Seeded DCSS version 0.34-a0-862-ga4a9301aaf (webtiles) character file. Game seed: 4256430534400332032 (custom seed) 109 ozjimbob the Cudgeller (level 4, -2/38 HPs) Began as a Mountain Dwarf Monk on Sept 29, 2025. Slain by an orc ... wielding a +0 hand axe of electrocution (16 damage) ... on level 4 of the Dungeon. The game lasted 00:05:39 (2203 turns). ozjimbob the Cudgeller (Mountain Dwarf Monk) Turns: 2203, Time: 00:05:40 Health: -2/38 AC: 14 Str: 19 XL: 4 Next: 60% Magic: 4/4 EV: 7 Int: 15 God: Gold: 132 SH: 0 Dex: 12 Spells: 3/3 levels left rFire + . . (50%) a - +0 mace rCold . . . (100%) c - orb {Light} rNeg . . . (100%) e - +0 chain mail rPois . (100%) f - +0 helmet rElec . (100%) (no cloak) rCorr . (100%) (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth g - ring of protection from fire HPRegen 0.26/turn i - ring "Opnemis" {AC+4 Str+4 Int+4} MPRegen 0.09/turn %: no passive effects @: glowing A: runic magic, artefact enchanting a: Convert to Beogh You were on level 4 of the Dungeon. You visited 1 branch of the dungeon, and saw 4 of its levels. You collected 132 gold pieces. Inventory: Hand Weapons a - a +0 mace (weapon) d - a +1 dagger of holy wrath Armour b - a +0 robe c - an orb of light (worn) e - a +0 chain mail (worn) f - a +0 helmet (worn) h - a scarf of shadows Jewellery g - a ring of protection from fire (worn) i - the ring "Opnemis" (worn) {AC+4 Str+4 Int+4} (You found it on level 2 of the Dungeon) [ring of protection] AC+4: It affects your AC (+4). Str+4: It affects your strength (+4). Int+4: It affects your intelligence (+4). Wands b - a wand of quicksilver (6) Scrolls N - a scroll of noise p - a scroll of poison c - a scroll of fear {unknown} w - a scroll of enchant weapon e - a scroll of vulnerability {unknown} h - a scroll of revelation {unknown} Potions a - a potion of ambrosia d - 2 potions of curing {unknown} f - a potion of brilliance {unknown} j - a potion of attraction {unknown} k - a potion of resistance {unknown} Skills: - Level 3.2 Fighting * Level 5.7 Maces & Flails + Level 2.5 Armour - Level 2.1 Dodging You had 3 spell levels left. You didn't know any spells. Your spell library contained the following spells: Spells Type Power Damage Failure Level Slow Hex 0% N/A 41% 1 Summon Seismosaurus Egg Summ/Erth 0% N/A 99% 4 Dungeon Overview and Level Annotations Branches: Dungeon (3/15) Altars: Innate Abilities, Weirdness & Mutations Your spellcasting is much less encumbered by armour. You can use scrolls of enchantment on lesser artefacts. Message History The endoplasm barely misses you. The orc wizard hits you but does no damage. You hit the orc wizard but do no damage. The orc barely misses you. The orc priest invokes the aid of Beogh against you. Pain shoots through your body! The orc wizard hits you but does no damage. The endoplasm hits you but does no damage. The orc hits you but does no damage. The orc priest attacks as it pursues you! The orc priest hits you with a +0 war axe. The orc barely misses you. The orc wizard hits you but does no damage. The orc priest threatens, "Beogh's wrath is as vast as Beogh's mercy. Make your choice!" (press Y on the ability menu to convert to Beogh) You see here a +0 dagger. You hit the orc priest but do no damage. The orc priest is lightly wounded. The orc completely misses you. The orc priest looks braver for a moment. The orc wizard hits you but does no damage. The orc hits you but does no damage. x2 You barely miss the orc priest. The orc priest is lightly wounded. The orc priest shouts, "Surrender to Beogh and we'll let you live!" The orc wizard hits you but does no damage. The orc priest hits you with a +0 war axe. The orc hits you but does no damage. The orc barely misses you. The orc wizard hits you but does no damage. The orc priest hits you with a +0 war axe. You sock the orc priest! The orc priest is severely wounded. The orc hits you but does no damage. x2; The orc wizard barely misses you. The orc priest barely misses you. You hit the orc priest. The orc priest is almost dead. The orc barely misses you. The orc hits you with a +0 hand axe of electrocution. You are electrocuted! You die... ..####.........# ##### ......# ..# #.........# #...# ......# ...# #.........# #...# .:....# ...# #.........# #§§§# ....... ...# #........(###..§##...J:.. ...# +...........).§§§§.o..... ...# #.........###.§§##....... #### #...s.#######.§.# ###.... #.....# #.@oJ§.+ ... .......# #ooo...# . #####.######)J....## ................?. ##................. ................$ #........##...... #).......# #..... #........# ..... You could see an orc priest, an orc wizard (invisible), 2 orcs and 2 endoplasms. Vanquished Creatures A howler monkey (D:4) 3 adders 3 dart slugs A ribbon worm (D:2) An orc (D:4) An endoplasm (D:2) 7 hobgoblins 2 quokkas 3 ball pythons 3 bats (D:2) 3 frilled lizards (D:1) 6 goblins 5 kobolds 6 rats 45 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | ozjimbob the Mountain Dwarf Monk began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 19/19 MP: 1/1 6 | D:1 | Noticed a polar bear 6 | D:1 | Noticed an anaconda 6 | D:1 | Noticed a swamp worm 7 | D:1 | Noticed a wolf 7 | D:1 | Noticed a wyvern 403 | D:1 | Reached skill level 4 in Maces & Flails 463 | D:1 | Reached XP level 2. HP: 26/26 MP: 2/2 516 | D:1 | Reached skill level 1 in Armour 970 | D:2 | Reached XP level 3. HP: 25/31 MP: 3/3 1393 | D:2 | Identified the ring "Opnemis" {AC+4 Str+4 Int+4} 1646 | D:2 | Reached skill level 5 in Maces & Flails 2078 | D:3 | You fall into a shaft and drop 1 floor! 2119 | D:4 | Reached XP level 4. HP: 28/38 MP: 4/4 2203 | D:4 | Slain by an orc Illustrated notes Levels and vault maps discovered: D:1: onia_arrival_zoo_common, layout_basic D:2: layout_basic, nrook_uturn D:3: layout_loops_cross, uniq_robin D:4: layout_basic, nicolae_ru_awakened_eye Skill XL: | 1 2 3 | ---------------+----------+----- Maces & Flails | 4 5 | 5.7 Armour | 1 2 | 2.5 Fighting | | 3.2 Dodging | | 2.1 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Attack: Normal | 107 | 16 || 123 Melee: Mace | 107 | 16 || 123 Read: Identify | 4 | || 4 Fog | | 1 || 1 Armour: Chain mail | 81 | 31 || 112 Robe | 5 | || 5 Dodge: Dodged | 52 | 14 || 66 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 2219 | 2171 | 48 | 270 | 1265 | 4 | 554.8 | Dungeon | 2219 | 2171 | 48 | 270 | 1265 | 4 | 554.8 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:2: 1011 daAuts D:1: 940 daAuts D:3: 138 daAuts D:4: 129 daAuts