Seeded DCSS version 0.33-a0-1297-g5438af56c9 (webtiles) character file. Game seed: 3132163118243432786 (custom seed) 80 ozjimbob the Vexing (level 4, 0/25 HPs) Began as a Gargoyle Hexslinger on Apr 7, 2025. Slain by Sigmund ... wielding a +2 scythe of venom (5 damage) ... on level 3 of the Dungeon. The game lasted 00:07:38 (2264 turns). ozjimbob the Vexing (Gargoyle Hexslinger) Turns: 2264, Time: 00:07:39 Health: 0/25 AC: 6 Str: 12 XL: 4 Next: 39% Magic: 5/7 EV: 11 Int: 15 God: Gold: 97 SH: 0 Dex: 12 Spells: 3/8 levels left rFire . . . a - +1 sling rCold . . . (no offhand) rNeg + . . c - +0 robe rPois ∞ (no helmet) rElec + (no cloak) rCorr . h - +0 pair of gloves SInv . (no boots) Will ..... j - amulet of the acrobat Stlth + (no ring) HPRegen 0.24/turn (no ring) MPRegen 0.10/turn %: acrobat @: mighty, weak-willed, jinxed A: sickness immunity, negative energy resistance 1, electricity resistance, torment resistance 1, stone body a: no special abilities You were on level 3 of the Dungeon. You visited 1 branch of the dungeon, and saw 3 of its levels. You collected 97 gold pieces. Inventory: Hand Weapons a - a +1 sling (weapon) l - a +0 rapier Armour c - a +0 robe (worn) h - a +0 pair of gloves (worn) Jewellery j - an amulet of the acrobat (worn) Talismans k - a medusa talisman Baubles e - 2 flux baubles Scrolls b - a scroll of poison f - 3 scrolls of teleportation g - 2 scrolls of blinking Potions n - 2 potions of brilliance {unknown} Skills: - Level 1.2 Fighting - Level 2.0 Ranged Weapons - Level 1.6 Dodging + Level 2.5 Spellcasting - Level 3.2 Hexes + Level 2.0 Fire Magic You had 3 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Jinxbite Hex 22% N/A 9% 2 b - Inner Flame Hex/Fire 9% N/A 22% 3 Your spell library contained the following spells: Spells Type Power Damage Failure Level Sigil of Binding Hex 11% N/A 16% 3 Cause Fear Hex 5% N/A 47% 4 Dimensional Bullseye Hex/Tloc 3% N/A 71% 4 Dungeon Overview and Level Annotations Branches: Dungeon (3/15) Altars: Annotations: D:3 Sigmund Innate Abilities, Weirdness & Mutations You are immune to sickness and miasma. You are immune to poison. You resist negative energy. (rN+) You are resistant to electric shocks. (rElec) You are resistant to unholy torment. Your stone body is resiliant and immune to petrification. (AC +3) Message History You shoot a sling bullet. The sling bullet barely misses Sigmund. There is an escape hatch in the ceiling here. You shoot a sling bullet. The sling bullet hits Sigmund. Sigmund is lightly wounded. You shoot a sling bullet. The sling bullet barely misses Sigmund. Sigmund barely misses you. You shoot a sling bullet. The sling bullet hits Sigmund! Sigmund is moderately wounded. Sigmund barely misses you. You shoot a sling bullet. The sling bullet barely misses Sigmund. Sigmund misses you. You shoot a sling bullet. The sling bullet closely misses Sigmund. Sigmund misses you. You shoot a sling bullet. The sling bullet barely misses Sigmund. Sigmund zaps a wand. The puff of flame hits you. Sigmund casts a spell at you. You resist with significant effort. You shoot a sling bullet. The sling bullet closely misses Sigmund. Sigmund zaps a wand. The puff of flame hits you! You shoot a sling bullet. The sling bullet hits Sigmund but does no damage. Sigmund is moderately wounded. You beckon some vexing sprites to accompany your attacks. You feel your willpower being sapped. Sigmund gestures at you while chanting. The puff of flame hits you. You are too injured to fight recklessly! You feel very mighty all of a sudden. Sigmund hits you from afar with a +2 scythe of venom. * * * LOW HITPOINT WARNING * * * Fire: a) +1 sling Press: ? - help, Q - select action, ( or ) - cycle Shift-Dir - straight line Aim: Sigmund, wielding a +2 scythe of venom, wearing a +2 robe of willpower and carrying a wand of flame (moderately wounded, chance to call a sprite on attack: 21%, 52% to hit) You shoot a sling bullet. The sling bullet hits Sigmund. Sigmund is heavily wounded. Sigmund hits you from afar with a +2 scythe of venom. You die... Sigmund begins carving another notch in his scythe. ##### #...# #.#.# #>#@# #.#.# ###.#@# #...#.# #.###.# #.# #<# #.# #.# #.# #........ #.# ###.....# You could see Sigmund. Vanquished Creatures A gnoll (D:1) 2 adders (D:2) 3 dart slugs A ribbon worm (D:2) 5 bats 5 endoplasms (D:1) 4 giant cockroaches A hobgoblin (D:2) 4 jackals (D:1) 2 kobolds (D:1) 2 quokkas (D:1) 8 ball pythons A frilled lizard (D:3) 3 goblins (D:1) A rat (D:2) 43 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | ozjimbob the Gargoyle Hexslinger began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 12/12 MP: 2/2 176 | D:1 | Reached skill level 3 in Hexes 176 | D:1 | Reached XP level 2. HP: 8/16 MP: 2/4 216 | D:1 | Learned a level 2 spell: Jinxbite 513 | D:1 | Reached XP level 3. HP: 20/20 MP: 2/5 1191 | D:1 | Learned a level 3 spell: Inner Flame 1624 | D:2 | Reached XP level 4. HP: 25/25 MP: 4/7 1957 | D:2 | Found a faded altar of an unknown god. 2244 | D:3 | Noticed Sigmund 2264 | D:3 | Slain by Sigmund Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_arbitrary_c, layout_basic D:2: layout_basic, dreamdust_ecumenical_altar_angels_and_demons, kennysheep_generic_room_13 D:3: layout_loops_ring, uniq_sigmund, uniq_crazy_yiuf_cottage, uniq_grinder Skill XL: | 1 2 3 4 | ---------------+-------------+----- Hexes | 3 | 3.2 Spellcasting | 2 | 2.5 Fire Magic | 2 | 2.0 Fighting | | 1.2 Ranged Weapons | | 2.0 Dodging | | 1.6 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Fire: Sling | 104 | 29 || 133 Cast: Jinxbite | 15 | 5 || 20 Use: Potion | 1 | 1 || 2 Scroll | 7 | 1 || 8 Armour: Robe | 41 | 16 || 57 Dodge: Dodged | 43 | 12 || 55 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 2294 | 2294 | 0 | 606 | 1163 | 3 | 764.7 | Dungeon | 2294 | 2294 | 0 | 606 | 1163 | 3 | 764.7 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 1324 daAuts D:2: 834 daAuts D:3: 135 daAuts