ozjimbob Level 1 of the Dungeon (0, 0, D:1) a jackal corpse (skeletalised by now) (0, 4, D:1) a +2 helmet (2, 16, D:1) a ball python skeleton (4, -1, D:1) a +0 club (9, -1, D:1) a jackal corpse (skeletalised by now) (9, 13, D:1) a quokka skeleton (12, -5, D:1) a +0 robe (16, 18, D:1) a ball python skeleton (17, 22, D:1) a hobgoblin skeleton (20, -12, D:1) a +0 short sword 4 stones (21, 3, D:1) a hobgoblin skeleton (28, 6, D:1) a ball python skeleton (30, -8, D:1) a rat skeleton (30, 26, D:1) a rimehorn talisman (33, -8, D:1) a bat skeleton (34, 24, D:1) a bat skeleton (35, 18, D:1) a bat skeleton (35, 23, D:1) a frilled lizard skeleton a jackal skeleton (36, 1, D:1) a bat corpse (skeletalised by now) (37, 15, D:1) a bat skeleton (37, 24, D:1) a +0 club (44, 15, D:1) 4 stones (47, -2, D:1) a quokka corpse (skeletalised by now) (50, 26, D:1) a hobgoblin skeleton (50, 29, D:1) a +0 club a kobold skeleton Level 2 of the Dungeon (0, 0, D:2) a +0 mace (4, -18, D:2) a +0 mace (7, -24, D:2) a +0 spear (9, -29, D:2) a +0 scale mail (12, -22, D:2) a +0 club (14, -13, D:2) a +0 club a goblin corpse (skeletalised by now) (16, -21, D:2) a +0 ring mail (16, -8, D:2) a +0 dagger (17, -23, D:2) a +0 leather armour (26, -30, D:2) a frilled lizard skeleton (31, -30, D:2) a +0 dagger an adder corpse (skeletalised by now) a goblin corpse (skeletalised by now) (32, -34, D:2) a +0 long sword (33, -41, D:2) a hobgoblin skeleton (37, -21, D:2) the maw talisman of Shadows and Fog {-Tele Will+ Dex+3 SInv} [maw talisman] -Tele: It prevents most forms of teleportation. Will+: It increases your willpower. Dex+3: It affects your dexterity (+3). SInv: It lets you see invisible. (41, -3, D:2) a +0 sling Level 3 of the Dungeon Level 5 of the Dungeon (2, -2, D:5) a +0 war axe (7, 3, D:5) a hound corpse (8, 2, D:5) a +0 club an orc corpse (8, 5, D:5) 14 gold pieces (9, 2, D:5) a +0 flail a +0 leather armour an orc corpse