Dungeon Crawl Stone Soup version 0.34-a0-1990-g17a993e2a6 (webtiles) character file. Game seed: 7047958552728631115 22 oops the Sneak (level 2, -5/17 HPs) Began as an Octopode Fire Elementalist on Jan 11, 2026. Slain by Terence ... wielding a +1 mace of protection (12 damage) ... on level 2 of the Dungeon. The game lasted 00:04:38 (842 turns). oops the Sneak (Octopode Fire Elementalist) Turns: 842, Time: 00:04:39 Health: -5/17 AC: 1 Str: 7 XL: 2 Next: 91% Magic: 0/5 EV: 12 Int: 17 God: Gold: 37 SH: 0 Dex: 12 Spells: 2/5 levels left rFire . . . (100%) c - +0 dagger rCold . . . (100%) (no offhand) rNeg . . . (100%) (no helmet) rPois + (33%) (no amulet) rElec . (100%) a - ring of resist corrosion rCorr + (50%) b - +4 ring of slaying SInv . d - ring of poison resistance Will ..... (no ring) Stlth +++ (no ring) HPRegen 0.22/turn (no ring) MPRegen 0.09/turn (no ring) (no ring) %: no passive effects @: no status effects A: almost no armour, amphibious, 8 rings, camouflage 1, gelatinous body 1, (nimble swimmer 1), tentacles a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 37 gold pieces. Inventory: Hand Weapons c - a +0 dagger (weapon) Jewellery a - a ring of resist corrosion (worn) b - a +4 ring of slaying (worn) d - a ring of poison resistance (worn) Scrolls c - 2 scrolls of vulnerability {unknown} e - a scroll of immolation {unknown} h - a scroll of silence {unknown} k - a scroll of identify {unknown} Potions g - a potion of magic d - a potion of heal wounds {unknown} f - a potion of mutation {unknown} j - a potion of curing {unknown} l - a potion of invisibility {unknown} n - a potion of might {unknown} Skills: + Level 2.0 Dodging + Level 4.0 Stealth + Level 0.2 Unarmed Combat + Level 2.0 Spellcasting + Level 1.0 Conjurations + Level 3.2 Fire Magic You had 2 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Foxfire Conj/Fire 36% 2x1d5 9% 1 b - Scorch Fire 24% 2d6 8% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Inner Flame Hex/Fire 7% N/A 30% 3 Volatile Blastmotes Fire/Tloc 14% 2d11 30% 3 Flame Wave Conj/Fire 9% 2d6 63% 4 Anguish Hex/Necr 0% N/A 88% 4 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Ashenzari Annotations: D:2 Terence Innate Abilities, Weirdness & Mutations You cannot wear most types of armour. You are amphibious. You can wear up to eight rings at the same time. Your skin changes colour to match your surroundings (Stealth+). Your rubbery body absorbs attacks. (AC +1, EV +1) (You are camouflaged when in or above water. (Stealth+)) You have tentacles for arms and can constrict up to eight enemies at once. Message History Casting: Foxfire (safe; 9% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You conjure some foxfire! Casting: Foxfire (safe; 9% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You conjure some foxfire! The foxfire burns Terence but does no damage. The foxfire burns Terence but does no damage. x3 Casting: Foxfire (safe; 9% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You conjure some foxfire! Terence says, "I'm tired of war. But if you want blood, you'll get blood!" Casting: Foxfire (safe; 9% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Flames lash Terence. Terence is moderately wounded. Terence's fire resistance burns away. The foxfire burns Terence but does no damage. Terence is moderately wounded. The foxfire burns Terence. Terence is moderately wounded. You have nothing you can fire or use right now. You hit Terence but do no damage. You grab Terence. You squeeze Terence, but do no damage. Terence is moderately wounded. You constrict Terence, but do no damage. Terence screams, "Your supposed skill won't protect you!" Terence hits you with a +1 mace of protection! You puncture Terence! You squeeze Terence, but do no damage. Terence is severely wounded. You constrict Terence, but do no damage. Terence is no longer more vulnerable to fire. Terence hits you with a +1 mace of protection. You hit Terence but do no damage. Terence is severely wounded. You constrict Terence. Terence hits you with a +1 mace of protection! Ouch! That really hurt! You die... Terence says, "Honour does not prevent me from taking a tactical advantage." ..........# .... ..##......##.... ## ..#....##....### #. .......####..... ## $ .##..#.......... #. .#.....#.......... #. #...## #..#....... ##.#####@..#....##.#..... #...#...@....##.#.:#..... #......#####.##.......†.. ####....#...###....######... .#.......###..##..######..... ........#####.##.........##.. ........................##..# .....#####..............##.## ..... #...<..........##.# #### #.......<.........# You could see Terence. Vanquished Creatures A dart slug (D:1) 3 endoplasms (D:1) 3 hobgoblins 4 jackals (D:1) A ball python (D:1) A bat (D:1) A frilled lizard (D:1) 2 goblins (D:1) 2 kobolds (D:1) A rat (D:1) 19 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | oops the Octopode Fire Elementalist began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 11/11 MP: 3/3 119 | D:1 | Reached skill level 3 in Stealth 174 | D:1 | Reached XP level 2. HP: 15/17 MP: 5/5 367 | D:1 | Learned a level 2 spell: Scorch 746 | D:2 | Reached skill level 4 in Stealth 762 | D:2 | Encountered Terence 770 | D:2 | Found a broken altar of Ashenzari. 842 | D:2 | Slain by Terence Illustrated notes Levels and vault maps discovered: D:1: matt_arrival_diagonals, layout_loops_ring D:2: layout_rooms, basic_altar, serial_shops, nicolae_shop_tiny_waterfront, st_stairs_10, uniq_terence Skill XL: | 1 2 | ---------------+-------+----- Stealth | 3 4 | 4.0 Dodging | | 2.0 Unarmed Combat | | 0.2 Spellcasting | | 2.0 Conjurations | | 1.0 Fire Magic | | 3.2 Action || total ---------------------------++------- Attack: Normal || 30 Melee: Unarmed || 16 Constrict || 8 Tentacles || 6 Dagger || 14 Cast: Foxfire || 12 Scorch || 1 Stab: Sleeping || 9 Distracted || 1 Armour: None || 9 Dodge: Dodged || 10 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 841 | 797 | 44 | 37 | 610 | 2 | 420.5 | Dungeon | 841 | 797 | 44 | 37 | 610 | 2 | 420.5 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 767 daAuts D:2: 74 daAuts DLua errors: Table legend: A = God B = Rank C = Start time D = Start piety E = Piety gained F = Piety on gifts G = Piety on penance H = Piety on stepdowns I = Piety decays J = Piety lost (inc. decay) A B C D E F G H I J +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+ +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+