ozjimbob Level 1 of the Dungeon [Shop] Ozuriam's Armour Boutique a +0 leather armour (20 gold) a +2 pair of gloves (165 gold) a +0 plate armour (230 gold) a +0 robe (7 gold) a +1 ring mail of cold resistance (160 gold) a scarf of resistance (320 gold) a +2 barding of fire resistance (400 gold) a +0 ring mail (40 gold) a +0 leather armour (20 gold) (0, 0, D:1) a +0 club 2 stones (3, 16, D:1) 12 gold pieces (4, 15, D:1) 14 gold pieces (4, 17, D:1) 4 gold pieces (5, 16, D:1) 18 gold pieces (21, -18, D:1) a +0 robe (35, -3, D:1) a +0 morningstar (39, 13, D:1) a +0 club (39, 15, D:1) a +0 club (46, 17, D:1) 3 stones (48, -7, D:1) a +0 dagger Level 2 of the Dungeon [Shop] Tenkenem's Assorted Antiques a scroll of noise (26 gold) a wand of flame (12) (218 gold) a potion of lignification (78 gold) a +0 hand axe (78 gold) a scroll of identify (52 gold) a scroll of poison (104 gold) a potion of heal wounds (130 gold) a +2 ring mail of cold resistance (546 gold) a wand of charming (8) (499 gold) (6, -31, D:2) a +0 club 5 stones (6, -9, D:2) 6 stones (22, -15, D:2) a +0 dagger (35, -27, D:2) a +0 flail (35, -25, D:2) a +0 club (37, -13, D:2) a +0 pair of gloves (37, 3, D:2) a +0 dagger a stone (37, 5, D:2) the +0 robe of the Blessed Realm {^Contam *Corrode Fly rPois} rPois: It protects you from poison Fly: It grants you flight. ^Contam: It causes magical contamination when unequipped. *Corrode: It may corrode you when you take damage. (38, -9, D:2) a +0 whip (42, -19, D:2) 2 stones (44, 10, D:2) a +0 flail (44, 11, D:2) a +0 flail (48, -6, D:2) a +0 dagger (53, -27, D:2) a +0 short sword a stone Level 3 of the Dungeon (0, 0, D:3) a +0 dagger (17, 0, D:3) a +0 pair of gloves (18, -12, D:3) a +0 dagger (19, -18, D:3) a maw talisman (21, 6, D:3) a +0 mace (23, -12, D:3) a +0 flail (26, 9, D:3) a serpent talisman (27, 7, D:3) a +0 spear (30, -3, D:3) a +0 dagger (30, 4, D:3) a +0 halberd a +0 spear (30, 10, D:3) a +0 flail (31, 4, D:3) a +0 club (31, 11, D:3) a +0 club (31, 24, D:3) a +0 flail (32, 27, D:3) a +0 dagger a +0 robe (34, 14, D:3) 4 poisoned darts (35, 18, D:3) a +0 rapier (36, 2, D:3) a +0 whip (36, 7, D:3) a +0 halberd (39, 32, D:3) a +0 ring mail (45, 20, D:3) a +0 trident (47, 8, D:3) a +0 robe (51, 19, D:3) a +0 leather armour (59, 3, D:3) a +0 rapier (64, 10, D:3) a +0 ring mail Level 4 of the Dungeon (0, 0, D:4) 7 stones (6, 19, D:4) a +0 dagger (7, -7, D:4) the +0 leather armour "Teobbief" {Str+3} Str+3: It affects your strength (+3). (9, -7, D:4) a +0 morningstar (9, -6, D:4) a +0 short sword a +0 dagger a +0 ring mail a kobold skeleton (14, 7, D:4) a +0 sling (20, -20, D:4) 2 stones (21, -29, D:4) a hobgoblin corpse (skeletalised by now) (24, 12, D:4) a quokka corpse (26, -26, D:4) a +0 dagger (28, 14, D:4) a +0 dagger a kobold corpse (30, -23, D:4) a +0 dagger (31, 15, D:4) a +0 short sword (32, -13, D:4) a +0 helmet (32, -12, D:4) a +0 short sword a +0 leather armour (34, -7, D:4) a +0 dagger (38, 4, D:4) the +0 helmet of Somewhere Else {Will+ Slay+3} Slay+3: It affects your accuracy & damage with ranged weapons and melee (+3). Will+: It increases your willpower. Level 5 of the Dungeon the Ecumenical Temple