Dungeon Crawl Stone Soup version 0.34-a0-164-gb288c88578 (webtiles) character file. Game seed: 18024986689092401951 408 ozjimbob the Conjurer (level 6, -1/30 HPs) Began as a Vine Stalker Conjurer on June 25, 2025. Succumbed to Edmund's poison ... on level 4 of the Dungeon. The game lasted 00:08:20 (3729 turns). ozjimbob the Conjurer (Vine Stalker Conjurer) Turns: 3729, Time: 00:08:21 Health: -1/30 AC: 3 Str: 9 XL: 6 Next: 88% Magic: 2/12 EV: 11 Int: 20 God: Gold: 261 SH: 0 Dex: 13 Spells: 5/12 levels left rFire . . . - Nothing wielded rCold . . . (no offhand) rNeg . . . a - +0 robe rPois . e - +0 helmet rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 1.05/turn (no ring) MPRegen 0.13/turn %: guardian spirit @: lethally poisoned (-1 -> -15) A: fangs 2, regeneration 1, magic shield, antimagic bite, no potion heal 2 a: no special abilities You were on level 4 of the Dungeon. You visited 1 branch of the dungeon, and saw 4 of its levels. You collected 261 gold pieces. Inventory: Missiles l - 5 boomerangs Armour a - a +0 robe (worn) e - a +0 helmet (worn) Jewellery j - a ring of fire Wands r - a wand of flame (10) Scrolls i - a scroll of teleportation o - 2 scrolls of identify q - a scroll of enchant weapon Potions b - a potion of magic c - a potion of invisibility d - 4 potions of heal wounds {unknown} f - a potion of curing {unknown} g - a potion of berserk rage {unknown} h - 2 potions of might {unknown} k - a potion of moonshine {unknown} m - a potion of enlightenment {unknown} n - 2 potions of mutation {unknown} p - a potion of haste {unknown} s - a potion of brilliance {unknown} Skills: + Level 1.0 Fighting - Level 1.5 Dodging - Level 2.7 Stealth - Level 3.8 Unarmed Combat - Level 3.8 Spellcasting - Level 5.2 Conjurations + Level 2.0 Alchemy You had 5 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 96% 1d7 1% 1 b - Searing Ray Conj 48% 2d6 2% 2 c - Fulminant Prism Conj/Alch 9% 3d6 30% 4 Your spell library contained the following spells: Spells Type Power Damage Failure Level Iskenderun's Mystic Bla Conj/Tloc 14% 2d5 (+2d2 41% 4 Dungeon Overview and Level Annotations Branches: Dungeon (4/15) Temple: D:4-7 Altars: Dithmenos Kikubaaqudgha Shops: D:4 ?* Annotations: D:4 Edmund Innate Abilities, Weirdness & Mutations You have extremely sharp teeth. Your natural rate of healing is unusually fast. When hurt, damage is shared between your health and your magic reserves. Your bite disrupts and absorbs the magic of your enemies. Potions cannot restore your health. Message History The scorpion is lightly wounded. You focus your ray upon the scorpion. The searing ray hits the scorpion! The scorpion is heavily wounded. (Press . to maintain the ray.) The searing ray hits the scorpion. The scorpion is severely wounded. The scorpion stings you. You are poisoned. The scorpion poisons you! The searing ray hits the scorpion. The scorpion is almost dead. You feel very sick. The scorpion stings you. You are more poisoned. The scorpion poisons you! The searing ray hits the scorpion. You kill the scorpion! The searing ray hits Edmund. Edmund is lightly wounded. You finish channelling your searing ray. You feel very sick. Your Fighting skill increases to level 1! Your Alchemy skill increases to level 2! You hit Edmund but do no damage. Edmund is lightly wounded. You feel very sick. Edmund barely misses you. You are too injured to fight recklessly! Aiming: Searing Ray (safe; 2% risk of failure) Press: ? - help, Q - select action, ( or ) - cycle Shift-Dir - straight line Aim: Edmund, wielding a +0 dire flail of venom and wearing a +4 ring mail of cold resistance (lightly wounded, 82% to hit) You focus your ray upon Edmund. The searing ray hits Edmund. Edmund is lightly wounded. (Press . to maintain the ray.) You feel very sick. Edmund hits you with a +0 dire flail of venom! * * * LOW HITPOINT WARNING * * * You are lethally poisoned! You stop channelling your searing ray. You die... ....... ....... # ...♣...... ....... .. ...♣...[ ..>.... ... ....... ....... ...##.....#############....... ........(.#.#.#.@.#.#.#....... .......##...#...#.@.#...@..... ..........#...#.#.#...#..####. #.......#...#.#.#..†#..# # #....##...#...#...#...## # #....##.#.#.#...#.#.#.# ###.∩..##.#############.# ##.......... .. #..##....... ..# You could see Edmund. Vanquished Creatures A black bear (D:4) A scorpion (D:4) A bombardier beetle (D:4) 2 orc priests (D:3) Terence (D:3) An orc wizard (D:3) 4 adders A dart slug (D:3) An adder skeleton (D:3) An adder zombie (D:3) 6 orcs A ribbon worm (D:2) 8 endoplasms 5 hobgoblins 3 jackals 8 quokkas 11 ball pythons A ball python skeleton (D:3) 4 bats 3 frilled lizards 7 goblins 10 kobolds A quokka zombie (D:3) 10 rats 92 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | ozjimbob the Vine Stalker Conjurer began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 9/9 MP: 4/4 251 | D:1 | Reached XP level 2. HP: 13/13 MP: 0/6 462 | D:1 | Reached skill level 1 in Unarmed Combat 768 | D:1 | Reached XP level 3. HP: 16/16 MP: 3/7 771 | D:1 | Learned a level 2 spell: Searing Ray 2441 | D:2 | Reached XP level 4. HP: 18/20 MP: 3/8 2490 | D:3 | Reached skill level 5 in Conjurations 2579 | D:3 | Reached XP level 5. HP: 24/24 MP: 1/9 3124 | D:3 | Found an ancient bone altar of Kikubaaqudgha. 3152 | D:3 | Found a shadowy altar of Dithmenos. 3301 | D:3 | Noticed Terence 3316 | D:3 | Killed Terence 3456 | D:4 | Found Uxkoogh's Magic Scroll Boutique. 3505 | D:4 | Found Ykyad's Assorted Antiques. 3535 | D:4 | Reached XP level 6. HP: 28/28 MP: 2/11 3636 | D:4 | Learned a level 4 spell: Fulminant Prism 3673 | D:4 | Reached skill level 1 in Alchemy 3715 | D:4 | Noticed Edmund 3727 | D:4 | Reached skill level 1 in Fighting 3729 | D:4 | Succumbed to Edmund's poison Illustrated notes Levels and vault maps discovered: D:1: scummos_arrival_forest, layout_basic, corexii_corridor_pit, minivault_23 D:2: layout_rooms D:3: layout_rooms, grunt_dithmenos_smoke_and_mirrors, mainiacjoe_overflow_surrounded_room, serial_undead, serial_undead_c, serial_undead_e, serial_undead_c, serial_undead_c, columned_hall_lemuel, uniq_terence D:4: layout_rooms, grunt_temple_overflow_gold_and_silver, serial_shops, nicolae_shop_tiny_real_fake_doors, shop, nicolae_shop_flopsided, nicolae_shop_stone, serial_park_tiny_1, minmay_misc_feat_alley, patterned_corridor, uniq_edmund Skill XL: | 1 2 3 4 5 6 | ---------------+-------------------+----- Unarmed Combat | 1 2 3 | 3.8 Conjurations | 5 | 5.2 Spellcasting | 3 | 3.8 Alchemy | 2 | 2.0 Fighting | 1 | 1.0 Dodging | | 1.5 Stealth | | 2.7 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Melee: Unarmed | 38 | 24 || 62 Bite | 9 | 7 || 16 Punch | 1 | 1 || 2 Cast: Magic Dart | 94 | 50 || 144 Searing Ray | | 11 || 11 Use: Scroll | 5 | 1 || 6 Armour: Robe | 48 | 22 || 70 Dodge: Dodged | 57 | 19 || 76 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 3731 | 3592 | 139 | 628 | 2411 | 4 | 932.8 | Dungeon | 3731 | 3592 | 139 | 628 | 2411 | 4 | 932.8 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 1522 daAuts D:2: 998 daAuts D:3: 937 daAuts D:4: 272 daAuts