Dungeon Crawl Stone Soup version 0.35-a0-23-gca6055191c (webtiles) character file. Game seed: 17500288404992847018 209 operator the Tinkerer (level 5, 0/31 HPs) Began as an Octopode Forgewright on Jan 28, 2026. Was an Initiate of Dithmenos. Slain by a hobgoblin (7 damage) ... led by Robin ... on level 3 of the Dungeon. The game lasted 00:08:04 (2990 turns). operator the Tinkerer (Octopode Forgewright) Turns: 2990, Time: 00:08:05 Health: 0/31 AC: 1 Str: 10 XL: 5 Next: 87% Magic: 5/8 EV: 12 Int: 19 God: Dithmenos [......] Gold: 105 SH: 0 Dex: 10 Spells: 2/8 levels left rFire . . . (100%) d - +0 dagger (venom) rCold . . . (100%) (no offhand) rNeg . . . (100%) (no helmet) rPois . (100%) c - amulet of faith rElec . (100%) e - ring of resist corrosion rCorr + (50%) (no ring) SInv . (no ring) Will ..... (no ring) Stlth +++ (no ring) HPRegen 0.25/turn (no ring) MPRegen 0.11/turn (no ring) (no ring) %: faith @: no status effects A: almost no armour, amphibious, 8 rings, camouflage 1, gelatinous body 1, (nimble swimmer 1), tentacles a: Renounce Religion (0%) You were on level 3 of the Dungeon. You worshipped Dithmenos. Dithmenos was noncommittal. You visited 1 branch of the dungeon, and saw 3 of its levels. You collected 105 gold pieces. Inventory: Hand Weapons a - a +0 hammer d - a +0 dagger of venom (weapon) Jewellery c - an amulet of faith (worn) e - a ring of resist corrosion (worn) Talismans b - an inkwell talisman Scrolls t - 2 scrolls of teleportation I - 2 scrolls of immolation e - a scroll of amnesia {unknown} c - a scroll of fog {unknown} Potions g - a potion of magic e - 2 potions of enlightenment f - a potion of invisibility {unknown} j - a potion of curing {unknown} d - a potion of heal wounds {unknown} k - 4 potions of brilliance {unknown} l - a potion of resistance {unknown} Skills: - Level 2.0 Dodging - Level 2.6 Stealth - Level 2.0 Spellcasting + Level 6.9 Forgecraft You had 2 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Kinetic Grapnel Frge 100% 1d8 1% 1 b - Construct Spike Laun Frge 56% 2d5 1% 2 c - Launch Clockwork Bee Frge 28% N/A 3% 3 Your spell library contained the following spells: Spells Type Power Damage Failure Level Freeze Ice 4% 1d3 17% 1 Grave Claw Necr 2% 2d7 26% 2 Scorch Fire 2% 2d5 26% 2 Forge Blazeheart Golem Fire/Frge 15% N/A 38% 4 Forge Lightning Spire Air/Frge 15% 3d4 38% 4 Fugue of the Fallen Necr 1% N/A 45% 3 Mephitic Cloud Conj/Alch/Air 1% N/A 45% 3 Cigotuvi's Putrefaction Necr/Air 1% N/A 86% 4 Martyr's Knell Necr/Summ 1% N/A 86% 4 Dungeon Overview and Level Annotations Branches: Dungeon (3/15) Altars: Dithmenos Uskayaw Annotations: D:1 exclusion: staircase D:3 Robin Innate Abilities, Weirdness & Mutations You cannot wear most types of armour. You are amphibious. You can wear up to eight rings at the same time. Your skin changes colour to match your surroundings (Stealth+). Your rubbery body absorbs attacks. (AC +1, EV +1) (You are camouflaged when in or above water. (Stealth+)) You have tentacles for arms and can constrict up to eight enemies at once. Message History Aiming: Kinetic Grapnel (safe; 3% risk of failure) Press: ? - help, Q - select action Shift-Dir - straight line Aim: a goblin, wielding a +0 club (moderately wounded, grapneled, 67% to hit) Okay, then. The grapnel guides your strike. You hit the goblin. You kill the goblin! No target in view! Key pressed, stopping explore. c - 3 scrolls labelled DELEOBR JOLE (gained 1) f - a viscous grey potion Key pressed, stopping explore. Key pressed, stopping explore. e - a scroll labelled PEUSULE RIEVISM Key pressed, stopping explore. You see here 4 stones. You encounter a goblin. It is wielding a +0 club. A goblin is nearby! Found a leather armour. Aiming: Kinetic Grapnel (safe; 3% risk of failure) Press: ? - help, Q - select action Shift-Dir - straight line Aim: a goblin, wielding a +0 club (asleep, 100% to hit) The kinetic grapnel hits the goblin. The goblin is heavily wounded. The goblin shouts! The grapnel guides your strike. You hit the goblin. You kill the goblin! Found a stone staircase leading down. You encounter a bat. Found a pink potion. There is a stone staircase leading down here. A bat is nearby! A bat is nearby! The bat hits you. The bat hits you but does no damage. Aiming: Kinetic Grapnel (safe; 3% risk of failure) Press: ? - help, Q - select action Shift-Dir - straight line Aim: a bat (60% to hit) The kinetic grapnel hits the bat. You kill the bat! No target in view! You encounter a quokka. You see here a pink potion. A quokka is nearby! A quokka is nearby! Aiming: Kinetic Grapnel (safe; 3% risk of failure) Press: ? - help, Q - select action Shift-Dir - straight line Aim: a quokka (asleep, 100% to hit) You miscast Kinetic Grapnel. Nothing appears to happen. Aiming: Kinetic Grapnel (safe; 3% risk of failure) Press: ? - help, Q - select action Shift-Dir - straight line Aim: a quokka (asleep, 100% to hit) The kinetic grapnel hits the quokka. You kill the quokka! Your magical contamination has completely faded away. j - a pink potion Key pressed, stopping explore. You see here a +0 leather armour. Found a ring mail. Found an escape hatch in the floor. There is an escape hatch in the floor here. Done exploring. You aren't carrying any items that you can evoke. Unknown command. Done exploring. Done exploring. There is a stone staircase leading down here. You climb downwards. You encounter a goblin, an endoplasm, a rat, a ribbon worm and 3 gnolls. Found a parchment of Scorch and a scroll labelled GUNICL XIAVIEW. There is a stone staircase leading up here. There are monsters nearby! The helpless rat fails to defend itself. You hit the rat. You kill the rat! You climb upwards. There is a stone staircase leading down here. Done exploring. There is a stone staircase leading down here. You climb downwards. You encounter a ribbon worm. Found a parchment of Grave Claw. There is a stone staircase leading up here. A ribbon worm is nearby! The helpless ribbon worm fails to defend itself. You hit the ribbon worm. You grab the ribbon worm. The ribbon worm is lightly wounded. You constrict the ribbon worm. The ribbon worm bites you! You hit the ribbon worm. The ribbon worm is moderately wounded. You constrict the ribbon worm. The ribbon worm expels a string of sticky webbing. The stream of webbing hits you but does no damage. You are caught in a web! You are caught in a web! Aiming: Kinetic Grapnel (safe; 3% risk of failure) Press: ? - help, Q - select action Shift-Dir - straight line Aim: a ribbon worm (heavily wounded, constricted by you, catching its breath, 100% to hit) The kinetic grapnel hits the ribbon worm. The ribbon worm is severely wounded. You constrict the ribbon worm. The ribbon worm bites you. Aiming: Kinetic Grapnel (safe; 3% risk of failure) Press: ? - help, Q - select action Shift-Dir - straight line Aim: a ribbon worm (almost dead, constricted by you, catching its breath, grapneled, 100% to hit) The kinetic grapnel hits the ribbon worm. The ribbon worm is almost dead. You constrict the ribbon worm. You kill the ribbon worm! You start resting. Magic restored. You disentangle yourself. There is a stone staircase leading up here. You start resting. HP restored. Found a fizzy inky potion. Found a robe. Found a parchment of Mephitic Cloud. You encounter a frilled lizard and a goblin. Found a scroll labelled GUNICL XIAVIEW. Aiming: Kinetic Grapnel (safe; 3% risk of failure) Press: ? - help, Q - select action Shift-Dir - straight line Aim: a goblin, wielding a +0 dagger (asleep, 100% to hit) The kinetic grapnel hits the goblin. You kill the goblin! Casting: Kinetic Grapnel (safe; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Okay, then. You start memorising the spell. You continue memorising. x2 You finish memorising. Spell assigned to 'b'. Aiming: Kinetic Grapnel (safe; 2% risk of failure) Press: ? - help, Q - select action, ( or ) - cycle Shift-Dir - straight line Okay, then. Aiming: Kinetic Grapnel (safe; 2% risk of failure) Press: ? - help, Q - select action, ( or ) - cycle Shift-Dir - straight line Aim: a frilled lizard (asleep, 100% to hit) The kinetic grapnel hits the frilled lizard. You kill the frilled lizard! Magic restored. d - 2 fizzy inky potions (gained 1) You see here a +0 robe. You pick up a parchment of Mephitic Cloud and begin reading... You add the spell Mephitic Cloud to your library. h - a scroll labelled GUNICL XIAVIEW You see here a +0 dagger. There is a stone staircase leading up here. As you read the scroll labelled DELEOBR JOLE, it crumbles to dust. You feel strangely unstable. It was a scroll of teleportation. c -> t - 2 scrolls of teleportation Unknown command. You climb upwards. Level annotation: exclusion: staircase There is a stone staircase leading down here. You start waiting. Your surroundings suddenly seem different. There is a stone staircase leading down here. You climb downwards. There is a stone staircase leading up here. The air fills with toxic fumes! As you read the scroll labelled PEUSULE RIEVISM, it crumbles to dust. It was a scroll of poison. As you read the scroll labelled GUNICL XIAVIEW, it crumbles to dust. It is a scroll of identify. d -> e - 2 potions of enlightenment You start waiting. Done waiting. You pick up a parchment of Grave Claw and begin reading... You add the spell Grave Claw to your library. Found a mace. Found a parchment of Scorch. Found a stone staircase leading down. You encounter a ribbon worm. What are your orders? t - Shout! Orders for allies: a - Attack new target. r - Retreat! s - Stop attacking. g - Guard the area. f - Follow me. Anything else - Cancel. You shout for attention! You hear a shout! You hear an angry hiss. You encounter an adder. Unknown command. Casting: Kinetic Grapnel (safe; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Okay, then. You encounter a kobold. It is wielding a +0 dagger of venom and quivering stones. The kobold throws a stone. The stone hits you. Casting: Kinetic Grapnel (safe; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You shape a spike launcher from a nearby wall. The rocky spike misses the adder. The adder bites you. You barely miss the adder. Your grab misses the adder. The rocky spike skewers the adder! The adder is severely wounded. The rocky spike misses the adder. The adder bites you. x2 You hit the adder. You kill the adder! The rocky spike skewers the ribbon worm. The ribbon worm is lightly wounded. The ribbon worm expels a string of sticky webbing. The stream of webbing misses you. You have reached level 3! Your experience leads to an increase in your attributes! Increase (S)trength, (I)ntelligence, or (D)exterity? You feel clever. x2 The rocky spike misses the ribbon worm. You hit the ribbon worm but do no damage. You grab the ribbon worm. You squeeze the ribbon worm! The ribbon worm is heavily wounded. The rocky spike skewers the ribbon worm. The ribbon worm is almost dead. The rocky spike skewers the kobold. The kobold is severely wounded. You constrict the ribbon worm. You kill the ribbon worm! The kobold throws a stone. The stone closely misses you. Your Forgecraft skill increases to level 5! The kobold closely misses you. You see here an adder corpse. You hit the kobold. You kill the kobold! Things that are here: a +0 dagger of venom; 5 stones; a kobold corpse You unwield your +0 hammer. Your +0 dagger of venom begins to drip with poison! d - a +0 dagger of venom (weapon) You start resting. Magic restored. HP restored. Found a leather armour. Found 2 poisoned darts. Unknown command. Found 14 gold pieces. You pick up a parchment of Scorch and begin reading... You add the spell Scorch to your library. Found 16 gold pieces. There is a stone staircase leading down here. You encounter a ball python. The ball python hisses angrily. The ball python closely misses you. x2 You hit the ball python. The ball python is poisoned. You grab the ball python. You squeeze the ball python. You kill the ball python! No target in view! No target in view! You now have 46 gold pieces (gained 16). You encounter a hobgoblin. It is wearing a ring of resist corrosion. A hobgoblin is nearby! This spell is quite dangerous to cast! You start memorising the spell. You continue memorising. x3 You finish memorising. Spell assigned to 'c'. Aiming: Kinetic Grapnel (safe; 2% risk of failure) Press: ? - help, Q - select action, ( or ) - cycle Shift-Dir - straight line Aim: a hobgoblin, wearing a ring of resist corrosion (76% to hit) The kinetic grapnel hits the hobgoblin. The hobgoblin is severely wounded. The hobgoblin barely misses you. The grapnel guides your strike. You hit the hobgoblin. The hobgoblin is poisoned. Your grab misses the hobgoblin. You squeeze the hobgoblin. You kill the hobgoblin! No target in view! You now have 62 gold pieces (gained 16). e - a ring of resist corrosion e - a ring of resist corrosion (worn) You now have 66 gold pieces (gained 4). You now have 80 gold pieces (gained 14). You encounter a dart slug. You encounter a hobgoblin. Found a scroll labelled FIHYRODDA. Aiming: Kinetic Grapnel (safe; 2% risk of failure) Press: ? - help, Q - select action, ( or ) - cycle Shift-Dir - straight line Aim: a dart slug (asleep, 100% to hit) The kinetic grapnel hits the dart slug. The dart slug is heavily wounded. Aiming: Kinetic Grapnel (safe; 2% risk of failure) Press: ? - help, Q - select action, ( or ) - cycle Shift-Dir - straight line Aim: a dart slug (heavily wounded, grapneled, 100% to hit) The kinetic grapnel hits the dart slug. The dart slug is severely wounded. The dart slug launches a dart at you. The slug dart hits you. Found a stone staircase leading down. The hobgoblin shouts! The grapnel guides your strike. You hit the dart slug. You kill the dart slug! Aiming: Kinetic Grapnel (safe; 1% risk of failure) Press: ? - help, Q - select action, ( or ) - cycle Shift-Dir - straight line Aim: a hobgoblin (76% to hit) The kinetic grapnel hits the hobgoblin but does no damage. Aiming: Kinetic Grapnel (safe; 1% risk of failure) Press: ? - help, Q - select action, ( or ) - cycle Shift-Dir - straight line Aim: a hobgoblin (76% to hit) The kinetic grapnel hits the hobgoblin. The hobgoblin is heavily wounded. The hobgoblin barely misses you. The grapnel guides your strike. You hit the hobgoblin. The hobgoblin is poisoned. You grab the hobgoblin. You squeeze the hobgoblin. You kill the hobgoblin! You encounter a ribbon worm. Found a stone staircase leading down. Aiming: Kinetic Grapnel (safe; 1% risk of failure) Press: ? - help, Q - select action, ( or ) - cycle Shift-Dir - straight line Aim: a ribbon worm (asleep, 100% to hit) The kinetic grapnel hits the ribbon worm. The ribbon worm is lightly wounded. Aiming: Kinetic Grapnel (safe; 1% risk of failure) Press: ? - help, Q - select action, ( or ) - cycle Shift-Dir - straight line Aim: a ribbon worm (grapneled, 92% to hit) The kinetic grapnel hits the ribbon worm. The ribbon worm is moderately wounded. The ribbon worm expels a string of sticky webbing. The stream of webbing hits you but does no damage. You are caught in a web! You see here a scroll labelled FIHYRODDA. You are caught in a web! You are caught in a web! You are caught in a web! You disentangle yourself. The grapnel guides your strike. You hit the ribbon worm. You grab the ribbon worm. You squeeze the ribbon worm! The ribbon worm is severely wounded. You constrict the ribbon worm. You kill the ribbon worm! You see here a ribbon worm corpse. You start resting. HP restored. Magic restored. c - a scroll labelled FIHYRODDA You encounter a hobgoblin and a kobold. The kobold is quivering stones. There is a stone staircase leading down here. Key pressed, stopping travel. You see here a +0 mace. You see here a +0 dagger. You now have 85 gold pieces (gained 5). You encounter a hobgoblin. Key pressed, stopping travel. You encounter a hobgoblin. Found a silvery potion. The helpless hobgoblin fails to defend itself. You puncture the hobgoblin! You kill the hobgoblin! d - a silvery potion Found a stone staircase leading up. A hobgoblin comes into view. The helpless hobgoblin fails to defend itself. You puncture the hobgoblin! You kill the hobgoblin! No target in view! A hobgoblin comes into view. Casting: Kinetic Grapnel (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You shape a spike launcher from a nearby wall. You hit the hobgoblin. You grab the hobgoblin. You squeeze the hobgoblin. You kill the hobgoblin! The kobold shouts! You barely miss the kobold. Your grab misses the kobold. The kobold hits you with a +0 dagger. You hit the kobold. The kobold is poisoned. You grab the kobold. You squeeze the kobold. You kill the kobold! No target in view! Key pressed, stopping explore. k - 2 black potions Casting: Construct Spike Launcher (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Okay, then. You pick up a parchment of Cigotuvi's Putrefaction and begin reading... You add the spell Cigotuvi's Putrefaction to your library. A ribbon worm comes into view. There is a stone staircase leading up here. What are your orders? t - Shout! Orders for allies: a - Attack new target. r - Retreat! s - Stop attacking. g - Guard the area. f - Follow me. Anything else - Cancel. You shout for attention! You hear a shout! You start waiting. A gnoll comes into view. The gnoll shouts! You hear a shout! x2 Casting: Construct Spike Launcher (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You shape a spike launcher from a nearby wall. The rocky spike skewers the gnoll. The gnoll is moderately wounded. You hit the gnoll but do no damage. You grab the gnoll. The gnoll is moderately wounded. The rocky spike skewers the gnoll. The gnoll is heavily wounded. You constrict the gnoll. The gnoll misses you. You hit the gnoll. You kill the gnoll! You see here a +0 flail. You encounter a gnoll. It is wielding a +0 club. You see here a +0 flail. Casting: Construct Spike Launcher (safe; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You shape a spike launcher from a nearby wall. The rocky spike skewers the gnoll. The gnoll is moderately wounded. You hit the gnoll. The gnoll is poisoned. Your grab misses the gnoll. The gnoll is severely wounded. The rocky spike skewers the gnoll. The gnoll is severely wounded. The gnoll closely misses you. You hit the gnoll. The gnoll looks as sick as possible! You grab the gnoll. The gnoll is almost dead. The rocky spike skewers the endoplasm. The endoplasm is almost dead. You constrict the gnoll. You kill the gnoll! You have reached level 4! You hit the endoplasm. You kill the endoplasm! The rocky spike skewers the gnoll. The gnoll is heavily wounded. You hit the gnoll but do no damage. The gnoll is poisoned. Your grab misses the gnoll. The gnoll is heavily wounded. The rocky spike skewers the gnoll. The gnoll is severely wounded. The gnoll closely misses you. You hit the gnoll but do no damage. You grab the gnoll. You squeeze the gnoll. You kill the gnoll! You start resting. A gnoll comes into view. What are your orders? t - Shout! Orders for allies: a - Attack new target. r - Retreat! s - Stop attacking. g - Guard the area. f - Follow me. Anything else - Cancel. You shout for attention! The gnoll shouts! Casting: Construct Spike Launcher (safe; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You shape a spike launcher from a nearby wall. The rocky spike skewers the gnoll. The gnoll is heavily wounded. You hit the gnoll. The gnoll is poisoned. You grab the gnoll. The gnoll is heavily wounded. The rocky spike skewers the gnoll. You kill the gnoll! Things that are here: a +0 club; a gnoll corpse You start resting. Magic restored. Items here: ))) ††. e - a scroll labelled XEMIXT VAWOAM You pick up a parchment of Martyr's Knell and begin reading... You add the spell Martyr's Knell to your library. A ribbon worm comes into view. What are your orders? t - Shout! Orders for allies: a - Attack new target. r - Retreat! s - Stop attacking. g - Guard the area. f - Follow me. Anything else - Cancel. You shout for attention! You hear a shout! Casting: Construct Spike Launcher (safe; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Okay, then. Aiming: Launch Clockwork Bee (quite dangerous; 4% risk of failure) Press: ? - help, Q - select action, ( or ) - cycle Dir - move target Aim: a ribbon worm You lock target on the ribbon worm and prepare to deploy your bee. (Press . to continue winding your bee.) You continue winding your clockwork bee... You encounter a hobgoblin. You continue winding your clockwork bee... With a metallic buzz, your clockwork bee launches itself at the ribbon worm. The ribbon worm expels a string of sticky webbing. The stream of webbing hits your clockwork bee but does no damage. Your clockwork bee is caught in a web! Your clockwork bee struggles to get unstuck from the web. Your clockwork bee struggles to get unstuck from the web. Your clockwork bee struggles to get unstuck from the web. Your clockwork bee tears free of the web. Your clockwork bee stings the ribbon worm! Your clockwork bee closely misses the ribbon worm. The ribbon worm expels a string of sticky webbing. The stream of webbing hits your clockwork bee but does no damage. Your clockwork bee is caught in a web! Your clockwork bee struggles to get unstuck from the web. Your clockwork bee tears free of the web. The ribbon worm barely misses your clockwork bee. Your clockwork bee stings the ribbon worm. The ribbon worm barely misses your clockwork bee. Your clockwork bee stings the ribbon worm! The ribbon worm dies! Your clockwork bee locks its sights upon the goblin. The goblin closely misses your clockwork bee. You closely miss the hobgoblin. You grab the hobgoblin. You constrict the hobgoblin. Your clockwork bee stings the goblin. Your clockwork bee winds down and falls to the ground. The goblin hits your dormant clockwork bee with a +0 club. The hobgoblin hits you. You hit the hobgoblin. You kill the hobgoblin! The goblin hits your dormant clockwork bee but does no damage. The goblin hits your dormant clockwork bee with a +0 club. You wind your clockwork bee back up and it locks its sights upon the goblin! Your clockwork bee closely misses the goblin. Your clockwork bee stings the goblin. The goblin dies! Your clockwork bee winds down and falls to the ground. Your dormant clockwork bee falls apart. HP restored. Key pressed, stopping explore. You start waiting. Done waiting. i - a scroll of identify Found a faded altar of an unknown god. Items here: ))) ÷÷. Things that are here: a +0 club; a gnoll skeleton Done exploring. Search for what [? for help]? alt There is a faded altar of an unknown god here. This altar belongs to (a) the Shining One, (b) Uskayaw or (c) Gozag, but you can't tell which. Press the corresponding letter to learn more about a god, or press enter to convert or escape to cancel. Uskayaw accepts your prayer! Uskayaw welcomes you! You can now stomp with the beat. Okay, then. Okay, then. You start putting on your amulet. You continue putting on your amulet of faith. x5 You finish putting on your amulet of faith. You feel a surge of divine interest. c - an amulet of faith (worn) Done exploring. Done exploring. Okay, then. Done exploring. Done exploring. Done exploring. There is an empty arch of ancient stone here. There is a stone staircase leading down here. You climb downwards. There is a stone staircase leading up here. As you read the scroll of identify, it crumbles to dust. c -> I - a scroll of immolation Found a spear. You see here a +0 spear. You see here a +0 spear. You encounter a hound. Aiming: Launch Clockwork Bee (quite dangerous; 4% risk of failure) Press: ? - help, Q - select action, ( or ) - cycle Dir - move target Aim: a hound (asleep) You lock target on the hound and prepare to deploy your bee. (Press . to continue winding your bee.) You continue winding your clockwork bee... You continue winding your clockwork bee... With a metallic buzz, your clockwork bee launches itself at the hound. Your clockwork bee stings the hound. The hound closely misses your clockwork bee. Your clockwork bee closely misses the hound. The hound misses your clockwork bee. Your clockwork bee stings the hound. The hound barely misses your clockwork bee. Your clockwork bee completely misses the hound. The hound bites your clockwork bee but does no damage. Your clockwork bee misses the hound. Your clockwork bee stings the hound! The hound dies! Your Forgecraft skill increases to level 6! You have reached level 5! You feel stronger. Your clockwork bee winds down and falls to the ground. Your dormant clockwork bee falls apart. Magic restored. Key pressed, stopping explore. k - 3 black potions (gained 1) You encounter a rat. A rat is nearby! Aiming: Launch Clockwork Bee (dangerous; 4% risk of failure) Press: ? - help, Q - select action, ( or ) - cycle Dir - move target Aim: a rat (asleep) You lock target on the rat and prepare to deploy your bee. (Press . to continue winding your bee.) You continue winding your clockwork bee... You continue winding your clockwork bee... With a metallic buzz, your clockwork bee launches itself at the rat. The rat squeaks loudly. Your clockwork bee closely misses the rat. The rat closely misses your clockwork bee. Your clockwork bee stings the rat! The rat dies! Your clockwork bee winds down and falls to the ground. You encounter an adder. An adder is nearby! An adder is nearby! The adder bites your dormant clockwork bee. Found a stone staircase leading up. The adder bites your dormant clockwork bee but does no damage. You wind your clockwork bee back up and it locks its sights upon the adder! Your clockwork bee stings the adder! The adder bites your clockwork bee. Your clockwork bee stings the adder. The adder dies! No target in view! Your clockwork bee winds down and falls to the ground. Your dormant clockwork bee falls apart. You encounter a jackal. A jackal is nearby! A jackal is nearby! Aiming: Launch Clockwork Bee (dangerous; 3% risk of failure) Press: ? - help, Q - select action, ( or ) - cycle Dir - move target Aim: a jackal (asleep) You miscast Launch Clockwork Bee. Nothing appears to happen. The jackal barely misses you. The jackal bites you. You hit the jackal. Your grab misses the jackal. You squeeze the jackal. You kill the jackal! No target in view! HP restored. Your magical contamination has completely faded away. You encounter a jackal. Aiming: Launch Clockwork Bee (dangerous; 3% risk of failure) Press: ? - help, Q - select action, ( or ) - cycle Dir - move target Aim: a jackal (asleep) You lock target on the jackal and prepare to deploy your bee. (Press . to continue winding your bee.) The jackal barks! You continue winding your clockwork bee... The jackal bites you. You continue winding your clockwork bee... The jackal barely misses you. The jackal bites you. With a metallic buzz, your clockwork bee launches itself at the jackal. The jackal bites you. You stomp with the beat, sending a shockwave through the revellers around you! Your clockwork bee is moderately damaged. The jackal is severely wounded. You can no longer stomp with the beat. The jackal barely misses you. Your clockwork bee stings the jackal but does no damage. You hit the jackal but do no damage. The jackal is poisoned. Your grab misses the jackal. The jackal is severely wounded. The jackal closely misses you. Your clockwork bee stings the jackal! The jackal dies! Your clockwork bee winds down and falls to the ground. You encounter an endoplasm. An endoplasm is nearby! An endoplasm is nearby! The endoplasm hits you. You hit the endoplasm. You squeeze the endoplasm. You kill the endoplasm! No target in view! Your dormant clockwork bee falls apart. Found a ring mail. Key pressed, stopping explore. You encounter Jessica the Apprentice Sorceress. She is wielding a +0 dagger. Jessica shouts! Aiming: Launch Clockwork Bee (dangerous; 3% risk of failure) Press: ? - help, Q - select action, ( or ) - cycle Dir - move target Aim: Jessica, wielding a +0 dagger and wearing a +0 robe You lock target on Jessica and prepare to deploy your bee. (Press . to continue winding your bee.) You continue winding your clockwork bee... Jessica shouts, "You're disturbing me! I'll have to kill you!" Jessica misses you. You continue winding your clockwork bee... Jessica hits you with a +0 dagger. With a metallic buzz, your clockwork bee launches itself at Jessica. Jessica closely misses you. Jessica closely misses your clockwork bee. Your clockwork bee closely misses Jessica. Your clockwork bee stings Jessica. Jessica closely misses your clockwork bee. Your clockwork bee stings Jessica! Jessica dies! Your clockwork bee winds down and falls to the ground. Your dormant clockwork bee falls apart. Things that are here: a +0 dagger; a +0 robe; the human corpse of Jessica l - a glowing sapphire potion Key pressed, stopping explore. Found a shadowy altar of Dithmenos. There is a shadowy altar of Dithmenos here. You curl up in front of the altar of Dithmenos. You have lost your religion! Uskayaw does not appreciate desertion! Dithmenos welcomes you! Your amulet flashes! You encounter an endoplasm. An endoplasm is nearby! Found a black potion. The endoplasm quivers. The endoplasm closely misses you. You hit the endoplasm. The endoplasm is poisoned. The endoplasm is lightly wounded. The endoplasm freezes you. You are frozen. You barely miss the endoplasm. The endoplasm is heavily wounded. The endoplasm hits you. You hit the endoplasm but do no damage. The endoplasm looks even sicker. You squeeze the endoplasm. You kill the endoplasm! No target in view! You now have 86 gold pieces (gained 1). k - 4 black potions (gained 1) Key pressed, stopping explore. Key pressed, stopping explore. You now have 95 gold pieces (gained 9). Key pressed, stopping explore. Found a stone staircase leading down. Key pressed, stopping explore. You now have 105 gold pieces (gained 10). I - 2 scrolls of immolation (gained 1) You encounter a rat. Found a parchment of Scorch. A rat is nearby! The rat squeaks loudly. You see here a parchment of Scorch. The rat bites you. You hit the rat. You grab the rat. The rat is moderately wounded. You constrict the rat. You kill the rat! No target in view! You see here a rat corpse. You encounter a quokka. Aiming: Launch Clockwork Bee (dangerous; 3% risk of failure) Press: ? - help, Q - select action, ( or ) - cycle Dir - move target Aim: a quokka (asleep) You lock target on the quokka and prepare to deploy your bee. (Press . to continue winding your bee.) You continue winding your clockwork bee... You continue winding your clockwork bee... With a metallic buzz, your clockwork bee launches itself at the quokka. Your clockwork bee stings the quokka! The quokka dies! No target in view! Your clockwork bee winds down and falls to the ground. Your dormant clockwork bee falls apart. You encounter a quokka. A quokka is nearby! A quokka is nearby! A quokka is nearby! A quokka is nearby! Aiming: Launch Clockwork Bee (dangerous; 3% risk of failure) Press: ? - help, Q - select action, ( or ) - cycle Dir - move target Aim: a quokka (wandering, hasn't noticed you) You lock target on the quokka and prepare to deploy your bee. (Press . to continue winding your bee.) The quokka bites you. The quokka misses you. You continue winding your clockwork bee... The quokka misses you. You continue winding your clockwork bee... The quokka bites you. With a metallic buzz, your clockwork bee launches itself at the quokka. The quokka barely misses you. You hit the quokka. The quokka is poisoned. Your grab misses the quokka. The quokka is heavily wounded. The quokka closely misses you. You closely miss the quokka. You grab the quokka. The quokka is heavily wounded. You constrict the quokka. You kill the quokka! Your clockwork bee winds down and falls to the ground. You need a visible target to rewind your bee! (Use ctrl+direction or * direction to deconstruct it instead.) Your dormant clockwork bee falls apart. You see here a quokka corpse. Found a dagger. You see here a +0 dagger. You encounter 2 gnolls. Aiming: Launch Clockwork Bee (dangerous; 3% risk of failure) Press: ? - help, Q - select action, ( or ) - cycle Dir - move target Aim: a gnoll, wielding a +0 spear (asleep) You lock target on the gnoll and prepare to deploy your bee. (Press . to continue winding your bee.) The gnoll shouts! x2; You hear a shout! x2 You continue winding your clockwork bee... You hear an angry hiss. You hear a loud squeak. The gnoll hits you from afar with a +0 spear! You continue winding your clockwork bee... The gnoll hits you from afar with a +0 spear! You encounter a gnoll. It is wielding a +0 whip. With a metallic buzz, your clockwork bee launches itself at the gnoll. You encounter an adder. The gnoll barely misses you. Your clockwork bee stings the gnoll. Something completely misses your clockwork bee. Something closely misses your clockwork bee. You start resting. Magic restored. You start resting. A gnoll comes into view. Aiming: Launch Clockwork Bee (dangerous; 3% risk of failure) Press: ? - help, Q - select action, ( or ) - cycle Dir - move target Aim: a gnoll, wielding a +0 spear You lock target on the gnoll and prepare to deploy your bee. (Press . to continue winding your bee.) You continue winding your clockwork bee... You continue winding your clockwork bee... With a metallic buzz, your clockwork bee launches itself at the gnoll. You swap places with your clockwork bee. Your clockwork bee stings the gnoll! The gnoll dies! Your clockwork bee locks its sights upon the gnoll. Your clockwork bee closely misses the gnoll. The gnoll hits your clockwork bee but does no damage. Your clockwork bee barely misses the gnoll. The gnoll hits your clockwork bee with a +0 spear. Your clockwork bee misses the gnoll. Your clockwork bee stings the gnoll! The gnoll barely misses your clockwork bee. Your clockwork bee stings the gnoll but does no damage. The gnoll misses your clockwork bee. Your clockwork bee stings the gnoll. Your clockwork bee closely misses the gnoll. The gnoll barely misses your clockwork bee. Your clockwork bee closely misses the gnoll. The gnoll barely misses your clockwork bee. Your clockwork bee stings the gnoll! The gnoll dies! Your clockwork bee winds down and falls to the ground. The gnoll hits your dormant clockwork bee but does no damage. The gnoll hits your dormant clockwork bee with a +0 whip! The gnoll hits your dormant clockwork bee with a +0 whip. The gnoll completely misses your dormant clockwork bee. The gnoll hits your dormant clockwork bee but does no damage. The gnoll hits your dormant clockwork bee but does no damage. You wind your clockwork bee back up and it locks its sights upon the gnoll! Your clockwork bee stings the gnoll. x2 The gnoll barely misses your clockwork bee. Your clockwork bee stings the gnoll! The gnoll dies! Your clockwork bee winds down and falls to the ground. Your dormant clockwork bee falls apart. Magic restored. You see here a +0 spear. Things that are here: a +0 whip; a +0 spear; a gnoll corpse You encounter a gnoll. It is wielding a +0 spear. The gnoll leaves your sight. You pick up a parchment of Fugue of the Fallen and begin reading... You add the spell Fugue of the Fallen to your library. A gnoll comes into view. A gnoll is nearby! Aiming: Launch Clockwork Bee (dangerous; 3% risk of failure) Press: ? - help, Q - select action, ( or ) - cycle Dir - move target Aim: a gnoll, wielding a +0 spear (wandering, hasn't noticed you) You lock target on the gnoll and prepare to deploy your bee. (Press . to continue winding your bee.) You continue winding your clockwork bee... You continue winding your clockwork bee... Without a target, your clockwork bee falls to the ground. What are your orders? t - Shout! Orders for allies: a - Attack new target. r - Retreat! s - Stop attacking. g - Guard the area. f - Follow me. Anything else - Cancel. You shout for attention! You hear a shout! Aiming: Launch Clockwork Bee (dangerous; 3% risk of failure) Press: ? - help, Q - select action, ( or ) - cycle Dir - move target Aim: a gnoll, wielding a +0 spear You lock target on the gnoll and prepare to deploy your bee. (Press . to continue winding your bee.) Your existing bee falls apart. You continue winding your clockwork bee... You continue winding your clockwork bee... With a metallic buzz, your clockwork bee launches itself at the gnoll. You swap places with your clockwork bee. Something misses your clockwork bee. Something hits your clockwork bee. Your clockwork bee barely misses the gnoll. Your clockwork bee misses the gnoll. The gnoll hits you from afar with a +0 spear. Your clockwork bee stings the gnoll but does no damage. The gnoll closely misses your clockwork bee. Your clockwork bee stings the gnoll. Your clockwork bee barely misses the gnoll. The gnoll misses your clockwork bee. Your clockwork bee closely misses the gnoll. The gnoll barely misses your clockwork bee. Your clockwork bee barely misses the gnoll. Your clockwork bee stings the gnoll. The gnoll misses your clockwork bee. Your clockwork bee stings the gnoll! The gnoll dies! Your clockwork bee winds down and falls to the ground. HP restored. Your dormant clockwork bee falls apart. Uskayaw booms out: Revellers, it's time to dance! You hear a loud squeak. Things that are here: a +0 spear; a +0 dagger You see here a +0 ring mail. You encounter a goblin. It is wielding a +0 dagger. You encounter a bat. Aiming: Launch Clockwork Bee (dangerous; 3% risk of failure) Press: ? - help, Q - select action, ( or ) - cycle Dir - move target Aim: a goblin, wielding a +0 dagger (asleep) You lock target on the goblin and prepare to deploy your bee. (Press . to continue winding your bee.) You continue winding your clockwork bee... You continue winding your clockwork bee... With a metallic buzz, your clockwork bee launches itself at the goblin. Your clockwork bee stings the goblin. The goblin hits your clockwork bee but does no damage. Your clockwork bee closely misses the goblin. The goblin barely misses your clockwork bee. Your clockwork bee barely misses the goblin. Your clockwork bee stings the goblin! The goblin dies! Your clockwork bee winds down and falls to the ground. The helpless bat fails to defend itself. You hit the bat. You kill the bat! No target in view! Key pressed, stopping explore. An adder comes into view. An adder is nearby! Aiming: Launch Clockwork Bee (dangerous; 3% risk of failure) Press: ? - help, Q - select action, ( or ) - cycle Dir - move target Aim: an adder (wandering, hasn't noticed you) You lock target on the adder and prepare to deploy your bee. (Press . to continue winding your bee.) You continue winding your clockwork bee... You continue winding your clockwork bee... With a metallic buzz, your clockwork bee launches itself at the adder. You swap places with your clockwork bee. The adder bites you. You closely miss the adder. Your grab misses the adder. The adder bites you. Your clockwork bee stings the adder! The adder dies! No target in view! Your clockwork bee winds down and falls to the ground. You encounter a rat. A rat is nearby! You wind your clockwork bee back up and it locks its sights upon the rat! The rat closely misses your clockwork bee. Your clockwork bee stings the rat! The rat dies! Your clockwork bee winds down and falls to the ground. Your dormant clockwork bee falls apart. You see here a rat corpse. Key pressed, stopping explore. Found a stone staircase leading down. c - a scroll labelled QIBIEV EZEM There is a stone staircase leading down here. Found a stone staircase leading down. You encounter a ball python. Aiming: Launch Clockwork Bee (dangerous; 3% risk of failure) Press: ? - help, Q - select action, ( or ) - cycle Dir - move target Aim: a ball python (asleep) You lock target on the ball python and prepare to deploy your bee. (Press . to continue winding your bee.) The ball python hisses angrily. You continue winding your clockwork bee... The ball python misses you. The ball python barely misses you. You continue winding your clockwork bee... The ball python closely misses you. The ball python grabs you. The ball python constricts you. With a metallic buzz, your clockwork bee launches itself at the ball python. The ball python bites you. The ball python constricts you. Your clockwork bee stings the ball python! The ball python dies! You encounter a kobold. It is wielding a +0 dagger and quivering stones. Your clockwork bee locks its sights upon the kobold. You swap places with your clockwork bee. Your clockwork bee stings the kobold!! The kobold dies! Your clockwork bee winds down and falls to the ground. Your dormant clockwork bee falls apart. Could not explore, unopened door. You open the door. There is an open door here. Could not explore, unopened door. You open the door. You encounter an orc, Robin of the Strong Arm, a hobgoblin and 4 goblins. A goblin is wielding a +0 dagger of holy wrath. Found a scroll of teleportation, a dark potion and a metallic inky potion. You encounter 2 hobgoblins and 4 goblins. A goblin is carrying a +0 sling. Found 14 gold pieces and a curved fluorescent wand. The goblin shouts! You hear a shout! The goblin shouts! x5; You hear a shout! The goblin unwields a +0 club. The goblin wields a +0 sling. The goblin shoots a sling bullet. The sling bullet hits you. You hear a shout! Robin shouts! Aiming: Launch Clockwork Bee (dangerous; 3% risk of failure) Press: ? - help, Q - select action, ( or ) - cycle Dir - move target Aim: an orc, wielding a +0 dagger You lock target on the orc and prepare to deploy your bee. (Press . to continue winding your bee.) The goblin shouts! The hobgoblin shouts! x2 Robin roars a battlecry! The goblins go into a battle-frenzy! You continue winding your clockwork bee... Robin throws the goblin at you! You continue winding your clockwork bee... The orc hits you with a +0 dagger. The goblin hits you with a +0 dagger. You encounter a hobgoblin. Robin throws the hobgoblin at you! With a metallic buzz, your clockwork bee launches itself at the orc. The orc hits you with a +0 dagger. You encounter a goblin. It is wielding a +0 club. Your clockwork bee barely misses the orc. The goblin hits you with a +0 dagger. The hobgoblin misses you. You hit the goblin. The goblin is poisoned. Your grab misses the goblin. Your squeeze misses the goblin. The goblin is moderately wounded. Your clockwork bee barely misses the orc. The orc misses you. The goblin hits you with a +0 dagger. * * * LOW HITPOINT WARNING * * * The hobgoblin hits you! You die... +### ##.... #.....# #. #..## ..!..# #. #..# g/g!.+ #.##..# ggg.# #.##..# gg.g #.....# ###g### #.##..## #..og.## +..#.... ##g@y..## #....... ##gg...## #..##.#. ##.....## #..##.#. ##.....###..##.#. #######'####..>##.#. .................... #..####.#####.###.#. #......# #.##.... ######.#####.##.... You could see Robin, an orc (ally target), 3 hobgoblins, 8 goblins and a friendly clockwork bee (minion). Vanquished Creatures 4 gnolls (D:2) An adder (D:2) A dart slug (D:2) 3 ribbon worms (D:2) 8 hobgoblins A jackal (D:3) 3 quokkas 2 ball pythons 4 bats 4 endoplasms A frilled lizard (D:2) 3 goblins 3 kobolds 2 rats 40 creatures vanquished. Vanquished Creatures (collateral kills) A hound (D:3) Jessica (D:3) 2 adders (D:3) 4 gnolls (D:3) A ribbon worm (D:2) A jackal (D:3) A quokka (D:3) A ball python (D:3) 2 goblins A kobold (D:3) 2 rats (D:3) 17 creatures vanquished. Grand Total: 57 creatures vanquished Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | operator the Octopode Forgewright began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 11/11 MP: 3/3 261 | D:1 | Reached XP level 2. HP: 14/17 MP: 3/5 777 | D:2 | Learned a level 2 spell: Construct Spike Launcher 983 | D:2 | Reached XP level 3. HP: 14/21 MP: 3/6 985 | D:2 | Reached skill level 5 in Forgecraft 1068 | D:2 | Learned a level 3 spell: Launch Clockwork Bee 1599 | D:2 | Reached XP level 4. HP: 27/27 MP: 3/7 1828 | D:2 | Found a faded altar of an unknown god. 2029 | D:2 | Prayed at the altar of an unknown god. 2029 | D:2 | Became a worshipper of Uskayaw the Reveller 2029 | D:2 | Reached * piety under Uskayaw 2104 | D:3 | Reached skill level 6 in Forgecraft 2104 | D:3 | Reached XP level 5. HP: 31/31 MP: 5/8 2293 | D:3 | Encountered Jessica 2300 | D:3 | Killed Jessica 2371 | D:3 | Found a shadowy altar of Dithmenos. 2373 | D:3 | Fell from the grace of Uskayaw 2373 | D:3 | Became a worshipper of Dithmenos the Shrouded 2984 | D:3 | Encountered Robin 2990 | D:3 | Slain by a hobgoblin Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_simpleton_a, layout_rooms, due_unseen_surprise D:2: layout_rooms, serial_forest, infiniplex_forest_lined_2, infiniplex_forest_corner_1, infiniplex_forest_clump_small, infiniplex_forest_join, infiniplex_forest_corner_1, infiniplex_forest_lined_3, infiniplex_forest_straight_1, infiniplex_forest_straight_3, hellmonk_ecumenical_altar_arch_garden D:3: layout_loops_ring, nicolae_dithmenos_dark_matter_galaxy, minmay_quadrilaterals, uniq_robin, uniq_jessica Skill XL: | 1 2 3 4 | ---------------+-------------+----- Forgecraft | 5 6 | 6.9 Dodging | | 2.0 Stealth | | 2.6 Spellcasting | | 2.0 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Attack: Normal | 29 | 18 || 47 Melee: Mace | 15 | || 15 Constrict | 9 | 5 || 14 Dagger | 14 | 18 || 32 Tentacles | 7 | 4 || 11 Cast: Kinetic Grapnel | 27 | || 27 Construct Spike L | 4 | 1 || 5 Launch Clockwork | | 15 || 15 Invoke: Stomp | | 1 || 1 Read: Identify | 1 | 1 || 2 Teleportation | 1 | || 1 Poison | 1 | || 1 Stab: Sleeping | 4 | 1 || 5 Armour: None | 15 | 28 || 43 Dodge: Dodged | 11 | 18 || 29 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 2997 | 2644 | 353 | 460 | 1658 | 3 | 999.0 | Dungeon | 2997 | 2644 | 353 | 460 | 1658 | 3 | 999.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:2: 1354 daAuts D:3: 919 daAuts D:1: 723 daAuts DLua errors: Table legend: A = God B = Rank C = Start time D = Start piety E = Piety gained F = Piety on gifts G = Piety on penance H = Piety on stepdowns I = Piety decays J = Piety lost (inc. decay) A B C D E F G H I J +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+ Uskayaw | 0 | 20370 | 15 | 0 | 0 | 0 | 0 | 0 | 0 No God | 0 | 23805 | 0 | 0 | 0 | 0 | 0 | 0 | 0 Dithmenos | 0 | 23805 | 15 | 9 | 0 | 0 | 0 | 1 | 1 +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+ Conducts for god: Dithmenos Piety from conduct Conduct | 1- 3 | 4- 6 || total ----------------------+-------+-------++------- Exploration | 0 | 9 || 9 ----------------------+-------+-------++------- Conduct count Conduct | 1- 3 | 4- 6 || total ----------------------+-------+-------++------- Exploration | 0 | 1254 || 1254 ----------------------+-------+-------++-------