Dungeon Crawl Stone Soup version 0.34-a0-1629-g29b25b21a2 (webtiles) character file. Game seed: 3565024265689185929 0 operator the Trooper (level 1, 18/18 HPs) Began as an Octopode Wanderer on Dec 13, 2025. Got out of the dungeon alive. The game lasted 00:00:05 (1 turns). operator the Trooper (Octopode Wanderer) Turns: 1, Time: 00:00:06 Health: 18/18 AC: 1 Str: 12 XL: 1 Next: 0% Magic: 1/1 EV: 11 Int: 11 God: Gold: 0 SH: 0 Dex: 13 Spells: 0/0 levels left rFire . . . (100%) a - +1 war axe rCold . . . (100%) (no offhand) rNeg . . . (100%) (no helmet) rPois . (100%) (no amulet) rElec . (100%) (no ring) rCorr . (100%) (no ring) SInv . (no ring) Will ..... (no ring) Stlth ++ (no ring) HPRegen 0.23/turn (no ring) MPRegen 0.07/turn (no ring) (no ring) %: no passive effects @: no status effects A: almost no armour, amphibious, 8 rings, camouflage 1, gelatinous body 1, (nimble swimmer 1), tentacles a: no special abilities You escaped. You visited 1 branch of the dungeon, and saw 1 of its levels. Inventory: Hand Weapons a - a +1 war axe (weapon) Wands a - a wand of flame (3) (quivered) Potions m - a potion of might Skills: + Level 5.0 Fighting + Level 4.0 Axes + Level 1.1 Evocations You couldn't memorise any spells. You didn't know any spells. Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You cannot wear most types of armour. You are amphibious. You can wear up to eight rings at the same time. Your skin changes colour to match your surroundings (Stealth+). Your rubbery body absorbs attacks. (AC +1, EV +1) (You are camouflaged when in or above water. (Stealth+)) You have tentacles for arms and can constrict up to eight enemies at once. Message History Welcome, operator the Octopode Wanderer. It's a long way down to the Orb of Zot, but that shouldn't be any trouble. Press ? for a list of commands and other information. Found a parchment of Disjunction and a sling. Found two escape hatches in the floor. Found a staircase leading out of the dungeon. You begin with the following items: a +1 war axe, a wand of flame (3), a potion of might. You have escaped! >## ##> ...## ##... ⌠....## ##..^.⌠ ..⌠....#....⌠.. ....⌠.....⌠:... ............... #....@....# ####...#### #...# ..⌠.. ....... ..⌠)..⌠.. .....⌠..... ###.......### There were no monsters in sight! Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | operator the Octopode Wanderer began the quest for the Orb. 0 | D:1 | operator set off with the following items: a +1 war axe, a | wand of flame (3), a potion of might. 0 | D:1 | Reached XP level 1. HP: 18/18 MP: 1/1 1 | D:$ | Got out of the dungeon alive. Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_leaves_temple_mockup, layout_loops_cross, serial_shops, nicolae_shop_statue_plus Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 1 | 1 | 0 | 0 | 0 | 1 | 1.0 | Dungeon | 1 | 1 | 0 | 0 | 0 | 1 | 1.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 1 daAuts