Dungeon Crawl Stone Soup version 0.33-a0-1446-g9efba704ed (webtiles) character file. Game seed: 6842947243674487122 73 ozjimbob the Chiller (level 4, 0/45 HPs) Began as a Human Ice Elementalist on Apr 18, 2025. Succumbed to an adder's poison ... on level 3 of the Dungeon. The game lasted 00:05:54 (1871 turns). ozjimbob the Chiller (Human Ice Elementalist) Turns: 1871, Time: 00:05:54 Health: 0/45 AC: 22 Str: 8 XL: 4 Next: 27% Magic: 2/8 EV: 2 Int: 18 God: Gold: 201 SH: 0 Dex: 19 Spells: 4/9 levels left rFire . . . d - +0 dagger (spect) rCold . . . (no offhand) rNeg . . . a - melded +0 robe rPois + (helmet unavailable) rElec . (cloak unavailable) rCorr . (gloves unavailable) SInv . (boots unavailable) Will ..... (no amulet) Stlth ++ b - +6 ring of dexterity HPRegen 0.27/turn (no ring) MPRegen 0.11/turn %: no passive effects @: lethally poisoned (0 -> -1), tree-form, attractive A: resilient, branches, torment immunity, boosted hp, stationary, -Tele, explore regen a: no special abilities You were on level 3 of the Dungeon. You were a tree. You visited 1 branch of the dungeon, and saw 3 of its levels. You collected 201 gold pieces. Inventory: Hand Weapons d - a +0 spectral dagger (weapon) g - a +0 short sword Armour a - a +0 robe (melded) Jewellery b - a +6 ring of dexterity (worn) Scrolls c - 3 scrolls of butterflies e - a scroll of amnesia Skills: + Level 1.3 Short Blades - Level 2.0 Dodging - Level 2.0 Stealth - Level 3.0 Spellcasting + Level 1.3 Conjurations - Level 4.4 Ice Magic You had 4 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Freeze Ice 72% 1d8 2% 1 b - Frozen Ramparts Ice 36% 1d6 8% 3 c - Magic Dart Conj 28% 1d4 10% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Ozocubu's Armour Ice 18% N/A 8% 3 Searing Ray Conj 14% 2d5 14% 2 Apportation Tloc 4% N/A 16% 1 Kinetic Grapnel Frge 8% 1d4 16% 1 Poisonous Vapours Alch/Air 8% 1d1 16% 1 Summon Small Mammal Summ 8% N/A 16% 1 Summon Ice Beast Ice/Summ 10% N/A 21% 3 Fulminant Prism Conj/Alch 2% 3d5 77% 4 Summon Seismosaurus Egg Summ/Erth 2% N/A 85% 4 Summon Forest Summ/Tloc 1% N/A 99% 5 Summon Mana Viper Hex/Summ 2% N/A 99% 5 Summon Cactus Giant Summ 1% N/A 100% 6 Dungeon Overview and Level Annotations Branches: Dungeon (3/15) Altars: Innate Abilities, Weirdness & Mutations You are a tree. Your bark is very hard, but your evasion is minimal. Your unarmed attacks smack enemies forcefully with your branches. You are immune to unholy torment. Your maximum health is greatly increased. Your roots penetrate the ground, keeping you stationary. You cannot be teleported. Your equipment is partially melded. You regain HP and MP as you explore. Message History * * * LOW HITPOINT WARNING * * * You are too injured to fight recklessly! You miss the adder. The adder is heavily wounded. * * * LOW HITPOINT WARNING * * * You feel sick. The adder barely misses you. It was a potion of lignification. You turn into a tree. Your +0 robe melds into your body. Your roots penetrate the ground. * * * LOW HITPOINT WARNING * * * You feel sick. The adder bites you but does no damage. x2 You completely miss the adder. The adder is heavily wounded. * * * LOW HITPOINT WARNING * * * You feel sick. The adder bites you but does no damage. You hit the adder. The adder is severely wounded. * * * LOW HITPOINT WARNING * * * You feel sick. The adder bites you but does no damage. You hit the adder. You kill the adder! * * * LOW HITPOINT WARNING * * * You feel sick. The bat hits you but does no damage. x2 Aiming: Freeze (safe; 2% risk of failure) Press: ? - help, Q - select action, ( or ) - cycle Shift-Dir - straight line Aim: a bat (100% to hit) You freeze the bat. The bat is severely wounded. * * * LOW HITPOINT WARNING * * * You feel sick. The bat hits you but does no damage. Aiming: Freeze (safe; 2% risk of failure) Press: ? - help, Q - select action, ( or ) - cycle Shift-Dir - straight line Aim: a bat (severely wounded, 100% to hit) You freeze the bat. You kill the bat! * * * LOW HITPOINT WARNING * * * You feel sick. A rat comes into view. It was a potion of attraction. You feel attractive to monsters. You die... ..(#.##.# # ....... #.#..#.# #.#...r# #......#.### #<........ ##.#.#.### #.# # #♣# #.# #.# #.. #### You could see a rat (wandering). Vanquished Creatures 3 adders A dart slug (D:1) 5 endoplasms 2 giant cockroaches (D:1) 2 hobgoblins (D:1) 7 jackals (D:1) 3 quokkas 5 ball pythons 4 bats 4 frilled lizards 6 goblins 7 kobolds 3 rats 52 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | ozjimbob the Human Ice Elementalist began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 3/3 114 | D:1 | Reached XP level 2. HP: 4/19 MP: 0/5 481 | D:1 | Reached XP level 3. HP: 21/24 MP: 0/6 494 | D:1 | Learned a level 3 spell: Frozen Ramparts 593 | D:1 | Found a faded altar of an unknown god. 1104 | D:2 | Learned a level 1 spell: Magic Dart 1781 | D:2 | Reached skill level 1 in Short Blades 1781 | D:2 | Reached skill level 1 in Conjurations 1781 | D:2 | Reached XP level 4. HP: 27/30 MP: 3/8 1868 | D:3 | HP: 2/45 [poisoned by an adder] 1871 | D:3 | Succumbed to an adder's poison Illustrated notes Levels and vault maps discovered: D:1: amcnicky_arrival_single_pillar, layout_rooms, hellmonk_ecumenical_altar_pennies_from_heaven, minmay_tripent D:2: layout_basic, grunt_ministairs_4, chequers_decorated_corner, serial_park_tiny_pond D:3: minmay_wonky_spiral, layout_basic, grunt_temple_overflow_magic_moments, lightli_temple_of_fire, mainiacjoe_overflow_catch_the_wave, due_unseen_surprise, uniq_natasha Skill XL: | 1 2 3 | ---------------+----------+----- Spellcasting | 3 | 3.0 Short Blades | 1 | 1.3 Conjurations | 1 | 1.3 Dodging | | 2.0 Stealth | | 2.0 Ice Magic | | 4.4 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Melee: Unarmed | 1 | || 1 Dagger | 20 | 5 || 25 Cast: Freeze | 74 | 7 || 81 Use: Potion | 1 | 2 || 3 Scroll | 3 | 1 || 4 Stab: Sleeping | 3 | || 3 Armour: Robe | 44 | 6 || 50 Skin | | 7 || 7 Dodge: Dodged | 48 | 4 || 52 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 1867 | 1867 | 0 | 166 | 1193 | 3 | 622.3 | Dungeon | 1867 | 1867 | 0 | 166 | 1193 | 3 | 622.3 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 1077 daAuts D:2: 770 daAuts D:3: 19 daAuts