Dungeon Crawl Stone Soup version 0.35-a0 (webtiles) character file. Game seed: 17506523558017205004 112 operator the Firebug (level 4, -3/27 HPs) Began as an Octopode Fire Elementalist on Jan 27, 2026. Was an Initiate of Ashenzari. Slain by a rock fish (5 damage) ... on level 4 of the Dungeon. The game lasted 00:09:12 (3444 turns). operator the Firebug (Octopode Fire Elementalist) Turns: 3444, Time: 00:09:13 Health: -3/27 AC: 1 Str: 7 XL: 4 Next: 93% Magic: 2/7 EV: 12 Int: 19 God: Ashenzari [......] Gold: 183 SH: 0 Dex: 12 Spells: 4/7 levels left rFire . . . (100%) b - +2 dagger (protect) rCold . . . (100%) (no offhand) rNeg . . . (100%) (helmet unavailable) rPois . (100%) (no amulet) rElec . (100%) (no ring) rCorr . (100%) (no ring) SInv . (no ring) Will ..... (no ring) Stlth +++ (no ring) HPRegen 0.24/turn (no ring) MPRegen 0.10/turn (no ring) (no ring) c - quill talisman %: no passive effects @: quill-form A: quills, almost no armour, amphibious, 8 rings, camouflage 1, gelatinous body 1, (nimble swimmer 1), tentacles a: Renounce Religion (0%) You were on level 4 of the Dungeon. You worshipped Ashenzari. Ashenzari was noncommittal. You were covered in sharp quills. You visited 1 branch of the dungeon, and saw 4 of its levels. You collected 183 gold pieces. Inventory: Hand Weapons a - a +0 sling b - a +2 dagger of protection (weapon) Talismans c - a quill talisman (worn) Scrolls e - 3 scrolls of identify {unknown} h - a scroll of noise {unknown} m - a scroll of immolation {unknown} o - a scroll of fog {unknown} q - a scroll of amnesia {unknown} u - a scroll of poison {unknown} v - a scroll of teleportation {unknown} y - a scroll of butterflies {unknown} Potions g - a potion of magic d - a potion of lignification {unknown} f - a potion of attraction {unknown} j - 3 potions of curing {unknown} k - 3 potions of mutation {unknown} l - a potion of moonshine {unknown} n - a potion of brilliance {unknown} Skills: - Level 2.0 Dodging - Level 2.6 Stealth - Level 2.0 Spellcasting - Level 1.0 Conjurations + Level 5.4 Fire Magic You had 4 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Foxfire Conj/Fire 56% 2x1d6 4% 1 b - Scorch Fire 44% 2d6 2% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Shock Conj/Air 12% 1d3 14% 1 Inner Flame Hex/Fire 12% N/A 17% 3 Volatile Blastmotes Fire/Tloc 24% 2d12 17% 3 Mercury Arrow Conj/Alch 6% 2d5 21% 2 Flame Wave Conj/Fire 14% 2d6 41% 4 Iskenderun's Mystic Bla Conj/Tloc 3% 2d3 (+2d1 80% 4 Discord Hex 0% N/A 100% 8 Dungeon Overview and Level Annotations Branches: Dungeon (4/15) Temple: D:4-7 Altars: Ashenzari Makhleb Annotations: D:2 Sigmund D:3 exclusion: steam dragon Innate Abilities, Weirdness & Mutations You are covered in sharp quills. Your quills sometimes injure those who attack you in melee. Your auxiliary armour is melded. You cannot wear most types of armour. You are amphibious. You can wear up to eight rings at the same time. Your skin changes colour to match your surroundings (Stealth+). Your rubbery body absorbs attacks. (AC +1, EV +1) (You are camouflaged when in or above water. (Stealth+)) You have tentacles for arms and can constrict up to eight enemies at once. Message History You have reached level 2! You start resting. HP restored. Magic restored. Found a stone staircase leading up. There is a stone staircase leading up here. You climb upwards. You encounter a dart slug. Found a silvery potion. There is a stone staircase leading down here. Casting: Foxfire (safe; 8% risk of failure) Press: ? - help, Q - select action Dir - look around, f - activate You conjure some foxfire! The foxfire burns the dart slug. The dart slug is heavily wounded. The foxfire burns the dart slug but does no damage. The dart slug is heavily wounded. There are no items here. Casting: Foxfire (safe; 8% risk of failure) Press: ? - help, Q - select action Dir - look around, f - activate You conjure some foxfire! The foxfire burns the dart slug. The dart slug is heavily wounded. The foxfire burns the dart slug. The dart slug is severely wounded. The dart slug launches a dart at you. The slug dart hits you. Casting: Foxfire (safe; 8% risk of failure) Press: ? - help, Q - select action Dir - look around, f - activate You conjure some foxfire! The foxfire burns the dart slug. The dart slug is severely wounded. The foxfire burns the dart slug. You kill the dart slug! HP restored. Magic restored. Found a stone staircase leading down. You encounter a goblin. It is wielding a +0 club. A goblin is nearby! Casting: Foxfire (safe; 8% risk of failure) Press: ? - help, Q - select action Dir - look around, f - activate You conjure some foxfire! The foxfire burns the goblin. The goblin is severely wounded. The goblin shouts! Casting: Foxfire (safe; 8% risk of failure) Press: ? - help, Q - select action Dir - look around, f - activate You conjure some foxfire! Your foxfire dissipates. The foxfire burns the goblin. You kill the goblin! Your foxfire dissipates. Casting: Foxfire (safe; 8% risk of failure) Press: ? - help, Q - select action Dir - look around, f - activate Okay, then. f - a silvery potion Things that are here: a +0 club; a goblin corpse You encounter a rat. A rat is nearby! A rat is nearby! Casting: Foxfire (safe; 8% risk of failure) Press: ? - help, Q - select action Dir - look around, f - activate You conjure some foxfire! The foxfire burns the rat. You kill the rat! Your foxfire dissipates. Found a stone staircase leading down. Key pressed, stopping explore. You now have 35 gold pieces (gained 15). Key pressed, stopping explore. e - a scroll labelled TASIEC UQIH a - a +0 sling (weapon) You encounter 2 jackals. Fire: a) +0 sling Press: ? - help, Q - select action, ( or ) - cycle Shift-Dir - straight line Aim: a jackal (asleep, 98% to hit) You shoot a sling bullet. The sling bullet hits the jackal. The jackal barks! The jackal is severely wounded. Fire: a) +0 sling Press: ? - help, Shift-Dir - straight line Aim: a jackal (severely wounded, 43% to hit) Casting: Foxfire (safe; 7% risk of failure) Press: ? - help, Q - select action, ( or ) - cycle Dir - look around, f - activate You conjure some foxfire! The foxfire burns the jackal. The jackal is severely wounded. Casting: Foxfire (safe; 7% risk of failure) Press: ? - help, Q - select action, ( or ) - cycle Dir - look around, f - activate You conjure some foxfire! The foxfire burns the jackal but does no damage. The jackal is severely wounded. The jackal closely misses you. Casting: Foxfire (safe; 7% risk of failure) Press: ? - help, Q - select action, ( or ) - cycle Dir - look around, f - activate You conjure some foxfire! The jackal bites you. The foxfire burns the jackal but does no damage. The jackal is heavily wounded. Your foxfire dissipates! The jackal attacks as it pursues you! The jackal bites you. The jackal misses you. Casting: Foxfire (safe; 7% risk of failure) Press: ? - help, Q - select action, ( or ) - cycle Dir - look around, f - activate You conjure some foxfire! The jackal closely misses you. The foxfire burns the jackal. You kill the jackal! The foxfire burns the jackal. You kill the jackal! You see here a jackal corpse. You encounter an endoplasm. Casting: Foxfire (safe; 7% risk of failure) Press: ? - help, Q - select action, ( or ) - cycle Dir - look around, f - activate You miscast Foxfire. Nothing appears to happen. Your magical contamination has completely faded away. An endoplasm comes into view. Casting: Foxfire (safe; 7% risk of failure) Press: ? - help, Q - select action, ( or ) - cycle Dir - look around, f - activate You conjure some foxfire! The foxfire burns the endoplasm. The endoplasm is severely wounded. The endoplasm quivers. The endoplasm barely misses you. Casting: Foxfire (safe; 7% risk of failure) Press: ? - help, Q - select action, ( or ) - cycle Dir - look around, f - activate There is not enough space to conjure foxfire! Your foxfire dissipates! The endoplasm attacks as it pursues you! The endoplasm closely misses you. Casting: Foxfire (safe; 7% risk of failure) Press: ? - help, Q - select action, ( or ) - cycle Dir - look around, f - activate You conjure some foxfire! The endoplasm hits you. Your foxfire dissipates! The endoplasm attacks as it pursues you! The endoplasm barely misses you. Casting: Foxfire (safe; 7% risk of failure) Press: ? - help, Q - select action, ( or ) - cycle Dir - look around, f - activate You conjure some foxfire! The endoplasm hits you. You shoot a sling bullet. The sling bullet hits the endoplasm but does no damage. The endoplasm is severely wounded. The foxfire burns the endoplasm. You kill the endoplasm! Your foxfire dissipates. Key pressed, stopping explore. Found a chain mail. You encounter a frilled lizard. A frilled lizard is nearby! Casting: Foxfire (safe; 7% risk of failure) Press: ? - help, Q - select action, ( or ) - cycle Dir - look around, f - activate You conjure some foxfire! You shoot a sling bullet. The sling bullet hits the frilled lizard but does no damage. The frilled lizard hisses angrily. The foxfire burns the frilled lizard. The frilled lizard is heavily wounded. The foxfire burns the frilled lizard. You kill the frilled lizard! You encounter an endoplasm. The endoplasm quivers. Casting: Foxfire (safe; 7% risk of failure) Press: ? - help, Q - select action, ( or ) - cycle Dir - look around, f - activate You conjure some foxfire! Your foxfire dissipates! The foxfire burns the endoplasm. The endoplasm is lightly wounded. Casting: Foxfire (safe; 7% risk of failure) Press: ? - help, Q - select action, ( or ) - cycle Dir - look around, f - activate You conjure some foxfire! Your foxfire dissipates! The foxfire burns the endoplasm. The endoplasm is heavily wounded. Casting: Foxfire (safe; 7% risk of failure) Press: ? - help, Q - select action, ( or ) - cycle Dir - look around, f - activate You conjure some foxfire! The foxfire burns the endoplasm. You kill the endoplasm! Your Fire Magic skill increases to level 4! Your foxfire dissipates. j - an inky potion k - 2 emerald potions You encounter an endoplasm. The endoplasm quivers. An endoplasm is nearby! Casting: Foxfire (safe; 7% risk of failure) Press: ? - help, Q - select action, ( or ) - cycle Dir - look around, f - activate You conjure some foxfire! The foxfire burns the endoplasm. The endoplasm is severely wounded. The foxfire burns the endoplasm. You kill the endoplasm! You encounter a goblin. It is wielding a +0 club. Casting: Foxfire (safe; 7% risk of failure) Press: ? - help, Q - select action, ( or ) - cycle Dir - look around, f - activate You conjure some foxfire! Your foxfire dissipates! Your foxfire dissipates. Casting: Foxfire (safe; 7% risk of failure) Press: ? - help, Q - select action, ( or ) - cycle Dir - look around, f - activate You conjure some foxfire! The foxfire burns the goblin. The goblin is severely wounded. The goblin shouts! The foxfire burns the goblin. You kill the goblin! You see here a +0 club. You see here a jackal skeleton. You encounter a kobold and a bat. You shoot a sling bullet. The sling bullet hits the bat. You kill the bat! The kobold shouts! You have reached level 3! Your experience leads to an increase in your attributes! Increase (S)trength, (I)ntelligence, or (D)exterity? You feel clever. x2 Casting: Foxfire (safe; 6% risk of failure) Press: ? - help, Q - select action, ( or ) - cycle Dir - look around, f - activate You conjure some foxfire! The foxfire burns the kobold. You kill the kobold! Your foxfire dissipates. Key pressed, stopping explore. You encounter a goblin. It is wielding a +0 club. A goblin is nearby! Casting: Foxfire (safe; 6% risk of failure) Press: ? - help, Q - select action, ( or ) - cycle Dir - look around, f - activate You conjure some foxfire! Your foxfire dissipates. Casting: Foxfire (safe; 6% risk of failure) Press: ? - help, Q - select action, ( or ) - cycle Dir - look around, f - activate You conjure some foxfire! The foxfire burns the goblin. You kill the goblin! Your foxfire dissipates. Key pressed, stopping explore. Found a short sword. Key pressed, stopping explore. Key pressed, stopping explore. l - a red potion Key pressed, stopping explore. Found an escape hatch in the floor. Key pressed, stopping explore. You encounter a goblin. It is wielding a +0 dagger. A goblin is nearby! A goblin is nearby! Casting: Foxfire (safe; 6% risk of failure) Press: ? - help, Q - select action, ( or ) - cycle Dir - look around, f - activate You miscast Foxfire. Nothing appears to happen. The goblin shouts! You hear a shout! Casting: Foxfire (safe; 6% risk of failure) Press: ? - help, Q - select action, ( or ) - cycle Dir - look around, f - activate You conjure some foxfire! The foxfire burns the goblin. You kill the goblin! Your foxfire dissipates. You encounter a hobgoblin. A hobgoblin is nearby! A hobgoblin is nearby! A hobgoblin is nearby! Unknown command. A hobgoblin is nearby! Casting: Foxfire (safe; 6% risk of failure) Press: ? - help, Q - select action, ( or ) - cycle Dir - look around, f - activate You conjure some foxfire! Your foxfire dissipates! The foxfire burns the hobgoblin. The hobgoblin is moderately wounded. The hobgoblin attacks as it pursues you! The hobgoblin closely misses you. The hobgoblin barely misses you. Your magical contamination has completely faded away. You shoot a sling bullet. The sling bullet hits the hobgoblin but does no damage. The hobgoblin is moderately wounded. The hobgoblin closely misses you. You shoot a sling bullet. The sling bullet hits the hobgoblin. The hobgoblin is heavily wounded. The hobgoblin barely misses you. x2 You shoot a sling bullet. The sling bullet closely misses the hobgoblin. The hobgoblin hits you but does no damage. You shoot a sling bullet. The sling bullet barely misses the hobgoblin. The hobgoblin misses you. The hobgoblin hits you. You shoot a sling bullet. The sling bullet hits the hobgoblin. The hobgoblin is heavily wounded. The hobgoblin hits you. Casting: Foxfire (safe; 6% risk of failure) Press: ? - help, Q - select action, ( or ) - cycle Dir - look around, f - activate You miscast Foxfire. Nothing appears to happen. The hobgoblin barely misses you. The hobgoblin attacks as it pursues you! The hobgoblin hits you. Casting: Foxfire (safe; 6% risk of failure) Press: ? - help, Q - select action, ( or ) - cycle Dir - look around, f - activate You conjure some foxfire! The hobgoblin hits you. The foxfire burns the hobgoblin. The hobgoblin is almost dead. The foxfire burns the hobgoblin. You kill the hobgoblin! Your magical contamination has completely faded away. Key pressed, stopping explore. Key pressed, stopping explore. You encounter a rat. Casting: Foxfire (safe; 6% risk of failure) Press: ? - help, Q - select action, ( or ) - cycle Dir - look around, f - activate You conjure some foxfire! Your foxfire dissipates. What are your orders? t - Shout! Orders for allies: a - Attack new target. r - Retreat! s - Stop attacking. g - Guard the area. f - Follow me. Anything else - Cancel. You shout for attention! You hear a loud squeak. Casting: Foxfire (safe; 6% risk of failure) Press: ? - help, Q - select action, ( or ) - cycle Dir - look around, f - activate You conjure some foxfire! Your foxfire dissipates! The foxfire burns the rat. You kill the rat! You encounter a kobold. It is wielding a +1 dagger of protection. A kobold is nearby! Casting: Foxfire (safe; 6% risk of failure) Press: ? - help, Q - select action, ( or ) - cycle Dir - look around, f - activate You conjure some foxfire! Your foxfire dissipates! The foxfire burns the kobold but does no damage. The kobold shouts! Casting: Foxfire (safe; 6% risk of failure) Press: ? - help, Q - select action, ( or ) - cycle Dir - look around, f - activate You miscast Foxfire. Nothing appears to happen. Casting: Foxfire (safe; 6% risk of failure) Press: ? - help, Q - select action, ( or ) - cycle Dir - look around, f - activate You conjure some foxfire! The foxfire burns the kobold but does no damage. The foxfire burns the kobold. You kill the kobold! Casting: Foxfire (safe; 6% risk of failure) Press: ? - help, Q - select action, ( or ) - cycle Dir - look around, f - activate You conjure some foxfire! Unknown command. Your foxfire dissipates. x2 Things that are here: a +1 dagger of protection; a kobold corpse You unwield your +0 sling. Your +1 dagger of protection hums with potential! b - a +1 dagger of protection (weapon) Your magical contamination has completely faded away. Key pressed, stopping explore. Key pressed, stopping explore. j - 2 inky potions (gained 1) You encounter an endoplasm. An endoplasm is nearby! An endoplasm is nearby! The helpless endoplasm fails to defend itself. You puncture the endoplasm! Your weapon exudes an aura of protection. You kill the endoplasm! You see here a rat skeleton. There is a stone staircase leading down here. You see here a +0 dagger. You encounter a kobold. It is wielding a +0 whip and quivering stones. A kobold is nearby! The kobold shouts! You barely miss the kobold. You grab the kobold. You constrict the kobold. The kobold hits you with a +0 whip. You hit the kobold. Your weapon exudes an aura of protection. You kill the kobold! Things that are here: a +0 whip; a stone; a kobold corpse k - 3 emerald potions (gained 1) Things that are here: a +0 whip; a stone; a kobold corpse You see here a +0 short sword. You encounter an endoplasm. The endoplasm leaves your sight. An endoplasm comes into view. An endoplasm is nearby! You catch the helpless endoplasm completely off-guard! You hit the endoplasm. Your weapon exudes an aura of protection. You kill the endoplasm! No target in view! No target in view! Key pressed, stopping explore. Done exploring. Done exploring. You see here a +0 ring mail. There is a stone staircase leading down here. You climb downwards. There is a stone staircase leading up here. Okay, then. You start memorising the spell. You continue memorising. x2 You finish memorising. Spell assigned to 'b'. Found a stone staircase leading down. Found a stone staircase leading up. You pick up a parchment of Shock and begin reading... You add the spell Shock to your library. You encounter an adder. An adder is nearby! The adder hisses angrily. Casting: Foxfire (safe; 6% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Flames lash the adder. The adder is almost dead. The adder's fire resistance burns away. Unknown command. Unknown command. Casting: Foxfire (safe; 6% risk of failure) Press: ? - help, Q - select action, ( or ) - cycle Dir - look around, f - activate You conjure some foxfire! The adder barely misses you. You barely miss the adder. Your grab misses the adder. Your squeeze misses the adder. The adder is almost dead. The foxfire burns the adder! The adder is burned terribly! You kill the adder! Your foxfire dissipates. Magic restored. You pick up a parchment of Mercury Arrow and begin reading... You add the spell Mercury Arrow to your library. You encounter a frilled lizard. A frilled lizard is nearby! A frilled lizard is nearby! Found an inky potion. You see here a parchment of Discord. The frilled lizard hisses angrily. Casting: Foxfire (safe; 5% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Flames lash the frilled lizard. You kill the frilled lizard! You hear a loud squeak. You encounter a rat. A rat is nearby! A rat is nearby! Casting: Scorch (safe; 4% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You miscast Scorch. Nothing appears to happen. The rat bites you. A rat is nearby! Casting: Scorch (safe; 4% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Flames lash the rat. You kill the rat! Your magical contamination has completely faded away. HP restored. You now have 44 gold pieces (gained 9). Key pressed, stopping explore. You see here a frilled lizard corpse. You pick up a parchment of Discord and begin reading... You add the spell Discord to your library. h - a scroll labelled IFOKUT YGIGUM j - 3 inky potions (gained 1) Key pressed, stopping explore. You now have 54 gold pieces (gained 10). Found a chain mail. You encounter a bat. A bat is nearby! Casting: Scorch (safe; 4% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Flames lash the bat. You kill the bat! You see here a bat corpse. You see here a +0 chain mail. You now have 70 gold pieces (gained 16). You encounter a rat. The rat leaves your sight. No target in view! No target in view! A rat comes into view. Found an escape hatch in the ceiling. A rat is nearby! You encounter a goblin. It is wielding a +0 dagger. The goblin shouts! You hear a shout! x2 You encounter a goblin. It is wielding a +0 club. You hear a shout! x2 You encounter Robin of the Strong Arm and 3 goblins. Robin shouts! You hear a shout! The rat squeaks loudly. Robin throws the hobgoblin at you! You encounter a hobgoblin. The goblin leaves your sight. The hobgoblin hits you. The hobgoblin attacks as it pursues you! The hobgoblin closely misses you. The rat bites you. The hobgoblin attacks as it pursues you! The hobgoblin barely misses you. The rat closely misses you. Robin throws the goblin at you! You encounter a goblin. It is wielding a +0 dagger. There is an escape hatch in the ceiling here. The rat closely misses you. The goblin closely misses you. The hobgoblin hits you. A mysterious force pulls you upwards. The hatch slams shut behind you. The goblin hits you with a +0 dagger. The hobgoblin barely misses you. You hit the goblin. Your weapon exudes an aura of protection. You grab the goblin. The goblin is heavily wounded. You constrict the goblin. You kill the goblin! You barely miss the hobgoblin. You grab the hobgoblin. You squeeze the hobgoblin. You kill the hobgoblin! You hit the rat. You kill the rat! HP restored. Done exploring. There is a stone staircase leading down here. You climb downwards. Level annotation: Robin There is a stone staircase leading up here. Robin comes into view. You encounter a hobgoblin. You encounter a goblin. It is wielding a +0 club. You encounter 2 goblins and a hobgoblin. The goblin shouts! x3; You hear a shout! The goblin shouts! x2 The hobgoblin shouts! Robin shouts! Robin flexes a bicep menacingly. Robin laughs in a distinctly smug fashion. Casting: Scorch (safe; 4% risk of failure) Press: ? - help, Q - select action, ( or ) - cycle Dir - look around, f - activate Flames lash the goblin. You kill the goblin! Casting: Scorch (safe; 4% risk of failure) Press: ? - help, Q - select action, ( or ) - cycle Dir - look around, f - activate Flames lash the goblin. You kill the goblin! The goblin leaves your sight. Casting: Scorch (safe; 4% risk of failure) Press: ? - help, Q - select action, ( or ) - cycle Dir - look around, f - activate Flames lash the goblin. You kill the goblin! Casting: Scorch (safe; 3% risk of failure) Press: ? - help, Q - select action, ( or ) - cycle Dir - look around, f - activate Flames lash the hobgoblin. You kill the hobgoblin! There is a stone staircase leading up here. You hit the goblin. Your weapon exudes an aura of protection. You grab the goblin. The goblin is severely wounded. You constrict the goblin. You kill the goblin! You barely miss the goblin. Your grab misses the goblin. The goblin completely misses you. You closely miss the goblin. Your grab misses the goblin. The goblin hits you with a +0 club. You hit the goblin. Your weapon exudes an aura of protection. Your grab misses the goblin. The goblin is moderately wounded. The goblin closely misses you. You hit the goblin. You kill the goblin! The goblin completely misses you. You climb upwards. There is a stone staircase leading down here. You barely miss the goblin. You grab the goblin. You constrict the goblin. The goblin hits you but does no damage. You hit the goblin. You kill the goblin! There is a stone staircase leading down here. You see here a +0 dagger. You start resting. HP restored. There is a stone staircase leading down here. You start resting. Magic restored. You climb downwards. Level annotation: Robin There is a stone staircase leading up here. You climb upwards. There is a stone staircase leading down here. You climb downwards. Level annotation: Robin There is a stone staircase leading up here. Casting: Scorch (safe; 3% risk of failure) Press: ? - help, Q - select action, ( or ) - cycle Dir - look around, f - activate A stone staircase leading up. Flames lash the goblin. You kill the goblin! Casting: Scorch (safe; 3% risk of failure) Press: ? - help, Q - select action, ( or ) - cycle Dir - look around, f - activate A stone staircase leading up. Flames lash Robin. Robin shouts! Robin is moderately wounded. Robin's fire resistance burns away. Casting: Scorch (safe; 3% risk of failure) Press: ? - help, Q - select action, ( or ) - cycle Dir - look around, f - activate A stone staircase leading up. Flames lash Robin. Robin is burned terribly! Robin is almost dead. Robin closely misses you. Casting: Scorch (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Okay, then. Robin hits you with a +0 spear. You hit Robin. Your weapon exudes an aura of protection. You grab Robin. You squeeze Robin. You kill Robin! You have reached level 4! You start resting. HP restored. A hobgoblin comes into view. A hobgoblin is nearby! Things that are here: a +0 spear; a +0 animal skin; a +0 helmet You hit the hobgoblin. Your weapon exudes an aura of protection. The hobgoblin shouts! You grab the hobgoblin. The hobgoblin is lightly wounded. You constrict the hobgoblin. The hobgoblin closely misses you. You hit the hobgoblin but do no damage. The hobgoblin is heavily wounded. You constrict the hobgoblin. You kill the hobgoblin! Magic restored. Key pressed, stopping explore. Things that are here: a +0 dagger; a goblin corpse Key pressed, stopping explore. Things that are here: a +0 dagger; a goblin corpse Things that are here: a +0 club; a goblin corpse You encounter a kobold. It is wielding a +0 dagger and quivering stones. A kobold is nearby! A kobold is nearby! You encounter 2 gnolls. There are monsters nearby! A kobold is nearby! A kobold is nearby! Found a fizzy black potion. n - a fizzy black potion What are your orders? t - Shout! Orders for allies: a - Attack new target. r - Retreat! s - Stop attacking. g - Guard the area. f - Follow me. Anything else - Cancel. You shout for attention! You hear a shout! x3 You start waiting. Done waiting. e - 3 scrolls labelled TASIEC UQIH (gained 2) A gnoll comes into view. A gnoll is nearby! A gnoll is nearby! What are your orders? t - Shout! Orders for allies: a - Attack new target. r - Retreat! s - Stop attacking. g - Guard the area. f - Follow me. Anything else - Cancel. You shout for attention! The gnoll shouts! You hear a shout! x3 Casting: Scorch (safe; 3% risk of failure) Press: ? - help, Q - select action, ( or ) - cycle Dir - look around, f - activate Flames lash the gnoll. The gnoll is heavily wounded. The gnoll's fire resistance burns away. Sorry, you're not good enough to have a special ability. Casting: Scorch (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You conjure some foxfire! The foxfire burns the gnoll. The gnoll is burned terribly! The gnoll is severely wounded. The foxfire burns the gnoll. The gnoll is burned terribly! You kill the gnoll! Your Fire Magic skill increases to level 5! You start resting. You encounter a frilled lizard. A frilled lizard is nearby! The gnoll hits you with a +0 club! You hit the gnoll. Your weapon exudes an aura of protection. You grab the gnoll. The gnoll is lightly wounded. You constrict the gnoll. The gnoll barely misses you. Casting: Scorch (safe; 3% risk of failure) Press: ? - help, Q - select action, ( or ) - cycle Dir - look around, f - activate Flames lash the gnoll. The gnoll is severely wounded. The gnoll's fire resistance burns away. You constrict the gnoll. The gnoll misses you. You encounter a gnoll. It is wielding a +0 whip. Casting: Scorch (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You conjure some foxfire! You constrict the gnoll. You kill the gnoll! Your foxfire dissipates! The foxfire burns the gnoll. The gnoll is moderately wounded. The gnoll attacks as it pursues you! The gnoll misses you. You encounter a gnoll. It is wielding a +1 spear of freezing. Casting: Scorch (safe; 3% risk of failure) Press: ? - help, Q - select action, ( or ) - cycle Dir - look around, f - activate Flames lash the gnoll. The gnoll is almost dead. The gnoll's fire resistance burns away. The gnoll shouts! Casting: Scorch (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You conjure some foxfire! The gnoll closely misses you. Your foxfire dissipates! The gnoll attacks as it pursues you! The gnoll barely misses you. Casting: Foxfire (safe; 4% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You conjure some foxfire! The frilled lizard hisses angrily. The gnoll completely misses you. The foxfire burns the gnoll. You kill the gnoll! The foxfire burns the frilled lizard. You kill the frilled lizard! Things that are here: a +0 club; a goblin skeleton Things that are here: a +0 dagger; a goblin skeleton The kobold shouts! The kobold throws a stone. The stone misses you. Things that are here: a +0 dagger; a goblin skeleton The kobold barely misses you. You barely miss the kobold. You grab the kobold. You constrict the kobold. You kill the kobold! Things that are here: a +0 dagger; 2 stones; a kobold corpse You see here an adder skeleton. Things that are here: a +0 spear; a +0 animal skin; a +0 helmet There is a stone staircase leading up here. You climb upwards. There is a stone staircase leading down here. You start resting. Magic restored. You climb downwards. The gnoll leaves your sight. There is a stone staircase leading up here. A gnoll comes into view. The gnoll leaves your sight. Items here: )) รทรท. A gnoll comes into view. What are your orders? t - Shout! Orders for allies: a - Attack new target. r - Retreat! s - Stop attacking. g - Guard the area. f - Follow me. Anything else - Cancel. You shout for attention! You hear a shout! Casting: Scorch (safe; 3% risk of failure) Press: ? - help, Q - select action, ( or ) - cycle Dir - look around, f - activate Flames lash the gnoll. The gnoll is moderately wounded. The gnoll's fire resistance burns away. Casting: Scorch (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You conjure some foxfire! The gnoll hits you from afar with a +1 spear of freezing! The gnoll freezes you. Your foxfire dissipates! The foxfire burns the gnoll! The gnoll is burned terribly! The gnoll is almost dead. The gnoll attacks as it pursues you! The gnoll hits you from afar with a +1 spear of freezing. The gnoll freezes you. Casting: Foxfire (safe; 4% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You conjure some foxfire! The gnoll is no longer more vulnerable to fire. The gnoll hits you from afar with a +1 spear of freezing. The gnoll freezes you. The foxfire burns the gnoll. You kill the gnoll! Your foxfire dissipates. Things that are here: a +1 spear of freezing; a gnoll corpse You start resting. Magic restored. You start resting. HP restored. Things that are here: 2 stones; a +0 dagger; a kobold corpse Things that are here: a +0 dagger; a goblin skeleton Things that are here: a +0 dagger; a goblin skeleton A goblin comes into view. Things that are here: a +0 club; a goblin skeleton The goblin shouts! The goblin hits you with a +0 dagger. You hit the goblin. Your weapon exudes an aura of protection. You grab the goblin. Your squeeze misses the goblin. The goblin is heavily wounded. You constrict the goblin. You kill the goblin! Things that are here: a +0 dagger; a goblin corpse You now have 84 gold pieces (gained 14). You encounter a frilled lizard. Found 13 gold pieces. You encounter an endoplasm and a hobgoblin. Found 17 gold pieces. Casting: Scorch (safe; 2% risk of failure) Press: ? - help, Q - select action, ( or ) - cycle Dir - look around, f - activate Flames lash the endoplasm. The endoplasm quivers. The endoplasm is almost dead. The endoplasm's fire resistance burns away. The frilled lizard hisses angrily. The hobgoblin shouts! Casting: Scorch (safe; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You conjure some foxfire! The endoplasm closely misses you. The foxfire burns the frilled lizard. The frilled lizard is heavily wounded. The foxfire burns the endoplasm. The endoplasm is burned terribly! You kill the endoplasm! Casting: Scorch (safe; 2% risk of failure) Press: ? - help, Q - select action, ( or ) - cycle Dir - look around, f - activate Flames lash the hobgoblin. The hobgoblin is severely wounded. The hobgoblin's fire resistance burns away. You hit the hobgoblin but do no damage. Your weapon exudes an aura of protection. You grab the hobgoblin. You squeeze the hobgoblin, but do no damage. The hobgoblin is severely wounded. You constrict the hobgoblin. You kill the hobgoblin! You hit the frilled lizard. You kill the frilled lizard! You encounter an endoplasm. The endoplasm freezes you. You are frozen. An endoplasm is nearby! You hit the endoplasm. The endoplasm is heavily wounded. The endoplasm hits you but does no damage. You barely miss the endoplasm. The endoplasm is heavily wounded. The endoplasm freezes you. You are frozen. You hit the endoplasm but do no damage. You squeeze the endoplasm. You kill the endoplasm! Magic restored. You now have 97 gold pieces (gained 13). m - a scroll labelled KUT GUCLOBRYS You now have 114 gold pieces (gained 17). o - a scroll labelled XAEREASEXU Found 3 poisoned darts. You now have 123 gold pieces (gained 9). You see here 3 poisoned darts. Key pressed, stopping explore. Key pressed, stopping explore. You now have 136 gold pieces (gained 13). You see here a frilled lizard skeleton. There is a stone staircase leading down here. Found an escape hatch in the floor. You encounter Sigmund the Dreaded. He is wielding a +0 scythe and wearing a +2 robe of willpower. Unknown command. Found a stone staircase leading down. You encounter a frilled lizard. A frilled lizard is nearby! A frilled lizard is nearby! A frilled lizard is nearby! There is a stone staircase leading down here. You climb downwards. Found a scroll labelled UFIEKLUILAT and a helmet. There is a stone staircase leading up here. q - a scroll labelled UFIEKLUILAT Found a quill talisman. You encounter a rat. Found a stone staircase leading up. You see here a quill talisman. c - a quill talisman You begin transforming. You continue transforming. x3 Sharp quills grow all over your body. A rat comes into view. A rat is nearby! You hit the rat. Your weapon exudes an aura of protection. The rat squeaks loudly. You grab the rat. You squeeze the rat. You kill the rat! No target in view! Found a dagger. Found a broken altar of Ashenzari. You now have 149 gold pieces (gained 13). u - a scroll labelled VOAGAEDOSO You encounter a kobold. It is wielding a +0 short sword. A kobold is nearby! The helpless kobold fails to defend itself. You puncture the kobold! Your weapon exudes an aura of protection. You kill the kobold! You now have 154 gold pieces (gained 5). v - a scroll labelled ECYNGIOWAI You encounter a kobold. It is wielding a +0 dagger. A kobold is nearby! The kobold shouts! The kobold hits you with a +0 dagger. You barely miss the kobold. Your grab misses the kobold. You squeeze the kobold. The kobold is moderately wounded. The kobold hits you with a +0 dagger. You hit the kobold but do no damage. Your weapon exudes an aura of protection. Your grab misses the kobold. Your squeeze misses the kobold. The kobold is moderately wounded. The kobold barely misses you. You barely miss the kobold. Your grab misses the kobold. The kobold is moderately wounded. The kobold misses you. You closely miss the kobold. Your grab misses the kobold. You squeeze the kobold. You kill the kobold! Things that are here: a +0 dagger; a kobold corpse Found a stone staircase leading down. There is a stone staircase leading down here. There is a stone staircase leading down here. Why would you want to do that? Why would you want to do that? Press: ? - help, v - describe, . - travel The floor. Why would you want to do that? You enter the deep water. There is a broken altar of Ashenzari here. You curl up in front of the altar of Ashenzari. Ashenzari welcomes you! Ashenzari warns you of distant threats and treasures. Ashenzari shows you where magical portals lie. You enter the deep water. Found a whip. Found a burning altar of Makhleb. Okay, then. Found a stone staircase leading down. You now have 172 gold pieces (gained 18). y - a scroll labelled GOXKOS KOOWAIM There is a stone staircase leading down here. You now have 183 gold pieces (gained 11). You pick up a parchment of Iskenderun's Mystic Blast and begin reading... You add the spell Iskenderun's Mystic Blast to your library. Could not explore, unopened door. You open the door. You encounter a steam dragon. Found an escape hatch in the ceiling. Found a stone staircase leading down. There is a stone staircase leading down here. There is a stone staircase leading down here. Found an escape hatch in the floor. There is an escape hatch in the ceiling here. Found a stone staircase leading up. Done exploring. Done exploring. There is a stone staircase leading down here. You climb downwards. There is a stone staircase leading up here. You encounter a rock fish. You encounter a rock fish. The helpless rock fish fails to defend itself. You hit the rock fish. Your weapon exudes an aura of protection. You grab the rock fish. You squeeze the rock fish, but do no damage. The rock fish is lightly wounded. You constrict the rock fish, but do no damage. The rock fish closely misses you. Casting: Scorch (safe; 2% risk of failure) Press: ? - help, Q - select action, ( or ) - cycle Dir - look around, f - activate Flames lash the rock fish. The rock fish resists. The rock fish is moderately wounded. The rock fish's fire resistance burns away. You constrict the rock fish. The rock fish bites you! You lose your grip on the rock fish. Casting: Scorch (safe; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You conjure some foxfire! The rock fish bites you. Unknown command. The rock fish is no longer more vulnerable to fire. The foxfire burns the rock fish but does no damage. x2 Casting: Scorch (safe; 2% risk of failure) Press: ? - help, Q - select action, ( or ) - cycle Dir - look around, f - activate Flames lash the rock fish. The rock fish resists. The rock fish is heavily wounded. The rock fish's fire resistance burns away. The rock fish bites you! x2 * * * LOW HITPOINT WARNING * * * Okay, then. As you read the scroll labelled HAUSIT AVEDGH, it crumbles to dust. It is a scroll of enchant weapon. Your +1 dagger of protection glows red for a moment. The rock fish closely misses you. The rock fish bites you. You die... #.# #..# #.. #.####### ###.......# #.......@F####### .##.....F......# #......#####..# #<......... #....###+## ####.# #.# #.+ #.# You could see 2 rock fish. Vanquished Creatures Robin (D:2) 4 gnolls (D:2) 2 adders (D:2) A dart slug (D:1) 5 hobgoblins 2 jackals (D:1) A ball python (D:1) 2 bats 7 endoplasms 5 frilled lizards 13 goblins 7 kobolds 5 rats 55 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | operator the Octopode Fire Elementalist began the quest for | the Orb. 0 | D:1 | Reached XP level 1. HP: 11/11 MP: 3/3 70 | D:1 | You fall into a shaft and drop 1 floor! 104 | D:2 | Found a burning altar of Makhleb. 214 | D:2 | Reached XP level 2. HP: 13/17 MP: 0/5 605 | D:1 | Reached skill level 4 in Fire Magic 803 | D:1 | Reached XP level 3. HP: 21/21 MP: 6/6 1293 | D:2 | Learned a level 2 spell: Scorch 1644 | D:2 | Encountered Robin 1821 | D:2 | Killed Robin 1822 | D:2 | Reached XP level 4. HP: 22/27 MP: 0/7 2097 | D:2 | Reached skill level 5 in Fire Magic 2610 | D:2 | Encountered Sigmund 2763 | D:3 | Found a broken altar of Ashenzari. 2888 | D:3 | Became a worshipper of Ashenzari the Shackled 2912 | D:3 | Found a burning altar of Makhleb. 3039 | D:3 | Encountered a steam dragon 3444 | D:4 | Slain by a rock fish Illustrated notes Levels and vault maps discovered: D:1: minmay_arrival_pointy, layout_loops_cross, minmay_distorted D:2: layout_basic, basic_altar, serial_co_window_serial, co_window_paths_a, co_window_paths_b, co_window_corner_a, co_window_paths_b, co_window_paths_b, co_window_paths_b, co_window_of_opportunity_a, co_window_of_opportunity_c, co_window_of_opportunity_c, co_window_of_opportunity_c, co_window_4corner_a, co_window_paths_e, glass_columns_c, glass_columns_c, glass_columns_c, glass_columns_a, minmay_tall_x, uniq_robin, uniq_sigmund D:3: layout_basic, bloody_makhleb, mainiacjoe_overflow_concentric_impassable D:4: layout_rooms, lemuel_doored_altar, general_overflow_altar, serial_shops, nicolae_shop_trees Skill XL: | 1 2 3 4 | ---------------+-------------+----- Fire Magic | 4 5 | 5.4 Dodging | | 2.0 Stealth | | 2.6 Spellcasting | | 2.0 Conjurations | | 1.0 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Attack: Normal | 16 | 17 || 33 Melee: Dagger | 16 | 17 || 33 Constrict | 6 | 7 || 13 Tentacles | 2 | 6 || 8 Fire: Sling | 9 | || 9 Cast: Foxfire | 38 | 8 || 46 Scorch | 11 | 8 || 19 Read: Enchant weapon | | 1 || 1 Stab: Sleeping | 1 | 2 || 3 Distracted | 1 | || 1 Armour: None | 23 | 13 || 36 Dodge: Dodged | 28 | 14 || 42 Form: Quill | | 1 || 1 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 3453 | 3327 | 126 | 278 | 2422 | 4 | 863.2 | Dungeon | 3453 | 3327 | 126 | 278 | 2422 | 4 | 863.2 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:2: 1522 daAuts D:1: 1212 daAuts D:3: 703 daAuts D:4: 15 daAuts DLua errors: Table legend: A = God B = Rank C = Start time D = Start piety E = Piety gained F = Piety on gifts G = Piety on penance H = Piety on stepdowns I = Piety decays J = Piety lost (inc. decay) A B C D E F G H I J +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+ Ashenzari | 0 | 28966 | 2 | 0 | 0 | 0 | 0 | 0 | 0 +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+