operator Level 1 of the Dungeon (0, 0, D:1) a +0 club (1, 30, D:1) a stone (7, 0, D:1) an orb of light (9, 22, D:1) a +0 club a kobold skeleton a rat skeleton (9, 37, D:1) a +0 club (12, 11, D:1) a quokka skeleton (12, 56, D:1) a frilled lizard corpse (skeletalised by now) (28, 42, D:1) a +0 club a goblin skeleton (34, 44, D:1) 6 poisoned darts (36, 41, D:1) a rat corpse (skeletalised by now) (38, 31, D:1) a +0 club a goblin skeleton (46, 9, D:1) 6 stones (49, 21, D:1) a jackal corpse a jackal corpse (50, 21, D:1) a bat corpse Level 2 of the Dungeon (0, 0, D:2) an adder corpse (2, 6, D:2) a +6 ring of dexterity (6, 3, D:2) a +0 mace