Dungeon Crawl Stone Soup version 0.34-a0-2097-gc69c41b5cd (webtiles) character file. Game seed: 9640418331621186704 17210 operator the Fetichist (level 12, 0/72 HPs) Began as a Coglin Forgewright on Jan 25, 2026. Was an Elder of Hepliaklqana. Slain by a cane toad (21 damage) ... on level 10 of the Dungeon. The game lasted 00:49:11 (13454 turns). operator the Fetichist (Coglin Forgewright) Turns: 13454, Time: 00:49:12 Health: 0/72 AC: 9 Str: 11 XL: 12 Next: 45% Magic: 8/16 EV: 11 Int: 23 God: Hepliaklqana [****..] Gold: 239 SH: 0 Dex: 12 Spells: 2/17 levels left rFire . . . (100%) f - +9 staff of Olgreb {rPois∞} rCold . . . (100%) h - orb {Guile} rNeg + . . (50%) g - +3 leather armour {rN+} rPois ∞ (0%) l - +2 hat {Int+3} rElec . (100%) (no cloak) rCorr . (100%) (no gloves) SInv . m - +0 pair of boots Will ..... (no gizmo) Stlth + HPRegen 0.32/turn MPRegen 0.15/turn %: no passive effects @: no status effects A: reduced essence, off-hand wielding, slow wielding, warmup strikes, no jewellery a: Invent Gizmo (0%), Renounce Religion (0%), Evoke the Staff of Olgreb (0%), Recall Ancestor (0%), Ancestor Identity (0%), Transference (19%), Idealise (63%) You were on level 10 of the Dungeon. You worshipped Hepliaklqana. Hepliaklqana was greatly pleased with you. You visited 3 branches of the dungeon, and saw 12 of its levels. You collected 1723 gold pieces. You spent 1484 gold pieces at shops. Inventory: Hand Weapons a - a +0 hammer {Gustavo} c - a +0 dagger {Rubén} d - a +0 dagger {Leticia} e - a +0 hand axe {Dongyul} f - the +9 staff of Olgreb (weapon) {rPois∞} (You found it on level 2 of the Dungeon) Radiate: It can be activated via the 'a'bility menu to radiate toxic energy, with effectiveness depending on Evocations skill. Alch: It enhances your alchemy magic. rPois∞: It grants immunity to poison. It cannot be enchanted further. Missiles b - 5 javelins Armour g - a +3 leather armour of positive energy (worn) h - an orb of guile (worn) i - a +2 scale mail of cold resistance l - a +2 hat of intelligence (worn) m - a +0 pair of boots (worn) Magical Staves j - a staff of fire {Ran} Wands e - a wand of charming (8) Scrolls a - a scroll of enchant armour t - 4 scrolls of teleportation V - 3 scrolls of vulnerability q - 2 scrolls of enchant weapon {unknown} g - a scroll of fog c - 2 scrolls of poison {unknown} e - 2 scrolls of noise {unknown} h - 2 scrolls of amnesia {unknown} m - 2 scrolls of silence {unknown} i - a scroll of identify Potions g - a potion of magic f - a potion of might {unknown} c - 7 potions of curing k - 5 potions of haste {unknown} l - a potion of invisibility {unknown} n - 4 potions of moonshine {unknown} o - a potion of brilliance {unknown} d - a potion of attraction {unknown} j - 2 potions of mutation {unknown} p - a potion of enlightenment {unknown} Miscellaneous g - a +0 Gell's gravitambourine (inert) h - a +0 sack of spiders Skills: - Level 3.0 Fighting - Level 3.0 Armour - Level 3.0 Dodging - Level 1.5 Stealth - Level 3.0 Spellcasting - Level 13.0 Forgecraft - Level 7.0 Fire Magic * Level 9.0 Alchemy - Level 15.0 Evocations You had 2 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Kinetic Grapnel Frge 100% 1d8 1% 1 b - Construct Spike Laun Frge 100% 2d7 1% 2 c - Launch Clockwork Bee Frge 58% N/A 1% 3 d - Forge Blazeheart Gol Fire/Frge 49% N/A 2% 4 e - Alistair's Walking A Alch/Frge 69% N/A 4% 5 Your spell library contained the following spells: Spells Type Power Damage Failure Level Foxfire Conj/Fire 76% 2x1d7 3% 1 Sandblast Erth 6% 2d5 14% 1 Grave Claw Necr 6% 2d7 22% 2 Olgreb's Toxic Radiance Alch 61% N/A 3% 4 Forge Lightning Spire Air/Frge 33% 3d6 10% 4 Iskenderun's Battlesphe Conj/Frge 33% 2d10 10% 4 Petrify Alch/Erth 18% N/A 22% 4 Flame Wave Conj/Fire 19% 2d7 34% 4 Hailstorm Conj/Ice 3% 3d5 41% 3 Stone Arrow Conj/Erth 6% 3d7 41% 3 Summon Ice Beast Ice/Summ 3% N/A 41% 3 Teleport Other Tloc 3% N/A 41% 3 Dimensional Bullseye Hex/Tloc 1% N/A 82% 4 Dispel Undead Necr 3% 3d7 82% 4 Iskenderun's Mystic Bla Conj/Tloc 3% 2d3 (+2d1 82% 4 Dungeon Overview and Level Annotations Branches: Dungeon (10/15) Temple (1/1) D:6 Lair (1/5) D:10 Orc: D:9-12 The Realm of Zot is guarded by orbs of winter. Altars: Ashenzari Cheibriados Dithmenos Elyvilon Fedhas Gozag Hepliaklqana Kikubaaqudgha Makhleb Nemelex Xobeh Okawaru Qazlal Ru Sif Muna Trog Uskayaw Vehumet Wu Jian Xom Yredelemnul Zin The Shining One Shops: D:5 ** D:6 ( D:7 * D:8 ( Annotations: D:10 1 runed translucent door, exclusion: orange crystal statue Innate Abilities, Weirdness & Mutations Your life essence is reduced to manifest your ancestor. (-10% HP) You can wield a second weapon in your off-hand. It takes a long time for you to wield or remove held weapons. Your first few attacks do less damage. You cannot equip rings or amulets. Message History Your toxic aura wanes. Ancestor HP restored. You are no longer corroded. Your blazeheart golem fades away. HP restored. You swap places with Ilshubani. There is an open door here. V - 3 scrolls of vulnerability (gained 1) Could not explore, unopened door. You open the door. Found a scroll of teleportation. There is an open door here. t - 4 scrolls of teleportation (gained 1) Found a tubular cabochon ring. Could not explore, unopened door. You open the door. There is an open door here. Found a pair of gloves. Could not explore, unopened door. As you open the door, it creaks loudly! Found seven hand axes and two minotaur corpses. Found a minotaur corpse. There is an open door here. You see here a +0 hand axe. You see here a +0 hand axe. You see here a +2 hand axe of distortion. You swap places with Ilshubani. You see here a +0 hand axe. You see here the +5 hand axe of the Shallot {heavy, Will+ Str-3 Dex+3 Stlth+}. You swap places with Ilshubani. There is an open door here. There is an open door here. Key pressed, stopping explore. You open the door. Found a stone staircase leading up. There is an open door here. There is a stone staircase leading up here. You open the door. A centaur comes into view. A centaur is nearby! p - a murky coppery potion Things that are here: a +0 robe; a +0 dagger You open the door. Found a pair of boots. There is an open door here. You see here a +0 pair of boots. Okay, then. You see here a +0 pair of boots. You start putting on your armour. You continue putting on your +0 pair of boots. x5 You finish putting on your +0 pair of boots. Found a chain mail. You drop a +0 robe. You drop an orb of mesmerism. You drop an orb of guile. Could not explore, unopened door. You open the door. You encounter a troll. The troll shouts! Found a scarab talisman. A troll is nearby! You hit the troll. You envenom the troll! The troll is poisoned. The troll is heavily wounded. The troll barely misses you. x2; The troll claws you. A troll is nearby! Casting: Construct Spike Launcher (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Okay, then. Casting: Construct Spike Launcher (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You shape a spike launcher from a nearby wall. The rocky spike skewers the troll. The troll is severely wounded. The troll bites you but does no damage. The troll claws you! The troll claws you but does no damage. You hit the troll. You envenom the troll!! You kill the troll! The troll leather armour is intact enough to wear. Things that are here: an orb of guile; an orb of mesmerism; a +0 robe There is an open door here. Things that are here: a +0 troll leather armour; a troll corpse Could not explore, unopened door. You open the door. Found a stone staircase leading down. There is an open door here. There is a stone staircase leading down here. Could not explore, unopened door. You open the door. There is an open door here. You open the door. Found an escape hatch in the ceiling. There is an open door here. There is an escape hatch in the ceiling here. Could not explore, unopened door. You open the door. There is an open door here. Could not explore, unopened door. You open the door. There is an open door here. You open the door. There is an open door here. You open the door. There is an open door here. You open the door. There is an open door here. Found a runed translucent door. You swap places with Ilshubani. There is a stone staircase leading up, spattered with blood here. There is an open translucent door here. A centaur comes into view. Press: ? - help, v - describe, . - travel The floor. You swap places with Ilshubani. There is an open translucent door here. You open the door. Found a flail. There is an open door here. You open the door. Found a shiny orb. You swap places with Ilshubani. There is an open door here. You see here an orb of energy. You open the door. There is an open door here. You open the door. There is an open door here. You swap places with Ilshubani. There is an open door here. You open the door. There is an open door here. You swap places with Ilshubani. There is an open door here. There is an open door here. You see here an orb of energy. There is an open door here. You open the door. Could not explore, unopened door. You open the door. There is an open door here. You swap places with Ilshubani. There is an open door here. There is an open door here. There is an open door here. There is a stone staircase leading up here. You encounter Urug the Orcish Ballista. She is wielding a +5 halberd, wearing a +2 scale mail of cold resistance and quivering javelins. Urug shouts! Urug throws a javelin. The javelin pierces through you! You reach into the sack... ...and things crawl out! Urug is caught in a web! The sack is emptied! Aiming: Charm Press: ? - help, Shift-Dir - straight line Okay, then. Casting: Construct Spike Launcher (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Okay, then. Aiming: Launch Clockwork Bee (safe; 1% risk of failure) Press: ? - help, Q - select action, ( or ) - cycle Dir - move target Aim: Urug, wielding a +5 halberd, wearing a +2 scale mail of cold resistance and quivering javelins (entangled in a web, ally target) You lock target on Urug and prepare to deploy your bee. (Press . to continue winding your bee.) Urug struggles to get unstuck from the web. Your jumping spider leaps! You continue winding your clockwork bee... Urug tears free of the web. Your jumping spider pounces on Urug. Your jumping spider bites Urug but does no damage. You continue winding your clockwork bee... Urug hits your jumping spider with a +5 halberd!! Your jumping spider leaps! With a metallic buzz, your clockwork bee launches itself at Urug. Your jumping spider leaps! Your tarantella touches Urug but does no damage. Urug hits your tarantella with a +5 halberd!! Your tarantella touches Urug! Urug is afflicted by dizzying energies! Urug appears confused. Your jumping spider leaps! Your jumping spider leaves your sight. Urug hits your tarantella with a +5 halberd! Your tarantella is killed! Your tarantella's corpse disappears in a puff of smoke! Your jumping spider leaves your sight. Your jumping spider pounces on Urug! Your jumping spider bites Urug but does no damage. Urug misses your jumping spider. Your jumping spider pounces on Urug. Your jumping spider bites Urug but does no damage. Urug barely misses your jumping spider. Your jumping spider pounces on Urug!! Your jumping spider bites Urug. Your jumping spider pounces on Urug. Urug is caught in a web! Your jumping spider bites Urug. Your jumping spider pounces on Urug! Urug dies! Your clockwork bee winds down and falls to the ground. Your dormant clockwork bee falls apart. You swap places with your jumping spider. You swap places with your jumping spider. Your jumping spider disappears in a puff of smoke! Things that are here: a +5 halberd; 5 javelins; a +2 scale mail of cold resistance b - 5 javelins; i - a +2 scale mail of cold resistance You swap places with your jumping spider. You see here a +5 halberd. You swap places with your jumping spider. Could not explore, unopened door. Could not explore, unopened door. You swap places with Ilshubani. Okay, then. You swap places with Ilshubani. You open the door. You swap places with your jumping spider. You swap places with your jumping spider. There is an open door here. You now have 208 gold pieces (gained 10). Your jumping spider disappears in a puff of smoke! You swap places with your jumping spider. You encounter a yak. Aiming: Launch Clockwork Bee (safe; 1% risk of failure) Press: ? - help, Q - select action, ( or ) - cycle Dir - move target Aim: a yak (asleep, ally target) You lock target on the yak and prepare to deploy your bee. (Press . to continue winding your bee.) You continue winding your clockwork bee... You continue winding your clockwork bee... With a metallic buzz, your clockwork bee launches itself at the yak. Your jumping spider leaps! Your jumping spider barely misses the yak. Your jumping spider bites the yak. The yak gores your jumping spider. Your jumping spider pounces on the yak! Your jumping spider bites the yak but does no damage. Your jumping spider pounces on the yak. The yak is caught in a web! Your jumping spider bites the yak. The yak struggles to get unstuck from the web. Your jumping spider pounces on the yak. Your jumping spider bites the yak. Your clockwork bee completely misses the yak. The yak tears free of the web. Your clockwork bee stings the yak. The yak dies! Your clockwork bee winds down and falls to the ground. Your dormant clockwork bee falls apart. You swap places with your jumping spider. You swap places with your jumping spider. You swap places with your jumping spider. You encounter a yak. A yak is nearby! Aiming: Launch Clockwork Bee (safe; 1% risk of failure) Press: ? - help, Q - select action, ( or ) - cycle Dir - move target Aim: a yak (ally target) You lock target on the yak and prepare to deploy your bee. (Press . to continue winding your bee.) Your jumping spider leaps! x2 Ilshubani points at the yak and mumbles some strange words. The yak appears confused. You continue winding your clockwork bee... Your jumping spider leaps! You continue winding your clockwork bee... With a metallic buzz, your clockwork bee launches itself at the yak. Ilshubani hits the yak with a +0 dagger of draining. Ilshubani drains the yak. You swap places with Ilshubani. You encounter a komodo dragon. Your jumping spider leaps! You swap places with your clockwork bee. You encounter a yak. Your jumping spider pounces on the yak. Your jumping spider bites the yak but does no damage. Ilshubani casts a spell at the yak. The yak resists with significant effort. You see here a yak corpse. You encounter a yak. The komodo dragon hisses angrily. The yak bellows! Your jumping spider pounces on the yak! The yak is caught in a web! Your jumping spider bites the yak but does no damage. The yak struggles to get unstuck from the web. Your jumping spider pounces on the yak. Your jumping spider bites the yak but does no damage. You strike the helpless yak from behind! You hit the yak. You envenom the yak!! You kill the yak! Your clockwork bee locks its sights upon the yak. You begin to radiate toxic energy. The komodo dragon is poisoned. Your jumping spider is poisoned. The yak is poisoned. x2 Your jumping spider disappears in a puff of smoke! The yak looks even sicker. x2 You encounter a wyvern. The wyvern is poisoned. Your clockwork bee stings the yak. The yak barely misses your clockwork bee. Your clockwork bee stings the yak! The komodo dragon bites your clockwork bee!! The yak looks even sicker. x2; Your clockwork bee stings the yak! The yak misses your clockwork bee. The komodo dragon bites your clockwork bee! The komodo dragon looks even sicker. The wyvern looks even sicker. The yak looks as sick as possible! Your toxic aura wanes. Your clockwork bee stings the yak. The yak dies! You encounter a komodo dragon. Your clockwork bee stings the yak but does no damage. The komodo dragon bites your clockwork bee! You have reached level 12! You feel clever. Ilshubani remembers more of his old skill. Your clockwork bee stings the yak! Your clockwork bee winds down and falls to the ground. The yak gores your dormant clockwork bee but does no damage. The komodo dragon bites your dormant clockwork bee! Your dormant clockwork bee is destroyed! You see here a yak corpse. The yak gores Ilshubani. The komodo dragon bites Ilshubani!! You begin to radiate toxic energy. The wyvern looks even sicker. The komodo dragon is poisoned. The komodo dragon looks even sicker. The wyvern looks as sick as possible! The yak looks as sick as possible! The yak gores Ilshubani. Ilshubani hits the yak with a +0 dagger of draining. The yak dies! Ilshubani casts a spell at the komodo dragon. The komodo dragon seems to slow down. The komodo dragon bites Ilshubani!! Ilshubani is destroyed! Training target 13.0 for Forgecraft reached! Your Spellcasting skill increases to level 2! Your Forgecraft skill increases to level 13! Casting: Launch Clockwork Bee (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Okay, then. Casting: Launch Clockwork Bee (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You bind the heart of a blast furnace in slag iron. You kill the wyvern! The komodo dragon looks even sicker. The komodo dragon looks as sick as possible! The komodo dragon looks even sicker. Your blazeheart golem punches the komodo dragon but does no damage. The komodo dragon bites your blazeheart golem! You see here a yak corpse. The komodo dragon looks as sick as possible! Your toxic aura wanes. Your blazeheart golem punches the komodo dragon!! The komodo dragon dies! Your Alchemy skill increases to level 6! The komodo dragon bites your blazeheart golem! Your blazeheart golem punches the komodo dragon! Your blazeheart golem falls apart, revealing its core! Your blazeheart core explodes! The fiery explosion engulfs the komodo dragon!! The komodo dragon dies! You hear a roar! You start resting. Ilshubani emerges from the mists of memory! You encounter a basilisk. Aiming: Launch Clockwork Bee (safe; 1% risk of failure) Press: ? - help, Q - select action, ( or ) - cycle Dir - move target Aim: a basilisk (not watching you, ally target) You lock target on the basilisk and prepare to deploy your bee. (Press . to continue winding your bee.) You continue winding your clockwork bee... The basilisk hisses menacingly. You continue winding your clockwork bee... The basilisk bites Ilshubani! Ilshubani hits the basilisk with a +0 dagger of draining. With a metallic buzz, your clockwork bee launches itself at the basilisk. The basilisk barely misses Ilshubani. Ilshubani hits the basilisk but does no damage. Ilshubani drains the basilisk. Ilshubani hits the basilisk with a +0 dagger of draining! The basilisk closely misses Ilshubani. Ilshubani hits the basilisk with a +0 dagger of draining! Ilshubani hits the basilisk with a +0 dagger of draining. Ilshubani drains the basilisk. The basilisk bites Ilshubani! Ilshubani hits the basilisk with a +0 dagger of draining. The basilisk dies! Your clockwork bee winds down and falls to the ground. Your dormant clockwork bee falls apart. Ancestor HP restored. Magic restored. You swap places with Ilshubani. You see here a yak corpse. You see here a yak corpse. Things that are here: a wyvern corpse; a yak corpse Found a fortress talisman. You encounter an acid dragon. The acid dragon roars! You encounter a komodo dragon. Aiming: Launch Clockwork Bee (safe; 1% risk of failure) Press: ? - help, Q - select action, ( or ) - cycle Dir - move target Aim: an acid dragon (ally target) You lock target on the acid dragon and prepare to deploy your bee. (Press . to continue winding your bee.) You continue winding your clockwork bee... The komodo dragon hisses angrily. The acid dragon spits acid at you. The splash of acid hits you but does no damage. You continue winding your clockwork bee... With a metallic buzz, your clockwork bee launches itself at the acid dragon. Ilshubani hits the acid dragon with a +0 dagger of draining. Your clockwork bee closely misses the acid dragon. Casting: Launch Clockwork Bee (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You bind the heart of a blast furnace in slag iron. The komodo dragon bites Ilshubani! The acid dragon spits acid at you. The splash of acid hits you. The acid corrodes you! Your clockwork bee stings the acid dragon! Ilshubani hits the acid dragon with a +0 dagger of draining. Ilshubani drains the acid dragon. Ilshubani completely misses the acid dragon. Your clockwork bee stings the acid dragon. Ilshubani hits the acid dragon with a +0 dagger of draining. Your clockwork bee stings the acid dragon. Ilshubani closely misses the acid dragon. You hit the acid dragon. You kill the acid dragon! The acid dragon scales are intact enough to wear. Your clockwork bee locks its sights upon the komodo dragon. Your clockwork bee stings the komodo dragon. Ilshubani hits the komodo dragon with a +0 dagger of draining. Your blazeheart golem punches the komodo dragon! Ilshubani hits the komodo dragon with a +0 dagger of draining. The komodo dragon bites you!! You hit the komodo dragon. You envenom the komodo dragon. The komodo dragon is poisoned. The komodo dragon is almost dead. Your clockwork bee stings the komodo dragon! The komodo dragon dies! Your clockwork bee winds down and falls to the ground. You are no longer corroded. Your dormant clockwork bee falls apart. Your blazeheart golem fades away. HP restored. You now have 220 gold pieces (gained 12). You pick up a parchment of Dimensional Bullseye and begin reading... You add the spell Dimensional Bullseye to your library. Found a staircase to the Lair. c - 2 scrolls labelled MIYMOA WUARCH (gained 1) Could not explore, unopened door. You open the door. Found 19 gold pieces. There is an open door here. You now have 239 gold pieces (gained 19). You swap places with Ilshubani. There is an open door here. Things that are here: +0 acid dragon scales; a komodo dragon corpse; an acid dragon corpse You see here a fortress talisman. Found a ring mail. You swap places with Ilshubani. You see here a +0 ring mail. You swap places with Ilshubani. You see here a +0 ring mail. You see here a fortress talisman. Things that are here: a wyvern skeleton; a yak skeleton You see here a yak skeleton. You see here a yak skeleton. There is an open door here. There is a stone staircase leading up here. There is an open translucent door here. A centaur comes into view. A centaur is nearby! A centaur is nearby! You swap places with Ilshubani. There is an open translucent door here. A centaur comes into view. The centaur shouts! A centaur opens the door. Ilshubani hits the centaur with a +0 dagger of draining. The centaur hits Ilshubani but does no damage. The centaur closely misses Ilshubani. Ilshubani points at the centaur and mumbles some strange words. The centaur seems to slow down. Ilshubani hits the centaur with a +0 dagger of draining. The centaur wields a +0 orcbow. The centaur shoots an arrow. The arrow barely misses Ilshubani. The arrow hits you but does no damage. You begin to radiate toxic energy. The centaur is poisoned. The centaur looks even sicker. Ilshubani hits the centaur with a +0 dagger of draining. Ilshubani gestures at the centaur while chanting. The centaur resists with significant effort. The centaur shoots an arrow. The arrow hits Ilshubani. The centaur looks even sicker. Ilshubani points at the centaur and mumbles some strange words. The centaur resists with significant effort. The centaur shoots an arrow. The arrow hits Ilshubani! The centaur looks as sick as possible! Your toxic aura wanes. Ilshubani casts a spell at the centaur. The centaur resists with significant effort. The centaur unwields a +0 orcbow. The centaur closely misses Ilshubani. The centaur kicks Ilshubani. You kill the centaur! You hear chittering from your +0 sack of spiders. It's ready. Training target 3.0 for Spellcasting reached! Your Spellcasting skill increases to level 3! There is an open translucent door here. The orange crystal statue glitters topaz in the dim dungeon light. You swap places with Ilshubani. There is an open translucent door here. There is a stone staircase leading up, spattered with blood here. There is an open door here. There is an open door here. You open the door. There is an open door here. Found a stone staircase leading down. You swap places with Ilshubani. There is an open door here. There is an open door here. There is an open door here. There is a stone staircase leading up, spattered with blood here. There is an open translucent door here. Partly explored, can't reach some items. The orange crystal statue glitters topaz in the dim dungeon light. There is an open translucent door here. There is an open translucent door here. There is an open translucent door here. There is an open door here. There is a stone staircase leading up here. There is an open door here. You see here a yak skeleton. You see here a yak skeleton. Things that are here: +0 acid dragon scales; a komodo dragon skeleton; an acid dragon skeleton There is a staircase to the Lair here. You climb downwards. Welcome to the Lair of Beasts! Found a ring mail and a short glowing staff. Found a stone staircase leading down. There is a staircase back to the Dungeon here. You swap places with Ilshubani. You encounter a water moccasin. The water moccasin hisses angrily. Aiming: Launch Clockwork Bee (safe; 1% risk of failure) Press: ? - help, Q - select action, ( or ) - cycle Dir - move target Aim: a water moccasin (ally target) You lock target on the water moccasin and prepare to deploy your bee. (Press . to continue winding your bee.) Ilshubani gestures at the water moccasin while chanting. The water moccasin resists with significant effort. You continue winding your clockwork bee... You continue winding your clockwork bee... With a metallic buzz, your clockwork bee launches itself at the water moccasin. The water moccasin barely misses you. You swap places with Ilshubani. The water moccasin completely misses Ilshubani. Ilshubani hits the water moccasin with a +0 dagger of draining. Ilshubani drains the water moccasin. The water moccasin bites Ilshubani. Ilshubani closely misses the water moccasin. Ilshubani barely misses the water moccasin. The water moccasin bites Ilshubani. Ilshubani hits the water moccasin with a +0 dagger of draining! Ilshubani drains the water moccasin. The water moccasin bites Ilshubani. Ilshubani points at the water moccasin and mumbles some strange words. The water moccasin seems to slow down. The water moccasin bites Ilshubani. Ilshubani casts a spell at the water moccasin. The water moccasin appears confused. The water moccasin bites Ilshubani. Ilshubani hits the water moccasin with a +0 dagger of draining. Ilshubani hits the water moccasin with a +0 dagger of draining! Ilshubani drains the water moccasin. The water moccasin dies! Your clockwork bee winds down and falls to the ground. Ancestor HP restored. Magic restored. Your dormant clockwork bee falls apart. You encounter a cane toad. Aiming: Launch Clockwork Bee (safe; 1% risk of failure) Press: ? - help, Q - select action, ( or ) - cycle Dir - move target Aim: a cane toad (asleep, ally target) You lock target on the cane toad and prepare to deploy your bee. (Press . to continue winding your bee.) You continue winding your clockwork bee... You continue winding your clockwork bee... Ilshubani points at the cane toad and mumbles some strange words. The cane toad seems to slow down. The cane toad gives a loud, deep croak! You hear a bellow! x3 With a metallic buzz, your clockwork bee launches itself at the cane toad. The cane toad closely misses your clockwork bee. Your clockwork bee barely misses the cane toad. Your clockwork bee stings the cane toad. The cane toad closely misses your clockwork bee. Your clockwork bee stings the cane toad! The cane toad barely misses your clockwork bee. Your clockwork bee stings the cane toad. Your clockwork bee stings the cane toad. The cane toad stings your clockwork bee!! Your clockwork bee stings the cane toad! You encounter a yak. Your clockwork bee stings the cane toad. The cane toad misses your clockwork bee. Your clockwork bee stings the cane toad. Your clockwork bee winds down and falls to the ground. The cane toad stings your dormant clockwork bee! The yak gores the fungus! The fungus begins to die. The cane toad stings your dormant clockwork bee! Your dormant clockwork bee is destroyed! The yak gores the fungus! You encounter a wyvern. The yak gores the fungus! The cane toad stings Ilshubani! Aiming: Launch Clockwork Bee (safe; 1% risk of failure) Press: ? - help, Q - select action, ( or ) - cycle Dir - move target Aim: a cane toad (almost dead, slow, ally target) You lock target on the cane toad and prepare to deploy your bee. (Press . to continue winding your bee.) The wyvern hisses angrily. Ilshubani hits the cane toad but does no damage. The yak gores the fungus. You continue winding your clockwork bee... Ilshubani points at the cane toad and mumbles some strange words. The cane toad seems to slow down. The cane toad stings Ilshubani! The yak gores the fungus! You continue winding your clockwork bee... A nearby fungus withers and dies. Ilshubani gestures at the cane toad while chanting. The cane toad seems to slow down. The cane toad stings Ilshubani but does no damage. You encounter a cane toad. With a metallic buzz, your clockwork bee launches itself at the cane toad. Ilshubani casts a spell at the cane toad. The cane toad resists with significant effort. The cane toad stings Ilshubani but does no damage. You begin to radiate toxic energy. The wyvern is poisoned. The yak is poisoned. The wyvern looks even sicker. The yak looks even sicker. Ilshubani gestures at the cane toad while chanting. The cane toad resists with significant effort. The wyvern bites you but does no damage. The cane toad closely misses Ilshubani. Casting: Launch Clockwork Bee (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Okay, then. Casting: Launch Clockwork Bee (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You bind the heart of a blast furnace in slag iron. The wyvern looks even sicker. The wyvern closely misses you. Ilshubani casts a spell at the cane toad. The cane toad seems to slow down. The wyvern barely misses you. Your toxic aura wanes. Ilshubani hits the cane toad with a +0 dagger of draining. The cane toad stings Ilshubani. Ilshubani closely misses the cane toad. Your blazeheart golem punches the wyvern! You hit the wyvern. You kill the wyvern! Ilshubani gestures at the cane toad while chanting. The cane toad seems to slow down. The cane toad stings Ilshubani. Ilshubani barely misses the cane toad. The cane toad stings your blazeheart golem! Ilshubani hits the cane toad with a +0 dagger of draining. Ilshubani drains the cane toad. The cane toad dies! Your blazeheart golem punches the cane toad but does no damage. Your blazeheart golem's core grows cold and it stops moving. Ilshubani points at the yak and mumbles some strange words. The yak appears confused. Your Alchemy skill increases to level 7! Your clockwork bee locks its sights upon the cane toad. Your blazeheart golem's core flares to life once more. The cane toad stings your blazeheart golem. The cane toad stings your blazeheart golem but does no damage. The cane toad stings your blazeheart golem! Your blazeheart golem falls apart, revealing its core! Your blazeheart core explodes! The fiery explosion engulfs the cane toad. Your clockwork bee barely misses the cane toad. The cane toad is engulfed in blazing flames. You hear a bellow! x5 A cane toad is nearby! A cane toad is nearby! Your clockwork bee is engulfed in blazing flames. Your clockwork bee stings the cane toad but does no damage. The cane toad is engulfed in blazing flames. You sock the cane toad! You envenom the cane toad! You kill the cane toad! Your clockwork bee winds down and falls to the ground. You start resting. Your dormant clockwork bee is engulfed in blazing flames. You start resting. Your dormant clockwork bee is engulfed in blazing flames. You start resting. You encounter a yak. You see here a cane toad corpse. Your dormant clockwork bee falls apart. Ilshubani hits the yak with a +0 dagger of draining! Ilshubani drains the yak. Ilshubani barely misses the yak. Ilshubani hits the yak with a +0 dagger of draining! Ilshubani drains the yak. You sock the yak! You kill the yak! You start resting. Ancestor HP restored. You start resting. You encounter a komodo dragon. Aiming: Launch Clockwork Bee (safe; 1% risk of failure) Press: ? - help, Q - select action, ( or ) - cycle Dir - move target Aim: a komodo dragon (not watching you, ally target) You lock target on the komodo dragon and prepare to deploy your bee. (Press . to continue winding your bee.) Ilshubani casts a spell at the komodo dragon. The komodo dragon easily resists. You continue winding your clockwork bee... You continue winding your clockwork bee... Ilshubani hits the komodo dragon with a +0 dagger of draining. Ilshubani drains the komodo dragon. With a metallic buzz, your clockwork bee launches itself at the komodo dragon. Ilshubani hits the komodo dragon with a +0 dagger of draining. Ilshubani drains the komodo dragon. The komodo dragon bites Ilshubani! Ilshubani gestures at the komodo dragon while chanting. The komodo dragon appears confused. The komodo dragon misses Ilshubani. Ilshubani hits the komodo dragon with a +0 dagger of draining! Your clockwork bee stings the komodo dragon. Ilshubani gestures at the komodo dragon while chanting. The komodo dragon appears confused. Your clockwork bee stings the komodo dragon! The komodo dragon barely misses Ilshubani. Your clockwork bee stings the komodo dragon! The komodo dragon dies! This spell is dangerous to cast! Your clockwork bee winds down and falls to the ground. You start memorising the spell. You continue memorising. You encounter a yak. You continue memorising. You encounter a yak. You continue memorising. Ancestor HP restored. Ilshubani points at the yak and mumbles some strange words. The yak resists with significant effort. You continue memorising. You encounter a yak. The yak gores Ilshubani! Ilshubani hits the yak with a +0 dagger of draining! Ilshubani drains the yak. Ilshubani hits the yak with a +0 dagger of draining! Ilshubani drains the yak. You continue memorising. The yak barely misses Ilshubani. You encounter a yak. The yak gores Ilshubani! Ilshubani hits the yak with a +0 dagger of draining! Ilshubani barely misses the yak. You finish memorising. Spell assigned to 'e'. You begin to radiate toxic energy. The yak is poisoned. x4 The yak looks even sicker. The yak gores Ilshubani. The yak gores Ilshubani! Ilshubani is destroyed! Okay, then. Casting: Launch Clockwork Bee (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Okay, then. Casting: Launch Clockwork Bee (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You feel a surge of power! A lumbering aparatus takes shape within a cloud of fumes. The yak looks even sicker. You kill the yak! The yak looks even sicker. Your toxic aura wanes. You encounter a yak. The yak gores your dormant clockwork bee. You encounter a yak. The yak gores your dormant clockwork bee! Your dormant clockwork bee falls apart. The yak closely misses your walking alembic. You encounter a yak. Your walking alembic punches the yak!! Your walking alembic vents fumes. The yak dies! Your Alchemy skill increases to level 8! The yak is engulfed in poison gas. The yak looks even sicker. The yak misses your walking alembic. You encounter a yak. The yak is engulfed in poison gas. The yak looks even sicker. Your walking alembic punches the yak!! Your walking alembic vents fumes. The yak dies! Okay, then. The yak is engulfed in poison gas. The yak looks even sicker. The yak dies! You encounter a yak. Your walking alembic punches the yak! Your walking alembic vents fumes. Your +0 Gell's gravitambourine (2/2) jingles faintly as it regains its power. The yak is engulfed in poison gas. The yak is poisoned. The yak gores your walking alembic. Your walking alembic punches the yak. Your walking alembic vents fumes. The yak is engulfed in poison gas. The yak looks even sicker. The yak gores your walking alembic. Your walking alembic punches the yak. Your walking alembic vents fumes. Your walking alembic finishes brewing potions and dispenses them! Mmmm... tastes like haste. You feel yourself speed up. Your walking alembic collapses with a clattering noise. There is a staircase back to the Dungeon, spattered with blood here. The yak closely misses you. The yak is engulfed in poison gas. The yak looks even sicker. You climb upwards. Welcome back to the Dungeon! Level annotation: 1 runed translucent door, exclusion: orange crystal statue There is a staircase to the Lair here. You hit the yak. You envenom the yak! The yak is poisoned. The yak is heavily wounded. The yak closely misses you. You barely miss the yak. The yak is heavily wounded. You barely miss the yak. The yak is heavily wounded. The yak gores you! You hit the yak. You envenom the yak! The yak looks even sicker. The yak is almost dead. The yak gores you! You closely miss the yak. The yak is almost dead. The yak gores you but does no damage. You completely miss the yak. The yak is almost dead. The yak gores you but does no damage. You hit the yak. You kill the yak! There is a staircase to the Lair, spattered with blood here. You see here a yak corpse. There is a staircase to the Lair, spattered with blood here. You start resting. Your extra speed is starting to run out. You start resting. You feel yourself slow down. You start resting. Ilshubani emerges from the mists of memory! You start resting. HP restored. You start resting. Magic restored. There is a staircase to the Lair, spattered with blood here. You climb downwards. Welcome back to the Lair of Beasts! The yak closely misses you. The yak barely misses you. The yak gores you. The yak barely misses you. The yak gores you! There is a staircase back to the Dungeon, spattered with blood here. Aiming: Gell's Gravitas Press: ? - help, Dir - move target You rattle the tambourine. Waves of gravity draw inward. The yak is pinned by gravity. x2; The yak gores you. The yak snorts and paws the ground. The yak gores you! The yak gores you but does no damage. Ilshubani hits the yak with a +0 dagger of draining! Ilshubani drains the yak. Aiming: Gell's Gravitas Press: ? - help, Dir - move target You rattle the tambourine. Waves of gravity draw inward. The yak is pinned by gravity. x2; The yak barely misses you. You begin to radiate toxic energy. The yak is poisoned. x3 You kill the yak! The yak is poisoned. The yak looks even sicker. x4 The yak gores you but does no damage. Ilshubani points at the yak and mumbles some strange words. The yak seems to slow down. You hit the yak but do no damage. You envenom the yak. The yak looks even sicker. The yak is severely wounded. The yak looks even sicker. x2 Your toxic aura wanes. You kill the yak! The yak misses you. You sock the yak! You kill the yak! Ilshubani gestures at the yak while chanting. The yak resists with significant effort. The yak gores you. You see here a yak corpse. You sock the yak! You envenom the yak!! You kill the yak! The yak gores you but does no damage. Ilshubani gestures at the yak while chanting. The yak resists with significant effort. You thump the yak! You envenom the yak. The yak looks even sicker. The yak is severely wounded. The yak gores you but does no damage. You hit the yak. You envenom the yak!! You kill the yak! You see here a yak corpse. Magic restored. HP restored. You swap places with Ilshubani. You see here a yak corpse. You see here a yak corpse. Things that are here: a staff of conjuration; a cane toad corpse An icy flash freeze appears from out of your range of vision. The icy flash freeze hits Ilshubani!! Ilshubani partially resists. Ilshubani is flash-frozen. You encounter a cane toad. A cane toad is nearby! Unknown command. Aiming: Launch Clockwork Bee (safe; 1% risk of failure) Press: ? - help, Q - select action, ( or ) - cycle Dir - move target Aim: a cane toad (not watching you) You lock target on the cane toad and prepare to deploy your bee. (Press . to continue winding your bee.) You continue winding your clockwork bee... You continue winding your clockwork bee... With a metallic buzz, your clockwork bee launches itself at the cane toad. Ilshubani is no longer encased in ice. The cane toad stings Ilshubani! You encounter a rime drake. You begin to radiate toxic energy. The rime drake is poisoned. The cane toad closely misses Ilshubani. Ilshubani hits the cane toad with a +0 dagger of draining! The rime drake breathes ice at you. The icy flash freeze hits you! You are encased in ice. Ilshubani closely misses the cane toad. The rime drake looks even sicker. Your clockwork bee stings the cane toad. The cane toad stings Ilshubani. Ilshubani hits the cane toad with a +0 dagger of draining! Ilshubani hits the cane toad with a +0 dagger of draining. Your clockwork bee barely misses the cane toad. Your toxic aura wanes. The cane toad barely misses Ilshubani. Ilshubani closely misses the cane toad. Your clockwork bee stings the cane toad. The cane toad stings Ilshubani! Ilshubani gestures at the cane toad while chanting. The cane toad resists with significant effort. Your clockwork bee barely misses the cane toad. The cane toad stings Ilshubani! Ilshubani is destroyed! Your clockwork bee stings the cane toad but does no damage. You barely miss the rime drake. The rime drake is heavily wounded. The rime drake barely misses you. Your clockwork bee barely misses the cane toad. The rime drake barely misses you. You hit the rime drake but do no damage. You envenom the rime drake. The rime drake looks even sicker. The rime drake is severely wounded. The ice encasing you melts away. Your clockwork bee stings the cane toad. The cane toad stings you. Your clockwork bee stings the cane toad. The rime drake breathes ice at you. The icy flash freeze hits you!! You are encased in ice. The cane toad misses you. You are too injured to fight recklessly! Okay, then. Your clockwork bee stings the cane toad. The rime drake bites you but does no damage. Your clockwork bee closely misses the cane toad. The rime drake bites you but does no damage. The cane toad stings you. The ice encasing you melts away. Your clockwork bee stings the cane toad. Your clockwork bee winds down and falls to the ground. The rime drake breathes ice at you. The icy flash freeze hits you!! * * * LOW HITPOINT WARNING * * * You are encased in ice. The rime drake closely misses you. Things that are here: a staff of conjuration; a cane toad skeleton Okay, then. Okay, then. Hit: f) +9 staff of Olgreb {rPois∞} Press: ? - help, Dir - move target Aim: a cane toad (severely wounded, ally target, 74% to hit) Okay, then. Aiming: Charm Press: ? - help, Shift-Dir - straight line Aim: a cane toad (severely wounded, ally target, chance to affect: 89%) The cane toad is charmed. Your cane toad stings the rime drake! The rime drake dies! Your Alchemy skill increases to level 9! The ice encasing you melts away. You see here a yak corpse. There is a staircase back to the Dungeon, spattered with blood here. You climb upwards. Welcome back to the Dungeon! Level annotation: 1 runed translucent door, exclusion: orange crystal statue There is a staircase to the Lair, spattered with blood here. What are your orders? t - Shout! Orders for allies: a - Attack new target. r - Retreat! s - Stop attacking. g - Guard the area. f - Follow me. Anything else - Cancel. Retreat in which direction? Press: ? - help, Dir - move target Fall back! The cane toad is no longer charmed. There is a staircase to the Lair, spattered with blood here. Okay, then. Casting: Launch Clockwork Bee (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Okay, then. Casting: Launch Clockwork Bee (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You feel a surge of power! A lumbering aparatus takes shape within a cloud of fumes. Casting: Alistair's Walking Alembic (dangerous; 4% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You shape a spike launcher from a nearby wall. Your walking alembic punches the cane toad. Your walking alembic vents fumes. Your walking alembic punches the cane toad. Your walking alembic vents fumes. You see here a yak corpse. The cane toad stings you!! You die... Hepliaklqana delivers you to your ancestors. ###### ### ### #....# ##.## #.# #.#.####...#####. ###...#..#....##.## #.'##.....#...#.... #.###.#............ #.####......#...[.# ###.#9☼.#....#...#. #@F☼☼☼..#.#..##### ########.###.# ### ### You could see a cane toad (ally target) and a friendly walking alembic (minion). Vanquished Creatures 2 two-headed ogres A cane toad (Lair:1) 2 trolls Blorkula the orcula (D:6) 3 wraiths 2 wyverns 13 yaks Edmund (D:5) An acid dragon (D:10) 2 water moccasins 3 orc warriors (D:9) 2 black bears An ogre (D:5) 2 centaurs A phantom (D:4) A kobold brigand (D:9) 2 scorpions 2 rock fish (D:9) 2 vampire bats (D:6) 3 killer bees (D:9) 3 hounds 3 orc priests A jelly (D:5) A drude (D:6) 3 iguanas 6 orc wizards A bullfrog zombie (D:6) A killer bee zombie (D:6) 7 gnolls 4 adders (D:4) A shadow imp (D:6) A white imp (D:7) A dart slug (D:1) 18 orcs 8 endoplasms 5 hobgoblins A jackal (D:4) 5 quokkas 7 ball pythons 12 bats 2 frilled lizards 7 goblins A hexer (D:9) 20 kobolds 6 rats A spectral goblin (D:3) 173 creatures vanquished. Vanquished Creatures (collateral kills) Josephine (D:10) Urug (D:10) 2 skeletal warriors (D:9) A cane toad (Lair:1) An unseen horror (D:10) Jeremiah (D:6) A rime drake (Lair:1) 4 komodo dragons A troll (D:9) Grinder (D:4) Sigmund (D:4) A hydra draugr (D:9) 17 yaks 2 wraiths (D:10) A basilisk (D:10) A steam dragon (D:7) 2 vampire mosquitoes (D:7) Menkaure (D:4) An acid dragon (D:10) A water moccasin (Lair:1) An orc warrior (D:8) 3 ice beasts A black bear (D:6) 2 ogres A centaur (D:7) A phantom (D:6) A bullfrog (D:7) A wight (D:7) A killer bee (D:9) A howler monkey (D:7) A lava snake (D:9) 2 bombardier beetles A hound (D:6) 2 jellies An orc priest (D:9) 2 gnoll boudas A clockroach (D:5) 2 drudes A sleepcap (D:6) 7 orc wizards A spectral ogre (D:6) 8 gnolls 2 adders (D:6) A shadow imp (D:6) 2 ribbon worms 19 orcs An endoplasm (D:4) 2 jackals (D:4) A ball python (D:4) A goblin (D:4) A hexer (D:9) 3 kobolds 117 creatures vanquished. Vanquished Creatures (others) 4 ancestors 8 hexers 12 creatures vanquished. Grand Total: 302 creatures vanquished Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | operator the Coglin Forgewright began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 3/3 63 | D:1 | Reached skill level 5 in Forgecraft 112 | D:1 | Reached XP level 2. HP: 19/19 MP: 0/4 115 | D:1 | Learned a level 2 spell: Construct Spike Launcher 709 | D:1 | Reached XP level 3. HP: 24/24 MP: 3/5 1592 | D:2 | Found the +9 staff of Olgreb {rPois∞} 1600 | D:2 | Got the +9 staff of Olgreb {rPois∞} 2344 | D:3 | Found a faded altar of an unknown god. 2471 | D:3 | Found a hazy altar of Hepliaklqana. 2483 | D:3 | Became a worshipper of Hepliaklqana the Forgotten 2954 | D:3 | You fall into a shaft and drop 1 floor! 2963 | D:4 | Encountered Grinder 2995 | D:4 | Reached XP level 4. HP: 30/30 MP: 4/6 3043 | D:4 | Encountered Menkaure 3185 | D:4 | Encountered an ogre 3191 | D:4 | Learned a level 3 spell: Launch Clockwork Bee 3202 | D:4 | Killed an ogre 3203 | D:4 | Reached XP level 5. HP: 35/35 MP: 3/7 3289 | D:4 | Found a bloodstained altar of Trog. 3618 | D:4 | Reached XP level 6. HP: 36/41 MP: 2/8 3803 | D:4 | Found a shimmering blue altar of Sif Muna. 3814 | D:4 | Encountered Sigmund 3824 | D:4 | Killed Sigmund 3825 | D:4 | Reached skill level 10 in Forgecraft 3825 | D:4 | Reached XP level 7. HP: 46/46 MP: 4/9 4113 | D:4 | Killed Menkaure 4327 | D:3 | Reached * piety under Hepliaklqana 4576 | D:4 | Killed Grinder 4577 | D:4 | Reached XP level 8. HP: 35/46 MP: 6/10 4638 | D:5 | Entered Level 5 of the Dungeon 4985 | D:5 | Encountered Edmund 5003 | D:5 | Killed Edmund 5261 | D:5 | Reached skill level 5 in Alchemy 5434 | D:5 | Reached ** piety under Hepliaklqana 5513 | D:5 | Reached skill level 1 in Evocations 5537 | D:5 | Reached skill level 2 in Evocations 5630 | D:5 | Reached skill level 3 in Evocations 5630 | D:5 | Reached XP level 9. HP: 47/51 MP: 6/11 5836 | D:5 | Found Sachudum's General Store. 5837 | D:5 | Found Fasm's Specific Store. 5881 | D:6 | Found a basalt altar of Yredelemnul. 5930 | D:6 | Reached skill level 4 in Evocations 5961 | D:6 | Encountered Jeremiah 5974 | D:6 | Killed Jeremiah 5975 | D:6 | Reached skill level 6 in Evocations 6052 | D:6 | Found a staircase to the Ecumenical Temple. 6054 | D:6 | Found a statue of an orb of winter. 6125 | D:6 | Found a statue of an orb of winter. 6132 | D:6 | Encountered Blorkula the orcula 6161 | D:6 | Killed Blorkula the orcula 6162 | D:6 | Reached skill level 7 in Evocations 6260 | D:6 | Found Jawket's Weapon Shoppe. 6267 | D:6 | Reached skill level 8 in Evocations 6374 | D:6 | Reached skill level 9 in Evocations 6476 | D:6 | Reached skill level 10 in Evocations 6476 | D:6 | Reached skill level 1 in Fighting 6489 | D:6 | Reached skill level 1 in Armour 6806 | Temple | Found a transporter. 6806 | Temple | Found a transporter. 6806 | Temple | Found a transporter. 6806 | Temple | Found a transporter. 6806 | Temple | Entered the Ecumenical Temple 7004 | D:6 | Reached XP level 10. HP: 63/63 MP: 4/12 7393 | D:7 | Learned a level 4 spell: Forge Blazeheart Golem 7522 | D:7 | Reached skill level 1 in Fire Magic 7638 | D:7 | Found Xifitz's General Store. 7646 | D:7 | Bought a +2 hat of intelligence for 294 gold pieces 7937 | D:7 | Reached *** piety under Hepliaklqana 7979 | D:7 | Found a glowing golden altar of the Shining One. 7982 | D:7 | Remembered your ancestor Ilshubani as a hexer 8260 | D:8 | Identified a scroll of acquirement 8261 | D:8 | Acquired 1079 gold pieces 8304 | D:7 | Bought a Gell's gravitambourine (2/2) for 560 gold pieces 8359 | D:5 | Bought a sack of spiders for 560 gold pieces 8359 | D:5 | Bought a scroll of teleportation for 42 gold pieces 8359 | D:5 | Bought a scroll of identify for 28 gold pieces 8422 | D:8 | Found a glowing silver altar of Zin. 8540 | D:8 | Found a hide-covered altar of Uskayaw. 8913 | D:8 | Found a broken altar of Ashenzari. 8987 | D:8 | Found Luoleyph's Weapon Shop. 9220 | D:8 | Encountered a two-headed ogre 9230 | D:8 | Killed a two-headed ogre 9231 | D:8 | Reached skill level 5 in Fire Magic 10147 | D:9 | Reached **** piety under Hepliaklqana 10156 | D:9 | Reached skill level 11 in Evocations 10283 | D:9 | Reached XP level 11. HP: 67/67 MP: 5/13 10288 | D:9 | Reached skill level 12 in Evocations 10392 | D:9 | Encountered a two-headed ogre 10467 | D:9 | Killed a two-headed ogre 10468 | D:9 | Reached skill level 13 in Evocations 11111 | D:9 | Found a faded altar of an unknown god. 11111 | D:9 | Found an ancient bone altar of Kikubaaqudgha. 11119 | D:9 | Found a faded altar of an unknown god. 11251 | D:9 | Encountered a skeletal warrior 11272 | D:9 | Encountered a skeletal warrior 11274 | D:9 | Encountered a skeletal warrior 11323 | D:9 | Killed a skeletal warrior 11324 | D:9 | Reached skill level 14 in Evocations 11357 | D:9 | Killed a skeletal warrior 11564 | D:9 | Found a sacrificial altar of Ru. 11566 | D:9 | Found a radiant altar of Vehumet. 11620 | D:10 | Entered Level 10 of the Dungeon 11620 | D:10 | Encountered Josephine 11630 | D:10 | Killed Josephine 11631 | D:10 | Reached skill level 15 in Evocations 11789 | D:10 | Encountered an orange crystal statue 11970 | D:10 | Identified the +5 hand axe of the Shallot {heavy, Will+ | Str-3 Dex+3 Stlth+} 12377 | D:10 | Encountered Urug 12386 | D:10 | Killed Urug 12506 | D:10 | Reached XP level 12. HP: 72/72 MP: 7/14 12743 | D:10 | Found a staircase to the Lair. 13084 | Lair:1 | Entered Level 1 of the Lair of Beasts 13210 | Lair:1 | Learned a level 5 spell: Alistair's Walking Alembic 13454 | D:10 | Slain by a cane toad Illustrated notes Levels and vault maps discovered: D:1: nicolae_arrival_memento_mori, layout_basic D:2: layout_loops_ring, serial_glass, glass_columns_a, glass_columns_a, minmay_strange_pillars D:3: layout_basic, nicolae_hepliaklqana_monster_ancestors, angelslayer_ecumenical_altar_muddy, darby_miner_ambush D:4: layout_cave_pools, trog_antimagical, led_sif_book, hex_medium, nicolae_houndstooth_variations, uniq_sigmund, uniq_grinder, uniq_menkaure D:5: layout_basic, minivault_5, nicolae_specific_store, uniq_edmund D:6: layout_loops_ring, nicolae_yredelemnul_ghost_church, minmay_temple_entry_arrows, serial_shops, nicolae_shop_rolling_square, amcnicky_mini_corridor_feature, minmay_holes, uniq_jeremiah, uniq_blorkula_the_orcula D:7: minmay_recursive_quarters, layout_cave_pools, mainiacjoe_overflow_concentric_impassable, serial_shops, nicolae_shop_tiny_waterfront D:8: layout_basic, mainiacjoe_overflow_brackets, mainiacjoe_overflow_cross_hatched, kennysheep_little_box, serial_glass, glass_columns_a, glass_columns_a, glass_columns_a, glass_columns_b, glass_columns_c, serial_shops, shop D:9: layout_rooms, chequers_temple_overflow_minitemple, kennysheep_generic_room_5 D:10: layout_roguey, erik_lair_dragon, evilmike_butchery, minmay_statue_crystal_thing, uniq_josephine, uniq_urug Temple: hellmonk_temple_divided_pantheon Lair:1: layout_loops_ring Skill XL: | 1 2 3 4 5 6 7 8 9 10 11 12 | ---------------+-------------------------------------+----- Forgecraft | 5 6 7 8 10 11 12 13 | 13.0 Alchemy | 5 9 | 9.0 Evocations | 3 10 11 15 | 15.0 Fighting | 3 | 3.0 Armour | 1 3 | 3.0 Dodging | 3 | 3.0 Fire Magic | 6 7 | 7.0 Spellcasting | 3 | 3.0 Stealth | | 1.5 Action | 1- 3 | 4- 6 | 7- 9 | 10-12 || total ---------------------------+-------+-------+-------+-------++------- Attack: Normal | 51 | 21 | 87 | 58 || 217 Melee: Dagger | 42 | | | || 42 Staff | 19 | 19 | 142 | 60 || 240 Hand axe | 18 | 18 | 19 | || 55 Cast: Kinetic Grapnel | 20 | | | || 20 Construct Spike L | 25 | 13 | 5 | 12 || 55 Launch Clockwork | | 8 | 31 | 49 || 88 Forge Blazeheart | | | | 9 || 9 Alistair's Walkin | | | | 2 || 2 Invoke: Ancestor Life: He | | | | 1 || 1 Recall Ancestor | | | | 1 || 1 Ability: Evoke the Staff o | | | 10 | 31 || 41 Evoke: Gell's gravitambo | | | | 4 || 4 Sack of spiders | | | | 2 || 2 Wand of charming | | | | 2 || 2 Read: Identify | | | 2 | 2 || 4 Enchant armour | | | 1 | || 1 Fog | | | 1 | || 1 Acquirement | | | | 1 || 1 Stab: Sleeping | 3 | | 1 | || 4 Confused | | | | 2 || 2 Held in net/web | | | | 1 || 1 Armour: Robe | 16 | | | || 16 Leather armour | 15 | 23 | 76 | 124 || 238 Dodge: Dodged | 25 | 13 | 64 | 63 || 165 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 13501 | 12599 | 902 | 1271 | 8597 | 12 | 1125.1 | Dungeon | 13216 | 12332 | 884 | 1241 | 8490 | 10 | 1321.6 | Temple | 26 | 26 | 0 | 0 | 10 | 1 | 26.0 | Lair | 258 | 240 | 18 | 30 | 97 | 1 | 258.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:9: 1763 daAuts D:8: 1550 daAuts D:4: 1509 daAuts D:10: 1493 daAuts D:6: 1392 daAuts D:5: 1347 daAuts D:1: 1257 daAuts D:7: 1020 daAuts D:3: 1006 daAuts D:2: 875 daAuts Lair:1: 258 daAuts Temple: 26 daAuts DLua errors: Table legend: A = God B = Rank C = Start time D = Start piety E = Piety gained F = Piety on gifts G = Piety on penance H = Piety on stepdowns I = Piety decays J = Piety lost (inc. decay) A B C D E F G H I J +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+ Hepliaklqana | 0 | 24800 | 15 | 19 | 0 | 0 | 0 | 3 | 3 Hepliaklqana | 1 | 46493 | 30 | 20 | 0 | 0 | 0 | 0 | 0 Hepliaklqana | 2 | 54538 | 50 | 29 | 0 | 0 | 0 | 4 | 4 Hepliaklqana | 3 | 80034 | 75 | 31 | 0 | 0 | 0 | 7 | 8 Hepliaklqana | 4 | 102015 | 100 | 1 | 0 | 0 | 0 | 2 | 1 Hepliaklqana | 3 | 103991 | 99 | 2 | 0 | 0 | 0 | 0 | 0 Hepliaklqana | 4 | 105963 | 100 | 13 | 0 | 0 | 6 | 6 | 6 +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+ Conducts for god: Hepliaklqana Piety from conduct Conduct | 1- 3 | 4- 6 | 7- 9 | 10-12 || total ----------------------+-------+-------+-------+-------++------- Exploration | 4 | 11 | 30 | 61 || 105 ----------------------+-------+-------+-------+-------++------- Conduct count Conduct | 1- 3 | 4- 6 | 7- 9 | 10-12 || total ----------------------+-------+-------+-------+-------++------- Exploration | 655 | 1905 | 5275 | 10904 || 18739 ----------------------+-------+-------+-------+-------++-------