Dungeon Crawl Stone Soup version 0.35-a0-25-gf2d9c54bfe (webtiles) character file. Game seed: 8627895357044629376 19835 operator the Covert (level 12, 0/84 HPs) Began as an Octopode Delver on Jan 29, 2026. Was an Elder of Ashenzari. Slain by a six-headed hydra (2 damage) ... on level 3 of the Lair of Beasts. The game lasted 01:11:42 (19608 turns). operator the Covert (Octopode Delver) Turns: 19608, Time: 01:11:42 Health: 0/84 AC: 7 Str: 11 XL: 12 Next: 73% Magic: 0/12 EV: 19 Int: 13 God: Ashenzari [****..] Gold: 859 SH: 0 Dex: 18 Spells: 4/11 levels left rFire + + . (33%) h - +2 short sword of Supernal Understanding {elec, Cun, Range} (curse) rCold . . . (100%) (no offhand) rNeg + . . (50%) (no helmet) rPois . (100%) f - amulet "Prophetic Portent" {Spirit, Elem, Bglg} (curse) rElec . (100%) c - ring "Chained Henotheism" {rF+, Elem, Comp} (curse) rCorr + (50%) d - ring "Share My Repose" {Wiz, Dev, Melee} (curse) SInv + k - ring of the Oracular Seeker {rF+, Sorc, Bglg} (curse) Will ..... s - ring "Esoteric Lifelessness" {rN+, Range, Sorc} (curse) Stlth ++++++ o - ring of Ashenzari's Pleiades {rCorr, Cun, Range} (curse) HPRegen 0.34/turn (no ring) MPRegen 0.13/turn (no ring) (no ring) %: clarity, guardian spirit, wizardry (x1) @: ice-armoured A: almost no armour, amphibious, 8 rings, camouflage 1, gelatinous body 1, (nimble swimmer 1), tentacles a: Renounce Religion (0%), Curse Item (0%), Shatter the Chains (0%) You were on level 3 of the Lair of Beasts. You worshipped Ashenzari. Ashenzari was greatly pleased with you. You visited 3 branches of the dungeon, and saw 15 of its levels. You also visited: Volcano. You collected 859 gold pieces. Inventory: Hand Weapons a - a +0 falchion b - a +2 flail of holy wrath e - a +0 sling h - the cursed +2 short sword of Supernal Understanding (weapon) {elec, Cun, Range} (You took it off an orc on level 8 of the Dungeon) It cannot be enchanted further. It has a curse which improves the following skills: Cunning: Dodging and Stealth. Ranged Combat: Ranged Weapons and Throwing. i - a +0 shortbow j - a +0 sling of freezing l - a +0 orcbow Missiles g - 6 darts of disjunction m - 2 atropa-tipped darts n - 12 poisoned darts (quivered) p - 2 throwing nets q - 10 boomerangs Jewellery c - the cursed ring "Chained Henotheism" (worn) {rF+, Elem, Comp} (You found it on level 3 of the Dungeon) [ring of protection from fire] rF+: It protects you from fire. It has a curse which improves the following skills: Elements: Fire Magic, Ice Magic, Air Magic and Earth Magic. Companions: Summonings, Necromancy and Forgecraft. d - the cursed ring "Share My Repose" (worn) {Wiz, Dev, Melee} (You found it on level 3 of the Dungeon) [ring of wizardry] Wiz: It increases the success rate of your magical spells. It has a curse which improves the following skills: Devices: Evocations and Shapeshifting. Melee Combat: Short Blades, Long Blades, Axes, Maces & Flails, Polearms, Staves and Unarmed Combat. f - the cursed amulet "Prophetic Portent" (worn) {Spirit, Elem, Bglg} (You found it on level 1 of the Dungeon) [amulet of guardian spirit] Spirit: It causes incoming damage to be divided between your reserves of health and magic. It has a curse which improves the following skills: Elements: Fire Magic, Ice Magic, Air Magic and Earth Magic. Beguiling: Hexes and Translocations. k - the cursed ring of the Oracular Seeker (worn) {rF+, Sorc, Bglg} (You found it on level 4 of the Dungeon) [ring of protection from fire] rF+: It protects you from fire. It has a curse which improves the following skills: Sorcery: Conjurations and Alchemy. Beguiling: Hexes and Translocations. o - the cursed ring of Ashenzari's Pleiades (worn) {rCorr, Cun, Range} (You found it on level 7 of the Dungeon) [ring of resist corrosion] rCorr: It protects you from acid and corrosion. It has a curse which improves the following skills: Cunning: Dodging and Stealth. Ranged Combat: Ranged Weapons and Throwing. s - the cursed ring "Esoteric Lifelessness" (worn) {rN+, Range, Sorc} (You found it on level 1 of the Lair of Beasts) [ring of positive energy] rN+: It protects you from negative energy. It has a curse which improves the following skills: Ranged Combat: Ranged Weapons and Throwing. Sorcery: Conjurations and Alchemy. Talismans r - a medusa talisman Wands d - a wand of digging (9) p - a wand of polymorph (8) a - a wand of flame (29) c - a wand of roots (3) b - a wand of quicksilver (6) e - a wand of charming (1) Scrolls g - 3 scrolls of fog i - 20 scrolls of identify f - a scroll of fear T - a scroll of torment I - 3 scrolls of immolation x - 2 scrolls of amnesia p - a scroll of poison r - 3 scrolls of revelation a - 3 scrolls of enchant armour S - a scroll of silence V - a scroll of vulnerability t - a scroll of teleportation b - a scroll of blinking Potions h - 2 potions of haste e - 3 potions of enlightenment f - 2 potions of moonshine C - 3 potions of cancellation w - a potion of heal wounds B - a potion of berserk rage c - a potion of curing M - 2 potions of mutation A - a potion of attraction m - a potion of might g - a potion of magic Miscellaneous g - a +0 phial of floods Skills: - Level 8.8 Fighting - Level 5.8(8.0) Short Blades - Level 3.5(6.4) Long Blades - Level 7.0(10.6) Ranged Weapons - Level 2.1(4.7) Throwing - Level 8.5(11.2) Dodging - Level 9.2(11.9) Stealth + Level 6.2(8.1) Summonings - Level 5.1(7.7) Ice Magic - Level 4.3(6.8) Earth Magic - Level 8.5(10.4) Evocations - Level 4.9(6.7) Shapeshifting You had 4 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Ozocubu's Armour Ice 20% N/A 1% 3 b - Summon Seismosaurus Summ/Erth 19% N/A 6% 4 Your spell library contained the following spells: Spells Type Power Damage Failure Level Foxfire Conj/Fire 0% 2x1d4 11% 1 Shock Conj/Air 0% 1d3 11% 1 Kinetic Grapnel Frge 0% 1d4 12% 1 Soul Splinter Necr 0% N/A 12% 1 Blink Tloc 0% N/A 16% 2 Launch Clockwork Bee Frge 0% N/A 32% 3 Dimensional Bullseye Hex/Tloc 0% N/A 69% 4 Fulminant Prism Conj/Alch 0% 3d5 69% 4 Iskenderun's Mystic Bla Conj/Tloc 0% 2d3 (+2d1 69% 4 Rending Blade Conj/Frge 0% 2d6 69% 4 Splinterfrost Shell Ice/Frge 5% 6d5 100% 7 Ignition Fire 0% 3d3 100% 8 Dungeon Overview and Level Annotations Branches: Dungeon (11/15) Temple (1/1) D:5 Lair (3/5) D:10 Shoals (0/4) Lair:3 Spider (0/4) Lair:2 Volcano (visited) Orc: D:9-12 The Realm of Zot is guarded by orbs of fire. Altars: Ashenzari Cheibriados Dithmenos Elyvilon Fedhas Gozag Hepliaklqana Kikubaaqudgha Makhleb Nemelex Xobeh Okawaru Qazlal Ru Sif Muna Trog Uskayaw Vehumet Wu Jian Xom Yredelemnul Zin The Shining One Annotations: Lair:3 exclusion: harpy Innate Abilities, Weirdness & Mutations You cannot wear most types of armour. You are amphibious. You can wear up to eight rings at the same time. Your skin changes colour to match your surroundings (Stealth+). Your rubbery body absorbs attacks. (AC +1, EV +1) (You are camouflaged when in or above water. (Stealth+)) You have tentacles for arms and can constrict up to eight enemies at once. Message History You start resting. HP restored. There is a stone staircase leading down here. You climb downwards. You feel a wave of frost pass over you. There is an entrance to an ice cave on this level. Hurry and find it before the portal melts! You hear the faint crackling of a distant melting archway. There is a stone staircase leading up here. You encounter a black mamba. The black mamba leaves your sight. Throw: 3 darts (poison) Press: ? - help, Q - select action, ( or ) - cycle Shift-Dir - straight line Aim: a black mamba (wandering, hasn't noticed you, 48% to hit) You throw a dart. The dart hits the black mamba! The black mamba hisses angrily. Throw: 2 darts (poison) Press: ? - help, Q - select action, ( or ) - cycle Shift-Dir - straight line Aim: a black mamba (48% to hit) You throw a dart. The dart barely misses the black mamba. The black mamba bites you. You are poisoned. The black mamba poisons you! The black mamba bites you. You are more poisoned. The black mamba poisons you! You barely miss the black mamba. Your grab misses the black mamba. Your squeeze misses the black mamba. You feel very sick. The black mamba closely misses you. You hit the black mamba. Your grab misses the black mamba. The black mamba is lightly wounded. You feel very sick. The black mamba bites you! You feel better. The black mamba bites you! The black mamba completely misses you. Casting: Ozocubu's Armour (mildly dangerous; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. A film of ice covers your body! The black mamba completely misses you. The black mamba bites you. You barely miss the black mamba. You grab the black mamba. You constrict the black mamba! The black mamba bites you! You are poisoned. The black mamba poisons you! You barely miss the black mamba. The black mamba is lightly wounded. You constrict the black mamba. You feel very sick. The black mamba bites you. You barely miss the black mamba. The black mamba is moderately wounded. You constrict the black mamba. You feel sick. The black mamba misses you. You feel better. You constrict the black mamba. The black mamba bites you! You are poisoned. The black mamba poisons you! The black mamba bites you! * * * LOW HITPOINT WARNING * * * You hit the black mamba but do no damage. Lightning courses through the black mamba!! The black mamba is almost dead. You constrict the black mamba. You kill the black mamba! You feel very sick. Your base Earth Magic skill increases to level 2! Your icy armour cracks and falls away as you move. You feel very sick. You feel sick. You feel sick. You feel sick. You feel sick. You feel sick. You feel sick. There is a stone staircase leading up here. You start resting. You feel sick. x3 You are no longer poisoned. You start resting. You hear the faint crackling of a distant melting archway. You start resting. Magic restored. You start resting. You hear the faint crackling of a distant melting archway. You start resting. You hear the crackling of a distant melting archway. You start resting. You encounter a cane toad. A cane toad is nearby! Throw: dart (poison) Press: ? - help, Q - select action, ( or ) - cycle Shift-Dir - straight line Aim: a cane toad (wandering, hasn't noticed you, 68% to hit) You throw a dart. The dart hits the cane toad. Aiming: Throw Flame Press: ? - help, Shift-Dir - straight line Aim: a cane toad (79% to hit) The puff of flame misses the cane toad. Hit: h) +2 short sword (elec) Press: ? - help, Dir - move target Okay, then. Aiming: Throw Flame Press: ? - help, Shift-Dir - straight line Aim: a cane toad (79% to hit) The puff of flame hits the cane toad. The cane toad is lightly wounded. You hit the cane toad but do no damage. You grab the cane toad. You squeeze the cane toad, but do no damage. The cane toad is lightly wounded. You constrict the cane toad. You hit the cane toad. The cane toad is moderately wounded. You constrict the cane toad. The cane toad barely misses you. You hit the cane toad but do no damage. The cane toad is moderately wounded. You constrict the cane toad. The cane toad stings you!! You are poisoned. The cane toad poisons you! You hit the cane toad. The cane toad is heavily wounded. You constrict the cane toad. You feel very sick. The cane toad stings you!! You are too injured to fight recklessly! You feel much better. You hear the crackling of a distant melting archway. You constrict the cane toad. You feel very sick. The cane toad completely misses you. You hit the cane toad but do no damage. Lightning courses through the cane toad!! You kill the cane toad! You feel sick. You start resting. You feel very sick. You feel sick. x8 You are no longer poisoned. You start resting. You hear the steady crackling of a distant melting archway. You start resting. Magic restored. You start resting. You encounter a komodo dragon. Unknown command. You climb upwards. There is a stone staircase leading down here. You start resting. HP restored. There is a stone staircase leading down here. You climb downwards. You feel a wave of frost pass over you. There is an entrance to an ice cave on this level. Hurry and find it before the portal melts! You hear the quick crackling of a melting archway nearby. You encounter a cane toad. Found 14 gold pieces. There is a stone staircase leading up here. The helpless cane toad fails to defend itself. You skewer the cane toad like a kebab!!! You kill the cane toad! Your base Earth Magic skill increases to level 3! Unknown command. Found a potion of curing. You now have 787 gold pieces (gained 14). c - a potion of curing There is a stone staircase leading up, spattered with blood here. You hear the quick crackling of a melting archway nearby. You encounter a rime drake. Found a frozen archway. Found a stone staircase leading down. Found a +0 quarterstaff and a +0 ring mail of fire resistance. Found 8 gold pieces. You hear the loud crackling of a melting archway nearby. You encounter a polar bear. You hit the fungus. The fungus begins to die. Lightning courses through the fungus! You grab the fungus. You squeeze the fungus. The fungus is lightly damaged. You constrict the fungus. You hit the fungus. Lightning courses through the fungus! The fungus is moderately damaged. You constrict the fungus. You hit the fungus. You squeeze the fungus! The fungus is moderately damaged. You constrict the fungus. You puncture the fungus! You squeeze the fungus. The fungus is moderately damaged. You constrict the fungus. You completely miss the fungus. You squeeze the fungus. The fungus is moderately damaged. You constrict the fungus. You hit the fungus. You squeeze the fungus. The fungus is heavily damaged. You constrict the fungus. You completely miss the fungus. You squeeze the fungus. The fungus is heavily damaged. You constrict the fungus. You lose your grip on the fungus. A nearby fungus withers and dies. You hit the fungus. The fungus begins to die. You grab the fungus. The fungus is lightly damaged. You constrict the fungus. You hit the fungus. You squeeze the fungus, but do no damage. The fungus is lightly damaged. You constrict the fungus. You hit the fungus. You squeeze the fungus! The fungus is lightly damaged. You constrict the fungus. You hit the fungus. You squeeze the fungus. The fungus is lightly damaged. You constrict the fungus. You lose your grip on the fungus. A nearby fungus withers and dies. You hit the fungus. The fungus begins to die. Lightning courses through the fungus! You grab the fungus. The fungus is lightly damaged. You constrict the fungus. You hit the fungus. You squeeze the fungus! The fungus is lightly damaged. You constrict the fungus. You hit the fungus. Lightning courses through the fungus! The fungus is moderately damaged. You constrict the fungus. You hit the fungus. The fungus is moderately damaged. You constrict the fungus. You hit the fungus. The fungus is moderately damaged. You constrict the fungus. You hit the fungus. Lightning courses through the fungus! You squeeze the fungus! The fungus is heavily damaged. You constrict the fungus. You hit the fungus. Lightning courses through the fungus! The fungus is heavily damaged. You constrict the fungus. You lose your grip on the fungus. A nearby fungus withers and dies. You hear the loud crackling of a melting archway very nearby. Found a stone staircase leading down. The helpless polar bear fails to defend itself. You perforate the polar bear like a sieve!!! You kill the polar bear! The helpless rime drake fails to defend itself. You skewer the rime drake like a kebab!!! Lightning courses through the rime drake!! You kill the rime drake! You hear the loud crackling of a melting archway. You encounter a black mamba. The helpless black mamba fails to defend itself. You perforate the black mamba like a sieve!!! You kill the black mamba! Your base Earth Magic skill increases to level 4! Found a stone staircase leading down. The crackling of melting ice is subsiding rapidly. The walls and floor vibrate strangely for a moment. You now have 795 gold pieces (gained 8). Found 6 boomerangs. q - 10 boomerangs (gained 6) Ashenzari invites you to partake of a vision and a curse of ranged combat and sorcery. Your ring of positive energy glows black for a moment. Ashenzari will now keep your mind clear. This spell is dangerous to cast! You start memorising the spell. You continue memorising. x4 You finish memorising. Spell assigned to 'b'. There is a collapsed entrance, spattered with blood here. A komodo dragon comes into view. The komodo dragon leaves your sight. A komodo dragon comes into view. The komodo dragon leaves your sight. A komodo dragon comes into view. The komodo dragon leaves your sight. A komodo dragon comes into view. The komodo dragon leaves your sight. A komodo dragon comes into view. The komodo dragon leaves your sight. n - a poisoned dart n - 2 poisoned darts (gained 1) Key pressed, stopping explore. n - 3 poisoned darts (gained 1) Found a +0 great sword. A yak comes into view. Throw: 3 darts (poison) Press: ? - help, Q - select action, ( or ) - cycle Shift-Dir - straight line Aim: a yak (wandering, hasn't noticed you, 75% to hit) You throw a dart. The dart closely misses the yak. The yak bellows! You hear a bellow! Casting: Ozocubu's Armour (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. A film of ice covers your body! Casting: Ozocubu's Armour (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Okay, then. You hit the yak. Lightning courses through the yak! You squeeze the yak. The yak is heavily wounded. The yak gores you! Casting: Ozocubu's Armour (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. A rock-encrusted egg appears nearby and begins to stir. The yak misses you. You completely miss the yak. The yak is heavily wounded. The yak completely misses you. You hit the yak. Lightning courses through the yak! The yak is almost dead. You closely miss the yak. You squeeze the yak. The yak is almost dead. The yak barely misses you. You hit the yak but do no damage. Your squeeze misses the yak. The yak is almost dead. The yak completely misses you. You hit the yak. You kill the yak! The yak gores you! Training target 6.0 for Earth Magic reached! You need to enable at least one skill for training. You hit the yak but do no damage. You squeeze the yak. The yak is lightly wounded. You hit the yak. You squeeze the yak. The yak is moderately wounded. The yak barely misses you. You barely miss the yak. The yak is moderately wounded. You hit the yak. Lightning courses through the yak! The yak is severely wounded. The yak misses you. You hit the yak. Lightning courses through the yak! The yak is almost dead. The yak closely misses you. You hit the yak but do no damage. The yak is almost dead. You hit the yak but do no damage. The yak is almost dead. The yak gores you! You hit the yak but do no damage. The yak is almost dead. The yak misses you. The yak completely misses you. You hit the yak. You squeeze the yak. The yak is almost dead. You barely miss the yak. The yak is almost dead. The yak closely misses you. x2 You hit the yak. You kill the yak! You hit the yak. The yak is lightly wounded. The yak completely misses you. You hit the yak but do no damage. You squeeze the yak! The yak is moderately wounded. The yak gores you! You hit the yak but do no damage. You squeeze the yak, but do no damage. The yak is moderately wounded. You hit the yak but do no damage. You squeeze the yak, but do no damage. The yak is moderately wounded. The yak completely misses you. You hit the yak. Lightning courses through the yak! The yak is severely wounded. You hit the yak. The yak is severely wounded. The yak gores you. You hit the yak. The yak is severely wounded. The yak gores you but does no damage. You hit the yak. You squeeze the yak! You kill the yak! Your icy armour cracks and falls away as you move. Things that are here: a yak corpse; a yak corpse You start resting. Your seismosaurus egg disappears in a puff of smoke! Magic restored. You start resting. HP restored. You now have 817 gold pieces (gained 22). n - 3 poisoned darts (gained 1) n - 4 poisoned darts (gained 1) n - 5 poisoned darts (gained 1) n - 6 poisoned darts (gained 1) n - 8 poisoned darts (gained 2) m - a potion of might n - 9 poisoned darts (gained 1) n - 10 poisoned darts (gained 1) n - 11 poisoned darts (gained 1) n - 12 poisoned darts (gained 1) You see here a +5 quarterstaff. You encounter a wolf. Casting: Summon Seismosaurus Egg (dangerous; 12% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. A rock-encrusted egg appears nearby and begins to stir. Throw: 12 darts (poison) Press: ? - help, Q - select action, ( or ) - cycle Shift-Dir - straight line Aim: a wolf (asleep, ally target, 98% to hit) You throw a dart. The dart hits the wolf. The wolf is poisoned. You encounter a wolf. Casting: Summon Seismosaurus Egg (dangerous; 12% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. A film of ice covers your body! The wolf bites you. You hit the wolf. You grab the wolf. Your squeeze misses the wolf. The wolf is moderately wounded. You constrict the wolf. The wolf bites you! You hit the wolf. Your squeeze misses the wolf. The wolf is severely wounded. You constrict the wolf. The wolf bites you. You hit the wolf. The wolf is almost dead. You constrict the wolf. You kill the wolf! You start resting. A wolf comes into view. Your seismosaurus egg disappears in a puff of smoke! The wolf misses you. You hit the wolf. Your grab misses the wolf. Your squeeze misses the wolf. The wolf is moderately wounded. The wolf bites you but does no damage. You closely miss the wolf. Your grab misses the wolf. Your squeeze misses the wolf. The wolf is moderately wounded. The wolf closely misses you. You hit the wolf but do no damage. You grab the wolf. The wolf is moderately wounded. You constrict the wolf. The wolf misses you. You hit the wolf but do no damage. Lightning courses through the wolf! You squeeze the wolf, but do no damage. The wolf is almost dead. You constrict the wolf. You kill the wolf! Your icy armour cracks and falls away as you move. You start resting. HP restored. You start resting. Magic restored. You encounter a wolf. You encounter a wolf. The komodo dragon hisses angrily. The komodo dragon hisses menacingly. You hit the komodo dragon but do no damage. Your squeeze misses the komodo dragon. Casting: Ozocubu's Armour (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. A rock-encrusted egg appears nearby and begins to stir. The komodo dragon misses you. You hit the komodo dragon but do no damage. The komodo dragon bites you! You hit the komodo dragon. Lightning courses through the komodo dragon! Your squeeze misses the komodo dragon. The komodo dragon is moderately wounded. You puncture the komodo dragon! The komodo dragon is moderately wounded. The komodo dragon misses you. You hit the komodo dragon. The komodo dragon is moderately wounded. The komodo dragon misses you. You hit the komodo dragon. The komodo dragon is heavily wounded. You hit the komodo dragon but do no damage. You squeeze the komodo dragon! The komodo dragon is severely wounded. The komodo dragon bites you! You hit the komodo dragon but do no damage. The komodo dragon is severely wounded. You hit the komodo dragon but do no damage. You squeeze the komodo dragon! The komodo dragon is severely wounded. The komodo dragon bites you!! You barely miss the komodo dragon. The komodo dragon is severely wounded. The komodo dragon bites you! * * * LOW HITPOINT WARNING * * * You hit the komodo dragon but do no damage. Lightning courses through the komodo dragon! You kill the komodo dragon! You hear a faint sloshing from your +0 phial of floods as it returns to readiness. Your base Summonings skill increases to level 4! You see here a komodo dragon corpse. You start resting. Your seismosaurus egg disappears in a puff of smoke! Magic restored. You start resting. HP restored. You encounter a yak. Casting: Summon Seismosaurus Egg (dangerous; 11% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. A rock-encrusted egg appears nearby and begins to stir. Throw: 11 darts (poison) Press: ? - help, Q - select action, ( or ) - cycle Shift-Dir - straight line Aim: a wolf (asleep, ally target, 98% to hit) You throw a dart. The dart hits the wolf. The wolf is poisoned. The wolf howls! You hit the wolf but do no damage. You grab the wolf. The wolf is lightly wounded. You constrict the wolf. The wolf closely misses you. x2 You barely miss the wolf. You squeeze the wolf, but do no damage. The wolf is lightly wounded. You constrict the wolf. The wolf looks more healthy. You lose your grip on the wolf. The wolf bites you. Casting: Summon Seismosaurus Egg (dangerous; 11% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. A film of ice covers your body! The wolf closely misses you. x2 You closely miss the wolf. Your grab misses the wolf. Your squeeze misses the wolf. The wolf barely misses you. The wolf bites you but does no damage. You hit the wolf. Lightning courses through the wolf! Your grab misses the wolf. You squeeze the wolf! You kill the wolf! The wolf barely misses you. You hit the wolf. You grab the wolf. Your squeeze misses the wolf. The wolf is heavily wounded. You constrict the wolf. The wolf barely misses you. You hit the wolf. Lightning courses through the wolf! You kill the wolf! You start resting. HP restored. You start resting. Your seismosaurus egg disappears in a puff of smoke! Your icy armour starts to melt. Your icy armour cracks and falls away as you move. You encounter a yak. Casting: Ozocubu's Armour (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. A rock-encrusted egg appears nearby and begins to stir. Throw: 10 darts (poison) Press: ? - help, Q - select action, ( or ) - cycle Shift-Dir - straight line Aim: a yak (asleep, ally target, 98% to hit) Your line of fire to the yak is blocked by a plant. Casting: Summon Seismosaurus Egg (dangerous; 11% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. A film of ice covers your body! Casting: Ozocubu's Armour (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Okay, then. Throw: 10 darts (poison) Press: ? - help, Q - select action, ( or ) - cycle Shift-Dir - straight line Aim: a yak (asleep, ally target, 98% to hit) Your line of fire to the yak is blocked by a plant. Your icy armour cracks and falls away as you move. Throw: 10 darts (poison) Press: ? - help, Q - select action, ( or ) - cycle Shift-Dir - straight line Aim: a yak (asleep, ally target, 98% to hit) You throw a dart. The dart hits the yak. The yak is poisoned. Casting: Ozocubu's Armour (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. A film of ice covers your body! You encounter a yak. The yak bellows! You hit the yak. You squeeze the yak! The yak is heavily wounded. The yak gores you but does no damage. You completely miss the yak. You squeeze the yak! The yak is severely wounded. The yak bellows! The yak misses you. You puncture the yak! The yak is almost dead. You hit the yak but do no damage. Lightning courses through the yak! You kill the yak! You encounter a cane toad. You hit the yak but do no damage. The yak completely misses you. You hit the yak. The yak is lightly wounded. You hit the yak. The yak is moderately wounded. The yak gores you! You barely miss the yak. You squeeze the yak, but do no damage. The yak is moderately wounded. You closely miss the yak. Your squeeze misses the yak. The yak is moderately wounded. The yak gores you! You puncture the yak! Lightning courses through the yak!! You squeeze the yak. You kill the yak! The yak completely misses you. You hit the yak. The yak is lightly wounded. You hit the yak. You squeeze the yak. The yak is lightly wounded. The yak gores you! The cane toad closely misses you. You hit the yak but do no damage. You squeeze the yak. The yak is moderately wounded. You hit the yak. Lightning courses through the yak! The yak is severely wounded. The yak misses you. The cane toad stings you. You closely miss the yak. You squeeze the yak, but do no damage. The yak is severely wounded. The cane toad completely misses you. The yak misses you. You hit the yak. Lightning courses through the yak!! You kill the yak! You barely miss the cane toad. Your grab misses the cane toad. The cane toad completely misses you. You hit the cane toad. You grab the cane toad. The cane toad is lightly wounded. You constrict the cane toad, but do no damage. The cane toad stings you! You hit the cane toad. You squeeze the cane toad. The cane toad is lightly wounded. You constrict the cane toad. The cane toad completely misses you. You hit the cane toad. You squeeze the cane toad, but do no damage. The cane toad is moderately wounded. You constrict the cane toad. You hit the cane toad but do no damage. Lightning courses through the cane toad! The cane toad is severely wounded. You constrict the cane toad. The cane toad misses you. You hit the cane toad but do no damage. Lightning courses through the cane toad! The cane toad is almost dead. You constrict the cane toad. You kill the cane toad! Your base Summonings skill increases to level 5! You start resting. Your seismosaurus egg disappears in a puff of smoke! Your icy armour starts to melt. Your icy armour cracks and falls away as you move. You start resting. Magic restored. You start resting. HP restored. n - 10 poisoned darts (gained 1) Things that are here: a cane toad corpse; a yak corpse No target in view! n - 11 poisoned darts (gained 1) n - 12 poisoned darts (gained 1) You sense a monster nearby. g - a potion of magic Found a scroll of identify. Found a hole to the Spider Nest. Found a +0 sling. i - 18 scrolls of identify (gained 1) Found 18 gold pieces. Found an orb of guile. You encounter a water moccasin. Casting: Ozocubu's Armour (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. A rock-encrusted egg appears nearby and begins to stir. Throw: 12 darts (poison) Press: ? - help, Q - select action, ( or ) - cycle Shift-Dir - straight line Aim: a water moccasin (asleep, ally target, 98% to hit) You throw a dart. The dart hits the water moccasin. The water moccasin hisses angrily. You hit the water moccasin. Lightning courses through the water moccasin!! Your grab misses the water moccasin. The water moccasin is almost dead. The water moccasin barely misses you. You closely miss the water moccasin. You grab the water moccasin. You squeeze the water moccasin. You kill the water moccasin! Press: ? - help, v - describe, . - travel The floor. You start resting. You start resting. Your seismosaurus egg disappears in a puff of smoke! You encounter a raven. Casting: Summon Seismosaurus Egg (dangerous; 9% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You miscast Summon Seismosaurus Egg. Nothing appears to happen. Casting: Summon Seismosaurus Egg (dangerous; 9% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You miscast Summon Seismosaurus Egg. Rocks fall onto you out of nowhere. Casting: Summon Seismosaurus Egg (dangerous; 9% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. A rock-encrusted egg appears nearby and begins to stir. The raven caws. You puncture the raven! Your grab misses the raven. You squeeze the raven. The raven is heavily wounded. The raven pecks you! You miss the raven. You grab the raven. You squeeze the raven! The raven is severely wounded. You constrict the raven. The raven pecks you. The raven closely misses you. You hit the raven. You kill the raven! No target in view! You start resting. Your seismosaurus egg disappears in a puff of smoke! Your magical contamination has completely faded away. You start resting. HP restored. You start resting. Magic restored. You now have 835 gold pieces (gained 18). You see here an orb of guile. You see here an orb of guile. n - 12 poisoned darts (gained 1) Found a +0 ring mail. Found a +0 long sword. Done exploring. Done exploring. There is a stone staircase leading down here. You climb downwards. You encounter a water moccasin. You sense a monster nearby. Found a wand of charming (3). Found a stone staircase leading up. There is a stone staircase leading up here. Casting: Summon Seismosaurus Egg (dangerous; 9% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You miscast Ozocubu's Armour. Nothing appears to happen. Casting: Ozocubu's Armour (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. A rock-encrusted egg appears nearby and begins to stir. The water moccasin hisses angrily. You hit the water moccasin but do no damage. You grab the water moccasin. You constrict the water moccasin. The water moccasin bites you. You hit the water moccasin. You squeeze the water moccasin! The water moccasin is severely wounded. You constrict the water moccasin. You hit the water moccasin but do no damage. The water moccasin is severely wounded. You constrict the water moccasin. The water moccasin misses you. You hit the water moccasin. You kill the water moccasin! You start resting. HP restored. Your magical contamination has completely faded away. You start resting. Your seismosaurus egg disappears in a puff of smoke! Magic restored. There is a stone staircase leading up here. e - a wand of charming (3) Found a wand of quicksilver (3). b - a wand of quicksilver (4) (gained 3 charges) You encounter a bullfrog. Casting: Summon Seismosaurus Egg (dangerous; 8% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You miscast Ozocubu's Armour. Nothing appears to happen. Casting: Ozocubu's Armour (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. A film of ice covers your body! Casting: Ozocubu's Armour (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Okay, then. Casting: Ozocubu's Armour (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You don't know that spell. Casting: Ozocubu's Armour (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. A rock-encrusted egg appears nearby and begins to stir. Throw: 12 darts (poison) Press: ? - help, Q - select action, ( or ) - cycle Shift-Dir - straight line Aim: a bullfrog (asleep, ally target, 98% to hit) Your line of fire to the bullfrog is blocked by a fungus. What are your orders? t - Shout! Orders for allies: a - Attack new target. r - Retreat! s - Stop attacking. g - Guard the area. f - Follow me. Anything else - Cancel. You shout for attention! The bullfrog gives a loud, deep croak! You hear an angry hiss. You encounter a wyvern. You hit the bullfrog. Lightning courses through the bullfrog!! You kill the bullfrog! The wyvern bites you! Okay, then. You hit the wyvern. Your squeeze misses the wyvern. The wyvern is lightly wounded. The wyvern completely misses you. You closely miss the wyvern. The wyvern is lightly wounded. The wyvern barely misses you. You puncture the wyvern! The wyvern is heavily wounded. The wyvern misses you. You hit the wyvern. You squeeze the wyvern. The wyvern is severely wounded. You barely miss the wyvern. You squeeze the wyvern. The wyvern is severely wounded. The wyvern bites you. You barely miss the wyvern. You squeeze the wyvern. The wyvern is almost dead. The wyvern bites you. You hit the wyvern. You kill the wyvern! You start resting. Your magical contamination has completely faded away. You start resting. Your seismosaurus egg disappears in a puff of smoke! Your icy armour starts to melt. You start resting. Your icy armour evaporates. You start resting. HP restored. You start resting. Magic restored. You start waiting. Done waiting. Found a stone staircase leading up. Found a scroll of identify. Found a +0 plate armour. i - 19 scrolls of identify (gained 1) You enter the shallow water. Key pressed, stopping explore. You encounter a komodo dragon. Casting: Summon Seismosaurus Egg (dangerous; 8% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. A film of ice covers your body! Casting: Ozocubu's Armour (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. A rock-encrusted egg appears nearby and begins to stir. You hit the komodo dragon. Lightning courses through the komodo dragon!! The komodo dragon is heavily wounded. The komodo dragon closely misses you. You hit the komodo dragon. Lightning courses through the komodo dragon! You squeeze the komodo dragon, but do no damage. The komodo dragon is almost dead. The komodo dragon misses you. You hit the komodo dragon. You kill the komodo dragon! Your base Summonings skill increases to level 6! No target in view! Your icy armour cracks and falls away as you move. You enter the shallow water. Key pressed, stopping travel. Found 13 gold pieces. Found a +0 mace. You now have 848 gold pieces (gained 13). Casting: Summon Seismosaurus Egg (dangerous; 8% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Okay, then. Unknown command. Magic restored. Found a +0 quarterstaff. i - 20 scrolls of identify (gained 1) A malevolent force fills the Lair of Beasts... With a horrendous wail, an alarm goes off! A sentinel's mark forms upon you. You hear a bellow! x3; You hear a roar! You hear an angry hiss. You puncture the fungus! The fungus begins to die. Lightning courses through the fungus! You grab the fungus. You squeeze the fungus. The fungus is lightly damaged. You constrict the fungus. You puncture the fungus! Lightning courses through the fungus! You squeeze the fungus. The fungus is moderately damaged. You constrict the fungus. You constrict the fungus. You constrict the fungus! You lose your grip on the fungus. A nearby fungus withers and dies. You encounter a water moccasin. Casting: Summon Seismosaurus Egg (dangerous; 8% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. A film of ice covers your body! The water moccasin barely misses you. Casting: Ozocubu's Armour (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. A rock-encrusted egg appears nearby and begins to stir. The water moccasin bites you but does no damage. You closely miss the water moccasin. Your grab misses the water moccasin. The water moccasin bites you but does no damage. You hit the water moccasin. You grab the water moccasin. You squeeze the water moccasin! The water moccasin is heavily wounded. You constrict the water moccasin. The water moccasin bites you. You hit the water moccasin. The water moccasin is severely wounded. You constrict the water moccasin. The water moccasin completely misses you. You puncture the water moccasin! Lightning courses through the water moccasin!! You kill the water moccasin! Your icy armour cracks and falls away as you move. The sentinel's mark upon you fades away. There is a stone staircase leading up here. You climb upwards. Your summoned ally is left behind. There is a stone staircase leading down here. You start resting. Magic restored. There is a collapsed entrance, spattered with blood here. There is a stone staircase leading down here. You climb downwards. There is a stone staircase leading up here. Found a stone staircase leading down. You encounter 2 harpies. Found a staircase to the Shoals. There is a stone staircase leading down here. You see here a wyvern skeleton. You encounter a basilisk. Found a stone staircase leading down. A basilisk is nearby! Casting: Summon Seismosaurus Egg (dangerous; 7% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. A film of ice covers your body! Casting: Ozocubu's Armour (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. A rock-encrusted egg appears nearby and begins to stir. You hear an angry hiss. Okay, then. Your icy armour cracks and falls away as you move. Casting: Summon Seismosaurus Egg (dangerous; 7% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. A film of ice covers your body! The basilisk gazes at you. You resist with some effort. The basilisk gazes at you. You resist with some effort. Your seismosaurus egg cracks slightly. The basilisk gazes at you. You resist with some effort. Your seismosaurus egg shakes eagerly. The basilisk gazes at you. You resist with some effort. Your seismosaurus egg hatches with a roar like a landslide! Your seismosaurus stomps its heavy feet. The seismic shockwave hits the basilisk!! Your seismosaurus tail-slaps the basilisk! The basilisk misses you. Your seismosaurus closely misses the basilisk. The basilisk completely misses you. Your seismosaurus closely misses the basilisk. The basilisk completely misses you. Your seismosaurus misses the basilisk. The basilisk bites you! Your seismosaurus closely misses the basilisk. The basilisk bites you. Your seismosaurus tail-slaps the basilisk!! The basilisk dies! Your icy armour starts to melt. Your icy armour evaporates. Your seismosaurus disappears in a puff of smoke! HP restored. Magic restored. Ashenzari invites you to partake of a vision and a curse of cunning and ranged combat. Found a +0 sling. Your +2 short sword of electrocution glows black for a moment. Ashenzari will now protect you from the dungeon's malevolent forces. Ashenzari reveals the structure of the nearby dungeon. Found a parchment of Fulminant Prism. No target in view! You pick up a parchment of Blink and begin reading... You add the spell Blink to your library. b - a wand of quicksilver (6) (gained 2 charges) Found a +2 pair of gloves of strength. b - a scroll of blinking Ashenzari invites you to partake of a vision and a curse of ranged combat and fortitude. You now have 859 gold pieces (gained 11). You encounter a six-headed hydra. The six-headed hydra roars! Casting: Ozocubu's Armour (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. A rock-encrusted egg appears nearby and begins to stir. The six-headed hydra bites your seismosaurus egg! The six-headed hydra bites your seismosaurus egg but does no damage. x3 The six-headed hydra completely misses your seismosaurus egg. The six-headed hydra bites your seismosaurus egg. The six-headed hydra bites your seismosaurus egg! The six-headed hydra bites your seismosaurus egg. The six-headed hydra bites your seismosaurus egg but does no damage. The six-headed hydra bites your seismosaurus egg! Your seismosaurus egg dies! Your seismosaurus egg disappears in a puff of smoke! Casting: Summon Seismosaurus Egg (dangerous; 6% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. A rock-encrusted egg appears nearby and begins to stir. Casting: Summon Seismosaurus Egg (dangerous; 6% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. A film of ice covers your body! The six-headed hydra closely misses you. x2 The six-headed hydra misses you. The six-headed hydra completely misses you. The six-headed hydra misses you. The six-headed hydra bites you! Okay, then. You hit the six-headed hydra. The six-headed hydra is lightly wounded. The six-headed hydra closely misses you. x2 The six-headed hydra bites you. The six-headed hydra misses you. The six-headed hydra bites you. The six-headed hydra misses you. You hit the six-headed hydra. Lightning courses through the six-headed hydra! The six-headed hydra is moderately wounded. You hit the six-headed hydra. You squeeze the six-headed hydra. The six-headed hydra is moderately wounded. The six-headed hydra misses you. The six-headed hydra barely misses you. x3 The six-headed hydra bites you. The six-headed hydra bites you! You puncture the six-headed hydra! The six-headed hydra is moderately wounded. You hit the six-headed hydra. The six-headed hydra is heavily wounded. The six-headed hydra closely misses you. The six-headed hydra misses you. The six-headed hydra bites you but does no damage. The six-headed hydra bites you! The six-headed hydra misses you. The six-headed hydra completely misses you. You hit the six-headed hydra. The six-headed hydra is heavily wounded. The six-headed hydra bites you! The six-headed hydra completely misses you. The six-headed hydra bites you. The six-headed hydra completely misses you. The six-headed hydra misses you. The six-headed hydra bites you! * * * LOW HITPOINT WARNING * * * Aiming: Charm Press: ? - help, Shift-Dir - straight line Aim: a six-headed hydra (heavily wounded, ally target, chance to affect: 37%) The six-headed hydra easily resists. The six-headed hydra misses you. The six-headed hydra bites you but does no damage. The six-headed hydra closely misses you. The six-headed hydra bites you! * * * LOW HITPOINT WARNING * * * The six-headed hydra misses you. The six-headed hydra barely misses you. Aiming: Charm Press: ? - help, Shift-Dir - straight line Aim: a six-headed hydra (heavily wounded, ally target, chance to affect: 37%) The six-headed hydra easily resists. The six-headed hydra barely misses you. The six-headed hydra bites you! * * * LOW HITPOINT WARNING * * * The six-headed hydra bites you. You die... ###...######## *##,,,,,,, ##..## *#....., ##.#.# *.....#, .##..### *......, .......### *#......, P###.....## *.....P#, ## #.#....# *......P, ###....#######......., #..........@D.....#, ###P.....##.#...$...#, #.#...####.####..###., ##............,*.# *,, #.....#.###.P.,,.#**,* ##.#..### **,,,,..*,,, #.#..# *****,,,,..,,, #....##*,**,,,,,...,, ###.....###,,,,,,,,,,,, You could see a six-headed hydra (ally target) and a friendly seismosaurus egg (summoned). Vanquished Creatures A two-headed ogre (D:10) Nergalle (D:10) A necromancer (D:10) Sprozz (D:10) 2 oklob plants (Lair:1) A salamander (Volcano) 2 black mambas (Lair:2) 4 cane toads A rime drake (Lair:2) 3 komodo dragons A troll (D:9) 2 polar bears 2 hornets (D:9) 2 ravens 3 wyverns 35 yaks 3 fire bats (Volcano) A steam dragon (D:8) 6 water moccasins 5 orc warriors A sky beast (D:7) 3 ice beasts A black bear (D:5) 2 ogres 12 wolves 6 centaurs A phantom (D:4) 2 kobold brigands 6 bullfrogs 2 gnoll sergeants A scorpion (D:6) 2 rock fish (D:6) A marrowcuda (D:6) A polar bear simulacrum (D:10) 5 wights (D:8) 13 killer bees A howler monkey (D:6) 2 yak simulacra (D:10) 4 lava snakes (Volcano) A bombardier beetle (D:4) A hound (D:5) 2 jellies (D:6) Crazy Yiuf (D:3) 10 orc priests 2 drudes 4 iguanas Terence (D:3) 9 orc wizards 5 wolf simulacra (D:10) 7 gnolls 9 adders A river rat (D:10) 2 shadow imps 8 ufetubi 2 dart slugs A ribbon worm (D:5) 40 orcs 3 river rat simulacra (D:10) 5 hobgoblins 5 jackals 7 quokkas 4 ball pythons 3 bats 8 endoplasms 6 frilled lizards 7 goblins 21 kobolds 8 rats 326 creatures vanquished. Vanquished Creatures (collateral kills) A basilisk (Lair:3) 1 creature vanquished. Grand Total: 327 creatures vanquished Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:5 | operator the Octopode Delver began the quest for the Orb. 0 | D:5 | Reached XP level 1. HP: 16/16 MP: 1/1 33 | D:5 | Found a staircase to the Ecumenical Temple. 34 | D:5 | Encountered a phantom 35 | D:5 | Found a statue of an orb of fire. 35 | D:5 | Found a statue of an orb of fire. 44 | Temple | Found a transporter. 44 | Temple | Found a transporter. 44 | Temple | Found a transporter. 44 | Temple | Found a transporter. 44 | Temple | Entered the Ecumenical Temple 59 | Temple | Became a worshipper of Ashenzari the Shackled 90 | D:5 | Encountered an iguana 375 | D:3 | Encountered Terence 548 | D:1 | Reached XP level 2. HP: 21/21 MP: 2/2 943 | D:1 | Reached XP level 3. HP: 26/26 MP: 3/3 1241 | D:1 | Reached * piety under Ashenzari 1668 | D:2 | Identified the +2 dagger "Geuc" {heavy, rElec Dex+2} 1909 | D:2 | Reached skill level 1 in Short Blades 2054 | D:2 | Reached XP level 4. HP: 17/31 MP: 2/4 2948 | D:2 | Reached XP level 5. HP: 36/36 MP: 5/5 3382 | D:3 | Encountered Crazy Yiuf 3441 | D:3 | Killed Terence 3703 | D:3 | Killed Crazy Yiuf 3746 | D:4 | Reached XP level 6. HP: 43/43 MP: 6/6 4004 | D:4 | Reached ** piety under Ashenzari 4127 | D:4 | Found a glowing golden altar of the Shining One. 4258 | D:5 | Reached skill level 5 in Short Blades 4442 | D:5 | Reached XP level 7. HP: 45/47 MP: 7/7 4896 | D:5 | Found a radiant altar of Vehumet. 5333 | D:5 | Reached skill level 5 in Dodging 5333 | D:5 | Reached XP level 8. HP: 55/55 MP: 8/8 5479 | D:5 | Reached skill level 5 in Fighting 6291 | D:6 | Reached XP level 9. HP: 54/68 MP: 6/9 6416 | D:6 | Found a stormy altar of Qazlal. 7401 | D:7 | Reached *** piety under Ashenzari 7456 | D:7 | Found a hide-covered altar of Uskayaw. 8162 | D:8 | Found a white marble altar of Elyvilon. 8632 | D:8 | Reached skill level 1 in Throwing 9070 | D:8 | Found an iron altar of Okawaru. 9284 | D:9 | Learned a level 3 spell: Ozocubu's Armour 9354 | D:9 | Reached skill level 1 in Ice Magic 9354 | D:9 | Reached XP level 10. HP: 65/77 MP: 8/10 9599 | D:9 | Found a shadowy altar of Dithmenos. 9842 | D:9 | Reached skill level 5 in Ice Magic 9853 | D:9 | Reached skill level 1 in Evocations 10403 | D:9 | Reached skill level 5 in Evocations 10547 | D:9 | Found a snail-covered altar of Cheibriados. 10952 | D:10 | Entered Level 10 of the Dungeon 11472 | D:10 | Found a staircase to the Lair. 11518 | D:10 | Reached XP level 11. HP: 46/82 MP: 2/11 11894 | D:10 | Encountered Nergalle 11907 | D:10 | Killed Nergalle 11908 | D:10 | Reached skill level 7 in Stealth 12054 | D:10 | Reached skill level 8 in Stealth 12110 | D:10 | Encountered Sprozz 12129 | D:10 | Killed Sprozz 12130 | D:10 | Reached skill level 9 in Stealth 12131 | D:10 | Got Sprozz's Excursus on Technology 12815 | D:10 | Reached skill level 1 in Shapeshifting 12869 | D:10 | Encountered a necromancer 12885 | D:10 | Killed a necromancer 13164 | D:10 | Found a shimmering altar of Xom. 13164 | D:10 | Encountered a two-headed ogre 13173 | D:10 | Killed a two-headed ogre 13754 | Lair:1 | Entered Level 1 of the Lair of Beasts 13799 | Lair:1 | Found a dark tunnel. 13993 | Volcano | Entered a volcano 14058 | Volcano | Reached skill level 1 in Ranged Weapons 14617 | Volcano | Found a radiant altar of Vehumet. 14617 | Volcano | Encountered a salamander mystic 14703 | Lair:1 | Found a shimmering altar of Xom. 15128 | Lair:1 | Reached skill level 5 in Ranged Weapons 15128 | Lair:1 | Upgraded the game from 0.35-a0-24-g264ef1ee83 to | 0.35-a0-25-gf2d9c54bfe 15314 | Lair:1 | Reached XP level 12. HP: 78/84 MP: 8/12 15994 | Lair:1 | Found a blossoming altar of Fedhas. 16005 | Lair:1 | Reached skill level 1 in Summonings 16423 | Lair:1 | Reached skill level 1 in Earth Magic 16961 | Lair:2 | Found a frozen archway. 17199 | Lair:2 | Learned a level 4 spell: Summon Seismosaurus Egg 17968 | Lair:2 | Reached skill level 5 in Summonings 18288 | Lair:2 | Found a hole to the Spider Nest. 19242 | Lair:3 | Found a staircase to the Shoals. 19509 | Lair:3 | Reached **** piety under Ashenzari 19593 | Lair:3 | Encountered a six-headed hydra 19608 | Lair:3 | HP: 2/84 [six-headed hydra (11)] 19608 | Lair:3 | Slain by a six-headed hydra Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_rhombus, layout_basic D:2: layout_basic D:3: layout_rooms, hex_tiny, uniq_terence, uniq_crazy_yiuf_cottage D:4: layout_rooms, nicolae_tso_swordbearing_angel D:5: layout_loops_corners, vehumet_crystals, minmay_temple_entry_arrows D:6: layout_gridville, mainiacjoe_overflow_alcove_1, grunt_ministairs_2, serial_park_tiny_1 D:7: nicolae_cairo_tiling_large_dashed, layout_loops_ring, mainiacjoe_overflow_alcove_2 D:8: layout_basic, nicolae_overflow_sandstone_temple, overflow_temple_1_default D:9: minmay_skewed_foursquare, layout_loops_corners, grunt_dithmenos_smoke, mainiacjoe_overflow_catwalk D:10: layout_loops_corners, tgw_xom, erik_lair_orcish_takeover, eino_house_with_fridge, uniq_sprozz, uniq_nergalle D:11: layout_rooms, minmay_orc_entry_guard_dogs, uniq_gastronok, uniq_fannar, uniq_lodul Temple: hellmonk_temple_divided_pantheon Lair:1: layout_hall_layers, nicolae_volcano_entry_two_sided, basic_altar, hangedman_tree_tricks Lair:2: layout_cellular_growth, dummy_spider_entry, portal_ice_cave_entry_guarded_snowflake, regret_index_lairdec_dancing_grid Lair:3: layout_gridlike, nicolae_shoals_entry_roost, serial_bayou_ford_a Skill XL: | 1 2 3 4 5 6 7 8 9 10 11 12 | ---------------+-------------------------------------+----- Long Blades | 3 | 3.5 Short Blades | 1 3 5 | 5.8 Dodging | 5 8 | 8.5 Fighting | 4 8 | 8.8 Throwing | 2 | 2.1 Ice Magic | 1 5 | 5.1 Evocations | 7 8 | 8.5 Stealth | 9 | 9.2 Shapeshifting | 4 | 4.9 Ranged Weapons | 5 7 | 7.0 Summonings | 6 | 6.2 Earth Magic | 4 | 4.3 Action | 1- 3 | 4- 6 | 7- 9 | 10-12 || total ---------------------------+-------+-------+-------+-------++------- Attack: Normal | 62 | 72 | 227 | 519 || 880 Melee: Falchion | 51 | | | 14 || 65 Constrict | 10 | 21 | 54 | 58 || 143 Tentacles | 7 | 16 | 59 | 159 || 241 Dagger | 11 | 72 | 227 | 254 || 564 Short sword | | | | 251 || 251 Fire: Sling | | | | 74 || 74 Throw: Dart | | 6 | 26 | 65 || 97 Cast: Ozocubu's Armour | | | | 26 || 26 Summon Seismosaur | | | | 14 || 14 Invoke: Curse Item | 2 | 2 | 2 | 2 || 8 Shatter the Chain | | | | 1 || 1 Evoke: Wand of flame | | | 2 | 14 || 16 Wand of roots | | | | 7 || 7 Phial of floods | | | | 3 || 3 Wand of digging | | | | 1 || 1 Wand of charming | | | | 2 || 2 Drink: Heal wounds | | | 1 | 3 || 4 Might | | | 1 | || 1 Haste | | | | 1 || 1 Curing | | | | 2 || 2 Read: Revelation | 1 | | | || 1 Teleportation | | | | 1 || 1 Fear | | | | 1 || 1 Stab: Sleeping | 17 | 17 | 10 | 12 || 56 Distracted | | 1 | 1 | 4 || 6 Armour: None | 26 | 18 | 96 | 234 || 374 Dodge: Dodged | 28 | 21 | 151 | 384 || 584 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 19493 | 16545 | 2948 | 3839 | 8647 | 16 | 1218.3 | Dungeon | 14198 | 11911 | 2287 | 1988 | 7222 | 11 | 1290.7 | Temple | 37 | 23 | 14 | 0 | 0 | 1 | 37.0 | Lair | 4601 | 3954 | 647 | 1588 | 1292 | 3 | 1533.7 | Volcano | 655 | 655 | 0 | 263 | 133 | 1 | 655.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:10: 2554 daAuts Lair:2: 2151 daAuts D:8: 2039 daAuts D:9: 1982 daAuts D:2: 1663 daAuts Lair:1: 1647 daAuts D:5: 1352 daAuts D:1: 1136 daAuts D:7: 952 daAuts D:6: 906 daAuts D:3: 848 daAuts Lair:3: 803 daAuts D:4: 746 daAuts Volcano: 655 daAuts Temple: 37 daAuts DLua errors: Table legend: A = God B = Rank C = Start time D = Start piety E = Piety gained F = Piety on gifts G = Piety on penance H = Piety on stepdowns I = Piety decays J = Piety lost (inc. decay) A B C D E F G H I J +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+ Ashenzari | 0 | 595 | 2 | 0 | 0 | 0 | 0 | 0 | 0 +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+