Dungeon Crawl Stone Soup version 0.34-a0-1990-g17a993e2a6 (webtiles) character file. Game seed: 16408562795326231346 4 oops the Sneak (level 1, 0/11 HPs) Began as an Octopode Fire Elementalist on Jan 11, 2026. Slain by a jackal (1 damage) ... on level 1 of the Dungeon. The game lasted 00:00:19 (72 turns). oops the Sneak (Octopode Fire Elementalist) Turns: 72, Time: 00:00:19 Health: 0/11 AC: 1 Str: 7 XL: 1 Next: 60% Magic: 3/3 EV: 12 Int: 17 God: Gold: 0 SH: 0 Dex: 12 Spells: 3/4 levels left rFire . . . (100%) a - +0 short sword rCold . . . (100%) (no offhand) rNeg . . . (100%) (no helmet) rPois . (100%) (no amulet) rElec . (100%) (no ring) rCorr . (100%) (no ring) SInv . (no ring) Will ..... (no ring) Stlth +++ (no ring) HPRegen 0.21/turn (no ring) MPRegen 0.08/turn (no ring) (no ring) %: no passive effects @: no status effects A: almost no armour, amphibious, 8 rings, camouflage 1, gelatinous body 1, (nimble swimmer 1), tentacles a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. Inventory: Hand Weapons a - a +0 short sword (weapon) Missiles b - 5 boomerangs (quivered) Potions g - a potion of magic Skills: + Level 2.0 Dodging + Level 3.2 Stealth + Level 2.0 Spellcasting + Level 1.0 Conjurations + Level 3.0 Fire Magic You had 3 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Foxfire Conj/Fire 32% 2x1d5 9% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Scorch Fire 24% 2d6 9% 2 Inner Flame Hex/Fire 6% N/A 30% 3 Volatile Blastmotes Fire/Tloc 12% 2d11 30% 3 Flame Wave Conj/Fire 8% 2d5 63% 4 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You cannot wear most types of armour. You are amphibious. You can wear up to eight rings at the same time. Your skin changes colour to match your surroundings (Stealth+). Your rubbery body absorbs attacks. (AC +1, EV +1) (You are camouflaged when in or above water. (Stealth+)) You have tentacles for arms and can constrict up to eight enemies at once. Message History The jackal barks! You hear a shout! x2 You encounter a kobold. It is wielding a +0 dagger. The jackal misses you. You hit the jackal. Your grab misses the jackal. Your squeeze misses the jackal. The jackal is lightly wounded. The jackal barks! The jackal bites you. You hit the jackal but do no damage. You grab the jackal. You squeeze the jackal, but do no damage. The jackal is lightly wounded. You constrict the jackal. The jackal bites you. The jackal barely misses you. The jackal closely misses you. You hit the jackal. The jackal is severely wounded. You constrict the jackal. You kill the jackal! The jackal barely misses you. You closely miss the jackal. Your grab misses the jackal. You squeeze the jackal, but do no damage. The jackal barely misses you. You hit the jackal. Your grab misses the jackal. The jackal is moderately wounded. The jackal bites you. x2 You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You miss the jackal. You grab the jackal. The jackal is moderately wounded. You constrict the jackal. The jackal misses you. The goblin hits you with a +0 club. * * * LOW HITPOINT WARNING * * * You closely miss the goblin. You grab the goblin. You constrict the jackal. You constrict the goblin. You kill the goblin! The jackal barely misses you. The kobold completely misses you. The jackal bites you. You die... #### #.......# ######.......# .............# #####...!...# ####.......# ###.#†#.#.#..# ##............# #..#.#.#.#.#..# # #K@).....>.## #....#h#.#.#.#.# #..............# #....#.#.#.#.#.# ............$.g.# !.... #.#.#.#.### #.... ......### ^.. ##### # You could see a jackal and a kobold. Vanquished Creatures 2 jackals (D:1) A bat (D:1) A goblin (D:1) A kobold (D:1) 5 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | oops the Octopode Fire Elementalist began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 11/11 MP: 3/3 72 | D:1 | Slain by a jackal Illustrated notes Levels and vault maps discovered: D:1: tekkud_arrival_beachfront_property, layout_rooms, chequers_ecumenical_altar_twisty, st_stairs_9, minmay_quantized Skill XL: | 1 | ---------------+----+----- Stealth | 3 | 3.2 Dodging | | 2.0 Spellcasting | | 2.0 Conjurations | | 1.0 Fire Magic | | 3.0 Action || total ---------------------------++------- Attack: Normal || 11 Melee: Short sword || 10 Constrict || 5 Tentacles || 2 Unarmed || 1 Stab: Sleeping || 2 Armour: None || 6 Dodge: Dodged || 9 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 71 | 56 | 15 | 0 | 31 | 1 | 71.0 | Dungeon | 71 | 56 | 15 | 0 | 31 | 1 | 71.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 71 daAuts DLua errors: Table legend: A = God B = Rank C = Start time D = Start piety E = Piety gained F = Piety on gifts G = Piety on penance H = Piety on stepdowns I = Piety decays J = Piety lost (inc. decay) A B C D E F G H I J +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+ +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+