ozjimbob Level 1 of the Dungeon (4, 0, D:1) a +0 mace (12, -3, D:1) 4 stones (16, 14, D:1) a +0 club (17, -21, D:1) a +0 dagger (35, 3, D:1) a blade talisman (43, 16, D:1) a +0 club (47, 17, D:1) a +0 robe (49, -18, D:1) 4 stones (53, -15, D:1) 5 stones Level 2 of the Dungeon [Shop] Izxiqufu's Armour Shop a +0 robe (8 gold) the +0 plate armour of the Hall of Blades {Str+5 Slay+3 SInv} (687 gold) Str+5: It affects your strength (+5). Slay+3: It affects your accuracy & damage with ranged weapons and melee (+3). SInv: It lets you see invisible. a +1 pair of boots of flying (198 gold) a +0 robe (8 gold) a +2 hat (192 gold) a +4 scale mail of cold resistance (372 gold) an orb of mayhem (156 gold) a +0 robe (8 gold) (0, 0, D:2) a +0 hand axe (2, 0, D:2) a jackal corpse (10, 0, D:2) a +0 short sword (13, 8, D:2) a +0 short sword (23, -1, D:2) a +0 whip 3 stones a kobold corpse (skeletalised by now) (25, 3, D:2) a +0 ring mail (31, 3, D:2) a +0 whip (32, 20, D:2) a beast talisman (39, 12, D:2) a +0 quarterstaff (44, 19, D:2) a +0 short sword (46, -3, D:2) a ball python corpse (skeletalised by now) (47, -4, D:2) a quokka corpse (skeletalised by now) (51, -2, D:2) a +0 short sword an adder corpse (skeletalised by now) Level 4 of the Dungeon (0, 0, D:4) a ball python corpse (1, 4, D:4) a scroll of identify (2, 4, D:4) 16 gold pieces (5, 4, D:4) 8 gold pieces