ozjimbob the Dungeon (0, 12, D) a +0 club (1, 4, D) 5 scrolls of amnesia (2, 4, D) 10 stones (2, 15, D) a +0 dagger (3, 4, D) 2 potions of magic (3, 6, D) a +1 spear of venom a +2 scale mail of willpower (3, 10, D) a hobgoblin corpse (skeletalised by now) (3, 17, D) a +0 dagger 2 stones (5, 9, D) a +0 dagger a goblin skeleton (5, 14, D) a +2 plate armour (5, 15, D) a +3 chain mail (5, 23, D) a +0 mace (6, 4, D) a +2 mace (6, 14, D) a +0 long sword of flaming (6, 15, D) a +1 dagger of draining (7, 4, D) a +2 dagger of draining (7, 11, D) a +0 whip (7, 14, D) a +0 heavy trident (7, 15, D) a +1 quarterstaff of speed (8, 14, D) a +2 hand axe of freezing (8, 15, D) a +2 flail of protection (8, 18, D) a +0 dagger a +0 leather armour (8, 20, D) a +0 whip (8, 23, D) a +0 dagger (9, 21, D) a +0 dagger a +0 scale mail (13, 5, D) a +0 spear (13, 6, D) a +0 whip an adder skeleton (14, 4, D) a +0 flail (17, 6, D) a +0 flail