Dungeon Crawl Stone Soup version 0.34-a0-1629-g29b25b21a2 (webtiles) character file. Game seed: 987267584686010172 61 operator the Sneak (level 4, -7/31 HPs) Began as an Octopode Delver on Dec 13, 2025. Mangled by Terence ... wielding a +2 vampiric trident (11 damage) ... on level 3 of the Dungeon. The game lasted 00:05:21 (1850 turns). operator the Sneak (Octopode Delver) Turns: 1850, Time: 00:05:22 Health: -7/31 AC: 1 Str: 13 XL: 4 Next: 7% Magic: 4/4 EV: 17 Int: 12 God: Gold: 102 SH: 0 Dex: 13 Spells: 2/3 levels left rFire . . . (100%) - Tentacles rCold . . . (100%) (no offhand) rNeg . . . (100%) (no helmet) rPois . (100%) (no amulet) rElec . (100%) b - ring of resist corrosion rCorr + (50%) c - +5 ring of evasion SInv . (no ring) Will ..... (no ring) Stlth ++++ (no ring) HPRegen 0.25/turn (no ring) MPRegen 0.09/turn (no ring) (no ring) %: no passive effects @: hasted, very quick A: almost no armour, amphibious, 8 rings, camouflage 1, gelatinous body 1, (nimble swimmer 1), tentacles a: no special abilities You were on level 3 of the Dungeon. You visited 1 branch of the dungeon, and saw 5 of its levels. You collected 102 gold pieces. Inventory: Missiles a - 3 poisoned darts (quivered) Jewellery b - a ring of resist corrosion (worn) c - a +5 ring of evasion (worn) Wands d - a wand of digging (3) Scrolls g - a scroll of fog r - a scroll of revelation c - 3 scrolls of identify {unknown} f - a scroll of fear d - 4 scrolls of amnesia {unknown} e - 3 scrolls of noise {unknown} h - a scroll of poison {unknown} k - a scroll of blinking {unknown} l - a scroll of teleportation {unknown} Potions h - a potion of haste f - a potion of attraction {unknown} j - a potion of lignification {unknown} Skills: - Level 3.0 Fighting - Level 2.0 Dodging - Level 6.6 Stealth + Level 4.2 Unarmed Combat You had 2 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Shock Conj/Air 0% 1d3 32% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Grave Claw Necr 0% 2d7 45% 2 Sublimation of Blood Necr 0% N/A 45% 2 Teleport Other Tloc 0% N/A 69% 3 Dimensional Bullseye Hex/Tloc 0% N/A 97% 4 Dungeon Overview and Level Annotations Branches: Dungeon (5/15) Temple: D:4-7 Altars: Annotations: D:3 exclusion: orc priest, Terence D:4 exclusion: ogre D:5 exclusions: clockroach and scorpion, Edmund, Ijyb Innate Abilities, Weirdness & Mutations You cannot wear most types of armour. You are amphibious. You can wear up to eight rings at the same time. Your skin changes colour to match your surroundings (Stealth+). Your rubbery body absorbs attacks. (AC +1, EV +1) (You are camouflaged when in or above water. (Stealth+)) You have tentacles for arms and can constrict up to eight enemies at once. Message History Aim: Terence, wielding a +2 vampiric trident and wearing a +0 chain mail (asleep, 98% to hit) You throw a poisoned dart. The poisoned dart hits Terence. Terence is poisoned. Terence shouts! Throw: 4 darts (poison) Press: ? - help, Q - select action, ( or ) - cycle Shift-Dir - straight line Aim: Terence, wielding a +2 vampiric trident and wearing a +0 chain mail (lightly wounded, poisoned, 63% to hit) You throw a poisoned dart. The poisoned dart hits Terence. Terence is lightly wounded. Terence hits you with a +2 vampiric trident! You tentacle-slap Terence but do no damage. You grab Terence. Terence is moderately wounded. You constrict Terence, but do no damage. Terence hits you with a +2 vampiric trident! You tentacle-slap Terence but do no damage. Terence is moderately wounded. You constrict Terence. Terence looks more healthy. Terence closely misses you. You tentacle-slap Terence but do no damage. Terence is heavily wounded. You constrict Terence. Terence hits you with a +2 vampiric trident! * * * LOW HITPOINT WARNING * * * Terence draws strength from your wounds! You tentacle-slap Terence but do no damage. Terence is heavily wounded. You constrict Terence. Terence misses you. You tentacle-slap Terence but do no damage. You squeeze Terence, but do no damage. Terence is heavily wounded. You constrict Terence, but do no damage. Terence misses you. You tentacle-slap Terence but do no damage. Terence is heavily wounded. You constrict Terence, but do no damage. Terence hits you with a +2 vampiric trident. * * * LOW HITPOINT WARNING * * * You feel yourself speed up. You constrict Terence. Terence hits you with a +2 vampiric trident! You die... Terence says, "Win and live. Lose and die. It's the rule of life." ###### ######### #....# #(......# #....### #.(.....# #......# #..@@<..######....#.. #..$..............##. #.......###.#........ #.......# #.######### #.....$.# #.# #. ####..### #.# #. ##.. #.# #. ### ..# .. #.. #.# You could see Terence. Vanquished Creatures An adder (D:2) 3 dart slugs An orc (D:5) 2 endoplasms (D:1) 7 hobgoblins 3 jackals (D:1) 2 quokkas (D:2) 9 ball pythons 6 bats 2 frilled lizards 6 goblins 3 kobolds 7 rats 52 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:5 | operator the Octopode Delver began the quest for the Orb. 0 | D:5 | Reached XP level 1. HP: 16/16 MP: 1/1 11 | D:5 | Encountered a clockroach 26 | D:5 | Encountered a scorpion 74 | D:5 | Encountered Ijyb 84 | D:5 | Encountered a bombardier beetle 90 | D:5 | Encountered Edmund 162 | D:4 | Encountered an ogre 204 | D:3 | Encountered an orc priest 267 | D:3 | Encountered Terence 285 | D:1 | Reached XP level 2. HP: 19/21 MP: 2/2 543 | D:1 | Found a faded altar of an unknown god. 579 | D:1 | Reached XP level 3. HP: 26/26 MP: 3/3 1073 | D:2 | Learned a level 1 spell: Shock 1543 | D:2 | Reached XP level 4. HP: 31/31 MP: 4/4 1850 | D:3 | Mangled by Terence Illustrated notes Levels and vault maps discovered: D:1: amcnicky_arrival_gap_in_the_tavern_cellar, layout_basic, basic_ecumenical_altar D:2: layout_loops_cross, serial_co_window_serial, co_window_of_opportunity_a, co_window_of_opportunity_a, co_window_of_opportunity_a, co_window_paths_a, co_window_paths_a, co_window_broadway_a, co_window_paths_c, co_window_of_opportunity_b, co_window_paths_e, co_window_paths_d, glass_columns_b, minmay_statues_item D:3: layout_rooms, uniq_sigmund, uniq_terence D:4: layout_loops_cross, feat_on_display, uniq_menkaure, uniq_crazy_yiuf_cottage D:5: layout_rooms, lemuel_blue_sif_altar, kennysheep_cross_room, uniq_edmund, uniq_blorkula_the_orcula, uniq_ijyb Skill XL: | 1 2 3 | ---------------+----------+----- Unarmed Combat | 3 4 | 4.2 Fighting | | 3.0 Dodging | | 2.0 Stealth | | 6.6 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Attack: Normal | 76 | 10 || 86 Melee: Unarmed | 76 | 10 || 86 Constrict | 20 | 2 || 22 Tentacles | 11 | 3 || 14 Punch | 1 | || 1 Throw: Dart | | 2 || 2 Drink: Haste | | 1 || 1 Read: Fear | 1 | || 1 Revelation | 1 | || 1 Stab: Sleeping | 20 | || 20 Armour: None | 17 | 6 || 23 Dodge: Dodged | 39 | 7 || 46 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 1847 | 1776 | 71 | 0 | 1371 | 5 | 369.4 | Dungeon | 1847 | 1776 | 71 | 0 | 1371 | 5 | 369.4 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:2: 814 daAuts D:1: 750 daAuts D:5: 107 daAuts D:3: 101 daAuts D:4: 73 daAuts