Dungeon Crawl Stone Soup version 0.33-b1 (webtiles) character file. Game seed: 4296277833112269883 364 ozjimbob the Magician (level 7, -4/47 HPs) Began as a Djinni Fire Elementalist on May 14, 2025. Shot with an arrow by a centaur (8 damage) ... on level 5 of the Dungeon. The game lasted 00:07:55 (3688 turns). ozjimbob the Magician (Djinni Fire Elementalist) Turns: 3688, Time: 00:07:55 Health: -4/47 AC: 4 Str: 7 XL: 7 Next: 0% Gold: 77 EV: 11 Int: 18 God: SH: 0 Dex: 14 rFire + + . e - +1 long sword (holy) rCold x . . (no offhand) rNeg . . . a - +1 robe rPois ∞ (no helmet) rElec . (no cloak) rCorr . j - +0 pair of gloves SInv . (no amulet) Will ..... (no ring) Stlth ++ (no ring) HPRegen 0.27/turn %: infuse magic (-5 HP) @: flying A: sickness immunity, fire resistance 2, cold vulnerability 1, float, innate caster, HP casting, extra vitality 1 a: no special abilities You were on level 5 of the Dungeon. You visited 1 branch of the dungeon, and saw 5 of its levels. You collected 77 gold pieces. Inventory: Hand Weapons b - a +0 dagger d - a +0 short sword e - a +1 long sword of holy wrath (weapon) Armour a - a +1 robe (worn) g - a +0 scale mail j - a +0 pair of gloves (worn) Scrolls h - a scroll of teleportation i - a scroll of fear m - a scroll of vulnerability Potions c - 5 potions of curing {unknown} f - a potion of haste {unknown} k - a potion of moonshine {unknown} n - a potion of brilliance {unknown} Skills: * Level 1.0 Fighting - Level 0.6 Long Blades - Level 2.1 Dodging - Level 1.5 Stealth + Level 5.6 Spellcasting + Level 5.6 Conjurations + Level 5.6 Hexes + Level 5.6 Summonings + Level 5.6 Necromancy + Level 5.6 Translocations + Level 5.6 Forgecraft + Level 5.6 Fire Magic + Level 5.6 Ice Magic + Level 5.6 Air Magic + Level 5.6 Earth Magic + Level 5.6 Alchemy You knew the following spells: Your Spells Type Power Damage Failure Level a - Foxfire Conj/Fire 100% 2x1d9 1% 1 b - Scorch Fire 50% 2d7 1% 2 c - Volatile Blastmotes Fire/Tloc 50% 2d14 3% 3 d - Inner Flame Hex/Fire 25% N/A 3% 3 e - Flame Wave Conj/Fire 25% 2d8 12% 4 f - Freeze Ice 100% 1d10 1% 1 g - Grave Claw Necr 50% 2d10 1% 2 h - Fugue of the Fallen Necr 25% N/A 3% 3 Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (5/15) Temple: D:4-7 Altars: Innate Abilities, Weirdness & Mutations You are immune to sickness and miasma. You are immune to poison. You are very heat resistant. (rF++) You are vulnerable to cold. (rC-) You float through the air rather than walking. You learn spells naturally, not from books. Your magical power is your life essence. You have superior vitality. (+4 MHP) Message History The centaur is lightly wounded. The foxfire hits the centaur. Flame seeps out of the centaur. The centaur is moderately wounded. You conjure some foxfire! The centaur is engulfed in blazing flames. Flame seeps out of the centaur. An iguana comes into view. The foxfire hits the iguana. The iguana is lightly wounded. You conjure some foxfire! The foxfire hits the iguana. The iguana is heavily wounded. The foxfire hits the iguana. The iguana is heavily wounded. The foxfire hits the iguana but does no damage. The iguana is heavily wounded. You are too injured to fight recklessly! You conjure some foxfire! The foxfire hits the iguana. The iguana is heavily wounded. The foxfire hits the iguana but does no damage. The iguana is heavily wounded. Casting: Scorch (safe; 1% risk of failure) Press: ? - help, Q - select action, ( or ) - cycle Dir - look around, f - activate Flames lash the iguana. You kill the iguana! The centaur shoots an arrow. The arrow hits you! * * * LOW HITPOINT WARNING * * * You have reached level 7! The power to cast Fugue of the Fallen wells up from within. Spell assigned to 'h'. Casting: Scorch (safe; 1% risk of failure) Press: ? - help, Q - select action, ( or ) - cycle Dir - look around, f - activate Flames lash the centaur. Flame seeps out of the centaur. The centaur is heavily wounded. The centaur's fire resistance burns away. * * * LOW HITPOINT WARNING * * * The centaur is engulfed in blazing flames. Flame seeps out of the centaur. The centaur shoots an arrow. The arrow hits you! You die... ..# #.# ##.. ##.##c.... #...).# #..##....# .######○.#####.## ........c........ ...†.....#######. .#######@# #.# #.# #.# ############# #.# ............# #.# ###########.# #.# # #.# #.# # #.####.# You could see a centaur (inner flame, combustible). Vanquished Creatures An ogre (D:5) A scorpion (D:4) 2 iguanas (D:5) 7 gnolls (D:2) 4 adders 3 dart slugs 2 orcs A ribbon worm (D:3) 9 endoplasms 2 giant cockroaches 4 hobgoblins A quokka (D:3) 5 ball pythons 11 bats 6 frilled lizards 6 goblins 8 kobolds 10 rats 83 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | ozjimbob the Djinni Fire Elementalist began the quest for | the Orb. 0 | D:1 | ozjimbob set off with the following spells memorised: | Foxfire, Scorch, Volatile Blastmotes, Inner Flame, Flame | Wave. 0 | D:1 | Reached XP level 1. HP: 15/15 MP: 0/0 176 | D:1 | Reached XP level 2. HP: 17/21 MP: 0/0 637 | D:1 | Reached XP level 3. HP: 24/25 MP: 0/0 637 | D:1 | Learned a level 1 spell: Freeze 1196 | D:1 | Identified a scroll of acquirement 1196 | D:1 | Acquired a +1 long sword of holy wrath 1278 | D:2 | Found a faded altar of an unknown god. 1348 | D:2 | Reached XP level 4. HP: 28/31 MP: 0/0 1519 | D:2 | Reached XP level 5. HP: 31/35 MP: 0/0 1519 | D:2 | Learned a level 2 spell: Grave Claw 3127 | D:4 | Reached skill level 5 in Spellcasting 3127 | D:4 | Reached skill level 5 in Conjurations 3127 | D:4 | Reached skill level 5 in Hexes 3127 | D:4 | Reached skill level 5 in Summonings 3127 | D:4 | Reached skill level 5 in Necromancy 3127 | D:4 | Reached skill level 5 in Translocations 3127 | D:4 | Reached skill level 5 in Forgecraft 3127 | D:4 | Reached skill level 5 in Fire Magic 3127 | D:4 | Reached skill level 5 in Ice Magic 3127 | D:4 | Reached skill level 5 in Air Magic 3127 | D:4 | Reached skill level 5 in Earth Magic 3127 | D:4 | Reached skill level 5 in Alchemy 3127 | D:4 | Reached XP level 6. HP: 33/40 MP: 0/0 3599 | D:5 | Entered Level 5 of the Dungeon 3673 | D:5 | Reached skill level 1 in Fighting 3688 | D:5 | Reached XP level 7. HP: 6/47 MP: 0/0 3688 | D:5 | Learned a level 3 spell: Fugue of the Fallen 3688 | D:5 | Shot with an arrow by a centaur Illustrated notes Levels and vault maps discovered: D:1: lightli_arrival_isolated_outpost, layout_basic D:2: layout_rooms, basic_ecumenical_altar D:3: layout_loops_ring D:4: layout_loops_cross, minmay_misc_feat_x D:5: minmay_skewed_foursquare, layout_loops_ring, kennysheep_nondescript, saegor_snake_ambush, uniq_prince_ribbit1 Skill XL: | 1 2 3 4 5 6 | ---------------+-------------------+----- Spellcasting | 4 5 | 5.6 Conjurations | 4 5 | 5.6 Hexes | 4 5 | 5.6 Summonings | 4 5 | 5.6 Necromancy | 4 5 | 5.6 Translocations | 4 5 | 5.6 Forgecraft | 4 5 | 5.6 Fire Magic | 4 5 | 5.6 Ice Magic | 4 5 | 5.6 Air Magic | 4 5 | 5.6 Earth Magic | 4 5 | 5.6 Alchemy | 4 5 | 5.6 Fighting | 1 | 1.0 Long Blades | | 0.6 Dodging | | 2.1 Stealth | | 1.5 Action | 1- 3 | 4- 6 | 7- 9 || total ---------------------------+-------+-------+-------++------- Melee: Unarmed | 1 | | || 1 Long sword | 1 | | || 1 Cast: Foxfire | 122 | 91 | || 213 Scorch | | 26 | 1 || 27 Inner Flame | | 3 | || 3 Use: Scroll | 1 | 9 | || 10 Armour: Robe | 11 | 10 | 1 || 22 Dodge: Dodged | 16 | 4 | || 20