ozjimbob the Dungeon (3, 2, D) a +5 triple sword (still there?) a +5 great sword (still there?) a +5 double sword (still there?) a +5 demon blade (still there?) (3, 3, D) a +5 lajatang (3, 4, D) a +5 sling a +5 longbow a +5 orcbow a +5 shortbow a +5 triple crossbow a +5 arbalest a +5 hand cannon (4, 2, D) a +5 quick blade a +5 rapier a +5 dagger (4, 3, D) a +5 giant spiked club a +5 giant club a +5 great mace a +5 demon whip (4, 4, D) a +5 bardiche a +5 demon trident (4, 5, D) a +5 executioner's axe a +5 broad axe (4, 7, D) an orb of mayhem an orb of guile a +3 tower shield a +3 kite shield a +3 buckler (4, 8, D) a +5 crystal plate armour +5 golden dragon scales +5 shadow dragon scales +5 storm dragon scales +5 ice dragon scales +5 fire dragon scales a +5 plate armour (10, 0, D) the +6 Majin-Bo {spellvamp, MP+6 Int+6} Int+6: It affects your intelligence (+6). MP+6: It affects your magic capacity (+6). the +27 heavy crossbow "Sniper" {heavy, Acc+∞ SInv} Acc+∞: It never misses its target. SInv: It lets you see invisible. the +10 dark maul {heavy} the +18 shield of the Gong {Loud rN+ Will+ rCorr EV-5} Loud: It is deafeningly noisy when blocking attacks. EV-5: It affects your evasion (-5). rN+: It protects you from negative energy. Will+: It increases your willpower. rCorr: It protects you from acid and corrosion. (10, 4, D) a serpent talisman a blade talisman a maw talisman a beast talisman (11, 0, D) the +7 great mace "Firestarter" {flame, immolate, rFlCloud rF++} rFlCloud: It grants immunity to clouds of flame. rF++: It greatly protects you from fire. the +6 shillelagh "Devastator" {shatter} the +11 plutonium sword {^Contam Stlth-} ^Contam: It causes magical contamination when unequipped. Stlth-: It makes you less stealthy. the +8 lance "Wyrmbane" {slay drac, rPois rF+ rC+ AC+3} AC+3: It affects your AC (+3). rF+: It protects you from fire. rC+: It protects you from cold. rPois: It protects you from poison. the +9 sword of Zonguldrok {reap} the +13 scythe of Curses {drain, curses, ^Drain} ^Drain: It drains your maximum health when unequipped. the +9 sword of Power {lifebolt} the +7 mace of Variability {chaos, chaos arc} the +11 Singing Sword {sonic wave} the +8 storm bow {elec, penet} (18, 0, D) a +6 chain mail of ponderousness (unseen) (20, 1, D) the Notes on the Panacea and the Glacier (still there?) Spells Type Level a - Freeze Ice 1 b - Olgreb's Toxic Radiance Alchemy 4 c - Eringya's Noxious Bog Alchemy 6 d - Fulsome Fusillade Conjuration/Alchemy 8 the +8 whip "Keqor" {spect, *Noise rC++ Str+2} (still there?) Str+2: It affects your strength (+2). rC++: It greatly protects you from cold. *Noise: It may make a loud noise when swung. (20, 2, D) the +11 mace of the Briny Deep {heavy, +Blink} +Blink: It lets you blink. (unseen) (21, 0, D) a manual of Earth Magic (22, 0, D) a +1 great sword of holy wrath (still there?) a tin of tremorstones (2/2) (still there?) (22, 1, D) a +3 leather armour of positive energy (unseen) (23, 1, D) the +5 flail of Crusades {heavy, Dex+4} Dex+4: It affects your dexterity (+4). (unseen) (23, 3, D) 4 large rocks (24, 1, D) a +0 heavy great sword (unseen) (25, 0, D) a +3 spectral quarterstaff (unseen) (25, 1, D) a +2 chain mail of willpower (still there?) a Trismegistus Codex (still there?) a staff of air (still there?) (26, 2, D) an iron dragon corpse an iron dragon corpse (27, 1, D) a staff of death (still there?) a staff of death (still there?) (28, 0, D) a +2 great sword of holy wrath (unseen) (28, 1, D) a book of Spectacle (29, 1, D) a staff of fire (unseen) (34, 20, D) a +3 great sword (unseen) (34, 28, D) a +0 long sword (34, 29, D) a +0 plate armour the human corpse of Donald (35, 0, D) the +7 sling "Benex" {flame, Dex+3} Dex+3: It affects your dexterity (+3). (unseen) (35, 15, D) a +1 quarterstaff of draining (unseen) (35, 16, D) a book of Storms (35, 19, D) a +0 chain mail an iron dragon corpse (skeletalised by now) (35, 28, D) a +0 plate armour of willpower (35, 30, D) a +0 kite shield a +0 rapier the human corpse of Eustachio (36, 1, D) a +3 leather armour of cold resistance (unseen) (36, 14, D) a +1 dagger of freezing (36, 16, D) a +0 plate armour (still there?) a +3 great mace of freezing (still there?) a +3 great mace of draining (still there?) a +0 plate armour (still there?) (36, 28, D) the +6 hand axe of the Spider Nest {drain, Str+5} Str+5: It affects your strength (+5). a +1 spear of venom a +0 chain mail a +2 glaive of holy wrath (37, 0, D) a phial of floods (37, 1, D) a staff of air (unseen) (37, 27, D) a ring of poison resistance (38, 5, D) a salamander corpse (skeletalised by now) (38, 15, D) a staff of alchemy (unseen) (38, 29, D) a granite talisman a +0 leather armour a +1 morningstar of protection (38, 32, D) the ring "Nutais" {*Slow rPois rC+ Int+3} [ring of protection from cold] Int+3: It affects your intelligence (+3). rC+: It protects you from cold. rPois: It protects you from poison. *Slow: It may slow you when you take damage. a +0 robe a +0 dagger of chaos a +1 flail of protection a +1 cloak of preservation a +2 great sword of holy wrath a +0 chain mail a maw talisman (39, 0, D) the +4 tower shield of Refuge {-Cast rElec Dex+2} Dex+2: It affects your dexterity (+2). rElec: It insulates you from electricity. -Cast: It prevents spellcasting. (39, 1, D) a +0 battleaxe of electrocution (still there?) a +7 giant spiked club (still there?) (39, 5, D) a hell hog corpse (skeletalised by now) (39, 14, D) a +0 scale mail (39, 20, D) a +0 chain mail a +0 giant club (39, 21, D) a +2 great sword of draining a +0 chain mail (39, 27, D) 6 javelins (39, 29, D) a staff of alchemy (40, 0, D) a staff of earth (40, 1, D) a +3 ring mail of fire resistance (unseen) (40, 20, D) a +0 giant club an iron giant corpse (skeletalised by now) (40, 21, D) a +0 great mace (40, 28, D) a staff of alchemy (40, 29, D) a +1 dire flail of protection the orc corpse of Urug (41, 2, D) a hell hog corpse (skeletalised by now) a hell hog corpse (skeletalised by now) (41, 14, D) a +2 tower shield of protection (unseen) (41, 15, D) a +2 heavy battleaxe (still there?) a +0 chain mail (still there?) a ring of resist corrosion (still there?) a book of Debilitation (still there?) a +2 flail of protection (still there?) (41, 18, D) a +3 heavy battleaxe (still there?) a +2 rapier of speed (still there?) an iron giant corpse (skeletalised by now) (still there?) (41, 19, D) a +0 flail of draining (unseen) (41, 28, D) a staff of cold (still there?) a +0 leather armour (still there?) a wand of iceblast (12) (still there?) the goblin corpse of Ijyb (still there?) (41, 29, D) an amulet of guardian spirit (41, 32, D) a +3 quarterstaff of chaos (still there?) a +0 chain mail (still there?) a +2 scimitar of flaming (still there?) a ring of see invisible (still there?) (42, 0, D) a staff of cold (42, 18, D) a +0 plate armour (still there?) a +2 great sword of flaming (still there?) (42, 21, D) a +2 flail of protection (unseen) (42, 28, D) a +0 flail of draining (still there?) a +3 longbow of flaming (still there?) a +2 barding of flying (still there?) a +0 dagger (still there?) the centaur corpse of Nessos (still there?) (42, 29, D) a +2 quarterstaff of draining (unseen) (42, 31, D) the serpent talisman "Rofiax" {*Slow rN+ Dex+7} (still there?) [serpent talisman] Dex+7: It affects your dexterity (+7). rN+: It protects you from negative energy. *Slow: It may slow you when you take damage. the guardian serpent corpse of Aizul (still there?) (42, 32, D) a +2 whip of electrocution (still there?) a +0 robe (still there?) (43, 14, D) the +5 orcbow "Puchat" {heavy, Dex+3} (still there?) Dex+3: It affects your dexterity (+3). the staff of the Absolute Madman {Fly rPois Int-3 Dex+3 Ice Alchemy} (still there?) [staff of alchemy] Base accuracy: +5 Base damage: 5 Base attack delay: 1.2 This weapon's minimum attack delay (0.6) is reached at skill level 12. Int-3: It affects your intelligence (-3). Dex+3: It affects your dexterity (+3). rPois: It protects you from poison. Fly: It grants you flight. Ice: It increases the power of your Ice spells. Alchemy: It increases the power of your Alchemy spells. It falls into the 'Staves' category. It is a one-handed weapon. 4 potions of haste (still there?) (43, 29, D) the +1 flail "Lunyicv Payt" {spect, rElec Int+2 Dex+4} (still there?) Int+2: It affects your intelligence (+2). Dex+4: It affects your dexterity (+4). rElec: It insulates you from electricity. a +2 robe of resistance (still there?) a +1 robe of positive energy (still there?) the human corpse of Josephine (still there?) (44, 9, D) a +1 great sword of flaming (unseen) (44, 27, D) a +0 dagger (still there?) the Secrets of the Effulgent Birds (still there?) Spells Type Level a - Sting Conjuration/Alchemy 1 b - Vhi's Electric Charge Translocation/Air 4 c - Silence Hexes/Air 5 d - Maxwell's Capacitive Coupling Air 8 (45, 7, D) a +1 great sword of flaming a fire giant corpse (skeletalised by now) (49, 0, D) the +3 lajatang of Hairy Valiance {elec, rElec rF- rCorr Dex+4} (still there?) Dex+4: It affects your dexterity (+4). rF-: It makes you vulnerable to fire. rElec: It insulates you from electricity. rCorr: It protects you from acid and corrosion. a +5 ring of evasion (still there?) a +2 robe of cold resistance (still there?) (49, 12, D) a staff of air (unseen) (49, 24, D) a +2 robe (unseen) (49, 36, D) a staff of air (unseen) (50, 12, D) the staff of Zuttobb {rF- rC++ Int+4 Conj Tloc} [staff of conjuration] Base accuracy: +5 Base damage: 5 Base attack delay: 1.2 This weapon's minimum attack delay (0.6) is reached at skill level 12. Int+4: It affects your intelligence (+4). rF-: It makes you vulnerable to fire. rC++: It greatly protects you from cold. Conj: It increases the power of your Conjurations spells. Tloc: It increases the power of your Translocations spells. It falls into the 'Staves' category. It is a one-handed weapon. (unseen) (50, 24, D) a +2 heavy orcbow (unseen) (50, 25, D) a +2 robe (unseen) (50, 29, D) a +0 glaive a purple draconian corpse (skeletalised by now) (50, 40, D) a +2 flail of flaming (still there?) a +0 shortbow (still there?) a +0 robe (still there?) (51, 0, D) a +2 robe (still there?) a staff of cold (still there?) (51, 12, D) a +0 cloak of preservation (unseen) (51, 13, D) a manticore corpse (skeletalised by now) (51, 15, D) a +0 rapier of protection (still there?) a +0 robe (still there?) a merfolk corpse (skeletalised by now) (still there?) (51, 17, D) a +0 trident (51, 25, D) a +0 war axe (51, 27, D) a +0 halberd (still there?) the amulet "Pogg" {Faith Str+2} (still there?) [amulet of faith] Faith: It allows you to gain divine favour quickly. Str+2: It affects your strength (+2). a yellow draconian corpse (skeletalised by now) (still there?) (51, 28, D) the +3 lajatang "Nomautes" {drain, Int+2} Int+2: It affects your intelligence (+2). (51, 30, D) a +0 mace a yellow draconian corpse (skeletalised by now) (52, 1, D) an orb of mayhem (still there?) a staff of alchemy (still there?) a ring of flight (still there?) (52, 2, D) a frost giant corpse (skeletalised by now) a titan corpse (skeletalised by now) (52, 5, D) a +0 battleaxe of freezing (52, 12, D) a +0 arbalest of electrocution (52, 13, D) a staff of air a manticore corpse (skeletalised by now) (52, 14, D) a +0 trident 2 throwing nets a merfolk corpse (skeletalised by now) (52, 16, D) a wind drake corpse (skeletalised by now) (52, 26, D) a +0 long sword (52, 41, D) a +0 robe (53, 0, D) the +1 scale mail "Niesoup" {rC+ Will+ Str+4} Str+4: It affects your strength (+4). rC+: It protects you from cold. Will+: It increases your willpower. a staff of cold (53, 2, D) a +1 dagger of venom (53, 4, D) a +0 battleaxe of freezing (53, 12, D) a +5 long sword of protection (53, 15, D) a +1 vampiric spear (still there?) a javelin (still there?) a +0 leather armour (still there?) (53, 24, D) a +3 spectral quarterstaff (still there?) a +3 plate armour of fire resistance (still there?) (53, 26, D) a +2 vampiric great sword (unseen) (53, 28, D) a +0 dire flail a green draconian corpse (skeletalised by now) (53, 36, D) a +0 great sword of holy wrath (54, 14, D) 4 large rocks a cyclops corpse (skeletalised by now) (54, 15, D) a +2 rapier of venom a +0 robe a merfolk corpse (skeletalised by now) (54, 24, D) a staff of earth (unseen) (54, 28, D) a +0 battleaxe (54, 30, D) a +0 halberd (54, 36, D) a +3 plate armour of positive energy (55, 0, D) a +2 scale mail of poison resistance (55, 4, D) a +2 battleaxe of freezing (unseen) (55, 15, D) a +0 rapier of electrocution (still there?) a +0 robe (still there?) (55, 24, D) a +1 spear of venom (unseen) (59, 36, D) a staff of alchemy (unseen) (59, 41, D) a +0 giant spiked club a +0 giant club a two-headed ogre corpse (skeletalised by now) (60, 29, D) a +0 short sword a +0 plate armour an orc corpse (skeletalised by now) (60, 36, D) 3 large rocks a book of Conjurations a cyclops corpse (skeletalised by now) (60, 37, D) a staff of alchemy (60, 40, D) 6 large rocks a cyclops corpse (skeletalised by now) (61, 16, D) the +2 robe of the Imp {rF+} rF+: It protects you from fire. (61, 28, D) a +0 club a +0 leather armour an orc corpse (skeletalised by now) (61, 30, D) a +0 dagger a +0 robe (61, 36, D) a +3 spectral lajatang (61, 37, D) 6 large rocks a book of Beasts a cyclops corpse (skeletalised by now) (61, 40, D) a +0 giant club a +0 giant club (61, 41, D) a +0 giant club (62, 8, D) a storm talisman (62, 16, D) a staff of earth (62, 17, D) the +3 long sword of the Ecumenical Temple {freeze, rElec Will+ Str+3 SInv} Str+3: It affects your strength (+3). rElec: It insulates you from electricity. Will+: It increases your willpower. SInv: It lets you see invisible. (62, 20, D) a +0 spear (still there?) 3 curare-tipped darts (still there?) a +0 buckler (still there?) (62, 21, D) a +0 quarterstaff a +0 robe (62, 26, D) a +2 scale mail of poison resistance (62, 27, D) a +0 short sword a +0 scale mail an orc corpse (skeletalised by now) (62, 29, D) a +0 dagger a +0 robe (62, 30, D) a +0 hand axe a +0 chain mail (62, 37, D) the Folio of Convocation Spells Type Level a - Summon Small Mammal Summoning 1 b - Call Canine Familiar Summoning 3 (62, 38, D) 3 large rocks a cyclops corpse (skeletalised by now) (62, 40, D) a +0 giant spiked club (62, 41, D) a +0 giant club an ogre corpse (skeletalised by now) (63, 8, D) a ring of flight (63, 19, D) a +0 spear a +0 spear a spriggan corpse (skeletalised by now) (63, 20, D) a +0 quarterstaff a +0 robe a spriggan corpse (skeletalised by now) (63, 26, D) a staff of cold (63, 27, D) a +3 vampiric hand axe (63, 29, D) a +0 dagger (63, 39, D) a +0 dire flail a +0 giant club (64, 16, D) a +2 halberd of freezing (64, 17, D) a +2 flail of protection (64, 20, D) a +1 heavy spear (still there?) a spriggan corpse (skeletalised by now) (still there?) (64, 26, D) a +2 hand axe of freezing (64, 28, D) a +0 dagger a +0 robe an orc corpse (skeletalised by now) (67, 0, D) a staff of air (69, 36, D) a +1 spear of freezing (unseen) (69, 38, D) an orc corpse (skeletalised by now) (69, 40, D) a +0 mace a +0 robe (70, 8, D) a +2 leather armour of cold resistance (unseen) (70, 36, D) a +2 scale mail of poison resistance (unseen) (70, 39, D) a +1 trident of protection (still there?) a +0 leather armour (still there?) a +0 dagger (still there?) (70, 40, D) a +0 short sword an orc corpse (skeletalised by now) (71, 8, D) a +2 heavy battleaxe (71, 11, D) a wolf corpse (skeletalised by now) (71, 17, D) a staff of air (71, 26, D) a staff of fire (unseen) (71, 36, D) a +1 ring mail of willpower (71, 37, D) a +0 antimagic longbow (unseen) (71, 40, D) a +0 hand axe 2 boomerangs a +0 leather armour an orc corpse (skeletalised by now) (72, 11, D) a +0 dagger a +0 robe a spriggan corpse (skeletalised by now) (72, 17, D) a +2 heavy glaive (72, 27, D) a book of the Spheres (72, 37, D) a +0 long sword (still there?) a +4 heavy morningstar (still there?) (72, 38, D) a boomerang a +0 dagger a +0 robe a +0 chain mail (72, 40, D) a +0 short sword (73, 1, D) a +6 whip (73, 17, D) a staff of fire (73, 27, D) a +1 demon whip of freezing (73, 36, D) a +4 spectral quarterstaff (unseen) (74, 38, D) a +0 chain mail (75, 1, D) a staff of conjuration (75, 38, D) a +0 glaive