Dungeon Crawl Stone Soup version 0.34-a0-1165-g655ffec7b1 (webtiles) character file. Game seed: 16456032872871686725 231 ozjimbob the Shooter (level 6, -12/43 HPs) Began as a Coglin Hexslinger on Nov 12, 2025. Mangled by an ogre ... wielding a +0 giant club (16 damage) ... on level 4 of the Dungeon. The game lasted 00:05:28 (2725 turns). ozjimbob the Shooter (Coglin Hexslinger) Turns: 2725, Time: 00:05:28 Health: -12/43 AC: 8 Str: 8 XL: 6 Next: 4% Magic: 7/7 EV: 9 Int: 12 God: Gold: 99 SH: 0 Dex: 19 Spells: 7/7 levels left rFire . . . (100%) a - +1 sling {Olaf} rCold . . . (100%) c - -2 sling {Jacinta} rNeg . . . (100%) e - +0 ring mail rPois . (100%) i - +0 hat rElec . (100%) d - +0 cloak {Stlth+} rCorr . (100%) g - +1 pair of gloves SInv . (no boots) Will ..... (no gizmo) Stlth ++ HPRegen 0.27/turn MPRegen 0.10/turn %: no passive effects @: revved A: off-hand wielding, slow wielding, warmup strikes, no jewellery a: Invent Gizmo You were on level 4 of the Dungeon. You visited 1 branch of the dungeon, and saw 4 of its levels. You collected 99 gold pieces. Inventory: Hand Weapons a - a +1 sling (weapon) {Olaf} c - a -2 sling (offhand) {Jacinta} Missiles f - 3 boomerangs Armour b - a +0 robe d - a +0 cloak of stealth (worn) e - a +0 ring mail (worn) g - a +1 pair of gloves (worn) h - a +0 plate armour i - a +0 hat (worn) Scrolls p - 2 scrolls of poison Potions d - a potion of enlightenment {unknown} k - a potion of brilliance {unknown} f - a potion of cancellation {unknown} j - a potion of attraction {unknown} Skills: - Level 1.0 Fighting + Level 5.5 Ranged Weapons - Level 1.7 Dodging - Level 1.0 Spellcasting - Level 2.6 Hexes - Level 0.8 Fire Magic You had 7 spell levels left. You didn't know any spells. Your spell library contained the following spells: Spells Type Power Damage Failure Level Jinxbite Hex 14% 2d2 43% 2 Sigil of Binding Hex 7% N/A 67% 3 Inner Flame Hex/Fire 4% N/A 80% 3 Fugue of the Fallen Necr 0% N/A 95% 3 Cause Fear Hex 3% N/A 97% 4 Dimensional Bullseye Hex/Tloc 1% N/A 99% 4 Vhi's Electric Charge Tloc/Air 0% N/A 100% 4 Dungeon Overview and Level Annotations Branches: Dungeon (4/15) Temple: D:4-7 Altars: Sif Muna Shops: D:1 ! Innate Abilities, Weirdness & Mutations You can wield a second weapon in your off-hand. It takes a long time for you to wield or remove held weapons. Your first few attacks do less damage. You cannot equip rings or amulets. Message History You shoot a sling bullet. The sling bullet closely misses the orc. You shoot a sling bullet. The sling bullet barely misses the orc. The orc barely misses you. You shoot a sling bullet. The sling bullet barely misses the orc. You shoot a sling bullet. The sling bullet hits the orc! You kill the orc! You shoot a sling bullet. The sling bullet hits the ogre! The ogre is moderately wounded. You shoot a sling bullet. The sling bullet barely misses the ogre. The ogre barely misses you. You shoot a sling bullet. The sling bullet hits the ogre. The ogre is heavily wounded. You shoot a sling bullet. The sling bullet completely misses the ogre. The ogre hits you with a +0 giant club! You shoot a sling bullet. The sling bullet hits the ogre but does no damage. The ogre is heavily wounded. You shoot a sling bullet. The sling bullet barely misses the ogre. The ogre hits you with a +0 giant club! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! Okay, then. Okay, then. Fire: c) -2 sling {Jacinta} Press: ? - help, Q - select action, ( or ) - cycle Shift-Dir - straight line Aim: an ogre, wielding a +0 giant club (heavily wounded, 74% to hit) You shoot a sling bullet. The sling bullet hits the ogre. The ogre is heavily wounded. You shoot a sling bullet. The sling bullet hits the ogre. The ogre is severely wounded. The ogre hits you with a +0 giant club! * * * LOW HITPOINT WARNING * * * Okay, then. The ogre attacks as it pursues you! The ogre hits you with a +0 giant club! You die... ..... .