ozjimbob Level 1 of the Dungeon (0, 0, D:1) a +0 club a goblin corpse (skeletalised by now) (2, -6, D:1) a ball python corpse (skeletalised by now) (6, -2, D:1) a quokka corpse (skeletalised by now) (14, 8, D:1) a +0 leather armour of cold resistance (17, -9, D:1) a +0 dagger (17, -8, D:1) a +0 club a kobold corpse (skeletalised by now) (18, -8, D:1) a +0 whip (19, 25, D:1) a bat skeleton (28, -8, D:1) a +0 club a kobold corpse (skeletalised by now) (31, -6, D:1) a +0 short sword a hobgoblin corpse (skeletalised by now) a kobold corpse (skeletalised by now) (35, 6, D:1) a +0 mace (38, -2, D:1) a quokka corpse (skeletalised by now) (39, 37, D:1) an inkwell talisman (40, -7, D:1) a +0 short sword (43, 33, D:1) a bat corpse (skeletalised by now) Level 2 of the Dungeon (0, 0, D:2) a hobgoblin corpse (skeletalised by now) (6, -34, D:2) a bat skeleton (6, 2, D:2) a +0 dagger (8, 7, D:2) 3 stones (13, -33, D:2) a ball python skeleton (27, -9, D:2) a storm talisman (29, -33, D:2) 6 stones (31, -3, D:2) a +0 dagger (44, -38, D:2) a bat corpse (skeletalised by now) (44, -27, D:2) a frilled lizard skeleton Level 3 of the Dungeon [Shop] Hikkub's Antique Weapon Shoppe a +0 club (10 gold) a +0 trident (70 gold) a +0 club (10 gold) a +1 dagger of pain (240 gold) a +0 flail (70 gold) a +0 falchion (60 gold) a +0 club (10 gold) (3, 47, D:3) a +0 short sword (24, 24, D:3) 4 curare-tipped darts (24, 26, D:3) a +0 club (32, 1, D:3) a rat skeleton (40, 27, D:3) a +0 whip (42, 43, D:3) a +0 chain mail (48, 11, D:3) a +0 scythe a +0 robe (52, 35, D:3) a +0 halberd a gnoll corpse (skeletalised by now) (53, 35, D:3) a +0 whip a +0 spear (55, -15, D:3) a +0 leather armour Level 4 of the Dungeon (0, 8, D:4) a +0 ring mail a +0 scale mail a +0 hand axe 2 stones a +0 dagger a kobold skeleton (0, 10, D:4) a +0 club a +0 club a +0 chain mail a +0 dagger a goblin corpse (skeletalised by now) (4, 17, D:4) an adder skeleton (8, -12, D:4) a +0 leather armour (8, 19, D:4) a scarf of repulsion (unseen) (8, 20, D:4) 4 stones 9 gold pieces (8, 22, D:4) a +3 leather armour of cold resistance (unseen) (8, 24, D:4) the +5 robe of Misfortune {Harm *Corrode *Slow EV+5} Harm: It increases damage dealt and taken. *Corrode: It may corrode you when you take damage. *Slow: It may slow you when you take damage. EV+5: It affects your evasion (+5). (unseen) (8, 26, D:4) 12 gold pieces (8, 27, D:4) a ring of protection from fire (9, 25, D:4) 13 gold pieces (12, 22, D:4) a +0 ring mail (13, 21, D:4) a +0 spear (24, 1, D:4) a +0 dagger (27, -7, D:4) a +0 giant club (30, 30, D:4) a +0 flail (32, 29, D:4) a +0 war axe a +0 dagger a +0 robe a +0 dagger a +0 ring mail an orc corpse (skeletalised by now) (34, -10, D:4) a +0 spear (37, 26, D:4) a +0 dagger a +0 chain mail (39, 9, D:4) an amulet of reflection (39, 16, D:4) a +0 spear a +0 short sword a +0 leather armour a +0 short sword a +0 club a +0 dagger a gnoll skeleton an orc skeleton an orc skeleton (39, 17, D:4) a +0 club a +0 whip a goblin skeleton (39, 19, D:4) a +0 flail a gnoll skeleton (41, 8, D:4) a ball python corpse (skeletalised by now) Level 5 of the Dungeon (0, 0, D:5) 5 javelins (2, 4, D:5) a +0 spear (12, -33, D:5) an iguana corpse (skeletalised by now) (22, -14, D:5) a +0 chain mail (22, -12, D:5) a +0 trident an orc skeleton (24, -10, D:5) a +1 mace of protection (24, 0, D:5) 4 stones (35, 7, D:5) a +0 dagger (38, -35, D:5) 6 stones (45, -19, D:5) a +0 giant club (48, -11, D:5) a -2 sling (49, -44, D:5) a +0 giant club an ogre corpse (skeletalised by now) (50, -37, D:5) 6 stones (50, -10, D:5) a +0 giant club an ogre corpse (skeletalised by now) (52, -23, D:5) a +0 robe of willpower (55, -17, D:5) 4 stones Level 6 of the Dungeon (11, 35, D:6) a +0 spear (14, 42, D:6) a bullfrog corpse (skeletalised by now) (15, -3, D:6) a +0 great mace (18, -10, D:6) a +2 spear a +0 robe (19, -11, D:6) a +0 robe (20, -11, D:6) a +0 spear a +0 robe (21, -11, D:6) a +0 falchion a +0 robe a +3 short sword a +0 robe (27, -15, D:6) a +3 short sword (34, -11, D:6) the +1 ring mail of Beogh, Feeding {Harm Int+2} Harm: It increases damage dealt and taken. Int+2: It affects your intelligence (+2). (40, 19, D:6) a maw talisman (55, -14, D:6) a scarab talisman Level 7 of the Dungeon (0, 0, D:7) a +0 flail a +0 ring mail a +0 hand axe an orc corpse (skeletalised by now) (0, 1, D:7) a +0 robe a +0 dagger (1, 1, D:7) a +0 leather armour a +0 club a +0 robe a +0 dagger a +0 robe a +2 whip of freezing the kobold corpse of Pikel (skeletalised by now) an orc corpse (skeletalised by now) (9, -2, D:7) a scroll of blinking (11, -8, D:7) a +0 short sword (26, -6, D:7) a +0 spectral quarterstaff (still there?) a +0 sling (still there?) a +0 ring mail (still there?) (31, -20, D:7) a +0 dagger (32, -21, D:7) a +0 flail 2 boomerangs (32, -19, D:7) a +0 mace an orc corpse (skeletalised by now) (40, -14, D:7) a +0 whip (42, -8, D:7) a potion of mutation (42, -7, D:7) a +0 dagger of electrocution (still there?) a +0 robe (still there?) the elf corpse of Dowan (still there?) the Ecumenical Temple