vehumet | 0 | 38729 | 15 | 13 | 0 | 0 | 0 | 3 | 3 +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+ Conducts for god: Vehumet Piety from conduct Conduct | 1- 3 | 4- 6 | 7- 9 || total ----------------------+-------+-------+-------++------- Kill Living | 0 | 0 | 14 || 14 ----------------------+-------+-------+-------++------- Conduct count Conduct | 1- 3 | 4- 6 | 7- 9 || total ----------------------+-------+-------+-------++------- Kill Living | 0 | 0 | 22 || 22 ----------------------+-------+-------+-------++-------