ozjimbob Level 1 of the Dungeon (0, 0, D:1) a +0 club (0, 12, D:1) 5 stones (4, -18, D:1) a +0 club (19, 19, D:1) a +0 ring mail (23, -23, D:1) a stone (27, -7, D:1) a +0 club 2 stones (44, -12, D:1) 5 stones Level 2 of the Dungeon (0, 0, D:2) 7 stones (3, -7, D:2) a +0 club (5, -3, D:2) a +0 robe (12, 15, D:2) a +0 ring mail (13, 25, D:2) a +0 dagger 2 stones (13, 27, D:2) a +0 dagger a stone (19, 33, D:2) a +0 dagger (21, 5, D:2) a +0 rapier (26, 4, D:2) a +0 club a +0 sling (32, 20, D:2) a +0 hammer (39, 3, D:2) a +0 dagger (60, 19, D:2) a +0 dagger (61, 7, D:2) a +0 club Level 3 of the Dungeon (0, 0, D:3) a +0 falchion (5, -21, D:3) a +0 ring mail (7, -12, D:3) a +0 hand axe (10, -7, D:3) 3 stones (12, -24, D:3) a +0 dagger (16, -10, D:3) a +0 club (18, -15, D:3) a +0 spear (19, -15, D:3) a +0 flail (26, 1, D:3) a +0 short sword 5 stones (38, -13, D:3) a +0 short sword a stone (42, -26, D:3) a +2 spear of venom (44, -18, D:3) a +0 robe Level 4 of the Dungeon (0, 0, D:4) a +0 whip 4 stones (1, -20, D:4) a +0 dagger a +0 leather armour (5, -21, D:4) a +0 giant club (7, 10, D:4) a +0 ring mail (10, -21, D:4) a +0 club (11, 12, D:4) a +0 trident (13, 13, D:4) a +0 mace a +0 ring mail (13, 28, D:4) a +0 short sword (16, -24, D:4) a +0 rapier (16, 10, D:4) a +0 dagger a boomerang a +0 ring mail (18, 17, D:4) a +0 leather armour (20, -14, D:4) a stone (21, -9, D:4) a +0 club (23, -16, D:4) a +0 dagger a +0 glaive 2 stones a +0 club (23, -15, D:4) a staff of air (23, -14, D:4) a +0 dagger a +0 robe (24, -13, D:4) a +0 dagger (25, -13, D:4) a +0 hand axe (25, 2, D:4) a +0 club (35, -21, D:4) a +0 leather armour (43, 2, D:4) a +0 mace (44, -9, D:4) a staff of death Level 5 of the Dungeon (0, 0, D:5) 2 poisoned darts (9, -32, D:5) a +0 whip (18, -18, D:5) a +0 club (22, 0, D:5) a +0 robe (25, -18, D:5) a +0 chain mail (27, -24, D:5) a +0 short sword (36, -19, D:5) 4 stones (36, 10, D:5) a +0 club (39, -18, D:5) 4 stones (43, -11, D:5) a +0 helmet (45, -13, D:5) a +0 short sword a +0 dagger a +0 robe (46, -16, D:5) a +0 mace (47, -17, D:5) a +0 flail (48, -18, D:5) a +0 hand axe (51, -9, D:5) a +0 spear (51, -5, D:5) a +0 spear Level 6 of the Dungeon (0, 0, D:6) a +0 flail (1, -1, D:6) a +0 whip (1, 1, D:6) a +0 spear (2, -5, D:6) a +0 spear (14, -51, D:6) a +0 war axe (16, -49, D:6) a +1 mace of holy wrath (16, -48, D:6) a +0 club a +0 ring mail (16, -46, D:6) a +0 giant club (26, -38, D:6) 2 stones (27, -25, D:6) a +0 leather armour (28, -31, D:6) a +0 sling (30, -34, D:6) a +0 mace (37, -23, D:6) a +0 mace a +0 war axe a +0 flail a +0 leather armour (39, -45, D:6) 5 stones (39, -11, D:6) 2 potions of berserk rage (40, -12, D:6) a scroll of silence (40, -10, D:6) 2 potions of invisibility (42, -27, D:6) a +0 club (49, -22, D:6) a +0 mace Level 7 of the Dungeon (0, 0, D:7) a +3 ring mail (29, -10, D:7) a +3 vampiric short sword a +4 scale mail of cold resistance (31, -9, D:7) a +2 dagger of freezing a +0 robe (35, -15, D:7) a +0 spear (35, 24, D:7) a +0 dagger (37, 2, D:7) a +0 scimitar a +0 robe (39, -1, D:7) a +1 halberd a +0 robe (39, 0, D:7) a +0 halberd a +0 robe (39, 36, D:7) 5 stones (40, -1, D:7) a +0 long sword a +0 robe a +2 sling of freezing (44, 1, D:7) a +0 plate armour (44, 5, D:7) a +0 mace (45, 0, D:7) a +5 long sword a +0 robe (55, 6, D:7) a +0 dagger (55, 21, D:7) a +0 morningstar Level 8 of the Dungeon (0, 0, D:8) a +0 quarterstaff (1, 0, D:8) a +0 falchion a +0 leather armour (2, 1, D:8) a +0 dagger a +0 robe (2, 15, D:8) a +0 dagger (3, 2, D:8) a +0 flail a +0 leather armour (4, 2, D:8) a +3 dagger a +0 robe (11, -23, D:8) a +0 hand axe (14, -15, D:8) a +0 ring mail (29, -12, D:8) a +0 dagger a +0 robe (29, 12, D:8) a +0 leather armour (30, -10, D:8) a +0 club a +0 club a +0 leather armour (30, -9, D:8) a +0 flail (31, -11, D:8) a +2 falchion of holy wrath a +0 leather armour (36, -42, D:8) the +2 war axe "Cenopn" {venom, rPois Will+++ Int-2 Dex+2} Int-2: It affects your intelligence (-2). Dex+2: It affects your dexterity (+2). rPois: It protects you from poison Will+++: It greatly increases your willpower. (42, -22, D:8) Sif Muna's Anthology of Terrain Spells Type Level a - Sandblast Earth 1 (unseen) (42, -21, D:8) Sif Muna's Secrets of the Tropics Spells Type Level a - Foxfire Conjuration/Fire 1 (unseen) (42, -20, D:8) Sif Muna's Quarto of the Door Spells Type Level a - Apportation Translocation 1 (unseen) (49, -24, D:8) a +0 flail (49, -23, D:8) a +0 flail (49, -22, D:8) a +0 club a +0 club a +0 leather armour (50, -25, D:8) a +0 halberd (60, 14, D:8) +0 steam dragon scales (62, 14, D:8) 2 stones Level 9 of the Dungeon [Shop] Zeunn's Jewellery Shoppe an amulet of guardian spirit (360 gold) the amulet "Cigh" {RegenMP rF- rN++ Int+3} (561 gold) [amulet of magic regeneration] RegenMP: It increases your rate of magic regeneration. Int+3: It affects your intelligence (+3). rF-: It makes you vulnerable to fire. rN++: It greatly protects you from negative energy. the ring "Pual" {rPois rF+ rC- MP+9} (374 gold) [ring of magical power] rF+: It protects you from fire. rC-: It makes you vulnerable to cold. rPois: It protects you from poison MP+9: It affects your magic capacity (+9). a ring of ice (300 gold) a ring of ice (300 gold) a +4 ring of protection (432 gold) a ring of positive energy (240 gold) (0, 0, D:9) 2 silver javelins (2, 14, D:9) a +0 dagger a +0 robe (4, 25, D:9) 8 stones (6, 16, D:9) a +0 club (9, 8, D:9) a +0 dagger (9, 10, D:9) a +0 short sword 6 poisoned darts (10, 12, D:9) a +0 short sword (12, 21, D:9) a +0 plate armour (20, 7, D:9) a +0 dagger a +0 robe (21, 7, D:9) a +0 dagger a +0 robe a +0 dagger a +0 whip (22, 10, D:9) a +0 short sword (25, -15, D:9) a +0 orcbow (26, -1, D:9) +0 acid dragon scales (27, 6, D:9) 14 gold pieces (29, 8, D:9) a staff of air (unseen) (32, 24, D:9) a +0 club (32, 25, D:9) a +0 dagger a +0 chain mail (32, 26, D:9) a +0 dagger a +0 robe (42, 15, D:9) 6 poisoned darts Level 10 of the Dungeon (1, 39, D:10) a +0 long sword (3, 6, D:10) 2 stones (4, -2, D:10) +0 steam dragon scales (7, 38, D:10) a +0 leather armour (9, 18, D:10) a +0 long sword a +0 chain mail a +0 dagger a +0 robe (10, 18, D:10) a +0 mace a +1 leather armour of fire resistance (23, 34, D:10) a +0 ring mail (40, 5, D:10) a +0 club (40, 8, D:10) a +0 short sword (40, 9, D:10) a +0 dagger (40, 10, D:10) 2 stones a +0 dagger (41, 7, D:10) a +0 club (41, 9, D:10) a curare-tipped dart a +0 whip of venom (41, 10, D:10) a +0 dagger (49, 29, D:10) a +0 falchion (57, 40, D:10) an orb of wrath Level 11 of the Dungeon (0, 0, D:11) a +0 war axe (0, 6, D:11) a +0 dagger of venom (5, -48, D:11) a +0 whip (14, -22, D:11) a +0 robe (16, -14, D:11) 7 stones (19, -50, D:11) a +0 rapier (22, -23, D:11) a +0 plate armour (41, -1, D:11) a flux talisman (42, -5, D:11) a +0 whip a +0 dagger a +0 robe (42, -4, D:11) a +0 dagger a +0 robe (44, -13, D:11) a +0 whip (48, 4, D:11) a +0 spear (52, 4, D:11) 3 stones (56, -50, D:11) a +1 flail of protection Level 1 of the Lair of Beasts (0, 0, Lair:1) a staff of cold (5, -18, Lair:1) a +0 robe (7, 2, Lair:1) 3 stones (18, -28, Lair:1) 8 stones (23, -3, Lair:1) a +0 rapier (24, -3, Lair:1) Great Wizards, Vol. II (25, -3, Lair:1) 5 stones (43, 13, Lair:1) 5 stones (46, -35, Lair:1) the +0 leather armour of Qazlal's Outrage {rC+ rN+ Int-4 Dex+5} Int-4: It affects your intelligence (-4). Dex+5: It affects your dexterity (+5). rC+: It protects you from cold. rN+: It protects you from negative energy. (51, -22, Lair:1) 5 stones (51, -21, Lair:1) 5 stones (51, -19, Lair:1) 8 stones (52, -23, Lair:1) 3 stones (52, -21, Lair:1) a stone (53, -23, Lair:1) a stone (55, -14, Lair:1) a water moccasin corpse (skeletalised by now) (56, -10, Lair:1) a cane toad corpse (skeletalised by now)