ozjimbob Level 1 of the Dungeon (0, 0, D:1) a rat corpse (skeletalised by now) (10, 19, D:1) a hobgoblin skeleton (12, 24, D:1) a +0 scale mail (15, 7, D:1) a +0 dagger a kobold corpse (skeletalised by now) (16, 21, D:1) a rat skeleton (18, -5, D:1) a bat skeleton (19, 6, D:1) a +0 arbalest (26, 12, D:1) a +1 pair of gloves (29, -2, D:1) a bat skeleton (34, 7, D:1) a hobgoblin corpse (skeletalised by now) (37, 16, D:1) a bat skeleton (37, 18, D:1) a +0 dagger (37, 19, D:1) a +0 club (42, 22, D:1) a +0 club (46, 8, D:1) a quokka skeleton (48, -4, D:1) a +0 pair of boots Level 2 of the Dungeon (4, 16, D:2) a jackal corpse (skeletalised by now) a jackal corpse (skeletalised by now) (9, 3, D:2) a +0 club a goblin skeleton (19, 13, D:2) a rat skeleton (26, 33, D:2) a +0 whip a kobold skeleton (40, 33, D:2) a +0 dagger (43, 24, D:2) a +0 pair of boots (43, 31, D:2) a +0 short sword a kobold corpse (skeletalised by now) (51, 35, D:2) a +3 chain mail (53, 36, D:2) a bat corpse (skeletalised by now) (54, 45, D:2) a +0 pair of gloves (58, 23, D:2) a +0 sling Level 3 of the Dungeon (1, 7, D:3) 6 boomerangs