ozjimbob Level 1 of the Dungeon (0, 0, D:1) a ball python corpse (skeletalised by now) (3, 1, D:1) 2 stones (14, -8, D:1) 3 stones (17, -12, D:1) 6 stones (19, 13, D:1) a +0 ring mail (20, -10, D:1) a bat skeleton (20, -2, D:1) a ball python skeleton a ball python skeleton (20, 25, D:1) a frilled lizard corpse (skeletalised by now) a hobgoblin corpse (skeletalised by now) (21, 18, D:1) a frilled lizard skeleton (25, -10, D:1) a hobgoblin corpse (skeletalised by now) a ball python corpse (skeletalised by now) (25, 22, D:1) a +0 sling (29, 30, D:1) a +0 short sword (31, 2, D:1) a +0 club (32, -17, D:1) a +0 robe (33, -4, D:1) a +0 club a goblin corpse (skeletalised by now) (33, 19, D:1) a +0 short sword a kobold skeleton (44, 23, D:1) a +0 club (45, 15, D:1) 9 stones (50, 14, D:1) a +0 dagger (52, 19, D:1) a ball python skeleton Level 2 of the Dungeon (0, 0, D:2) a ball python corpse (skeletalised by now) (4, -4, D:2) a rat corpse (skeletalised by now) (7, -7, D:2) 3 stones (9, -4, D:2) a +0 robe (15, -21, D:2) an adder corpse (skeletalised by now) (22, -13, D:2) a giant cockroach corpse (22, -12, D:2) a +0 club a kobold corpse (28, -7, D:2) a +0 dagger (34, 0, D:2) a poisoned dart (40, 0, D:2) 2 poisoned darts a +0 club a +0 sling (41, 0, D:2) a +0 club (45, 0, D:2) a scroll of identify (48, 0, D:2) a scroll of identify