Dungeon Crawl Stone Soup version 0.34-a0-1990-g17a993e2a6 (webtiles) character file. Game seed: 2393219500608622900 11 oops the Sneak (level 2, -2/17 HPs) Began as an Octopode Fire Elementalist on Jan 11, 2026. Slain by a quokka (3 damage) ... on level 1 of the Dungeon. The game lasted 00:01:45 (242 turns). oops the Sneak (Octopode Fire Elementalist) Turns: 242, Time: 00:01:46 Health: -2/17 AC: 1 Str: 7 XL: 2 Next: 25% Magic: 0/5 EV: 12 Int: 17 God: Gold: 11 SH: 0 Dex: 12 Spells: 2/5 levels left rFire . . . (100%) b - +0 dagger rCold . . . (100%) (no offhand) rNeg . . . (100%) (no helmet) rPois . (100%) a - amulet of guardian spirit rElec . (100%) (no ring) rCorr . (100%) (no ring) SInv . (no ring) Will ..... (no ring) Stlth +++ (no ring) HPRegen 0.22/turn (no ring) MPRegen 0.09/turn (no ring) (no ring) %: guardian spirit @: no status effects A: almost no armour, amphibious, 8 rings, camouflage 1, gelatinous body 1, (nimble swimmer 1), tentacles a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 11 gold pieces. Inventory: Hand Weapons b - a +0 dagger (weapon) Jewellery a - an amulet of guardian spirit (worn) Scrolls c - a scroll of fear {unknown} e - a scroll of poison {unknown} h - a scroll of vulnerability {unknown} j - a scroll of blinking {unknown} Potions g - a potion of magic d - a potion of curing {unknown} f - a potion of heal wounds {unknown} Skills: + Level 2.0 Dodging + Level 3.5 Stealth + Level 0.1 Unarmed Combat + Level 2.1 Spellcasting + Level 1.0 Conjurations + Level 3.1 Fire Magic You had 2 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Foxfire Conj/Fire 32% 2x1d5 9% 1 b - Scorch Fire 24% 2d6 9% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Kinetic Grapnel Frge 4% 1d4 19% 1 Inner Flame Hex/Fire 7% N/A 30% 3 Volatile Blastmotes Fire/Tloc 14% 2d11 30% 3 Tukima's Dance Hex 1% N/A 50% 3 Flame Wave Conj/Fire 8% 2d5 63% 4 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You cannot wear most types of armour. You are amphibious. You can wear up to eight rings at the same time. Your skin changes colour to match your surroundings (Stealth+). Your rubbery body absorbs attacks. (AC +1, EV +1) (You are camouflaged when in or above water. (Stealth+)) You have tentacles for arms and can constrict up to eight enemies at once. Message History You barely miss the kobold. You grab the kobold. You constrict the kobold. You kill the kobold! No target in view! No target in view! No target in view! A quokka comes into view. Things that are here: a +0 dagger; 4 stones; a kobold corpse You encounter a quokka. Found 3 flux baubles and 5 gold pieces. The ball python hisses angrily. You barely miss the quokka. Your grab misses the quokka. Your squeeze misses the quokka. The quokka closely misses you. You barely miss the ball python. Your grab misses the ball python. The ball python misses you. The ball python grabs you. The ball python constricts you. The quokka bites you. The ball python bites you. The ball python constricts you. You barely miss the ball python. You grab the ball python. You constrict the ball python. The quokka bites you. The ball python bites you. The ball python constricts you. The quokka barely misses you. You hit the ball python. You kill the ball python! The quokka bites you. x2 * * * LOW HITPOINT WARNING * * * You are too injured to fight recklessly! You are too injured to fight recklessly! Cast which spell? (? or * to list) You conjure some foxfire! The quokka bites you. * * * LOW HITPOINT WARNING * * * The quokka bites you. * * * LOW HITPOINT WARNING * * * You hit the quokka. Your grab misses the quokka. Your squeeze misses the quokka. The quokka is severely wounded. The foxfire burns the quokka but does no damage. The quokka is severely wounded. The foxfire burns the quokka. The quokka is almost dead. The quokka barely misses you. The quokka bites you. You die... #...# ###.## ... ###.### ##...# .. #...# #..### .. # #.### #)## ..## ##.# #.# #.. #..# ##.# .. #.## ###..# # #.# #####.§.### # #####.## ......§@..# .. #...[..# ..•...§rr.# #.. #......# ............. ## #..†...# ..........##... #.>....# .$........# ## #......# ########### ######.# #.### #...# .#### You could see 2 quokkas. Vanquished Creatures 2 endoplasms (D:1) A hobgoblin (D:1) 2 ball pythons (D:1) A bat (D:1) 2 frilled lizards (D:1) A goblin (D:1) A kobold (D:1) 4 rats (D:1) 14 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | oops the Octopode Fire Elementalist began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 11/11 MP: 3/3 167 | D:1 | Reached XP level 2. HP: 17/17 MP: 5/5 170 | D:1 | Learned a level 2 spell: Scorch 242 | D:1 | Slain by a quokka Illustrated notes Levels and vault maps discovered: D:1: lightli_iron_boxes, layout_rooms Skill XL: | 1 | ---------------+----+----- Stealth | 3 | 3.5 Dodging | | 2.0 Unarmed Combat | | 0.1 Spellcasting | | 2.1 Conjurations | | 1.0 Fire Magic | | 3.1 Action || total ---------------------------++------- Attack: Normal || 36 Melee: Unarmed || 24 Constrict || 8 Tentacles || 5 Dagger || 12 Cast: Foxfire || 1 Stab: Sleeping || 3 Armour: None || 22 Dodge: Dodged || 29 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 240 | 240 | 0 | 0 | 123 | 1 | 240.0 | Dungeon | 240 | 240 | 0 | 0 | 123 | 1 | 240.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 240 daAuts DLua errors: Table legend: A = God B = Rank C = Start time D = Start piety E = Piety gained F = Piety on gifts G = Piety on penance H = Piety on stepdowns I = Piety decays J = Piety lost (inc. decay) A B C D E F G H I J +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+ +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+