operator Level 1 of the Dungeon (4, 14, D:1) a +3 leather armour (17, 2, D:1) a +0 dagger (18, -4, D:1) a jackal skeleton (21, 12, D:1) a +0 mace (21, 27, D:1) a +0 dagger (22, 35, D:1) a hobgoblin corpse (skeletalised by now) (23, -3, D:1) a +0 spear (27, -3, D:1) a ball python corpse (skeletalised by now) (30, -7, D:1) a rat corpse (skeletalised by now) (32, 1, D:1) a quokka corpse (skeletalised by now) (32, 44, D:1) a +0 dagger (35, 19, D:1) a bat corpse (skeletalised by now) (36, 32, D:1) a +0 dagger (41, 15, D:1) a +0 dagger a goblin corpse (skeletalised by now) (43, 27, D:1) a +0 short sword (52, 32, D:1) a jackal corpse (skeletalised by now) (53, 31, D:1) a jackal corpse (skeletalised by now) (63, -12, D:1) a frilled lizard corpse (skeletalised by now) Level 2 of the Dungeon (1, -1, D:2) a +0 whip (3, 6, D:2) a +0 short sword (14, 17, D:2) a +0 club a +0 robe the human corpse of Jessica (18, 23, D:2) a frilled lizard corpse (25, 27, D:2) a ball python corpse (30, 31, D:2) 7 stones (31, 31, D:2) a +0 spear (31, 32, D:2) 6 boomerangs (33, -1, D:2) a potion of lignification (33, 18, D:2) a +0 rapier (39, -4, D:2) a +0 dagger a +0 sling a goblin corpse