operator Level 1 of the Dungeon (0, 0, D:1) a hobgoblin corpse (skeletalised by now) (2, -11, D:1) a +0 dagger a goblin corpse (skeletalised by now) (3, -6, D:1) a rat corpse (skeletalised by now) (12, -20, D:1) a jackal skeleton a rat skeleton (12, -19, D:1) a jackal skeleton (13, -20, D:1) a quokka skeleton (14, 7, D:1) a +0 leather armour (25, 5, D:1) a +0 dagger a kobold skeleton (27, 8, D:1) a hobgoblin skeleton (37, -25, D:1) a bat corpse (skeletalised by now) (38, -22, D:1) a hobgoblin skeleton (39, 2, D:1) a +0 short sword a kobold skeleton (48, -21, D:1) a +0 short sword a kobold skeleton (48, -19, D:1) a rat skeleton (50, -22, D:1) a +0 dagger 4 stones (57, 6, D:1) a +0 dagger a goblin corpse (skeletalised by now) Level 2 of the Dungeon (0, 0, D:2) a frilled lizard skeleton (2, 1, D:2) a +0 club (9, 4, D:2) a +0 dagger (11, 17, D:2) a ball python corpse (12, 16, D:2) a +0 dagger (16, 11, D:2) a bat corpse (skeletalised by now) (21, 0, D:2) a +0 chain mail (25, -6, D:2) a ball python corpse (skeletalised by now) (26, 5, D:2) a bat skeleton (26, 20, D:2) a bat skeleton (30, 5, D:2) a +0 ring mail (44, 13, D:2) a +0 club a +0 spear Level 3 of the Dungeon