Dungeon Crawl Stone Soup version 0.32.0 (webtiles) character file. Game seed: 4067410179451365055 24 ozjimbob the Magician (level 2, -2/19 HPs) Began as a Demonspawn Hedge Wizard on Sept 27, 2024. Succumbed to an adder's poison ... on level 2 of the Dungeon. The game lasted 00:04:34 (1429 turns). ozjimbob the Magician (Demonspawn Hedge Wizard) Turns: 1429, Time: 00:04:35 Health: -2/19 AC: 2 Str: 10 XL: 2 Next: 79% Magic: 6/6 EV: 11 Int: 14 God: Gold: 83 SH: 0 Dex: 12 Spells: 4/7 levels left rFire . . . k - +0 long sword rCold . . . (no shield) rNeg . . . b - +0 robe rPois . c - +0 hat rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth ++ i - ring of wizardry HPRegen 0.23/turn (no ring) MPRegen 0.20/turn %: wizardry (x1) @: lethally poisoned (-2 -> -18) A: magic regeneration a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 83 gold pieces. Inventory: Hand Weapons a - a +0 dagger e - a +0 short sword g - a +0 war axe k - a +0 long sword (weapon) Missiles f - 5 poisoned darts Armour b - a +0 robe (worn) c - a +0 hat (worn) Jewellery i - a ring of wizardry (left hand) Scrolls h - a scroll of identify {unknown} j - a scroll of fear Potions d - a potion of magic Skills: + Level 0.1 Long Blades - Level 1.7 Dodging - Level 1.7 Stealth - Level 3.0 Spellcasting + Level 2.3 Conjurations + Level 1.5 Summonings + Level 1.7 Necromancy + Level 1.3 Translocations You had 4 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 32% 1d4 3% 1 b - Call Imp Summ 12% N/A 7% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Grave Claw Necr 14% 2d8 6% 2 Blink Tloc 10% N/A 8% 2 Mephitic Cloud Conj/Alch/Air 4% N/A 19% 3 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Innate Abilities, Weirdness & Mutations You regenerate magic rapidly. Message History The adder bites your cerulean imp but does no damage. The adder closely misses your cerulean imp. Your cerulean imp misses the adder. The adder closely misses your cerulean imp. Your cerulean imp hits the adder with a -4 spear. The adder misses your cerulean imp. The rat attacks as it pursues you! The rat completely misses you. You closely miss the rat. The rat bites you. Your cerulean imp hits the rat from afar with a -4 spear. The rat dies! Your cerulean imp closely misses the adder. The adder completely misses your cerulean imp. Your cerulean imp hits the adder with a -4 spear. Your cerulean imp disappears in a puff of smoke! You hit the adder but do no damage. The adder is almost dead. The adder barely misses you. You closely miss the adder. The adder misses you. The adder barely misses you. The adder misses you. The adder closely misses you. You closely miss the adder. The adder bites you. You are poisoned. The adder poisons you! The adder bites you. You are more poisoned. The adder poisons you! The adder misses you. The adder bites you. You closely miss the adder. You feel very sick. The adder bites you. The adder barely misses you. The adder bites you. You miss the adder. You feel very sick. The adder closely misses you. x2; The adder bites you. * * * LOW HITPOINT WARNING * * * You are more poisoned. The adder poisons you! The adder bites you. * * * LOW HITPOINT WARNING * * * You are more poisoned. The adder poisons you! Your magic is already full. You hit the adder. You kill the adder! You die... .........# #...######## !...†....# #........# .........### #..#####.# ...........# ##..# #.# .........#.## ##...# #.# .#########..# #..#.#####.# ##.# #.##....##.### #S###.#####....... #@†.#.# ######## ###†).# #..## #.## ### You could see an adder. Vanquished Creatures An adder (D:2) A ribbon worm (D:2) A giant cockroach (D:2) 4 goblins A hobgoblin (D:1) 4 kobolds 3 bats 3 rats 18 creatures vanquished. Vanquished Creatures (collateral kills) A dart slug (D:2) A rat (D:2) 2 creatures vanquished. Grand Total: 20 creatures vanquished Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | ozjimbob the Demonspawn Hedge Wizard began the quest for | the Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 4/4 213 | D:1 | Reached skill level 1 in Translocations 1084 | D:2 | Gained mutation: You regenerate magic rapidly. [demonic | ancestry] 1084 | D:2 | Reached XP level 2. HP: 19/19 MP: 3/6 1305 | D:2 | Learned a level 2 spell: Call Imp 1429 | D:2 | Succumbed to an adder's poison Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_rooms_b, layout_basic, serial_forest, infiniplex_forest_join, infiniplex_forest_clump_curved, infiniplex_forest_3_way, infiniplex_forest_straight_3, infiniplex_forest_end_2, infiniplex_forest_lined_2, infiniplex_forest_clump_curved D:2: minmay_door_path, layout_rooms, minmay_distorted, uniq_terence Skill XL: | 1 | ---------------+----+----- Translocations | 1 | 1.3 Long Blades | | 0.1 Dodging | | 1.7 Stealth | | 1.7 Spellcasting | | 3.0 Conjurations | | 2.3 Summonings | | 1.5 Necromancy | | 1.7 Action || total ---------------------------++------- Melee: Long sword || 9 War axe || 4 Cast: Magic Dart || 36 Call Imp || 2 Use: Scroll || 1 Stab: Sleeping || 1 Armour: Robe || 15 Dodge: Dodged || 20