Dungeon Crawl Stone Soup version 0.35-a0-34-g75df0cf6de (webtiles) character file. Game seed: 15173374391338652079 31637 operator the Peltast (level 13, -10/80 HPs) Began as an Octopode Delver on Feb 3, 2026. Was a High Priest of Hepliaklqana. Mangled by an eight-headed hydra (17 damage) ... on level 3 of the Lair of Beasts. The game lasted 00:45:23 (15601 turns). operator the Peltast (Octopode Delver) Turns: 15601, Time: 00:45:24 Health: -10/80 AC: 1 Str: 12 XL: 13 Next: 59% Magic: 15/15 EV: 12 Int: 12 God: Hepliaklqana [*****.] Gold: 787 SH: 21 Dex: 24 Spells: 12/12 levels left rFire + . . (50%) r - +5 rapier "Impslayer" {venom, Dex+6} rCold . . . (100%) h - +0 tower shield rNeg . . . (100%) (helmet unavailable) rPois + (33%) o - amulet of regeneration rElec . (100%) b - ring of poison resistance rCorr . (100%) c - ring of protection from fire SInv . j - +4 ring of slaying Will ..... (no ring) Stlth +++++++ (no ring) HPRegen 1.13/turn (no ring) MPRegen 0.14/turn (no ring) (no ring) n - medusa talisman %: no passive effects @: medusa-form, on lithotoxin cooldown A: stinger hair, lithotoxin, reduced essence, almost no armour, amphibious, 8 rings, camouflage 1, gelatinous body 1, nimble swimmer 1, tentacles a: Renounce Religion (0%), Recall Ancestor (0%), Ancestor Identity (0%), Transference (1%), Idealise (28%) You were on level 3 of the Lair of Beasts. You worshipped Hepliaklqana. Hepliaklqana was extremely pleased with you. You had a mane of long, stinging tendrils on your head. You visited 3 branches of the dungeon, and saw 16 of its levels. You visited the chambers of the Necropolis 1 time. You also visited: Sewer. You collected 983 gold pieces. You spent 196 gold pieces at shops. Inventory: Hand Weapons a - a +1 heavy short sword i - a +2 short sword of venom p - a +5 dagger q - a +2 short sword of holy wrath r - the +5 rapier "Impslayer" (weapon) {venom, Dex+6} (You found it in the Necropolis) Dex+6: It affects your dexterity (+6). It cannot be enchanted further. Missiles d - 54 poisoned darts (quivered) e - 2 javelins g - 5 boomerangs Armour h - a +0 tower shield (worn) Jewellery b - a ring of poison resistance (worn) c - a ring of protection from fire (worn) j - a +4 ring of slaying (worn) l - an amulet of guardian spirit o - an amulet of regeneration (worn) s - a +6 ring of intelligence Talismans f - a rimehorn talisman k - the spider talisman of Classification {*Silence rN++} (You found it on level 9 of the Dungeon) [spider talisman] *Silence: It may silence you when you take damage. rN++: It greatly protects you from negative energy. m - the quill talisman of Ravioli {+Inv rF- Int+6} (You found it on level 10 of the Dungeon) [quill talisman] +Inv: It lets you turn invisible. rF-: It makes you vulnerable to fire. Int+6: It affects your intelligence (+6). n - a medusa talisman (worn) Wands f - a wand of mindburst (6) d - a wand of digging (3) a - a wand of flame (35) c - a wand of warping (9) e - a wand of paralysis (16) b - a wand of quicksilver (6) p - a wand of polymorph (1) Scrolls g - 2 scrolls of fog x - 3 scrolls of amnesia T - a scroll of torment p - a scroll of poison r - 3 scrolls of revelation V - 9 scrolls of vulnerability t - 6 scrolls of teleportation d - 2 scrolls of blinking {unknown} a - 3 scrolls of enchant armour I - 4 scrolls of immolation c - a scroll of noise {unknown} w - a scroll of enchant weapon Potions g - 4 potions of magic i - 3 potions of invisibility e - 2 potions of enlightenment c - 8 potions of curing k - a potion of heal wounds {unknown} M - 4 potions of mutation j - a potion of moonshine {unknown} B - 2 potions of berserk rage A - 2 potions of attraction L - 3 potions of lignification f - a potion of brilliance {unknown} m - 2 potions of might Baubles g - 2 flux baubles Skills: + Level 8.4 Fighting - Level 10.0 Short Blades - Level 3.0 Throwing - Level 4.0 Dodging - Level 10.0 Stealth - Level 15.0 Shields - Level 3.7 Invocations - Level 3.3 Evocations - Level 8.0 Shapeshifting You had 12 spell levels left. You didn't know any spells. Your spell library contained the following spells: Spells Type Power Damage Failure Level Foxfire Conj/Fire 0% 2x1d4 83% 1 Freeze Ice 0% 1d3 83% 1 Kinetic Grapnel Frge 0% 1d4 83% 1 Kiss of Death Conj/Necr 0% 2d5 83% 1 Magic Dart Conj 0% 1d3 83% 1 Blink Tloc 0% N/A 92% 2 Call Imp Summ 0% N/A 92% 2 Lesser Beckoning Tloc 0% N/A 92% 2 Mercury Arrow Conj/Alch 0% 2d5 92% 2 Searing Ray Conj 0% 2d4 92% 2 Static Discharge Conj/Air 0% 3-3/arc 92% 2 Frozen Ramparts Ice 0% 1d1 99% 3 Gloom Hex/Necr 0% N/A 99% 3 Hailstorm Conj/Ice 0% 3d5 99% 3 Inner Flame Hex/Fire 0% N/A 99% 3 Teleport Other Tloc 0% N/A 99% 3 Vampiric Draining Necr 0% 2d6 99% 3 Airstrike Air 0% 2d(0-16) 100% 4 Anguish Hex/Necr 0% N/A 100% 4 Brom's Barrelling Bould Conj/Erth 0% 2d4 100% 4 Dimensional Bullseye Hex/Tloc 0% N/A 100% 4 Fulminant Prism Conj/Alch 0% 3d5 100% 4 Summon Forest Summ/Tloc 0% N/A 100% 5 Summon Cactus Giant Summ 0% N/A 100% 6 Fulsome Fusillade Conj/Alch 0% (3-5)d5 100% 8 Dungeon Overview and Level Annotations Branches: Dungeon (12/15) Temple (1/1) D:5 Lair (3/5) D:11 Shoals (0/4) Lair:2 Spider (0/4) Lair:2 Orc (0/2) D:11 Sewer (visited) The Realm of Zot is guarded by orbs of fire. Altars: Ashenzari Cheibriados Dithmenos Elyvilon Fedhas Gozag Hepliaklqana Kikubaaqudgha Makhleb Nemelex Xobeh Okawaru Qazlal Ru Sif Muna Trog Uskayaw Vehumet Wu Jian Xom Yredelemnul Zin The Shining One Beogh Shops: D:5 ! D:6 [ D:9 [ Annotations: Lair:1 Urug Lair:2 exclusion: staircase Lair:3 Josephine, Nergalle, Nessos Innate Abilities, Weirdness & Mutations You have a mane of long, stinging tendrils on your head. Your tendrils poison nearby enemies when you attack. When significantly injured, you may petrify poisoned enemies. Your helmet is melded. Your life essence is reduced to manifest your ancestor. (-10% HP) You cannot wear most types of armour. You are amphibious. You can wear up to eight rings at the same time. Your skin changes colour to match your surroundings (Stealth+). Your rubbery body absorbs attacks. (AC +1, EV +1) You are camouflaged when in or above water. (Stealth+) You have tentacles for arms and can constrict up to eight enemies at once. Message History Septimus drains the rime drake. You tentacle-slap the rime drake. The rime drake glows dangerously bright. The rime drake is heavily wounded. Septimus hits the rime drake with a +0 dagger of draining! The rime drake misses you. Septimus casts a spell at the rime drake. The rime drake seems to slow down. You tentacle-slap the rime drake. The rime drake shudders as magic cascades through it!! You kill the rime drake! You see here a rime drake corpse. There is a huge open translucent gate, spattered with blood here. You see here the +5 rapier "Impslayer" {venom, Dex+6}. You now have 761 gold pieces (gained 17). You see here a maw talisman. You swap places with Septimus. You see here the +5 rapier "Impslayer" {venom, Dex+6}. r - the +5 rapier "Impslayer" {venom, Dex+6} f - a ruby potion You see here a +0 leather armour. You now have 777 gold pieces (gained 16). There is a huge open translucent gate, spattered with blood here. Key pressed, stopping explore. There is a large open door here. You encounter a lost soul. The lost soul leaves your sight. The lost soul leaves your sight. Search for what [? for help]? . You open the large door. There is a large open door here. You encounter 2 jellies and bloodbathe's ghost. You encounter an azure jelly. You encounter 2 jellies. You encounter a slime creature and a great orb of eyes. Bloodbathe's ghost turns its malevolent gaze towards you. The jelly quivers. The slime creature quivers. The jelly quivers. The azure jelly quivers. You encounter a slime creature. You swap places with Septimus. You swap places with Septimus. The jelly quivers. Bloodbathe's ghost leaves your sight. The jelly jiggles. You swap places with Septimus. The azure jelly jiggles. Bloodbathe's ghost says, "You either stomp with the beat or get stomped." Bloodbathe's ghost whispers, "Death doesn't hurt. What you feel is life." There is a large open door here. As you open the large door, it creaks loudly! There is a large open door here. Septimus hits the spectral yak with a +0 dagger of draining. The spectral yak closely misses you. Septimus hits the spectral yak with a +0 dagger of draining! x2 The spectral yak gores you. You feel drained. You swap places with Septimus. Septimus completely misses the spectral yak. The spectral yak misses you. Septimus hits the spectral yak with a +0 dagger of draining. Septimus hits the spectral yak with a +0 dagger of draining! The spectral yak attacks as it pursues you! The spectral yak gores you. You feel drained. Septimus hits the spectral yak with a +0 dagger of draining. You tentacle-slap the spectral yak but do no damage. The spectral yak begins to glow. You squeeze the spectral yak. You destroy the spectral yak! You swap places with Septimus. There is a gate leading back out of this place here. Welcome back to the Lair of Beasts! You encounter a cane toad. There is a collapsed entrance here. You swap places with Septimus. The cane toad completely misses you. You tentacle-slap the cane toad but do no damage. The cane toad begins to glow. You grab the cane toad. You constrict the cane toad! Septimus hits the cane toad with a +0 dagger of draining. Septimus drains the cane toad. The cane toad stings Septimus. Septimus hits the cane toad with a +0 dagger of draining. You tentacle-slap the cane toad. The cane toad glows dangerously bright. The cane toad is heavily wounded. You constrict the cane toad! Septimus hits the cane toad with a +0 dagger of draining. The cane toad misses you. Septimus hits the cane toad with a +0 dagger of draining! Septimus drains the cane toad. The cane toad dies! You swap places with Septimus. Found a stone staircase leading down. You swap places with Septimus. You swap places with Septimus. You encounter a water moccasin. You see here a potion of attraction. The water moccasin hisses angrily. You tentacle-slap the water moccasin. The water moccasin begins to glow. You grab the water moccasin. You squeeze the water moccasin. The water moccasin is lightly wounded. You constrict the water moccasin! The water moccasin misses you. The water moccasin barely misses you. You tentacle-slap the water moccasin but do no damage. The water moccasin glows dangerously bright. You squeeze the water moccasin. The water moccasin is heavily wounded. You constrict the water moccasin! The water moccasin barely misses you. Septimus hits the water moccasin with a +0 dagger of draining! The water moccasin dies! No target in view! A - 3 potions of attraction (gained 1) Found a stone staircase leading down. t - 7 scrolls of teleportation (gained 1) L - 3 potions of lignification (gained 1) You encounter a cane toad. The cane toad croaks. Septimus gestures at the cane toad while chanting. The cane toad appears confused. Septimus casts a spell at the cane toad. The cane toad resists with significant effort. You strike the helpless cane toad from behind! You tentacle-slap the cane toad. The cane toad begins to glow. You grab the cane toad. The cane toad is lightly wounded. You constrict the cane toad. The cane toad escapes! The cane toad stings you! You tentacle-slap the cane toad. The cane toad glows dangerously bright. You grab the cane toad. The cane toad is lightly wounded. You constrict the cane toad. The cane toad completely misses you. The cane toad struggles to escape constriction. You catch the helpless cane toad completely off-guard! You tentacle-slap the cane toad but do no damage. The cane toad shudders as magic cascades through it!! You kill the cane toad! Your life force feels restored. No target in view! You start resting. HP restored. You encounter an elephant. You see here a +0 great mace. You encounter an elephant. x2 You encounter an elephant. The elephant trumpets! x2 The elephant misses you. x2 You tentacle-slap the elephant but do no damage. The elephant begins to glow. You squeeze the elephant, but do no damage. The elephant completely misses you. The elephant trunk-slaps you. The elephant barely misses you. The elephant misses you. Septimus hits the elephant with a +0 dagger of draining. Septimus drains the elephant. You swap places with Septimus. You encounter an elephant. The elephant tramples Septimus! Septimus holds their ground! The elephant barely misses Septimus. The elephant barely misses you. The elephant misses you. Septimus hits the elephant with a +0 dagger of draining! Septimus drains the elephant. Septimus hits the elephant but does no damage. You tentacle-slap the elephant. The elephant glows dangerously bright. The elephant is moderately wounded. The elephant tramples Septimus! Septimus holds their ground! The elephant closely misses Septimus. You encounter Fannar the Cold-Hearted. They are wielding a staff of cold and wearing a +2 robe of cold resistance. The elephant misses you. The elephant closely misses you. Septimus hits the elephant with a +0 dagger of draining. Septimus drains the elephant. Septimus hits the elephant with a +0 dagger of draining. You tentacle-slap the bush but do no damage. The bush begins to glow. You squeeze the bush. The bush is lightly damaged. The elephant tramples Septimus. Septimus holds their ground! The elephant trunk-slaps Septimus. The elephant closely misses you. The elephant misses you. Septimus gestures at the elephant while chanting. The elephant appears confused. The elephant tramples the elephant. The elephant holds its ground! The elephant barely misses the elephant. The elephant tramples itself! The elephant trunk-slaps itself but does no damage. Septimus hits the elephant but does no damage. Septimus drains the elephant. Septimus hits the elephant with a +0 dagger of draining! Septimus drains the elephant. Septimus hits the elephant but does no damage. Septimus drains the elephant. Septimus hits the elephant with a +0 dagger of draining! The elephant dies! Your Shields skill increases to level 14! Septimus hits the bush with a +0 dagger of draining. x2 Fannar mumbles some strange words. Fannar blinks! Septimus hits the bush with a +0 dagger of draining. Septimus hits the bush with a +0 dagger of draining! Septimus hits the bush but does no damage. Septimus completely misses the bush. Septimus hits the bush with a +0 dagger of draining! Septimus hits the bush with a +0 dagger of draining. Septimus drains the bush. Septimus hits the bush but does no damage. x2 The bush stops glowing. You see here an elephant skeleton. The elephant seems less drained. The elephant attacks as it pursues you! The elephant tramples you!! You stumble backwards! The elephant closely misses you. Septimus is recalled. You tentacle-slap the elephant. The elephant begins to glow. The elephant is lightly wounded. The elephant tramples you! You hold your ground! The elephant completely misses you. You completely miss the elephant. The elephant is lightly wounded. The elephant tramples you!! You stumble backwards! The elephant misses you. Septimus hits the elephant with a +0 dagger of draining! x2 Septimus drains the elephant. You tentacle-slap the elephant. The elephant glows dangerously bright. The elephant is heavily wounded. The elephant completely misses you. x2 Septimus hits the elephant with a +0 dagger of draining. Septimus drains the elephant. Septimus hits the elephant with a +0 dagger of draining. Septimus drains the elephant. You tentacle-slap the elephant. The elephant shudders as magic cascades through it!! You kill the elephant! Septimus hits the elephant with a +0 dagger of draining. Septimus drains the elephant. Septimus hits the elephant but does no damage. Septimus drains the elephant. You tentacle-slap the elephant. The elephant begins to glow. The elephant is lightly wounded. The elephant barely misses you. x2 Septimus hits the elephant with a +0 dagger of draining. x2 You tentacle-slap the elephant. The elephant glows dangerously bright. The elephant is moderately wounded. Septimus hits the elephant with a +0 dagger of draining! Septimus hits the elephant but does no damage. Septimus drains the elephant. You tentacle-slap the elephant but do no damage. The elephant begins to glow. You squeeze the elephant. The elephant is lightly wounded. The elephant closely misses you. x2 Septimus hits the elephant with a +0 dagger of draining. Septimus points at the elephant and mumbles some strange words. The elephant resists with some effort. You tentacle-slap the elephant. The elephant glows dangerously bright. You squeeze the elephant, but do no damage. The elephant is lightly wounded. The elephant barely misses you. x3; The elephant misses you. Septimus hits the elephant but does no damage. You tentacle-slap the elephant but do no damage. The elephant shudders as magic cascades through it!! The elephant twists and deforms. The elephant is heavily wounded. The elephant barely misses you. The elephant trunk-slaps you. The elephant misses you. The elephant closely misses you. Septimus hits the elephant with a +0 dagger of draining. Septimus drains the elephant. Septimus points at the elephant and mumbles some strange words. The elephant appears confused. You tentacle-slap the elephant but do no damage. The elephant shudders as magic cascades through it! The elephant twists and deforms. You squeeze the elephant. The elephant is almost dead. The elephant closely misses you. The elephant trunk-slaps you. Septimus hits the elephant with a +0 dagger of draining! The elephant dies! You tentacle-slap the elephant. The elephant begins to glow. The last of your unstable energy dissipates and you return to your previous form. Your body stabilises again. Your +0 tower shield and +2 short sword of venom unmeld from your body. Your +2 short sword of venom begins to drip with poison! A mane of stinging tendrils grows from your head. The elephant is heavily wounded. Your tendrils sting the elephant. The elephant is poisoned. The elephant tramples you. Your pain echoes through the poison around you! The elephant begins to petrify. You stumble backwards! You encounter a blink frog. The elephant barely misses you. You hit the elephant. You squeeze the elephant. The elephant is heavily wounded. Your tendrils sting the elephant. The elephant looks as sick as possible! The blink frog croaks. You hear a loud, deep croak! You block the elephant's attack. The elephant trunk-slaps you but does no damage. You catch the helpless elephant completely off-guard! You impale the elephant!! The elephant looks as sick as possible! You squeeze the elephant. The elephant is almost dead. Your tendrils sting the elephant. The elephant looks as sick as possible! Septimus hits the elephant with a +0 dagger of draining. The elephant dies! You encounter a blink frog. You encounter a blink frog. The blink frog gives a loud, deep croak! You hear a croak. You encounter a blink frog. You block the blink frog's attack. x2 Septimus gestures at the blink frog while chanting. The blink frog appears confused. There is a stone staircase leading up here. You climb upwards. Level annotation: Urug There is a stone staircase leading down here. You start resting. Magic restored. You start resting. HP restored. You feel your defenses recover. There is a stone staircase leading down here. You climb downwards. Level annotation: Fannar There is a stone staircase leading up here. You swap places with Septimus. You see here a cane toad corpse. You see here a +0 great mace. Found a stone staircase leading down. V - 9 scrolls of vulnerability (gained 1) You encounter a cane toad. The blink frog croaks. The cane toad croaks. You hear a croak. x2 The blink frog blinks! The blink frog closely misses you. You puncture the blink frog! The blink frog is poisoned. You grab the blink frog. The blink frog is moderately wounded. Your tendrils sting the blink frog. The blink frog looks as sick as possible! You constrict the blink frog! The blink frog blinks! The blink frog struggles to escape constriction. You puncture the blink frog! The blink frog looks as sick as possible! You squeeze the blink frog. You kill the blink frog! Your tendrils sting the cane toad. You closely miss the cane toad. You grab the cane toad. You squeeze the cane toad! The cane toad is moderately wounded. Your tendrils sting the cane toad. You constrict the cane toad. You block the cane toad's attack. You puncture the cane toad! You squeeze the cane toad! The cane toad is almost dead. Your tendrils sting the cane toad. You constrict the cane toad. You kill the cane toad! You swap places with Septimus. The blink frog blinks! x2 Things that are here: a cane toad corpse; a blink frog corpse You barely miss the blink frog. Your grab misses the blink frog. Your sting misses the blink frog. Your tendrils sting the blink frog. The blink frog is poisoned. The blink frog blinks! You block the blink frog's attack. You puncture the blink frog! The blink frog is poisoned. You grab the blink frog. The blink frog is moderately wounded. Your tendrils sting the blink frog. The blink frog looks even sicker. Your tendrils sting the blink frog. The blink frog looks even sicker. You constrict the blink frog. Septimus casts a spell at the blink frog. The blink frog resists with some effort. You block the blink frog's attack. You puncture the blink frog! The blink frog looks as sick as possible! You squeeze the blink frog! The blink frog is almost dead. Your tendrils sting the blink frog. The blink frog is poisoned. Your tendrils sting the blink frog. The blink frog looks as sick as possible! Your sting misses the blink frog. You constrict the blink frog. You kill the blink frog! You block the blink frog's attack. You hit the blink frog. The blink frog looks as sick as possible! You grab the blink frog. Your squeeze misses the blink frog. The blink frog is moderately wounded. Your sting misses the blink frog. x2; You constrict the blink frog. You block the blink frog's attack. x2 You hit the blink frog. The blink frog looks as sick as possible! Your squeeze misses the blink frog. The blink frog is severely wounded. Your sting misses the blink frog. Your tendrils sting the blink frog. The blink frog looks as sick as possible! You constrict the blink frog! The blink frog blinks free of you! The blink frog blinks! You block the blink frog's attack. x2 You barely miss the blink frog. You grab the blink frog. The blink frog is almost dead. Your tendrils sting the blink frog. The blink frog looks as sick as possible! Your tendrils sting the blink frog. The blink frog looks as sick as possible! You constrict the blink frog. You kill the blink frog! The blink frog blinks! The blink frog hits Septimus! You swap places with Septimus. You block the blink frog's attack. You puncture the blink frog! The blink frog looks as sick as possible! You grab the blink frog. You squeeze the blink frog! You kill the blink frog! No target in view! You unwield your +2 short sword of venom. Your +2 short sword of venom stops dripping with poison. You feel agile. The +5 rapier "Impslayer" {venom, Dex+6} begins to drip with poison! r - the +5 rapier "Impslayer" (weapon) {venom, Dex+6} You now have 785 gold pieces (gained 8). You see here a blink frog corpse. Things that are here: a cane toad corpse; a blink frog corpse Found a pair of gloves. You see here a +0 pair of gloves. You encounter a bullfrog. You encounter a black mamba. Septimus gestures at the bullfrog while chanting. The bullfrog resists with significant effort. You block the bullfrog's attack. You puncture the bullfrog! You grab the bullfrog. The bullfrog is heavily wounded. Your tendrils sting the bullfrog. The bullfrog is poisoned. You constrict the bullfrog. The black mamba hisses angrily. You block the bullfrog's attack. You puncture the bullfrog! You kill the bullfrog! Your tendrils sting the black mamba. You block the black mamba's attack. x2 You puncture the black mamba! You grab the black mamba. You squeeze the black mamba, but do no damage. The black mamba is moderately wounded. Your tendrils sting the black mamba. You constrict the black mamba. You block the black mamba's attack. Septimus hits the black mamba with a +0 dagger of draining! You puncture the black mamba! You squeeze the black mamba. You kill the black mamba! You see here a bullfrog corpse. You encounter a black bear. The black bear leaves your sight. g - 4 potions of magic (gained 2) You pick up a parchment of Brom's Barrelling Boulder and begin reading... You add the spell Brom's Barrelling Boulder to your library. Found a ring mail. You have a mane of long, stinging tendrils on your head. You have 4 tentacles available for constriction. Your movement speed is average. Your attack delay is about 0.9 (and is slowed by your shield). Your damage rating with the +5 rapier "Impslayer" {venom, Dex+6} is about 21 (Base 7 x 135% (Dex) x 134% (Skill) + 9 (Ench + Slay)). Your base attributes are Str 12, Int 12, Dex 18. You swap places with Septimus. You swap places with Septimus. You encounter a water nymph. A water nymph is nearby! You encounter a merfolk. It is wielding a +0 trident. Found an ivory ring and a gold piece. You enter the shallow water. Found a gold piece. Septimus gestures at the water nymph while chanting. The water nymph resists with almost no effort. The water nymph shouts! You block the water nymph's attack. You closely miss the water nymph. You grab the water nymph. Your tendrils sting the merfolk. The merfolk is poisoned. Your sting misses the black bear. You constrict the water nymph! You block the merfolk's attack. The water nymph touches you! You puncture the water nymph! The water nymph looks as sick as possible! The water nymph is heavily wounded. Your tendrils sting the black bear. The black bear is poisoned. Your tendrils sting the water nymph. The water nymph looks as sick as possible! Your tendrils sting the merfolk. The merfolk looks even sicker. You constrict the water nymph. The merfolk barely misses you. You block the water nymph's attack. You hit the water nymph. The water nymph is almost dead. Your tendrils sting the black bear. The black bear looks even sicker. Your sting misses the merfolk. You constrict the water nymph. You kill the water nymph! The merfolk hits you from afar with a +0 trident!! Your pain echoes through the poison around you! The black bear begins to petrify. The merfolk resists. The black bear splashes around in the water. You block the black bear's attack. The black bear splashes around in the water. You puncture the black bear! You grab the black bear. The black bear is heavily wounded. Your sting misses the merfolk. Your tendrils sting the black bear. The black bear looks even sicker. You constrict the black bear! The merfolk hits you from afar with a +0 trident! You block the black bear's attack. The black bear misses you. You block the black bear's attack. Septimus hits the black bear with a +0 dagger of draining. You are too injured to fight recklessly! You puncture the black bear! You kill the black bear! Your tendrils sting the merfolk. The merfolk looks as sick as possible! Septimus gestures at the merfolk while chanting. The merfolk resists with some effort. The merfolk closely misses you. Septimus closely misses the merfolk. You block the merfolk's attack. Septimus barely misses the merfolk. You closely miss the merfolk. You grab the merfolk. You squeeze the merfolk! The merfolk is lightly wounded. Your tendrils sting the merfolk. The merfolk looks as sick as possible! You constrict the merfolk. Septimus completely misses the merfolk. You block the merfolk's attack. Septimus hits the merfolk with a +0 dagger of draining. Septimus drains the merfolk. You barely miss the merfolk. You squeeze the merfolk! The merfolk is heavily wounded. Your tendrils sting the merfolk. The merfolk looks as sick as possible! You constrict the merfolk! Septimus hits the merfolk with a +0 dagger of draining. You block the merfolk's attack. Septimus hits the merfolk with a +0 dagger of draining. You puncture the merfolk! You kill the merfolk! You enter the shallow water. You now have 786 gold pieces (gained 1). You enter the shallow water. Found 2 potions of might. s - a +6 ring of intelligence Okay, then. You start resting. HP restored. You feel your defenses recover. You swap places with Septimus. m - 2 potions of might You enter the shallow water. You enter the shallow water. Things that are here: a +0 trident; a merfolk corpse You enter the shallow water. You now have 787 gold pieces (gained 1). Found a ring mail. You swap places with Septimus. You swap places with Septimus. Found a hole to the Spider Nest. Found a parchment of Freeze. There is a stone staircase leading down here. You swap places with Septimus. You swap places with Septimus. You see here an elephant skeleton. You encounter a water moccasin. A water moccasin is nearby! You encounter a cane toad. The cane toad croaks. The water moccasin hisses angrily. The water moccasin closely misses you. You hit the water moccasin. You grab the water moccasin. You squeeze the water moccasin. The water moccasin is moderately wounded. Your tendrils sting the water moccasin. The water moccasin is poisoned. You constrict the water moccasin. Septimus casts a spell at the water moccasin. The water moccasin resists with significant effort. You block the water moccasin's attack. You hit the water moccasin. The water moccasin looks as sick as possible! The water moccasin is severely wounded. Your tendrils sting the water moccasin. You constrict the water moccasin! You block the water moccasin's attack. Septimus points at the water moccasin and mumbles some strange words. The water moccasin appears confused. You strike the helpless water moccasin from behind! You impale the water moccasin!! You kill the water moccasin! Your tendrils sting the cane toad. You block the cane toad's attack. You hit the cane toad. You grab the cane toad. The cane toad is lightly wounded. Your tendrils sting the cane toad. You constrict the cane toad. Septimus hits the cane toad but does no damage. Septimus drains the cane toad. The cane toad stings you! You are poisoned. The cane toad poisons you! You puncture the cane toad! The cane toad is poisoned. You squeeze the cane toad. The cane toad is severely wounded. Your tendrils sting the cane toad. You constrict the cane toad! You feel very sick. Septimus points at the cane toad and mumbles some strange words. The cane toad appears confused. You block the cane toad's attack. You puncture the cane toad! You kill the cane toad! You feel very sick. No target in view! You feel sick. You feel sick. You feel sick. You feel sick. You feel sick. You feel sick. You feel sick. You feel sick. You are no longer poisoned. You see here a cane toad corpse. Found an escape hatch in the floor. There is an escape hatch in the floor here. You swap places with Septimus. There is an empty arch of ancient stone here. An elephant comes into view. An elephant is nearby! You puncture the elephant! You squeeze the elephant. The elephant is moderately wounded. Your tendrils sting the elephant. The elephant is poisoned. You block the elephant's attack. The elephant trunk-slaps you. You puncture the elephant! The elephant looks even sicker. You squeeze the elephant, but do no damage. The elephant is heavily wounded. Your tendrils sting the elephant. The elephant looks as sick as possible! Septimus hits the elephant with a +0 dagger of draining! Septimus drains the elephant. You block the elephant's attack. x2 Septimus hits the elephant with a +0 dagger of draining! The elephant dies! No target in view! You swap places with Septimus. Fannar comes into view. Fannar leaves your sight. Fannar comes into view. Fannar leaves your sight. No target in view! You feel attractive to monsters. Fannar shouts! Fannar brushes some snowflakes from their robe. Fannar is attracted toward you. You closely miss Fannar. You grab Fannar. You squeeze Fannar, but do no damage. Your tendrils sting Fannar. Fannar is poisoned. You constrict Fannar! You block Fannar's attack. Septimus barely misses Fannar. Septimus gestures at Fannar while chanting. Fannar resists with almost no effort. You puncture Fannar! Fannar looks even sicker. You squeeze Fannar, but do no damage. Fannar is moderately wounded. Your tendrils sting Fannar. Fannar looks as sick as possible! You constrict Fannar. You block Fannar's attack. Septimus hits Fannar but does no damage. You puncture Fannar! Fannar is heavily wounded. Your sting misses Fannar. You constrict Fannar. You block Fannar's attack. Septimus hits Fannar with a +0 dagger of draining. You hit Fannar but do no damage. Fannar looks as sick as possible! Fannar is severely wounded. Your tendrils sting Fannar. Fannar looks as sick as possible! You constrict Fannar. Septimus hits Fannar but does no damage. Septimus drains Fannar. You block Fannar's attack. Septimus hits Fannar with a +0 dagger of draining. Septimus drains Fannar. You puncture Fannar! Fannar looks as sick as possible! Fannar is almost dead. Your sting misses Fannar. You constrict Fannar. Septimus hits Fannar with a +0 dagger of draining. Septimus drains Fannar. Fannar gestures wildly while chanting. Fannar drains the heat from the surrounding environment! Septimus resists. Septimus hits Fannar with a +0 dagger of draining. Fannar dies! Training target 15.0 for Shields reached! Your Shields skill increases to level 15! You need to enable at least one skill for training. You start resting. HP restored. Ancestor HP restored. You feel less attractive to monsters. Things that are here: a staff of cold; a +2 robe of cold resistance You swap places with Septimus. You swap places with Septimus. Key pressed, stopping explore. You swap places with Septimus. You see here a bullfrog skeleton. Done exploring. Done exploring. Done exploring. You swap places with Septimus. You see here a black mamba skeleton. There is a hole to the Spider Nest here. There is a stone staircase leading down here. You climb downwards. You encounter a swamp worm, Nessos the Markscentaur and Nergalle, Lorekeeper of the Fallen. Nessos is carrying a +1 longbow of flaming. Found a scroll of fog. There is a stone staircase leading up here. You climb upwards. There is a stone staircase leading down here. There is a stone staircase leading down here. You climb downwards. Level annotation: Nergalle, Nessos You encounter Josephine the Decaying Necromancer, 3 wraiths, 7 hell rats and a cane toad. Josephine is wielding a +4 dagger of freezing. Found a falchion. There is a stone staircase leading up here. The helpless wraith fails to defend itself. You stick the wraith like a pincushion!!!! You destroy the wraith! The hell rat roars deafeningly! Your tendrils sting the hell rat. The hell rat is poisoned. The hell rat roars deafeningly! Your tendrils sting the hell rat. The hell rat is poisoned. The hell rat roars deafeningly! Your tendrils sting the hell rat. The hell rat is poisoned. The hell rat roars deafeningly! x2; Josephine shouts! The hell rat roars deafeningly! x2; You hear a roar! You hear a loud caw. Septimus hits the hell rat with a +0 dagger of draining! The hell rat bites you! You block the hell rat's attack. The hell rat barely misses you. Septimus hits the hell rat with a +0 dagger of draining! The hell rat dies! Septimus closely misses the hell rat. You block the hell rat's attack. x3 Septimus hits the hell rat with a +0 dagger of draining. You climb upwards. Level annotation: exclusion: staircase There is a stone staircase leading down here. You puncture the hell rat! You kill the hell rat! Your tendrils sting the hell rat. The hell rat looks even sicker. Your sting misses the hell rat. You block the hell rat's attack. x2 Septimus hits the hell rat with a +0 dagger of draining. Septimus barely misses the hell rat. You barely miss the hell rat. You grab the hell rat. You squeeze the hell rat! The hell rat is almost dead. Your tendrils sting the hell rat. The hell rat is poisoned. Your tendrils sting the hell rat. The hell rat looks as sick as possible! You constrict the hell rat! You kill the hell rat! The hell rat barely misses you. You closely miss the hell rat. Your grab misses the hell rat. You squeeze the hell rat, but do no damage. Your tendrils sting the hell rat. The hell rat looks even sicker. The hell rat barely misses you. Septimus casts a spell at the hell rat. The hell rat resists with significant effort. You block the hell rat's attack. You hit the hell rat. You grab the hell rat. The hell rat is lightly wounded. Your tendrils sting the hell rat. The hell rat looks as sick as possible! You constrict the hell rat. Septimus hits the hell rat with a +0 dagger of draining. You block the hell rat's attack. You hit the hell rat. The hell rat looks as sick as possible! You squeeze the hell rat, but do no damage. The hell rat is almost dead. Your tendrils sting the hell rat. The hell rat looks as sick as possible! You constrict the hell rat. You kill the hell rat! No target in view! You see here a hell rat corpse. HP restored. There is a stone staircase leading down here. You climb downwards. Level annotation: Josephine, Nergalle, Nessos You encounter an eight-headed hydra, a raven, 3 yaks, 3 wolves and a boulder beetle. There is a stone staircase leading up here. You encounter a wolf. The raven caws. The wolf howls! The yak bellows! The wolf howls! x2 The yak bellows! The eight-headed hydra roars! You hear an angry hiss. You hear a bellow! The raven stares into your soul. You feel an ill-omen.... You encounter a yak. You hear a bellow! The raven attacks as it pursues you! You block the raven's attack. Septimus hits the raven but does no damage. The raven pecks you. Septimus hits the raven with a +0 dagger of draining! Septimus drains the raven. There is a stone staircase leading up here. As you read the scroll of teleportation, it crumbles to dust. You feel strangely unstable. The raven pecks you. Septimus hits the raven with a +0 dagger of draining! You encounter a yak. The raven pecks you! You block the wolf's attack. You encounter a wyvern. The boulder beetle curls into a ball and begins rolling! Septimus points at the raven and mumbles some strange words. The raven resists with significant effort. The wolf attacks as it pursues you! The wolf closely misses you. You block the raven's attack. You block the wolf's attack. The wolf barely misses Septimus. You block the wolf's attack. Your surroundings suddenly seem different. You encounter a water moccasin and 3 death yaks. Found a stone staircase leading down. The helpless death yak fails to defend itself. You perforate the death yak like a sieve!!!! The death yak is almost dead. Your tendrils sting the death yak. The death yak is poisoned. The death yak bellows! Your tendrils sting the death yak. The death yak is poisoned. The death yak bellows! The water moccasin hisses angrily. You block the death yak's attack. You hit the death yak but do no damage. The death yak is poisoned. Your tendrils sting the death yak. The death yak looks even sicker. Your tendrils sting the death yak. The death yak looks even sicker. The death yak closely misses you. You block the death yak's attack. x2 You encounter a water moccasin. Septimus is recalled. The death yak gores you! You block the death yak's attack. x2 You block the water moccasin's attack. You puncture the water moccasin! The water moccasin is poisoned. Your grab misses the water moccasin. You squeeze the water moccasin! The water moccasin is severely wounded. Your tendrils sting the death yak. The death yak looks even sicker. Your sting misses the death yak. You block the water moccasin's attack. You block the death yak's attack. x3 Septimus hits the death yak with a +0 dagger of draining. The water moccasin bites you. Your pain echoes through the poison around you! The death yak resists. The death yak begins to petrify. x2 The water moccasin resists. The death yak attacks as it pursues you! The death yak gores you!! The death yak completely misses you. You enter the deep water. You encounter a vampire mosquito. You kill the death yak! Septimus hits the death yak but does no damage. Septimus drains the death yak. Septimus hits the death yak with a +0 dagger of draining. You puncture the water moccasin! You kill the water moccasin! You hear a splash. Your tendrils sting the death yak. The death yak looks even sicker. The death yak gores Septimus! Septimus hits the death yak with a +0 dagger of draining. x2 The death yak stops moving altogether! Septimus hits the death yak with a +0 dagger of draining. Septimus gestures at the death yak while chanting. The death yak resists with almost no effort. Found a spear. Septimus hits the death yak with a +0 dagger of draining. You block the water moccasin's attack. Septimus hits the death yak but does no damage. Septimus drains the death yak. You block the water moccasin's attack. Septimus closely misses the death yak. You block the water moccasin's attack. Septimus barely misses the death yak. Septimus hits the death yak with a +0 dagger of draining. Septimus drains the death yak. You hit the water moccasin. The water moccasin is poisoned. You grab the water moccasin. The water moccasin is lightly wounded. Your tendrils sting the water moccasin. You constrict the water moccasin! You block the water moccasin's attack. Septimus hits the death yak with a +0 dagger of draining. Septimus drains the death yak. You block the water moccasin's attack. Septimus hits the death yak with a +0 dagger of draining! Septimus drains the death yak. You puncture the water moccasin! The water moccasin looks as sick as possible! The water moccasin is almost dead. Your tendrils sting the water moccasin. You constrict the water moccasin. You kill the water moccasin! You hear a splash. Septimus hits the death yak with a +0 dagger of draining. The death yak dies! Septimus hits the death yak with a +0 dagger of draining. Septimus drains the death yak. Septimus hits the death yak but does no damage. Septimus drains the death yak. Septimus hits the death yak with a +0 dagger of draining. Septimus drains the death yak. The death yak is no longer petrified. Septimus hits the death yak with a +0 dagger of draining. Septimus hits the death yak but does no damage. Septimus drains the death yak. You block the death yak's attack. Septimus hits the death yak with a +0 dagger of draining! Septimus points at the death yak and mumbles some strange words. The death yak appears confused. You see here a water moccasin corpse. You puncture the death yak! The death yak looks even sicker. You squeeze the death yak! The death yak is severely wounded. Your tendrils sting the death yak. The death yak looks as sick as possible! You block the death yak's attack. Septimus hits the death yak with a +0 dagger of draining. You hit the death yak. The death yak is severely wounded. Your tendrils sting the death yak. The death yak looks as sick as possible! Septimus barely misses the death yak. You catch the helpless death yak completely off-guard! You spit the death yak like a pig!!! You kill the death yak! Your Fighting skill increases to level 8! You see here a death yak corpse. You start resting. You encounter a bullfrog. A bullfrog is nearby! A bullfrog is nearby! You puncture the bullfrog! The bullfrog is poisoned. You grab the bullfrog. The bullfrog is severely wounded. Your sting misses the bullfrog. You constrict the bullfrog. You kill the bullfrog! You start resting. You encounter a swamp worm. You see here a death yak corpse. You enter the deep water. Septimus casts a spell at the swamp worm. The swamp worm seems to slow down. The swamp worm fires a harpoon shot at you. You block the harpoon shot. You see here a water moccasin corpse. The swamp worm fires a harpoon shot at you. You block the harpoon shot. You encounter a vampire mosquito. You hit the swamp worm. The swamp worm is poisoned. You grab the swamp worm. You squeeze the swamp worm! The swamp worm is severely wounded. Your tendrils sting the swamp worm. The swamp worm looks as sick as possible! You constrict the swamp worm. Septimus hits the swamp worm with a +0 dagger of draining! The swamp worm dies! You hear a splash. You encounter a vampire mosquito. You swap places with Septimus. The helpless vampire mosquito fails to defend itself. You perforate the vampire mosquito like a sieve!!!! You destroy the vampire mosquito! Septimus hits the vampire mosquito with a +0 dagger of draining. The vampire mosquito bites Septimus. You swap places with Septimus. The vampire mosquito bites you. The vampire mosquito draws vitality from your injuries! You encounter a raven. You closely miss the vampire mosquito. You grab the vampire mosquito. Your squeeze misses the vampire mosquito. The vampire mosquito is lightly damaged. Your tendrils sting the vampire mosquito. You constrict the vampire mosquito! The vampire mosquito bites you. The vampire mosquito draws vitality from your injuries! You block the vampire mosquito's attack. Septimus hits the vampire mosquito with a +0 dagger of draining. Septimus gestures at the vampire mosquito while chanting. The vampire mosquito appears confused. The vampire mosquito buzzes angrily. You puncture the vampire mosquito! The vampire mosquito is almost destroyed. Your tendrils sting the vampire mosquito. You constrict the vampire mosquito. You destroy the vampire mosquito! You hear a roar! You hear a deafening roar! You hear a roar! You encounter an eight-headed hydra. You hit the vampire mosquito. Your grab misses the vampire mosquito. The vampire mosquito is lightly damaged. Your sting misses the vampire mosquito. You block the vampire mosquito's attack. Septimus hits the vampire mosquito with a +0 dagger of draining. The raven stares into your soul. You feel an ill-omen.... Septimus hits the vampire mosquito with a +0 dagger of draining. You block the vampire mosquito's attack. A harpoon shot appears from out of your range of vision. The harpoon shot hits Septimus! The swamp worm fires a harpoon shot at you. You block the harpoon shot. You puncture the vampire mosquito! Your grab misses the vampire mosquito. The vampire mosquito is severely damaged. Your tendrils sting the vampire mosquito. You block the vampire mosquito's attack. You encounter a swamp dragon. You puncture the vampire mosquito! You destroy the vampire mosquito! Your tendrils sting the raven. The raven is poisoned. The raven pecks you. You block the raven's attack. You encounter a swamp worm. You encounter a swamp worm. Septimus hits the eight-headed hydra with a +0 dagger of draining! You block the raven's attack. Septimus hits the eight-headed hydra with a +0 dagger of draining. Septimus drains the eight-headed hydra. The swamp worm fires a harpoon shot at you. The harpoon shot hits Septimus! The raven pecks you! Septimus hits the swamp worm with a +0 dagger of draining. The swamp worm fires a harpoon shot at you. The harpoon shot hits Septimus! Septimus hits the swamp worm with a +0 dagger of draining! Septimus completely misses the swamp worm. You block the raven's attack. Septimus casts a spell at the swamp worm. The swamp worm struggles to resist. The raven attacks as it pursues you! The raven misses you. You block the raven's attack. You puncture the eight-headed hydra! You squeeze the eight-headed hydra. The eight-headed hydra is moderately wounded. Your tendrils sting the eight-headed hydra. Your tendrils sting the raven. The raven looks even sicker. Your tendrils sting the swamp worm. The swamp worm is poisoned. You block the raven's attack. The raven pecks you. You block the eight-headed hydra's attack. The eight-headed hydra completely misses you. You block the eight-headed hydra's attack. x2 The eight-headed hydra closely misses you. x2 The eight-headed hydra bites you! The eight-headed hydra bites you. You hit the eight-headed hydra. The eight-headed hydra is poisoned. Your squeeze misses the eight-headed hydra. The eight-headed hydra is moderately wounded. Your sting misses the eight-headed hydra. Your tendrils sting the raven. The raven looks as sick as possible! Your sting misses the swamp worm. The raven pecks you! The swamp worm bites you!! * * * LOW HITPOINT WARNING * * * You block the eight-headed hydra's attack. x2 The eight-headed hydra bites you! * * * LOW HITPOINT WARNING * * * You block the eight-headed hydra's attack. x2 The eight-headed hydra bites you! You die... Hepliaklqana delivers you to your ancestors. ≈≈~.~.≈P~~.~.#..........o ≈~.≈≈.≈~≈.P~≈≈#.......### ≈~#≈~.~~♣≈~#≈≈......... .≈≈≈~.†.≈≈≈≈#≈.......... ≈≈≈#.†~≈≈≈≈≈≈.).. #≈w≈≈w..D≈≈≈≈≈......... ≈#≈#≈P~..≈≈≈#≈#....... ≈≈≈≈R.≈≈≈bw≈≈# #....## # #≈≈≈≈≈.w≈≈DJ≈≈# ......#.. ≈#≈≈#≈.~≈≈≈†≈## #....P... #≈≈≈.≈≈≈≈≈≈≈≈# #........ ≈##♣.~≈≈≈≈†≈≈###........ #≈#.≈≈≈≈≈≈†....†...... #≈≈.≈≈≈≈≈≈#†........#. .#....##≈....>......# ..#... ##...........# .##... #............# You could see the friendly Septimus the hexer, an eight-headed hydra (very poisoned, drained), a swamp dragon, 3 swamp worms and a raven (extremely poisoned). Vanquished Creatures The ghost of Alethiolet the the Toxicologist, a journeyman DsAl of Makhleb (Necropolis) 3 death yaks A boulder beetle (D:11) 2 two-headed ogres A water nymph (Lair:2) An orc knight (D:10) A cyclops (D:11) A manticore (D:12) 4 elephants (Lair:2) A black mamba (Lair:2) A gargoyle (D:11) 4 cane toads A rime drake (Necropolis) 3 komodo dragons (Lair:1) A troll (D:9) A merfolk (Lair:2) 2 hornets (D:9) 4 blink frogs (Lair:2) A vampire (D:12) 3 wyverns 28 yaks 4 wraiths A basilisk (D:11) 3 vampire mosquitoes (Lair:3) An acid dragon (D:12) 6 water moccasins 6 orc warriors 2 sky beasts 2 black bears 3 kobold geomancers 4 centaurs 2 phantoms (D:6) 3 kobold brigands A brain worm (Sewer) 6 bullfrogs 6 scorpions 4 wights (D:9) 2 killer bees (D:11) A howler monkey (D:7) A spectral yak (Necropolis) 5 hounds 2 jellies 6 orc priests 3 sleepcaps 2 drudes 4 iguanas Ijyb (D:2) 4 clockroaches 8 orc wizards 7 hell rats 6 adders A shadow imp (D:4) 5 ufetubi 2 dart slugs 35 orcs 2 ribbon worms (D:4) 8 endoplasms 5 hobgoblins 2 quokkas 3 ball pythons 8 bats 9 frilled lizards 13 goblins 22 kobolds 4 rats 290 creatures vanquished. Vanquished Creatures (collateral kills) Fannar (Lair:2) 2 death yaks A cyclops (D:12) A manticore (Necropolis) 4 elephants (Lair:2) A torpor snail (Lair:1) 2 cane toads A komodo dragon (D:11) Cassandra (D:9) A polar bear (Necropolis) A dream sheep (Necropolis) 14 yaks A swamp worm (Lair:3) 3 water moccasins 2 orc warriors 3 ogres A centaur (D:9) 2 kobold brigands 2 rock fish (D:8) A marrowcuda (D:6) A killer bee (D:11) An electric eel (D:6) A spectral yak (Necropolis) 2 hounds An orc priest (D:3) 4 hell rats An adder (D:6) An ufetubus (D:6) A ribbon worm (D:7) 7 orcs A hobgoblin (D:3) A bat (D:1) A goblin (D:2) 5 kobolds A rat (D:2) 2 butterflies (D:5) 76 creatures vanquished. Vanquished Creatures (others) A polar bear (Necropolis) An ancestor (D:2) 17 hexers 19 creatures vanquished. Grand Total: 385 creatures vanquished Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:5 | operator the Octopode Delver began the quest for the Orb. 0 | D:5 | Reached XP level 1. HP: 16/16 MP: 1/1 40 | D:5 | Encountered a hound 44 | D:5 | Encountered an ogre 49 | D:5 | Found a statue of an orb of fire. 52 | D:5 | Found a staircase to the Ecumenical Temple. 53 | D:5 | Found a statue of an orb of fire. 72 | D:5 | Encountered a scorpion 74 | D:5 | Killed a scorpion 75 | D:5 | Reached XP level 2. HP: 16/21 MP: 2/2 75 | D:5 | Reached XP level 3. HP: 20/26 MP: 3/3 75 | D:5 | Reached XP level 4. HP: 23/31 MP: 4/4 79 | D:5 | Encountered a black bear 102 | D:5 | Reached XP level 5. HP: 32/36 MP: 5/5 116 | Temple | Entered the Ecumenical Temple 131 | Temple | Became a worshipper of Hepliaklqana the Forgotten 180 | D:4 | Reached skill level 10 in Stealth 219 | D:4 | Reached XP level 6. HP: 42/42 MP: 6/6 452 | D:4 | Found a glowing drain. 456 | Sewer | Entered a sewer 541 | Sewer | Encountered Pargi 1034 | D:4 | Reached XP level 7. HP: 49/49 MP: 7/7 1248 | D:1 | Reached * piety under Hepliaklqana 2066 | D:2 | Found a broken altar of Ashenzari. 2306 | D:2 | Encountered Ijyb 2487 | D:2 | Killed Ijyb 2488 | D:2 | Reached skill level 5 in Fighting 2795 | D:3 | Reached ** piety under Hepliaklqana 2796 | D:3 | Remembered your ancestor Septimus as a hexer 2828 | D:3 | Found an ornate altar of the Wu Jian Council. 3032 | D:3 | Found a shimmering altar of Xom. 3168 | D:3 | Found a bloodstained altar of Trog. 3170 | D:3 | Found a sacrificial altar of Ru. 3170 | D:3 | Found a stormy altar of Qazlal. 3799 | D:5 | Found Tuiguk's Distillery. 3810 | D:5 | Bought a potion of might for 40 gold pieces 3810 | D:5 | Bought a potion of attraction for 30 gold pieces 3810 | D:5 | Bought a potion of lignification for 30 gold pieces 4108 | D:5 | Reached XP level 8. HP: 7/49 MP: 8/8 4117 | D:5 | Reached skill level 5 in Short Blades 4680 | D:6 | Found Gothret's Armour Shoppe. 4883 | D:6 | Identified the +2 leather armour of Ecuutul {+Blink rC+} 4908 | D:6 | Reached *** piety under Hepliaklqana 5042 | D:6 | Identified the +1 robe of the Mind {MP-9 Str+3 Int+5} 5131 | D:6 | Reached XP level 9. HP: 25/54 MP: 9/9 5396 | D:6 | Found an iron altar of Okawaru. 5555 | D:6 | Found a white marble altar of Elyvilon. 6143 | D:7 | Reached skill level 10 in Short Blades 6143 | D:7 | Reached skill level 1 in Invocations 6269 | D:7 | Reached skill level 1 in Evocations 6316 | D:7 | Found a snail-covered altar of Cheibriados. 7413 | D:6 | Bought a +0 tower shield for 96 gold pieces 7568 | D:8 | Reached **** piety under Hepliaklqana 7691 | D:8 | Reached skill level 1 in Shields 7705 | D:8 | Encountered a two-headed ogre 7851 | D:8 | Found a sparkling altar of Nemelex Xobeh. 7913 | D:8 | Reached skill level 2 in Shields 7977 | D:8 | Reached skill level 3 in Shields 7977 | D:8 | Reached XP level 10. HP: 32/59 MP: 12/12 8282 | D:8 | Reached skill level 4 in Shields 8352 | D:8 | Found a burning altar of Makhleb. 8424 | D:8 | Killed a two-headed ogre 8425 | D:8 | Reached skill level 6 in Shields 8821 | D:9 | Reached skill level 7 in Shields 8830 | D:9 | Identified the spider talisman of Classification {*Silence | rN++} 8839 | D:9 | Found Zair's Armour Shop. 8850 | D:9 | Found a radiant altar of Vehumet. 8904 | D:9 | Found a hide-covered altar of Uskayaw. 8906 | D:9 | Encountered a dancing +0 hand axe 8906 | D:9 | Encountered a dancing +0 dagger 8978 | D:9 | Encountered Cassandra 9030 | D:9 | Reached skill level 8 in Shields 9243 | D:9 | Killed Cassandra 9244 | D:9 | Reached skill level 9 in Shields 9566 | D:9 | Reached XP level 11. HP: 63/63 MP: 13/13 9754 | D:10 | Entered Level 10 of the Dungeon 9778 | D:10 | Identified the quill talisman of Ravioli {+Inv rF- Int+6} 9965 | D:10 | Reached skill level 10 in Shields 9967 | D:10 | Reached ***** piety under Hepliaklqana 10227 | D:10 | Encountered a two-headed ogre 10230 | D:10 | Killed a two-headed ogre 10687 | D:10 | Encountered an orc knight 11056 | D:10 | Found a roughly hewn altar of Beogh. 11387 | D:10 | Killed an orc knight 11388 | D:10 | Reached skill level 1 in Shapeshifting 11441 | D:11 | Reached skill level 1 in Throwing 11455 | D:11 | Encountered a boulder beetle 11845 | D:11 | Found a staircase to the Orcish Mines. 12015 | D:11 | Found a staircase to the Lair. 12188 | D:11 | Killed a boulder beetle 12228 | D:11 | Reached skill level 5 in Shapeshifting 12236 | D:11 | Reached XP level 12. HP: 38/72 MP: 14/14 12479 | Lair:1 | Entered Level 1 of the Lair of Beasts 12566 | D:12 | Encountered a two-headed ogre 13026 | Lair:1 | Encountered Urug 13084 | Lair:1 | Reached skill level 11 in Shields 13355 | Lair:1 | Encountered a death yak 13356 | Lair:1 | Encountered a death yak 13420 | Lair:1 | Killed a death yak 13478 | Lair:1 | Killed a death yak 13479 | Lair:1 | Reached skill level 12 in Shields 14064 | Lair:2 | Found a phantasmal passage. 14068 | Necropol | Found a viscous altar of Jiyva. 14068 | Necropol | Entered the Necropolis 14110 | Necropol | Encountered Alethiolet's ghost (journeyman DsAl) 14133 | Necropol | Reached skill level 13 in Shields 14136 | Necropol | HP: 1/72 [polar bear (3)] 14292 | Necropol | Killed Alethiolet's ghost 14293 | Necropol | Reached XP level 13. HP: 34/77 MP: 15/15 14398 | Necropol | Identified the +5 rapier "Impslayer" {venom, Dex+6} 14455 | Necropol | Encountered bloodbathe's ghost (journeyman VSGl) 14456 | Necropol | Encountered an azure jelly 14458 | Necropol | Encountered a great orb of eyes 14625 | Lair:2 | Encountered Fannar 14629 | Lair:2 | Reached skill level 14 in Shields 15082 | Lair:2 | Found a hole to the Spider Nest. 15352 | Lair:2 | Killed Fannar 15353 | Lair:2 | Reached skill level 15 in Shields 15446 | Lair:3 | Encountered Nessos 15446 | Lair:3 | Encountered Nergalle 15477 | Lair:3 | Encountered Josephine 15601 | Lair:3 | Mangled by an eight-headed hydra Illustrated notes Levels and vault maps discovered: D:1: mrwooster_arrival_statue_2, layout_loops_ring D:2: kennysheep_the_goblin_king, layout_basic, basic_altar D:3: layout_loops_ring, nzn_wu_jian_council_hall, nicolae_overflow_four_foyers_orthogonal, grunt_temple_overflow_diamond D:4: layout_basic, mainiacjoe_sewer_entry_somewhere_in_here_2 D:5: layout_loops_ring, minmay_temple_entry_butterflies, serial_shops, nicolae_square_shop D:6: layout_gridville, nicolae_overflow_divine_pier_pressure, minmay_misc_feat_secret_circle, nicolae_take_the_stairs, minmay_alternating_orb D:7: layout_loops_corners, slow_altar_2 D:8: layout_loops_ring, nicolae_overflow_sandstone_temple, marbit_many_paths D:9: layout_loops_ring, dancing_weapons_uskayaw, kennysheep_mini_moat, serial_shops, nicolae_shop_hallway_stairs, uniq_cassandra D:10: layout_rooms, lightli_church_of_beogh D:11: layout_small_grid, minmay_lair_entry_grove D:12: minmay_goldmine, layout_rooms, minmay_diced_spiral Temple: zaba_magenta_temple Lair:1: layout_cave_pods, uniq_urug Lair:2: layout_concentric_octagons, nicolae_shoals_entry_flooding, dummy_spider_entry, index_necropolis_entry_repeat_visits, nicolae_lair_sylvan_descent, uniq_fannar Lair:3: onia_ninara_swampy_vault, layout_gridlike, nicolae_lair_cache_of_fresh_prey, beast_lair_carwin_5, uniq_nessos, uniq_nergalle, uniq_josephine Skill XL: | 1 2 3 4 5 6 7 8 9 10 11 12 13 | ---------------+----------------------------------------+----- Stealth | 8 9 10 | 10.0 Dodging | 4 | 4.0 Fighting | 4 5 7 8 | 8.4 Short Blades | 4 8 10 | 10.0 Invocations | 3 | 3.7 Evocations | 3 | 3.3 Shields | 3 9 10 13 15 | 15.0 Shapeshifting | 5 8 | 8.0 Throwing | 3 | 3.0 Action | 1- 3 | 4- 6 | 7- 9 | 10-12 | 13-15 || total ---------------------------+-------+-------+-------+-------+-------++------- Attack: Normal | 1 | 53 | 215 | 346 | 97 || 712 Melee: Short sword | 1 | 53 | 215 | 331 | 13 || 613 Tentacles | | 9 | 37 | 124 | 36 || 206 Constrict | | 6 | 34 | 50 | 24 || 114 Stingers | | | | 80 | 65 || 145 Unarmed | | | | 15 | 34 || 49 Rapier | | | | | 50 || 50 Throw: Dart | | | 8 | 20 | || 28 Invoke: Ancestor Life: He | | | 1 | | || 1 Recall Ancestor | | | 1 | 8 | 3 || 12 Idealise | | | | 1 | || 1 Evoke: Wand of flame | | | | 5 | || 5 Wand of quicksilv | | | | 2 | || 2 Drink: Haste | 1 | | 1 | 1 | || 3 Magic | | 1 | | | || 1 Might | | | 1 | | || 1 Curing | | | | 3 | 1 || 4 Attraction | | | | | 1 || 1 Read: Revelation | 1 | | | 1 | || 2 Fear | | 1 | | 2 | || 3 Immolation | | 1 | | | || 1 Brand weapon | | 1 | | | || 1 Identify | | | 5 | 7 | || 12 Enchant weapon | | | 1 | | || 1 Teleportation | | | | 1 | 1 || 2 Summoning | | | | 1 | || 1 Stab: Sleeping | 1 | 20 | 43 | 22 | 3 || 89 Confused | | | 8 | 7 | 6 || 21 Distracted | | | 2 | 2 | || 4 Petrifying | | | | 2 | 1 || 3 Petrified | | | | 1 | || 1 Armour: None | 1 | 35 | 99 | 104 | 45 || 284 Dodge: Dodged | | 30 | 96 | 79 | 72 || 277 Block: Tower shield | | | 8 | 176 | 86 || 270 Form: Medusa | | | | 1 | || 1 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 15536 | 14378 | 1158 | 1919 | 8295 | 18 | 863.1 | Dungeon | 12064 | 11100 | 964 | 1526 | 6902 | 12 | 1005.3 | Temple | 31 | 31 | 0 | 0 | 0 | 1 | 31.0 | Lair | 2469 | 2275 | 194 | 263 | 1254 | 3 | 823.0 | Sewer | 549 | 549 | 0 | 15 | 62 | 1 | 549.0 | Necropolis | 422 | 422 | 0 | 115 | 77 | 1 | 422.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:10: 1802 daAuts D:6: 1565 daAuts D:7: 1521 daAuts D:9: 1341 daAuts Lair:1: 1307 daAuts Lair:2: 1089 daAuts D:4: 936 daAuts D:8: 908 daAuts D:5: 871 daAuts D:11: 858 daAuts D:1: 841 daAuts D:2: 783 daAuts Sewer: 549 daAuts D:3: 540 daAuts Necropolis: 422 daAuts DLua errors: Table legend: A = God B = Rank C = Start time D = Start piety E = Piety gained F = Piety on gifts G = Piety on penance H = Piety on stepdowns I = Piety decays J = Piety lost (inc. decay) A B C D E F G H I J +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+ Hepliaklqana | 0 | 1165 | 15 | 19 | 0 | 0 | 0 | 3 | 3 Hepliaklqana | 1 | 12527 | 30 | 21 | 0 | 0 | 0 | 1 | 1 Hepliaklqana | 2 | 28070 | 50 | 27 | 0 | 0 | 0 | 2 | 2 Hepliaklqana | 3 | 49364 | 75 | 30 | 0 | 0 | 1 | 6 | 6 Hepliaklqana | 4 | 75771 | 100 | 24 | 0 | 0 | 10 | 3 | 3 Hepliaklqana | 5 | 99528 | 120 | 45 | 0 | 0 | 17 | 7 | 12 +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+ Conducts for god: Hepliaklqana Piety from conduct Conduct | 1- 3 | 4- 6 | 7- 9 | 10-12 | 13-15 || total ----------------------+-------+-------+-------+-------+-------++------- Exploration | 0 | 14 | 90 | 65 | 17 || 186 ----------------------+-------+-------+-------+-------+-------++------- Conduct count Conduct | 1- 3 | 4- 6 | 7- 9 | 10-12 | 13-15 || total ----------------------+-------+-------+-------+-------+-------++------- Exploration | 0 | 2555 | 16071 | 11611 | 3058 || 33295 ----------------------+-------+-------+-------+-------+-------++-------