ozjimbob Level 1 of the Dungeon (0, 0, D:1) a goblin skeleton (2, 1, D:1) a +0 leather armour (13, 13, D:1) a +0 club (15, -26, D:1) a hobgoblin corpse (skeletalised by now) (16, -16, D:1) a +0 dagger (18, -13, D:1) a +0 dagger a goblin skeleton (20, 6, D:1) a rat skeleton (21, -23, D:1) a ball python skeleton (21, -22, D:1) a +0 club a goblin skeleton (21, -21, D:1) a +0 short sword 3 stones a kobold skeleton (23, -29, D:1) a +0 ring mail (26, -9, D:1) a quokka skeleton (30, -19, D:1) a +0 dagger a +0 sling (32, -32, D:1) a hobgoblin corpse (skeletalised by now) (33, 10, D:1) a +0 dagger a goblin skeleton (34, -8, D:1) 5 stones (36, -12, D:1) a +0 short sword (54, 9, D:1) 7 stones (55, -34, D:1) a +0 dagger 3 stones Level 2 of the Dungeon (0, 0, D:2) 15 gold pieces (7, 4, D:2) a potion of curing (8, -2, D:2) a ring of see invisible (10, 2, D:2) a +0 whip (13, 3, D:2) a potion of curing (16, 9, D:2) 16 gold pieces (18, 1, D:2) 10 gold pieces (18, 8, D:2) 11 gold pieces