ozjimbob Level 1 of the Dungeon (0, 0, D:1) a ball python corpse (skeletalised by now) (14, -12, D:1) a +0 club (22, -18, D:1) a quokka skeleton (30, 13, D:1) a quokka skeleton (32, -23, D:1) a bat skeleton (33, -22, D:1) 6 poisoned darts (35, -26, D:1) a ball python corpse (skeletalised by now) (35, -25, D:1) a +0 short sword a kobold skeleton (36, -10, D:1) a +0 dagger (39, -25, D:1) a +0 club 5 stones a kobold corpse (skeletalised by now) (40, -15, D:1) a rat skeleton (41, -29, D:1) a +0 dagger (42, -38, D:1) a +0 dagger a goblin corpse (skeletalised by now) (43, -38, D:1) a +0 club a jackal corpse (skeletalised by now) a kobold corpse (skeletalised by now) (44, -38, D:1) a jackal corpse (skeletalised by now) (47, -39, D:1) a jackal corpse (skeletalised by now) (51, -11, D:1) a jackal skeleton a jackal skeleton (54, -33, D:1) a +0 mace Level 2 of the Dungeon (25, -14, D:2) a scroll of brand weapon (30, -12, D:2) 6 gold pieces (37, -8, D:2) a +0 long sword (37, 5, D:2) a +4 dagger of draining a goblin corpse (41, 22, D:2) a +0 short sword (55, 3, D:2) a +0 leather armour