Seeded DCSS version 0.33-a0-628-g1c515a75a4 (webtiles) character file. Game seed: 1571614472054060053 (custom seed) 16 ozjimbob the Sneak (level 2, -1/24 HPs) Began as a Merfolk Delver on Jan 1, 2025. Slain by an orc ... wielding a +0 dagger (3 damage) ... on level 4 of the Dungeon. The game lasted 00:02:02 (199 turns). ozjimbob the Sneak (Merfolk Delver) Turns: 199, Time: 00:02:03 Health: -1/24 AC: 3 Str: 12 XL: 2 Next: 54% Magic: 2/2 EV: 11 Int: 9 God: Gold: 0 SH: 0 Dex: 15 Spells: 1/1 levels left rFire . . . a - +0 spear rCold . . . (no shield) rNeg . . . b - +0 leather armour rPois . (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth +++ (no ring) HPRegen 0.24/turn (no ring) MPRegen 0.08/turn %: no passive effects @: brilliant A: (nimble swimmer 2), mertail a: no special abilities You were on level 4 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. Inventory: Hand Weapons a - a +0 spear (weapon) Armour b - a +0 leather armour (worn) Wands g - a wand of digging (3) Scrolls c - a scroll of fog d - a scroll of revelation e - a scroll of fear Potions f - a potion of haste Skills: - Level 3.4 Fighting * Level 3.5 Polearms - Level 2.9 Dodging - Level 5.5 Stealth You had one spell level left. You didn't know any spells. Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (5/15) Temple: D:4-7 Altars: Innate Abilities, Weirdness & Mutations ((You are very nimble when in or above water. (Stealth+, EV+, Speed+++))) Your lower body shifts to a powerful aquatic tail in water. Message History You miss the adder. The adder is severely wounded. You feel sick. The adder barely misses you. You hit the adder. The adder is almost dead. You feel sick. You are no longer poisoned. The adder bites you. * * * LOW HITPOINT WARNING * * * You barely miss the adder. The adder is almost dead. The adder barely misses you. The adder bites you but does no damage. You hit the adder. You kill the adder! Your Polearms skill increases to level 3! You hit the orc. The orc is moderately wounded. The orc hits you with a +0 dagger. * * * LOW HITPOINT WARNING * * * You hit the orc but do no damage. The orc is moderately wounded. The orc barely misses you. You hit the orc but do no damage. The orc is moderately wounded. The orc hits you with a +0 dagger. * * * LOW HITPOINT WARNING * * * Okay, then. You closely miss the orc. The orc is moderately wounded. The orc closely misses you. It was a potion of brilliance. You feel clever all of a sudden. The orc hits you but does no damage. You barely miss the orc. The orc is moderately wounded. The orc misses you. You hit the orc but do no damage. The orc is moderately wounded. The orc hits you with a +0 dagger. You die... . # .#. .## ..# ... ##.## .... ... .?... #.##..... ##?....... #..o.##... #.@#.##.. ...# ####.#..... #... ##.>......... #.. #........##.. #.. ##.......## . #.. #.............# #.. #..#.##.##..[.#####.# #..##......^........# ##..................†# You could see an orc. Vanquished Creatures An adder (D:4) A goblin (D:4) 4 jackals (D:4) 6 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:5 | ozjimbob the Merfolk Delver began the quest for the Orb. 0 | D:5 | Reached XP level 1. HP: 18/18 MP: 1/1 42 | D:4 | Reached XP level 2. HP: 7/24 MP: 2/2 199 | D:4 | Slain by an orc Illustrated notes Levels and vault maps discovered: D:4: layout_cave_pools, eat_drink_and_be_merry_uskayaw, serial_shops, nicolae_shop_hallway_plus, nicolae_stop_n_shop_1, amcnicky_mini_corridor_feature D:5: layout_basic, overflow_temple_1_default, mainiacjoe_overflow_catwalk, serial_undead, serial_undead_c, serial_undead_d, serial_undead_f, serial_undead_e, serial_undead_b Skill XL: | 1 2 | ---------------+-------+----- Polearms | 3 | 3.5 Fighting | | 3.4 Dodging | | 2.9 Stealth | | 5.5 Action || total ---------------------------++------- Melee: Spear || 37 Use: Potion || 1 Armour: Leather armour || 33 Dodge: Dodged || 32 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 197 | 197 | 0 | 63 | 0 | 2 | 98.5 | Dungeon | 197 | 197 | 0 | 63 | 0 | 2 | 98.5 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:4: 189 daAuts D:5: 8 daAuts