Dungeon Crawl Stone Soup version 0.34-a0-2097-gc69c41b5cd (webtiles) character file. Game seed: 3884859153965493271 1355 operator the Fabricator (level 8, -2/58 HPs) Began as a Coglin Forgewright on Jan 25, 2026. Slain by a drude (4 damage) ... on level 5 of the Dungeon. The game lasted 00:23:16 (6493 turns). operator the Fabricator (Coglin Forgewright) Turns: 6493, Time: 00:23:17 Health: -2/58 AC: 1 Str: 14 XL: 8 Next: 63% Magic: 13/17 EV: 11 Int: 17 God: Gold: 261 SH: 0 Dex: 12 Spells: 4/10 levels left rFire . . . (100%) e - +1 spear {Busisiwe} rCold . . . (100%) c - +0 dagger {Enrique} rNeg . . . (100%) f - +3 robe of Understanding {Bane MP+7 Str+3} rPois . (100%) (no helmet) rElec . (100%) (no cloak) rCorr . (100%) (no gloves) SInv . (no boots) Will +.... (no gizmo) Stlth ++ HPRegen 0.29/turn MPRegen 0.15/turn %: no passive effects @: corroded (-4), revving A: off-hand wielding, slow wielding, warmup strikes, no jewellery a: Invent Gizmo (0%) You were on level 5 of the Dungeon. You visited 1 branch of the dungeon, and saw 5 of its levels. You collected 261 gold pieces. Inventory: Hand Weapons a - a +0 hammer {Cortez} c - a +0 dagger (offhand) {Enrique} e - a +1 spear (weapon) {Busisiwe} Armour b - a +0 robe d - a +0 leather armour f - the +3 robe of Understanding (worn) {Bane MP+7 Str+3} (You found it on level 5 of the Dungeon) Bane: It inflicts you with a random bane when you equip it. MP+7: It affects your magic capacity (+7). Str+3: It affects your strength (+3). It cannot be enchanted further. Wands a - a wand of flame (18) e - a wand of paralysis (1) Scrolls w - 3 scrolls of enchant weapon c - 2 scrolls of teleportation {unknown} i - a scroll of identify e - a scroll of amnesia {unknown} q - a scroll of noise {unknown} g - 2 scrolls of fog Potions g - 2 potions of magic L - a potion of lignification f - 2 potions of curing {unknown} m - 4 potions of might j - a potion of brilliance {unknown} k - 2 potions of haste {unknown} l - 2 potions of invisibility {unknown} d - a potion of resistance {unknown} Skills: - Level 3.0 Fighting - Level 3.0 Polearms - Level 3.0 Dodging - Level 1.5 Stealth - Level 1.7 Spellcasting + Level 11.4 Forgecraft You had 4 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Kinetic Grapnel Frge 100% 1d8 1% 1 b - Construct Spike Laun Frge 80% 2d6 1% 2 c - Launch Clockwork Bee Frge 40% N/A 1% 3 Your spell library contained the following spells: Spells Type Power Damage Failure Level Forge Blazeheart Golem Fire/Frge 20% N/A 19% 4 Forge Lightning Spire Air/Frge 20% 3d5 19% 4 Rending Blade Conj/Frge 20% 2d(7+1*) 19% 4 Magic Dart Conj 4% 1d3 21% 1 Blink Tloc 2% N/A 30% 2 Call Imp Summ 2% N/A 30% 2 Momentum Strike Conj/Tloc 2% 3d8 30% 2 Hailstorm Conj/Ice 1% 3d5 52% 3 Flame Wave Conj/Fire 1% 2d4 89% 4 Dungeon Overview and Level Annotations Branches: Dungeon (5/15) Temple: D:4-7 Altars: Kikubaaqudgha Nemelex Xobeh Ru Shops: D:4 *[ Annotations: D:5 Prince Ribbit Innate Abilities, Weirdness & Mutations You can wield a second weapon in your off-hand. It takes a long time for you to wield or remove held weapons. Your first few attacks do less damage. You cannot equip rings or amulets. Message History You continue winding your clockwork bee... With a metallic buzz, your clockwork bee launches itself at the iguana. The iguana shimmers and splits apart. The iguana closely misses your clockwork bee. Your clockwork bee stings the iguana! You hit the iguana but do no damage. You barely miss the iguana with your +0 dagger. Your clockwork bee closely misses the iguana. The iguana bites you but does no damage. Casting: Launch Clockwork Bee (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You shape a spike launcher from a nearby wall. The rocky spike skewers the iguana. You kill the iguana! Your clockwork bee locks its sights upon the iguana. Your clockwork bee stings the iguana. The iguana dies! Your clockwork bee locks its sights upon the iguana. Your clockwork bee barely misses the iguana. You hit the iguana but do no damage. You barely miss the iguana with your +1 spear. The rocky spike skewers the iguana. The iguana is severely wounded. Your clockwork bee stings the iguana. The iguana dies! Your clockwork bee winds down and falls to the ground. Your dormant clockwork bee falls apart. Found an ancient bone altar of Kikubaaqudgha. You are not religious. Okay, then. Okay, then. Found an escape hatch in the floor. Found a stone staircase leading down. c - 2 scrolls labelled BEHIHO PORRIO (gained 1) As you open the door, it creaks loudly! There is an open door here. You open the door. There is an open door here. As you open the door, it creaks loudly! There is an open door here. There is an ancient bone altar of Kikubaaqudgha here. You encounter an orc. It is wielding a +0 dagger. The orc shouts! You hear a shout! An orc is nearby! You open the door. There is an open door here. You encounter a bombardier beetle. Found a stone staircase leading up. Aiming: Launch Clockwork Bee (safe; 1% risk of failure) Press: ? - help, Q - select action, ( or ) - cycle Dir - move target Aim: a bombardier beetle (asleep) You lock target on the bombardier beetle and prepare to deploy your bee. (Press . to continue winding your bee.) You continue winding your clockwork bee... You continue winding your clockwork bee... With a metallic buzz, your clockwork bee launches itself at the bombardier beetle. Your clockwork bee barely misses the bombardier beetle. Your clockwork bee stings the bombardier beetle! The bombardier beetle bites your clockwork bee but does no damage. Your clockwork bee barely misses the bombardier beetle. The bombardier beetle misses your clockwork bee. Your clockwork bee stings the bombardier beetle! The bombardier beetle dies! Your Fighting skill increases to level 2! No target in view! Your clockwork bee winds down and falls to the ground. Your dormant clockwork bee falls apart. You encounter an iguana and an ogre. The iguana hisses angrily. Aiming: Launch Clockwork Bee (safe; 1% risk of failure) Press: ? - help, Q - select action, ( or ) - cycle Dir - move target Aim: an iguana You lock target on the iguana and prepare to deploy your bee. (Press . to continue winding your bee.) The iguana hisses menacingly. You continue winding your clockwork bee... The ogre shouts! You continue winding your clockwork bee... The iguana shimmers and splits apart. With a metallic buzz, your clockwork bee launches itself at the iguana. You hit the iguana with your +1 spear. The iguana is moderately wounded. You barely miss the iguana with your +0 dagger. The iguana completely misses your clockwork bee. The iguana bites you. Casting: Launch Clockwork Bee (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You shape a spike launcher from a nearby wall. The rocky spike skewers the iguana. The iguana is lightly wounded. Your clockwork bee closely misses the iguana. The iguana barely misses you. The iguana closely misses your clockwork bee. The iguana bites your clockwork bee. Your clockwork bee stings the iguana! You hit the iguana but do no damage. The iguana is moderately wounded. You barely miss the iguana with your +0 dagger. The rocky spike skewers the iguana. You kill the iguana! Your clockwork bee locks its sights upon the ogre. Your clockwork bee completely misses the iguana. You encounter an orc. It is wielding a +0 mace. You encounter an iguana. The iguana bites your clockwork bee. The iguana bites you. Your spike launcher falls apart as you grow too distant to maintain it. Your clockwork bee stings the iguana but does no damage. The iguana misses your clockwork bee. Your clockwork bee stings the iguana! The iguana dies! The iguana attacks as it pursues you! The iguana bites you but does no damage. The iguana attacks as it pursues you! The iguana barely misses you. You hit the iguana with your +1 spear. The iguana is severely wounded. You barely miss the iguana with your +0 dagger. The iguana misses you. Your clockwork bee leaves your sight. You hit the iguana with your +1 spear. The iguana is almost dead. You hit the iguana with your +0 dagger. You kill the iguana! Your clockwork bee stings the ogre! Casting: Construct Spike Launcher (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You shape a spike launcher from a nearby wall. The ogre hits you with a +0 giant club!! Your clockwork bee stings the ogre. Your clockwork bee winds down and falls to the ground. You encounter an orc. It is wielding a +0 club. The rocky spike skewers the ogre. The ogre is heavily wounded. You encounter an orc. It is wielding a +0 mace. The rocky spike skewers the ogre. The ogre is severely wounded. The orc hits you with a +0 mace. There is a stone staircase leading up here. The orc completely misses you. The orc barely misses you. The ogre misses you. You climb upwards. There is a stone staircase leading down here. The orc attacks as it pursues you! The orc hits you with a +0 club. Casting: Construct Spike Launcher (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You shape a spike launcher from a nearby wall. The rocky spike skewers the orc. The orc is heavily wounded. The orc hits you with a +0 mace. The orc hits you but does no damage. The rocky spike misses the orc. The orc attacks as it pursues you! The orc hits you with a +0 club. * * * LOW HITPOINT WARNING * * * The rocky spike skewers the orc. The orc is severely wounded. The rocky spike skewers the ogre. The ogre is almost dead. The orc attacks as it pursues you! The orc hits you with a +0 club. * * * LOW HITPOINT WARNING * * * Your spike launcher falls apart as you grow too distant to maintain it. You hit the orc with your +1 spear. The orc is almost dead. You hit the orc but do no damage. The orc closely misses you. Casting: Construct Spike Launcher (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You shape a spike launcher from a nearby wall. Okay, then. The rocky spike skewers the orc. You kill the orc! You are too injured to fight recklessly! Hit: c) +0 dagger {Enrique} Press: ? - help, Dir - move target Aim: an ogre, wielding a +0 giant club (almost dead, 77% to hit) You reach to attack! You hit the ogre with your +1 spear. The rocky spike skewers the ogre. You kill the ogre! Training target 3.0 for Fighting reached! Your Fighting skill increases to level 3! You need to enable at least one skill for training. Your Dodging skill increases to level 2! Hit: c) +0 dagger {Enrique} Press: ? - help, Dir - move target Aim: an orc, wielding a +0 club and wearing a +0 ring mail (67% to hit) You reach to attack! You hit the orc but do no damage. The rocky spike skewers the orc. The orc is lightly wounded. The rocky spike skewers the orc. The orc is almost dead. Hit: c) +0 dagger {Enrique} Press: ? - help, Dir - move target Aim: an orc, wielding a +0 club and wearing a +0 ring mail (severely wounded, 67% to hit) You closely miss the orc with your +0 dagger. The orc is severely wounded. You hit the orc with your +1 spear. You kill the orc! Magic restored. HP restored. Done exploring. Things that are here: a +0 club; a +0 ring mail; an orc corpse You enter the shallow water. Moving in this stuff is going to be slow. There is a stone staircase leading down here. You climb downwards. There is a stone staircase leading up here. Could not explore, unopened door. As you open the large door, it creaks loudly! You encounter a rock fish and a ribbon worm. You hear an angry hiss. There are monsters nearby! Aiming: Launch Clockwork Bee (safe; 1% risk of failure) Press: ? - help, Q - select action, ( or ) - cycle Dir - move target Aim: a ribbon worm You lock target on the ribbon worm and prepare to deploy your bee. (Press . to continue winding your bee.) You continue winding your clockwork bee... The ribbon worm bites you. You continue winding your clockwork bee... With a metallic buzz, your clockwork bee launches itself at the ribbon worm. The ribbon worm expels a string of sticky webbing. The stream of webbing hits you but does no damage. You are caught in a web! You are caught in a web! You disentangle yourself. Your clockwork bee barely misses the ribbon worm. The ribbon worm closely misses you. You hit the rock fish but do no damage. You barely miss the rock fish with your +0 dagger. Your clockwork bee stings the ribbon worm! The rock fish closely misses you. The ribbon worm bites you but does no damage. Your clockwork bee stings the ribbon worm. The rock fish completely misses you. You hit the ribbon worm with your +1 spear. You kill the ribbon worm! Your clockwork bee locks its sights upon the rock fish. The rock fish bites you! You hit the rock fish but do no damage. x2 Your clockwork bee stings the rock fish. x2 The rock fish closely misses you. You barely miss the rock fish with your +0 dagger. The rock fish is moderately wounded. You barely miss the rock fish with your +1 spear. Your clockwork bee barely misses the rock fish. The rock fish bites you! Your clockwork bee stings the rock fish. Your clockwork bee stings the rock fish. Your clockwork bee winds down and falls to the ground. The rock fish bites your dormant clockwork bee. The rock fish shimmers and splits apart. The rock fish bites your dormant clockwork bee! The rock fish bites your dormant clockwork bee but does no damage. You hit the rock fish with your +1 spear. You kill the rock fish! The rock fish bites your dormant clockwork bee but does no damage. x2 You wind your clockwork bee back up and it locks its sights upon the rock fish! Your clockwork bee stings the rock fish but does no damage. x2 The rock fish closely misses your clockwork bee. The rock fish bites your clockwork bee but does no damage. You completely miss the rock fish with your +1 spear. The rock fish is almost dead. You completely miss the rock fish with your +0 dagger. Your clockwork bee stings the rock fish! The rock fish dies! The rock fish bites you. The rock fish barely misses your clockwork bee. Your clockwork bee stings the rock fish. The rock fish dies! Your clockwork bee locks its sights upon the rock fish. Your clockwork bee stings the rock fish. The rock fish dies! Your clockwork bee winds down and falls to the ground. You encounter a rock fish. You wind your clockwork bee back up and it locks its sights upon the rock fish! Your clockwork bee barely misses the rock fish. The rock fish barely misses your clockwork bee. Your clockwork bee barely misses the rock fish. Your clockwork bee stings the rock fish! The rock fish bites your clockwork bee! Casting: Launch Clockwork Bee (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You shape a spike launcher from a nearby wall. Your clockwork bee stings the rock fish. The rock fish dies! Training target 3.0 for Dodging reached! Your Dodging skill increases to level 3! You need to enable at least one skill for training. Your Polearms skill increases to level 1! You start resting. Your clockwork bee winds down and falls to the ground. You start resting. Your dormant clockwork bee falls apart. Magic restored. You start resting. HP restored. There is a large open door here. You see here a ribbon worm corpse. Could not explore, unopened door. You open the door. There is an open door here. Found a stone staircase leading up. There is a dry fountain here. An iguana comes into view. Aiming: Launch Clockwork Bee (safe; 1% risk of failure) Press: ? - help, Q - select action, ( or ) - cycle Dir - move target Aim: an iguana (wandering, hasn't noticed you) You lock target on the iguana and prepare to deploy your bee. (Press . to continue winding your bee.) The iguana hisses angrily. You continue winding your clockwork bee... You continue winding your clockwork bee... The orc shouts! With a metallic buzz, your clockwork bee launches itself at the iguana. The iguana bites you! Casting: Launch Clockwork Bee (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You shape a spike launcher from a nearby wall. The rocky spike skewers the iguana. The iguana is moderately wounded. Your clockwork bee stings the iguana. The iguana barely misses you. You hit the iguana but do no damage. The iguana is severely wounded. You hit the iguana with your +0 dagger. The rocky spike skewers the iguana. The iguana is almost dead. The rocky spike skewers the iguana. You kill the iguana! Your clockwork bee locks its sights upon the orc. Your clockwork bee barely misses the orc. You reach to attack! You barely miss the orc with your +1 spear. Your clockwork bee stings the orc! The orc dies! No target in view! Your clockwork bee winds down and falls to the ground. Your dormant clockwork bee falls apart. Magic restored. You see here a +1 glaive of freezing. You encounter an iguana. Aiming: Launch Clockwork Bee (safe; 1% risk of failure) Press: ? - help, Q - select action, ( or ) - cycle Dir - move target Aim: an iguana (asleep) You lock target on the iguana and prepare to deploy your bee. (Press . to continue winding your bee.) You continue winding your clockwork bee... You continue winding your clockwork bee... With a metallic buzz, your clockwork bee launches itself at the iguana. Casting: Launch Clockwork Bee (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You shape a spike launcher from a nearby wall. The iguana hisses angrily. Your clockwork bee stings the iguana. The iguana misses your clockwork bee. Your clockwork bee misses the iguana. Your clockwork bee stings the iguana but does no damage. The iguana closely misses your clockwork bee. Your clockwork bee barely misses the iguana. The iguana bites your clockwork bee. Your clockwork bee stings the iguana! Your clockwork bee stings the iguana but does no damage. The iguana closely misses your clockwork bee. You reach to attack! You barely miss the iguana with your +1 spear. Your clockwork bee stings the iguana but does no damage. The iguana barely misses your clockwork bee. Your clockwork bee barely misses the iguana. You fail to reach past your clockwork bee. Your clockwork bee misses the iguana. The iguana closely misses your clockwork bee. You fail to reach past your clockwork bee. Your clockwork bee barely misses the iguana. The iguana misses your clockwork bee. Your clockwork bee stings the iguana. The iguana dies! Your clockwork bee winds down and falls to the ground. You have reached level 8! You feel stronger. Your dormant clockwork bee falls apart. Found a stone staircase leading down. w - 3 scrolls of enchant weapon (gained 1) You now have 235 gold pieces (gained 16). You encounter an ice beast. Aiming: Launch Clockwork Bee (safe; 1% risk of failure) Press: ? - help, Q - select action, ( or ) - cycle Dir - move target Aim: an ice beast (asleep) You lock target on the ice beast and prepare to deploy your bee. (Press . to continue winding your bee.) You continue winding your clockwork bee... You continue winding your clockwork bee... With a metallic buzz, your clockwork bee launches itself at the ice beast. Casting: Launch Clockwork Bee (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You shape a spike launcher from a nearby wall. Aiming: Launch Clockwork Bee (safe; 1% risk of failure) Press: ? - help, Q - select action, ( or ) - cycle Dir - move target Aim: an ice beast You lock target on the ice beast and prepare to deploy your bee. (Press . to continue winding your bee.) The rocky spike misses the ice beast. You continue winding your clockwork bee... The rocky spike skewers the ice beast. The ice beast is lightly wounded. The ice beast hits you. The ice beast freezes you! You continue winding your clockwork bee... The rocky spike skewers the ice beast. The ice beast is moderately wounded. The ice beast hits you. The ice beast freezes you! With a metallic buzz, your clockwork bee launches itself at the ice beast. The rocky spike skewers the ice beast. The ice beast is heavily wounded. The ice beast hits you. The ice beast freezes you! Something hits your clockwork bee but does no damage. Your clockwork bee stings the ice beast. You are too injured to fight recklessly! You are too injured to fight recklessly! You closely miss the ice beast with your +1 spear. The ice beast is heavily wounded. You hit the ice beast with your +0 dagger. The rocky spike skewers the ice beast. The ice beast is severely wounded. Your clockwork bee barely misses the ice beast. The ice beast hits you. The ice beast freezes you! * * * LOW HITPOINT WARNING * * * The rocky spike skewers the ice beast. The ice beast is almost dead. The ice beast attacks as it pursues you! The ice beast barely misses you. Your clockwork bee stings the ice beast. Aiming: Throw Flame Press: ? - help, Shift-Dir - straight line Aim: an ice beast (almost dead, ally target, 68% to hit) The puff of flame hits the ice beast but does no damage. The ice beast is almost dead. The ice beast hits you. * * * LOW HITPOINT WARNING * * * The ice beast freezes you. * * * LOW HITPOINT WARNING * * * Your clockwork bee stings the ice beast but does no damage. Aiming: Throw Flame Press: ? - help, Shift-Dir - straight line Aim: an ice beast (almost dead, ally target, 68% to hit) The puff of flame hits the ice beast! The ice beast melts! You kill the ice beast! Your clockwork bee winds down and falls to the ground. Your Polearms skill increases to level 2! You start resting. Your dormant clockwork bee falls apart. Magic restored. You start resting. HP restored. You encounter Prince Ribbit. Found a parchment of Maxwell's Portable Piledriver. You open the door. Press: ? - help, v - describe, . - travel The floor. There is an open door here. There is an open door here. Key pressed, stopping explore. There is a stone staircase leading down here. Found a scratched glass ring. Found an escape hatch in the ceiling. i - a scroll of identify Could not explore, unopened door. You open the door. There is an escape hatch in the ceiling here. You see here a +0 mace. You see here an iguana skeleton. There is an open door here. An orc comes into view. An orc is nearby! The orc shouts! You hear a shout! You hear a roar! The orc leaves your sight. You encounter an acid dragon, an orc wizard and a shadow imp. Found 2 potions of might. You encounter a quokka. You encounter a two-headed ogre. It is wielding a +0 dire flail and a +0 giant club. The shadow imp leaves your sight. You encounter a gnoll bouda. It is wielding a +0 club. The gnoll bouda shouts! You encounter a sleepcap. Found 12 gold pieces. You encounter an orc. It is wielding a +0 club. You encounter a scorpion. The scorpion leaves your sight. You encounter Menkaure, Prince of Dust. Casting: Launch Clockwork Bee (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You shape a spike launcher from a nearby wall. The shadow imp laughs crazily. There are monsters nearby! There are monsters nearby! There are monsters nearby! The orc wizard sings a few bars from the Orcish anthem. The orc leaves your sight. Okay, then. A shadow imp comes into view. The shadow imp leaves your sight. Menkaure shouts! You hear a shout! The shadow imp grins evilly. The shadow imp grins evilly. You encounter a white imp. The white imp shouts! You encounter a quokka. Aiming: Launch Clockwork Bee (safe; 1% risk of failure) Press: ? - help, Q - select action, ( or ) - cycle Dir - move target Aim: a white imp You lock target on the white imp and prepare to deploy your bee. (Press . to continue winding your bee.) You continue winding your clockwork bee... The white imp gestures at you. The puff of frost hits you! You continue winding your clockwork bee... With a metallic buzz, your clockwork bee launches itself at the white imp. Casting: Launch Clockwork Bee (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You shape a spike launcher from a nearby wall. The white imp closely misses your clockwork bee. The gnoll bouda gazes fiercely through you! You feel your attacks grow feeble. Your clockwork bee barely misses the white imp. The white imp misses your clockwork bee. Your clockwork bee closely misses the white imp. Your clockwork bee stings the white imp! The gnoll bouda gazes fiercely through you! You feel as though you will be weak longer. The gnoll bouda closely misses your clockwork bee. The white imp gestures at you. The puff of frost hits your clockwork bee but does no damage. Your clockwork bee stings the white imp but does no damage. The gnoll bouda misses your clockwork bee. The white imp misses your clockwork bee. Your clockwork bee closely misses the white imp. Your clockwork bee stings the white imp! The white imp dies! The gnoll bouda misses your clockwork bee. Your clockwork bee locks its sights upon the gnoll bouda. Your clockwork bee stings the gnoll bouda. Your clockwork bee closely misses the gnoll bouda. Your clockwork bee stings the gnoll bouda! The gnoll bouda dies! The quokka misses your clockwork bee. Training target 3.0 for Polearms reached! Your Polearms skill increases to level 3! You need to enable at least one skill for training. Your clockwork bee locks its sights upon Menkaure. Your clockwork bee closely misses the quokka. Menkaure hums a few words. Menkaure misses your clockwork bee. The stone spike skewers the quokka. You kill the quokka! Your clockwork bee stings Menkaure! Your clockwork bee winds down and falls to the ground. Casting: Construct Spike Launcher (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You shape a spike launcher from a nearby wall. Menkaure hits your dormant clockwork bee!! The quokka leaves your sight. Unknown command. Something completely misses your dormant clockwork bee. Something hits your dormant clockwork bee. Aiming: Launch Clockwork Bee (safe; 1% risk of failure) Press: ? - help, Q - select action, ( or ) - cycle Dir - move target Okay, then. Something hits your dormant clockwork bee. Something hits your dormant clockwork bee but does no damage. Something hits your dormant clockwork bee but does no damage. Something hits your dormant clockwork bee. Something hits your dormant clockwork bee but does no damage. Your attacks no longer feel as feeble. Something hits your dormant clockwork bee but does no damage. Aiming: Launch Clockwork Bee (safe; 1% risk of failure) Press: ? - help, Q - select action, ( or ) - cycle Dir - move target Aim: Menkaure (moderately damaged, ally target) You lock target on Menkaure and prepare to deploy your bee. (Press . to continue winding your bee.) Your existing bee falls apart. Menkaure gestures wildly while chanting. Menkaure seems to speed up. You continue winding your clockwork bee... You continue winding your clockwork bee... The shadow imp shimmers and splits apart. With a metallic buzz, your clockwork bee launches itself at Menkaure. Your clockwork bee stings Menkaure. Menkaure hits your clockwork bee but does no damage. You fail to reach past your clockwork bee. Your clockwork bee stings Menkaure! Menkaure is destroyed! The orc hits your clockwork bee but does no damage. You reach to attack! You hit the quokka with your +1 spear. Your clockwork bee locks its sights upon the shadow imp. Your clockwork bee barely misses the orc. The quokka barely misses your clockwork bee. Your clockwork bee stings the orc but does no damage. The orc completely misses your clockwork bee. The shadow imp shouts, "Flee, thou fawning flat-headed guttersnipe!" The quokka closely misses your clockwork bee. You fail to reach past your clockwork bee. Your clockwork bee stings the orc! The orc dies! The quokka closely misses your clockwork bee. You reach to attack! You closely miss the quokka with your +1 spear. Your clockwork bee stings the shadow imp. Your clockwork bee winds down and falls to the ground. The quokka bites your dormant clockwork bee but does no damage. The shadow imp hits your dormant clockwork bee but does no damage. You fail to reach past your dormant clockwork bee. The quokka bites your dormant clockwork bee but does no damage. The shadow imp hits your dormant clockwork bee but does no damage. The shadow imp puffs mist at you. You wind your clockwork bee back up and it locks its sights upon the shadow imp! Your clockwork bee barely misses the shadow imp. The quokka barely misses your clockwork bee. Your clockwork bee barely misses the shadow imp. The shadow imp closely misses your clockwork bee. You reach to attack! You hit the shadow imp with your +1 spear. The quokka completely misses your clockwork bee. Your clockwork bee stings the shadow imp! The shadow imp dies! The quokka closely misses your clockwork bee. You reach to attack! You hit the quokka with your +1 spear. The quokka is severely wounded. Your clockwork bee locks its sights upon the quokka. Your clockwork bee stings the quokka but does no damage. The shadow imp hits your clockwork bee but does no damage. The quokka misses your clockwork bee. You reach to attack! You hit the quokka but do no damage. Your clockwork bee misses the quokka. The quokka completely misses your clockwork bee. The shadow imp closely misses your clockwork bee. You fail to reach past your clockwork bee. Your clockwork bee stings the quokka! The quokka dies! You reach to attack! You barely miss the shadow imp with your +1 spear. Your clockwork bee locks its sights upon the shadow imp. The shadow imp completely misses your clockwork bee. Your clockwork bee closely misses the shadow imp. You completely miss the shadow imp with your +1 spear. You barely miss the shadow imp with your +0 dagger. The shadow imp barely misses you. The shadow imp closely misses your clockwork bee. Your clockwork bee misses the shadow imp. You closely miss the shadow imp with your +0 dagger. You closely miss the shadow imp with your +1 spear. Your clockwork bee stings the shadow imp! The shadow imp dies! The shadow imp misses you. Your clockwork bee stings the shadow imp! The shadow imp dies! No reachable target in view! Unknown command. Your clockwork bee winds down and falls to the ground. An acid dragon is nearby! An acid dragon is nearby! You start resting. Magic restored. An orc comes into view. Things that are here: a +0 club; a +0 scale mail A sleepcap is nearby! You now have 247 gold pieces (gained 12). A scorpion comes into view. Casting: Launch Clockwork Bee (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You shape a spike launcher from a nearby wall. The stone spike skewers the sleepcap. The sleepcap is lightly damaged. The scorpion shimmers and splits apart. Aiming: Launch Clockwork Bee (safe; 1% risk of failure) Press: ? - help, Q - select action, ( or ) - cycle Dir - move target Aim: a sleepcap (lightly damaged) You lock target on the sleepcap and prepare to deploy your bee. (Press . to continue winding your bee.) The stone spike skewers the sleepcap! The sleepcap is heavily damaged. The sleepcap barely misses you. You continue winding your clockwork bee... The stone spike skewers the scorpion. The scorpion is moderately wounded. The sleepcap releases spores at you. You continue winding your clockwork bee... The stone spike skewers the scorpion. The scorpion is heavily wounded. The sleepcap barely misses you. With a metallic buzz, your clockwork bee launches itself at the sleepcap. The stone spike skewers the scorpion. The scorpion is moderately wounded. The scorpion stings you but does no damage. The sleepcap releases spores at you. The scorpion stings you but does no damage. You swap places with your clockwork bee. The stone spike skewers the sleepcap but does no damage. The sleepcap is heavily damaged. The sleepcap barely misses your clockwork bee. Your clockwork bee stings the sleepcap but does no damage. The scorpion misses your clockwork bee. You fail to reach past your clockwork bee. The stone spike skewers the sleepcap. The sleepcap is heavily damaged. Your clockwork bee stings the sleepcap! The sleepcap releases spores at your clockwork bee but does no damage. The scorpion stings your clockwork bee. The scorpion stings your clockwork bee but does no damage. You fail to reach past your clockwork bee. The stone spike skewers the sleepcap but does no damage. The sleepcap is almost destroyed. Your clockwork bee stings the sleepcap! The sleepcap is destroyed! The scorpion stings your clockwork bee but does no damage. The scorpion closely misses your clockwork bee. Your clockwork bee stings the scorpion! The scorpion dies! You reach to attack! You closely miss the scorpion with your +1 spear. The stone spike skewers the scorpion. You kill the scorpion! Your clockwork bee locks its sights upon the scorpion. Your clockwork bee closely misses the scorpion. The scorpion completely misses your clockwork bee. You reach to attack! You hit the scorpion with your +1 spear. The stone spike skewers the scorpion. The scorpion is severely wounded. Your clockwork bee misses the scorpion. The scorpion barely misses your clockwork bee. Your clockwork bee barely misses the scorpion. You fail to reach past your clockwork bee. The stone spike skewers the scorpion. The scorpion is severely wounded. The scorpion barely misses your clockwork bee. Your clockwork bee stings the scorpion! The scorpion dies! No target in view! Your clockwork bee winds down and falls to the ground. HP restored. Your dormant clockwork bee falls apart. An orc comes into view. You see here 2 potions of might. An orc is nearby! Found 14 gold pieces. You encounter an iguana and an adder. Found a scroll labelled OXTOUROSUAFF. You see here 14 gold pieces. Casting: Launch Clockwork Bee (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You shape a spike launcher from a nearby wall. The adder hisses angrily. You hear a bark! You hear an angry hiss. Aiming: Launch Clockwork Bee (safe; 1% risk of failure) Press: ? - help, Q - select action, ( or ) - cycle Dir - move target Aim: an adder You lock target on the adder and prepare to deploy your bee. (Press . to continue winding your bee.) The iguana hisses angrily. You encounter a hound. The adder barely misses you. The adder bites you. You are poisoned. The adder poisons you! You continue winding your clockwork bee... You feel sick. You encounter an iguana. The adder bites you. You are more poisoned. The adder poisons you! You continue winding your clockwork bee... You feel very sick. The adder bites you but does no damage. With a metallic buzz, your clockwork bee launches itself at the adder. You feel sick. The adder bites you but does no damage. You encounter an orc. It is wielding a +0 hand axe. The adder bites you but does no damage. You feel sick. Your clockwork bee closely misses the adder. The adder attacks as it pursues you! The adder closely misses you. You hit the adder with your +0 dagger. The adder is lightly wounded. You barely miss the adder with your +1 spear. The stone spike skewers the adder! You kill the adder! You feel sick. Your clockwork bee winds down and falls to the ground. You reach to attack! You hit the hound but do no damage. You feel sick. The hound bites you. The stone spike skewers the hound! The hound is heavily wounded. You feel sick. The hound bites you but does no damage. You feel sick. Something bites your dormant clockwork bee but does no damage. Casting: Launch Clockwork Bee (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You shape a spike launcher from a nearby wall. You feel sick. You are no longer poisoned. The hound bites you but does no damage. The hound closely misses you. Aiming: Launch Clockwork Bee (safe; 1% risk of failure) Press: ? - help, Q - select action, ( or ) - cycle Dir - move target Aim: a hound (heavily wounded, ally target) You lock target on the hound and prepare to deploy your bee. (Press . to continue winding your bee.) Your existing bee falls apart. The hound barely misses you. You continue winding your clockwork bee... The hound bites you but does no damage. The hound bites you. You continue winding your clockwork bee... The iguana bites you. The hound bites you but does no damage. With a metallic buzz, your clockwork bee launches itself at the hound. The hound bites you but does no damage. The iguana bites you. The hound barely misses you. Your clockwork bee completely misses the iguana. The iguana shimmers and splits apart. The iguana bites your clockwork bee but does no damage. Your clockwork bee stings the iguana! The stone spike misses the iguana. Your clockwork bee stings the iguana! The iguana dies! Your clockwork bee stings the iguana. You closely miss the iguana with your +1 spear. You hit the iguana but do no damage. The stone spike skewers the iguana! You kill the iguana! The iguana closely misses you. Your clockwork bee stings the hound. You hit the iguana with your +0 dagger. The iguana is lightly wounded. You hit the iguana but do no damage. The stone spike skewers the iguana. The iguana is moderately wounded. Your clockwork bee misses the hound. The hound bites your clockwork bee. The iguana bites you! You are too injured to fight recklessly! Okay, then. Aiming: Paralyse Press: ? - help, Shift-Dir - straight line Aim: a hound (almost dead, ally target, chance to affect: 57%) The iguana becomes paralysed! Your clockwork bee stings the hound. The hound dies! The iguana bites you. Your clockwork bee completely misses the iguana. Your Forgecraft skill increases to level 11! You hit the iguana with your +0 dagger. You kill the iguana! Your clockwork bee locks its sights upon the orc. Your clockwork bee stings the orc! The orc dies! Your clockwork bee winds down and falls to the ground. You wind your clockwork bee back up and it locks its sights upon the iguana! Your clockwork bee stings the iguana. Your clockwork bee stings the iguana! The iguana dies! You start resting. Your clockwork bee winds down and falls to the ground. You see here 2 potions of might. An orc is nearby! An orc is nearby! An orc is nearby! You start resting. Magic restored. You start resting. You encounter a phantom. You start resting. An acid dragon comes into view. An acid dragon is nearby! You start resting. HP restored. A two-headed ogre comes into view. The two-headed ogre shouts in stereo! You see here 2 potions of might. A two-headed ogre is nearby! You see here 2 potions of might. m - 4 potions of might (gained 2) You see here a +0 hand axe. The phantom shimmers and splits apart. Things that are here: 14 gold pieces; an adder corpse Casting: Launch Clockwork Bee (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You shape a spike launcher from a nearby wall. Aiming: Launch Clockwork Bee (safe; 1% risk of failure) Press: ? - help, Q - select action, ( or ) - cycle Dir - move target Aim: a phantom (unrewarding, wandering, feeble figment, hasn't noticed you) You lock target on the phantom and prepare to deploy your bee. (Press . to continue winding your bee.) You continue winding your clockwork bee... You continue winding your clockwork bee... With a metallic buzz, your clockwork bee launches itself at the phantom. The phantom hits you but does no damage. Your clockwork bee stings the phantom but does no damage. The phantom attacks as it pursues you! The phantom misses you. Your clockwork bee misses the phantom. You closely miss the phantom with your +0 dagger. You barely miss the phantom with your +1 spear. The stone spike skewers the phantom. The phantom is severely damaged. Your clockwork bee barely misses the phantom. The phantom barely misses you. Your clockwork bee stings the phantom. The phantom is destroyed! You hit the phantom with your +1 spear. The phantom is lightly damaged. You miss the phantom with your +0 dagger. Your clockwork bee locks its sights upon the phantom. The phantom hits you. The phantom blinks! You blink. Found a scroll labelled RURAYJECO. You reach to attack! You hit the phantom with your +1 spear. The phantom is heavily damaged. The stone spike skewers the phantom. The phantom is almost destroyed. The phantom hits you. The phantom blinks! You blink. You closely miss the phantom with your +1 spear. The phantom is lightly damaged. You barely miss the phantom with your +0 dagger. The phantom hits you but does no damage. Your clockwork bee stings the phantom! You barely miss the phantom with your +0 dagger. The phantom is heavily damaged. You completely miss the phantom with your +1 spear. Your clockwork bee barely misses the phantom. The phantom hits you. You hit the phantom with your +1 spear. The phantom is heavily damaged. You hit the phantom with your +0 dagger. Your clockwork bee stings the phantom! The phantom hits you. The phantom blinks! You blink. Casting: Launch Clockwork Bee (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You shape a spike launcher from a nearby wall. Your clockwork bee stings the phantom. The phantom is destroyed! The phantom hits you. The phantom blinks! You blink. You hit the phantom but do no damage. The phantom is almost destroyed. You hit the phantom but do no damage. Your spike launcher falls apart as you grow too distant to maintain it. The phantom hits you but does no damage. Your clockwork bee stings the phantom. The phantom is destroyed! Your clockwork bee winds down and falls to the ground. No target in view! There is an open door here. Your dormant clockwork bee falls apart. Magic restored. e - a scroll labelled OXTOUROSUAFF u - 3 scrolls labelled RURAYJECO (gained 1) There is an open door here. You now have 261 gold pieces (gained 14). You see here an adder skeleton. You see here a +0 hand axe. A two-headed ogre comes into view. The two-headed ogre shouts in stereo! A two-headed ogre is nearby! The orc wizard leaves your sight. The orc wizard shouts! You hear a shout! x2 The orc wizard leaves your sight. The acid dragon leaves your sight. You encounter an ogre. It is wielding a +0 giant club. The acid dragon roars! You encounter a drude. The orc wizard leaves your sight. Aiming: Launch Clockwork Bee (safe; 1% risk of failure) Press: ? - help, Q - select action, ( or ) - cycle Dir - move target Aim: an acid dragon You lock target on the acid dragon and prepare to deploy your bee. (Press . to continue winding your bee.) The acid dragon spits acid at you. The splash of acid hits you! You continue winding your clockwork bee... You encounter a sleepcap. You continue winding your clockwork bee... With a metallic buzz, your clockwork bee launches itself at the acid dragon. Casting: Launch Clockwork Bee (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You shape a spike launcher from a nearby wall. Your clockwork bee barely misses the acid dragon. The drude attacks as it pursues you! The drude hits you. Your doom draws closer. The drude barely misses you. Your clockwork bee stings the acid dragon. The stone spike skewers the drude! The drude is heavily wounded. The drude attacks as it pursues you! The drude completely misses you. The drude hits you. Your doom draws closer. Your clockwork bee stings the acid dragon. You hit the drude with your +1 spear. The drude is severely wounded. You miss the drude with your +0 dagger. The stone spike skewers the acid dragon. The acid dragon is moderately wounded. Your clockwork bee stings the acid dragon. The drude barely misses you. The drude closely misses you. The acid dragon spits acid at you. The splash of acid hits you! The acid corrodes you! Your clockwork bee stings the acid dragon. You are too injured to fight recklessly! Aiming: Paralyse Press: ? - help, Shift-Dir - straight line Aim: an acid dragon (heavily wounded, not watching you, catching its breath, ally target, chance to affect: 49%) The acid dragon resists with some effort. The stone spike skewers the acid dragon but does no damage. The acid dragon is heavily wounded. The drude hits you. * * * LOW HITPOINT WARNING * * * Your doom draws closer. The drude hits you but does no damage. Your clockwork bee stings the acid dragon. As you read the scroll labelled RURAYJECO, it dissolves into smoke. It was a scroll of fog. u -> g - 2 scrolls of fog The stone spike skewers the acid dragon. The acid dragon is almost dead. The drude closely misses you. The drude hits you. * * * LOW HITPOINT WARNING * * * Your doom draws closer. The acid dragon bites you! * * * LOW HITPOINT WARNING * * * The acid dragon claws you. * * * LOW HITPOINT WARNING * * * The drude hits you. You die... ###.....##.#......#..#...... #... ......<....#..#####..#####.. #... .......#####......#÷)# .... ###. .......# #......#..#..... #... .......# #####..#.)#..### #... .......# #......#..#..... ##... ...#+#######......#..#..oO. #.... ...#.......#..#####..#####. #.... .########.##..§§@Dy..Oo.... #..## .##.......##..§§5fo........ #.... .##'#########################.### .)....## #.......##..#...#.# .......# #.#####.##........# .......# #.# #.#......###### .......######.# #.#............ .#####.##...#.# ###.#.......##### ............#.# #...........# You could see an acid dragon (catching breath, ally target), a sleepcap, a drude, an orc wizard and a friendly clockwork bee (minion). Vanquished Creatures Sigmund (D:2) An ice beast (D:5) An ogre (D:4) 6 iguanas (D:5) A sleepcap (D:2) Natasha (twice) (D:2) A scorpion (D:5) A rock fish (D:5) A gnoll (D:1) 5 adders An ufetubus (D:4) A ribbon worm (D:5) 2 orcs (D:4) 4 endoplasms 6 hobgoblins 6 jackals 4 quokkas 3 ball pythons 3 bats 5 goblins 3 kobolds 7 rats 65 creatures vanquished. Vanquished Creatures (collateral kills) Menkaure (D:5) 4 rock fish (D:5) A howler monkey (D:4) A bombardier beetle (D:5) 2 hounds A gnoll bouda (D:5) A sleepcap (D:5) Natasha (D:2) An orc wizard (D:4) 3 phantoms (D:5) 2 scorpions (D:5) 4 gnolls (D:3) 2 adders 6 iguanas (D:5) 3 shadow imps (D:5) A white imp (D:5) An ufetubus (D:4) A dart slug (D:4) A ribbon worm (D:3) 7 orcs 2 hobgoblins (D:4) A jackal (D:3) A quokka (D:5) 4 ball pythons A bat (D:3) A frilled lizard (D:3) A goblin (D:4) 5 kobolds A rat (D:3) 61 creatures vanquished. Grand Total: 126 creatures vanquished Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | operator the Coglin Forgewright began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 3/3 249 | D:1 | Reached skill level 5 in Forgecraft 554 | D:1 | Reached XP level 2. HP: 19/19 MP: 0/4 1094 | D:2 | Reached XP level 3. HP: 20/24 MP: 1/5 1143 | D:2 | Reached skill level 6 in Forgecraft 1147 | D:2 | Learned a level 2 spell: Construct Spike Launcher 1444 | D:2 | Encountered Sigmund 1455 | D:2 | Killed Sigmund 1456 | D:2 | Reached skill level 8 in Forgecraft 1456 | D:2 | Reached XP level 4. HP: 21/30 MP: 2/6 1456 | D:2 | Reached XP level 5. HP: 25/35 MP: 2/7 1744 | D:2 | Encountered Natasha 1757 | D:2 | Killed Natasha 1775 | D:2 | Reached XP level 6. HP: 17/41 MP: 6/8 1960 | D:2 | Learned a level 3 spell: Launch Clockwork Bee 1968 | D:2 | Encountered Natasha 1991 | D:2 | Killed Natasha 2378 | D:2 | Encountered Natasha 2386 | D:2 | Killed Natasha 2387 | D:2 | Reached skill level 9 in Forgecraft 2865 | D:3 | Identified the inkwell talisman "Yneeceg" {rCorr Stlth+} 3415 | D:4 | Reached XP level 7. HP: 46/46 MP: 4/9 3613 | D:4 | Found Ciblih's Antique Armour Shoppe. 3711 | D:4 | Found a sparkling altar of Nemelex Xobeh. 3915 | D:4 | Reached skill level 10 in Forgecraft 3945 | D:4 | Found a transporter. 3956 | D:4 | Found Umisa's General Store. 3986 | D:4 | Found a transporter. 3995 | D:4 | Reached skill level 1 in Fighting 4671 | D:5 | Entered Level 5 of the Dungeon 4695 | D:5 | Identified the +3 robe of Understanding {Bane MP+7 Str+3} 4708 | D:5 | Gained bane: Bane of Multiplicity [Equipping an artefact] 4757 | D:5 | Found a sacrificial altar of Ru. 4797 | D:5 | Found an ancient bone altar of Kikubaaqudgha. 5228 | D:5 | Reached skill level 1 in Polearms 5442 | D:5 | Reached XP level 8. HP: 58/58 MP: 10/10 5787 | D:5 | Encountered Prince Ribbit 5988 | D:5 | Encountered a two-headed ogre 6001 | D:5 | Encountered Menkaure 6080 | D:5 | Killed Menkaure 6236 | D:5 | Reached skill level 11 in Forgecraft 6493 | D:5 | HP: 2/58 [acid dragon (1)] 6493 | D:5 | Slain by a drude Illustrated notes Levels and vault maps discovered: D:1: minmay_arrival_nine_rooms, layout_basic D:2: layout_basic, uniq_natasha, uniq_sigmund D:3: layout_rooms D:4: layout_loops_corners, mainiacjoe_overflow_boulevard, serial_bayou, serial_bayou_crossing, serial_bayou_ford_a, serial_bayou_lake_a, serial_bayou_shore_a, serial_shops, nicolae_shop_drivethru, nicolae_shop_waterfront D:5: kennysheep_windowed_halls, layout_basic, grunt_temple_overflow_open, corner_web_ring, grunt_ministairs_1, minivault_27, uniq_menkaure, uniq_prince_ribbit1 Skill XL: | 1 2 3 4 5 6 7 8 | ---------------+-------------------------+----- Forgecraft | 5 8 9 10 11 | 11.4 Fighting | 3 | 3.0 Dodging | 3 | 3.0 Polearms | 1 3 | 3.0 Stealth | | 1.5 Spellcasting | | 1.7 Action | 1- 3 | 4- 6 | 7- 9 || total ---------------------------+-------+-------+-------++------- Attack: Normal | 44 | 71 | 60 || 175 Melee: Mace | 14 | | || 14 Dagger | 30 | 44 | 38 || 112 Spear | 27 | 67 | 58 || 152 Cast: Kinetic Grapnel | 22 | | || 22 Construct Spike L | 4 | 11 | 19 || 34 Launch Clockwork | | 19 | 28 || 47 Evoke: Wand of flame | | | 2 || 2 Wand of paralysis | | | 2 || 2 Drink: Lignification | | 1 | || 1 Read: Identify | | 1 | || 1 Fear | | 1 | || 1 Enchant weapon | | 1 | || 1 Torment | | 1 | || 1 Revelation | | 1 | || 1 Vulnerability | | 1 | || 1 Fog | | | 1 || 1 Stab: Sleeping | | | 1 || 1 Armour: Leather armour | 19 | 47 | 11 || 77 Robe | 1 | | 60 || 61 None | | 11 | || 11 Dodge: Dodged | 27 | 25 | 40 || 92 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 6562 | 5771 | 791 | 666 | 3872 | 5 | 1312.4 | Dungeon | 6562 | 5771 | 791 | 666 | 3872 | 5 | 1312.4 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:5: 1646 daAuts D:4: 1613 daAuts D:2: 1358 daAuts D:1: 1071 daAuts D:3: 873 daAuts DLua errors: Table legend: A = God B = Rank C = Start time D = Start piety E = Piety gained F = Piety on gifts G = Piety on penance H = Piety on stepdowns I = Piety decays J = Piety lost (inc. decay) A B C D E F G H I J +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+ +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+