Seeded DCSS version 0.34-a0-1482-g1326f0c51a (webtiles) character file. Game seed: 6573933012765510962 (custom seed) 4678 ozjimbob the Thaumaturge (level 10, -7/45 HPs) Began as a Deep Elf Conjurer on Nov 28, 2025. Was a Priest of Hepliaklqana. Mangled by a merfolk draugr ... wielding a +0 flail (10 damage) ... on level 9 of the Dungeon. The game lasted 00:23:03 (7599 turns). ozjimbob the Thaumaturge (Deep Elf Conjurer) Turns: 7599, Time: 00:23:04 Health: -7/45 AC: 9 Str: 11 XL: 10 Next: 21% Magic: 32/34 EV: 12 Int: 33 God: Hepliaklqana [***...] Gold: 463 SH: 0 Dex: 13 Spells: 6/27 levels left rFire . . . (100%) q - +3 great sword (freeze) rCold . . . (100%) [offhand occupied] rNeg . . . (100%) f - +1 robe "Umuremob" {Str+3 Int+3 Archmagi} rPois . (100%) (no helmet) rElec . (100%) (no cloak) rCorr . (100%) j - +2 pair of gloves SInv . g - +2 pair of boots Will +.... (no amulet) Stlth ++ c - +6 ring of intelligence HPRegen 0.27/turn b - ring of magical power MPRegen 0.48/turn %: archmagi @: no status effects A: reduced essence, magic regeneration a: Renounce Religion, Recall Ancestor, Ancestor Identity, Transference You were on level 9 of the Dungeon. You worshipped Hepliaklqana. Hepliaklqana was most pleased with you. You visited 2 branches of the dungeon, and saw 10 of its levels. You collected 499 gold pieces. You spent 36 gold pieces at shops. Inventory: Hand Weapons d - a +1 dagger of speed h - a +2 whip of flaming l - a +2 spear of freezing n - a +4 vampiric trident o - a +2 sling of electrocution p - a +0 short sword of freezing q - a +3 great sword of freezing (weapon) r - the +5 trident "Xetocoj" {freeze, +Blink rC+} (You found it on level 8 of the Dungeon) +Blink: It lets you blink. rC+: It protects you from cold. It cannot be enchanted further. s - the +5 mace of the Pharaoh's Fist {drain, rElec rPois rF- Will+} (You found it on level 8 of the Dungeon) rElec: It insulates you from electricity. rPois: It protects you from poison. rF-: It makes you vulnerable to fire. Will+: It increases your willpower. It cannot be enchanted further. Missiles m - 3 throwing nets Armour a - a +0 robe e - an orb of guile f - the +1 robe "Umuremob" (worn) {Str+3 Int+3 Archmagi} (You found it on level 2 of the Dungeon) Str+3: It affects your strength (+3). Int+3: It affects your intelligence (+3). Archmagi: It increases the power of your magical spells. It cannot be enchanted further. g - a +2 pair of boots (worn) j - a +2 pair of gloves (worn) Jewellery b - a ring of magical power (worn) c - a +6 ring of intelligence (worn) i - a +4 ring of protection k - an amulet of guardian spirit t - a ring of positive energy Wands d - a wand of digging (12) b - a wand of quicksilver (6) e - a wand of paralysis (7) c - a wand of warping (28) a - a wand of flame (1) Scrolls t - 6 scrolls of teleportation r - 3 scrolls of revelation S - a scroll of silence N - a scroll of noise g - 2 scrolls of fog f - 2 scrolls of fear b - 2 scrolls of blinking Potions g - a potion of magic c - 2 potions of curing L - 2 potions of lignification f - a potion of ambrosia {unknown} d - a potion of heal wounds {unknown} k - 2 potions of moonshine {unknown} l - a potion of berserk rage {unknown} n - 2 potions of might {unknown} o - a potion of haste {unknown} p - a potion of enlightenment {unknown} q - a potion of mutation {unknown} Skills: - Level 4.6(5.0) Short Blades + Level 2.4(3.6) Long Blades - Level 5.3 Armour - Level 4.5 Dodging - Level 2.4 Stealth + Level 9.4 Spellcasting - Level 4.9 Conjurations - Level 5.9 Translocations - Level 6.7 Fire Magic - Level 3.0 Alchemy - Level 2.8 Invocations You had 6 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 100% 1d8 1% 1 b - Foxfire Conj/Fire 100% 2x1d9 1% 1 c - Searing Ray Conj 100% 2d8 1% 2 d - Fulminant Prism Conj/Alch 29% 3d14 6% 4 e - Iskenderun's Mystic Conj/Tloc 67% 2d14 (+2d73% 4 f - Flame Wave Conj/Fire 69% 2d16 2% 4 g - Irradiate Conj/Alch 29% 3d21 17% 5 Your spell library contained the following spells: Spells Type Power Damage Failure Level Construct Spike Launche Frge 46% 2d4 4% 2 Ensorcelled Hibernation Hex/Ice 46% N/A 4% 2 Jinxbite Hex 46% 2d2 4% 2 Forge Blazeheart Golem Fire/Frge 54% N/A 8% 4 Call Canine Familiar Summ 23% N/A 9% 3 Launch Clockwork Bee Frge 23% N/A 9% 3 Dimensional Bullseye Hex/Tloc 26% N/A 9% 4 Olgreb's Toxic Radiance Alch 52% N/A 9% 4 Vhi's Electric Charge Tloc/Air 100% N/A 9% 4 Dispel Undead Necr 23% 3d12 30% 4 Dungeon Overview and Level Annotations Branches: Dungeon (9/15) Temple (1/1) D:4 Lair: D:8-11 Orc: D:9-12 The Realm of Zot is guarded by orbs of winter. Altars: Ashenzari Cheibriados Dithmenos Elyvilon Fedhas Gozag Hepliaklqana Kikubaaqudgha Makhleb Okawaru Qazlal Ru Sif Muna Trog Uskayaw Vehumet Xom Zin The Shining One Shops: D:1 : D:7 * Innate Abilities, Weirdness & Mutations Your life essence is reduced to manifest your ancestor. (-10% HP) You regenerate magic rapidly. Message History Okay, then. You start resting. Magic restored. A merfolk draugr opens the large door. You encounter a merfolk draugr. It is wielding a +0 flail. You feel a surge of power! You conjure some foxfire! You feel a surge of power! There is not enough space to conjure foxfire! You feel a surge of power! There is not enough space to conjure foxfire! Your foxfire dissipates! The foxfire burns the merfolk draugr but does no damage. You feel a surge of power! You conjure some foxfire! The merfolk draugr closely misses you. The merfolk draugr hits you but does no damage. You hit the merfolk draugr. The merfolk draugr is lightly damaged. The foxfire burns the merfolk draugr. The merfolk draugr is lightly damaged. The foxfire burns the merfolk draugr! The merfolk draugr is moderately damaged. The merfolk draugr hits you with a +0 flail! Your doom draws closer. The merfolk draugr hits you. * * * LOW HITPOINT WARNING * * * Aiming: Searing Ray (safe; 1% risk of failure) Press: ? - help, Q - select action, ( or ) - cycle Shift-Dir - straight line Aim: a merfolk draugr, wielding a +0 flail (moderately damaged, 94% to hit) You feel a surge of power! You focus your ray upon the merfolk draugr. The searing ray hits the merfolk draugr! The merfolk draugr is heavily damaged. (Press . to maintain the ray.) The merfolk draugr misses you. The merfolk draugr hits you! * * * LOW HITPOINT WARNING * * * The searing ray hits the merfolk draugr but does no damage. The merfolk draugr is heavily damaged. The merfolk draugr hits you but does no damage. The merfolk draugr hits you! You die... Hepliaklqana delivers you to your ancestors. #.##..# #.## ##..## #.#...# ##..### ##....## #.#./.# ##.....###......# ##.....###...#............ ##......#....####.......... ##...Z.......## ###........ ###....###....## ##....... #....)## ###Z.# #....... .......## #.@## ##...... .....Z. ##..# #...... ..#.... #### #...... . ###'' ####...... ... .......... #..♣ ......... #.♣ ##....... #....... ##...... You could see a merfolk draugr. Vanquished Creatures Pikel (D:7) Joseph (D:9) Jeremiah (D:7) 2 black bears A lemure (D:7) 6 kobold brigands 2 bullfrogs 2 gnoll sergeants (D:6) 5 wights A bes kemwar (D:6) A howler monkey (D:7) A crimson imp (D:3) A bombardier beetle (D:6) 2 jellies An orc priest (D:4) A hound (D:5) A clockroach (D:4) A sleepcap (D:5) Ijyb (D:5) 5 iguanas 8 gnolls 10 adders 4 ufetubi (D:5) A ribbon worm (D:2) 2 dart slugs 14 orcs 6 endoplasms 9 hobgoblins 7 jackals 5 quokkas 4 ball pythons 5 bats 2 frilled lizards 8 goblins 19 kobolds 5 rats 146 creatures vanquished. Vanquished Creatures (collateral kills) A kobold demonologist (D:8) A hornet (D:7) A water moccasin (D:7) A black bear (D:7) A phantom (D:6) 9 kobold brigands 2 bullfrogs 3 wights (D:9) 2 howler monkeys (D:7) A jelly (D:8) 2 drudes 2 kobolds (D:8) 26 creatures vanquished. Vanquished Creatures (others) A battlemage (D:9) 1 creature vanquished. Grand Total: 173 creatures vanquished Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | ozjimbob the Deep Elf Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 10/10 MP: 6/6 31 | D:1 | Found Opowit's Book Shop. 319 | D:1 | Reached XP level 2. HP: 15/15 MP: 8/8 449 | D:1 | Learned a level 1 spell: Foxfire 837 | D:2 | Identified the +1 robe "Umuremob" {Str+3 Int+3 Archmagi} 882 | D:2 | Reached skill level 1 in Fire Magic 882 | D:2 | Reached XP level 3. HP: 16/19 MP: 10/10 1307 | D:3 | Reached XP level 4. HP: 24/24 MP: 11/11 1431 | D:4 | Reached skill level 4 in Spellcasting 1523 | D:4 | Learned a level 2 spell: Searing Ray 1528 | D:4 | Learned a level 4 spell: Fulminant Prism 1574 | D:4 | Reached XP level 5. HP: 18/28 MP: 14/14 1641 | D:4 | Found a snail-covered altar of Cheibriados. 1816 | D:4 | Found a statue of an orb of winter. 1840 | D:4 | Found a staircase to the Ecumenical Temple. 1842 | D:4 | Found a statue of an orb of winter. 1855 | Temple | Found a transporter. 1855 | Temple | Found a transporter. 1855 | Temple | Found a transporter. 1855 | Temple | Found a transporter. 1855 | Temple | Entered the Ecumenical Temple 1873 | Temple | Became a worshipper of Hepliaklqana the Forgotten 2252 | D:3 | Reached skill level 5 in Spellcasting 2270 | D:3 | Found a burning altar of Makhleb. 2324 | D:3 | Found a radiant altar of Vehumet. 2883 | D:4 | Reached XP level 6. HP: 32/32 MP: 16/16 2888 | D:4 | Learned a level 4 spell: Iskenderun's Mystic Blast 2979 | D:4 | Found a white marble altar of Elyvilon. 3121 | D:5 | Entered Level 5 of the Dungeon 3133 | D:5 | Reached skill level 1 in Translocations 3133 | D:5 | Reached skill level 1 in Alchemy 3173 | D:5 | Identified the medusa talisman of Irin {Int+4} 3372 | D:5 | Found a shimmering altar of Xom. 3382 | D:5 | Encountered Ijyb 3387 | D:5 | Killed Ijyb 3412 | D:5 | Found an ancient bone altar of Kikubaaqudgha. 3569 | D:5 | Reached XP level 7. HP: 26/36 MP: 17/17 3925 | D:5 | Reached skill level 6 in Spellcasting 3925 | D:5 | Reached skill level 1 in Invocations 4072 | D:5 | Learned a level 4 spell: Flame Wave 4634 | D:6 | Reached skill level 7 in Spellcasting 4645 | D:6 | Reached * piety under Hepliaklqana 4831 | D:6 | Reached skill level 1 in Armour 4986 | D:6 | Reached XP level 8. HP: 36/36 MP: 21/21 5071 | D:6 | Reached skill level 8 in Spellcasting 5421 | D:7 | Encountered Pikel 5430 | D:7 | Killed Pikel 5621 | D:7 | Reached skill level 5 in Fire Magic 5700 | D:7 | Encountered a hornet 5708 | D:7 | Killed a hornet 5709 | D:7 | Reached XP level 9. HP: 6/40 MP: 23/23 5832 | D:7 | Encountered Jeremiah 5842 | D:7 | Reached skill level 5 in Armour 5842 | D:7 | Killed Jeremiah 5938 | D:7 | Reached ** piety under Hepliaklqana 5939 | D:7 | Remembered your ancestor Servia as a battlemage 5978 | D:7 | Found Liutwypa's Magical Supplies. 5984 | D:7 | Bought a scroll of identify for 36 gold pieces 6315 | D:8 | Reached skill level 1 in Short Blades 6345 | D:8 | Reached skill level 5 in Translocations 6439 | D:8 | Encountered a kobold demonologist 6445 | D:8 | Killed a kobold demonologist 6511 | D:8 | Reached XP level 10. HP: 45/45 MP: 21/24 6562 | D:8 | Found a stormy altar of Qazlal. 6606 | D:8 | Identified the +5 trident "Xetocoj" {freeze, +Blink rC+} 6868 | D:8 | Identified the +5 mace of the Pharaoh's Fist {drain, rElec | rPois rF- Will+} 6950 | D:8 | Found a glowing silver altar of Zin. 7135 | D:8 | Learned a level 5 spell: Irradiate 7203 | D:9 | Reached skill level 1 in Long Blades 7209 | D:9 | Reached skill level 9 in Spellcasting 7448 | D:9 | Reached *** piety under Hepliaklqana 7555 | D:9 | Encountered Joseph 7567 | D:9 | Killed Joseph 7599 | D:9 | Mangled by a merfolk draugr Illustrated notes Levels and vault maps discovered: D:1: wander_arrival_peaceful_grave, layout_basic, serial_shops, shop D:2: layout_rooms D:3: layout_rooms, grunt_temple_overflow_lords_of_destruction, dreamdust_princess_corridor D:4: corexii_shack_village, layout_basic, mainiacjoe_overflow_paths, mainiacjoe_overflow_catwalk, minmay_temple_entry_glassed_door, minmay_distorted D:5: layout_loops_ring, mainiacjoe_overflow_swirl, kennysheep_generic_room_16, uniq_ijyb D:6: layout_cave_pods, nicolae_concentric_dashed_squares_wild D:7: nicolae_cairo_tiling_large_dashed, layout_rooms, nicolae_shop_magical_conduits, uniq_pikel, uniq_jeremiah D:8: layout_gridville, nicolae_overflow_crystal_walls, zin_academy, special_room [special_room_kobold] D:9: layout_layer_cave, regret_index_yredelemnul_bone_pool, kennysheep_orc_monster_closet_entryway, uniq_joseph Temple: hellmonk_temple_divided_pantheon Skill XL: | 1 2 3 4 5 6 7 8 9 10 | ---------------+-------------------------------+----- Fire Magic | 1 2 5 6 | 6.7 Spellcasting | 4 5 7 8 9 | 9.4 Dodging | 3 4 | 4.5 Translocations | 3 5 | 5.9 Alchemy | 3 | 3.0 Invocations | 2 | 2.8 Armour | 1 4 5 | 5.3 Short Blades | 4 | 4.6 Long Blades | 2 | 2.4 Stealth | | 2.4 Conjurations | | 4.9 Action | 1- 3 | 4- 6 | 7- 9 | 10-12 || total ---------------------------+-------+-------+-------+-------++------- Attack: Normal | | 11 | 8 | 3 || 22 Melee: Dagger | | 11 | 2 | || 13 Spear | | | 6 | || 6 Great sword | | | | 3 || 3 Cast: Magic Dart | 85 | 74 | | 3 || 162 Foxfire | | 68 | 145 | 41 || 254 Searing Ray | | 7 | 24 | 1 || 32 Flame Wave | | | 4 | || 4 Iskenderun's Myst | | | 2 | || 2 Fulminant Prism | | | | 1 || 1 Invoke: Ancestor Life: Ba | | | 1 | || 1 Evoke: Wand of paralysis | | | 1 | || 1 Wand of quicksilv | | | | 1 || 1 Drink: Curing | | | 1 | || 1 Lignification | | | 1 | || 1 Read: Identify | 2 | | 4 | || 6 Teleportation | | 1 | | || 1 Revelation | | 1 | | || 1 Amnesia | | 1 | | || 1 Enchant weapon | | | 1 | || 1 Fear | | | 1 | || 1 Blinking | | | 1 | || 1 Poison | | | 1 | || 1 Enchant armour | | | 2 | || 2 Fog | | | 1 | || 1 Stab: Sleeping | | 1 | | || 1 Paralysed | | | 1 | || 1 Armour: Robe | 6 | 27 | 50 | 15 || 98 None | | | 8 | || 8 Dodge: Dodged | 6 | 29 | 56 | 6 || 97 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 7604 | 7411 | 193 | 1189 | 4809 | 10 | 760.4 | Dungeon | 7566 | 7373 | 193 | 1189 | 4809 | 9 | 840.7 | Temple | 37 | 37 | 0 | 0 | 0 | 1 | 37.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:5: 1288 daAuts D:4: 1040 daAuts D:6: 1011 daAuts D:8: 902 daAuts D:7: 853 daAuts D:3: 841 daAuts D:1: 813 daAuts D:9: 427 daAuts D:2: 388 daAuts Temple: 37 daAuts