Dungeon Crawl Stone Soup version 0.34-a0-388-g2f817d26c1 (webtiles) character file. Game seed: 14111208027816559957 13 ozjimbob the Magician (level 2, -1/31 HPs) Began as a Djinni Fire Elementalist on July 18, 2025. Slain by a jackal (2 damage) ... on level 1 of the Dungeon. The game lasted 00:02:27 (271 turns). ozjimbob the Magician (Djinni Fire Elementalist) Turns: 271, Time: 00:02:28 Health: -1/31 AC: 2 Str: 7 XL: 2 Next: 50% Gold: 8 EV: 11 Int: 16 God: SH: 0 Dex: 13 rFire + + . (33%) b - +0 club rCold x . . (150%) (no offhand) rNeg . . . (100%) a - +0 robe rPois ∞ (0%) (no helmet) rElec . (100%) (no cloak) rCorr . (100%) (no gloves) SInv . (no amulet) Will ..... (no ring) Stlth (no ring) HPRegen 0.25/turn %: infuse magic (-2 HP) @: berserking, flying, very quick A: sickness immunity, fire resistance 2, cold vulnerability 1, float, innate caster, HP casting, extra vitality 1 a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 8 gold pieces. Inventory: Hand Weapons b - a +0 club (weapon) Armour a - a +0 robe (worn) Scrolls c - a scroll of teleportation {unknown} e - a scroll of butterflies {unknown} Skills: - Level 2.1 Dodging - Level 1.5 Stealth + Level 3.4 Spellcasting + Level 3.4 Conjurations - Level 3.4 Hexes - Level 3.4 Summonings - Level 3.4 Necromancy - Level 3.4 Translocations - Level 3.4 Forgecraft + Level 3.4 Fire Magic - Level 3.4 Ice Magic - Level 3.4 Air Magic - Level 3.4 Earth Magic - Level 3.4 Alchemy You knew the following spells: Your Spells Type Power Damage Failure Level a - Foxfire Conj/Fire 52% 2x1d6 4% 1 b - Scorch Fire 26% 2d6 7% 2 c - Volatile Blastmotes Fire/Tloc 26% 2d12 13% 3 d - Inner Flame Hex/Fire 13% N/A 13% 3 e - Flame Wave Conj/Fire 13% 2d6 41% 4 Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You are immune to sickness and miasma. You are immune to poison. You are very heat resistant. (rF++) You are vulnerable to cold. (rC-) You float through the air rather than walking. You learn spells naturally, not from books. Your magical power is your life essence. You have superior vitality. (+4 MHP) Message History * * * LOW HITPOINT WARNING * * * You escape the ball python's grasp. The foxfire hits the jackal. The jackal is heavily wounded. The jackal misses you. You see here a goblin corpse. You are too injured to fight recklessly! Casting: Scorch (safe; 7% risk of failure) Press: ? - help, Q - select action, ( or ) - cycle Dir - look around, f - activate Flames lash the ball python. The ball python is heavily wounded. The ball python's fire resistance burns away. * * * LOW HITPOINT WARNING * * * The jackal misses you. Casting: Scorch (safe; 7% risk of failure) Press: ? - help, Q - select action, ( or ) - cycle Dir - look around, f - activate Flames lash the ball python. The ball python is burned terribly! You kill the ball python! * * * LOW HITPOINT WARNING * * * The jackal closely misses you. The jackal completely misses you. You don't have enough health to cast this spell. Unknown command. It was a potion of berserk rage. A red film seems to cover your vision as you go berserk! You feel yourself moving faster! You feel mighty! The jackal completely misses you. You barely miss the jackal. The jackal is heavily wounded. The jackal barely misses you. You hit the jackal. The jackal is almost dead. The jackal bites you but does no damage. The jackal bites you. * * * LOW HITPOINT WARNING * * * You barely miss the jackal. The jackal is almost dead. The jackal closely misses you. You closely miss the jackal. The jackal is almost dead. The jackal bites you. You die... .# ## S ## . .##. # .##.#..##.# ##....##.... #..##.#..# . # #.##†.#.##..#.## #†h@.##....##.. ## #..#.##..#.##..#.##. #..##.#..##.#..##.#. ..##....##....##....### ##.#..##.#.†##.#§.##.#.. # . #..#.##..#.##..#. ....##....##....##. ..#.##..#.##§.#.##..# # #..##.#§.##.#..# You could see a jackal. Vanquished Creatures An endoplasm (D:1) 4 jackals (D:1) 2 quokkas (D:1) 2 ball pythons (D:1) A frilled lizard (D:1) A goblin (D:1) A rat (D:1) 12 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | ozjimbob the Djinni Fire Elementalist began the quest for | the Orb. 0 | D:1 | ozjimbob set off with the following spells memorised: | Foxfire, Scorch, Volatile Blastmotes, Inner Flame, Flame | Wave. 0 | D:1 | Reached XP level 1. HP: 15/15 MP: 0/0 85 | D:1 | Reached XP level 2. HP: 3/21 MP: 0/0 269 | D:1 | HP: 1/31 [jackal (2)] 271 | D:1 | Slain by a jackal Illustrated notes Levels and vault maps discovered: D:1: elethiomel_arrival_quiet, layout_loops_ring, nicolae_eternal_life Skill XL: | | ---------------+-+----- Spellcasting | | 3.4 Conjurations | | 3.4 Hexes | | 3.4 Summonings | | 3.4 Necromancy | | 3.4 Translocations | | 3.4 Forgecraft | | 3.4 Fire Magic | | 3.4 Ice Magic | | 3.4 Air Magic | | 3.4 Earth Magic | | 3.4 Alchemy | | 3.4 Dodging | | 2.1 Stealth | | 1.5 Action || total ---------------------------++------- Melee: Club || 5 Cast: Foxfire || 28 Scorch || 2 Use: Potion || 1 Armour: Robe || 25 Dodge: Dodged || 24 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 270 | 261 | 9 | 78 | 80 | 1 | 270.0 | Dungeon | 270 | 261 | 9 | 78 | 80 | 1 | 270.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 270 daAuts